FoonLudum Dare ExplorerUsers → altaf-creator

altaf-creator

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202455SummoningSum on!compo2523.173.253.552.843.252.752.382.70

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by altaf-creator

LD55 — Summoning

Ring It On by Conrad Etherton 2024-04-19T13:42:34Z

This is a very nice game! The art is simple, and I really like it! The controls are also very simple, only movement and attack / use button. I don't need a tutorial and I already understand how to play the game, and that's very great!

Really want to play this game again. Great submission! :D

Nexus by denvil 2024-04-15T04:01:03Z

Yeah, I didn't really figure out how to play the game. The gameplay feels like it's just walking around. Probably because you can't really see the actions except than reading the quests board. I kinda see and get the idea and I think it's pretty nice!

Nexus by denvil 2024-04-15T05:38:57Z

@denvil Hey! Thanks for replying!

> Pipes on the right side open when you are carrying hero capsules. When the pipe is open you can send the hero down to the planet.

Yep, (fortunately) I get that part. Pretty nice idea overall, also (forgot to mention this) the music is pretty nice! Hope you the best for this game & good luck!

Farmageddon by ThiefViolinist 2024-05-01T15:27:20Z

Nice game! It's pretty unique and I really liked it overall. The mechanic is also very interesting, and it's nice to see a strategy game here! Sometimes it's not very clear on what actually happened, and sometimes it's a bit overwhelming, but for me personally, I'm pretty fine with that! I enjoyed it!

So yeah, overall, very nice game!

Dungeon Summoner by magnusfurcifer 2024-04-15T08:03:47Z

Very interesting art style! Really like the combat system! Good luck!

Dimension Duck by gemcc 2024-04-16T02:45:15Z

Nice game! It was harder than I thought. I really like the funny story at the start! The game feels very polished with nice particles. Also cute animals!

I didn't really notice that there was a mana bar at the bottom right. But the game is great and has a nice amount of content in it! Great job!

RAT CHEESERS by ick 2024-04-15T05:47:45Z

Really like the artstyle! Like what @warren-fisher mentions, I didn't really know how to play the game and was confusing at first but quickly getting it. Concept is also nice. Hope you all the best!

Sminer by LightningST 2024-04-16T03:01:42Z

This is surprisingly hard! I really love how it looks! This is a very interesting take on combining summoning, mining, tower defense, and crafting (crafting minions?) in my opinion! At first it feels kinda hard to keep track and juggle between mining, tower defense combat and keeping track of what ingredients do I need to summon minions.

The game feels polished and has a very nice amount of juice! Mining feels very satisfying!

Really want to play this game again. Great game!

Summonfactory by rhewid 2024-04-16T00:10:22Z

Awesome! I really want to play this game again. Automation game in only 48 hours is incredible! This game has lots of content. Very great! The performance was getting bad mid-game, probably because I was playing in browser with... a *few* tabs. Also at first I was confused on what to do but I shortly figured it out.

Overall, very nice game!

Stars Align by cassowary 2024-05-03T11:30:49Z

Wow. I haven't finished it, but I already **loved** this game!

Firstly, the gameplay is nice, even though I was a little bit confused in the first level. I didn't realise that you need to pull blocks. But when I got the hang of it, I really like that mechanic!

The game is fun and pleasantly difficult. I'm no puzzle expert, in fact I rarely play puzzle games, but I really like this one!

Also, the graphics and sound is pretty great in my opinion! I like the lizard, very cute! And I must tell you about the music. I **really** like it. It feels calming, warm, and welcoming, which is my jam.

The only issue that I had I think is that you need to press a button very briefly to just turn, but it was just a very minor annoyance.

Oh, and I like the way how you nicely integrate the current level number with the actual level. Very nice attention to detail.

Overall, this was a very well made submission, loved it. Will play again! _(brain, please remember to play this game again)_

I Just Want to Bake a Cake but a Random Wizard Keeps Summoning Me to Teach Sums! by Frogravity 2024-04-17T12:34:56Z

Hey! Somebody also made a game about summation! Absolutely amazing!

You made a game both about **sum**moning and **sum**mation, that's very cool.

The art and audio is very nice, I really love it. Also, thank you so much for making a Linux build! Unfortunately, I feel like the times when you get summoned is getting boring over time, as the gameplay there is always the same. At the end I did bake a cake! ...an edgy lizard cake (i think that's what it was called).

Anyway, I really want to play this game again. Overall, great job!

Angel's Inferno by TheNakedMartian 2024-04-17T10:21:23Z

Quite hard! The game feels polished, the graphics is very nice! I think the issue that I had is sometimes interacting with things feels not very responsive or there is too little feedback. I really like the gameplay even though it's quite hard! Overall, very nice!

HEXX by andrewkennedy 2024-04-15T04:15:37Z

Amazing! The gameplay is simple, the arts are beautiful, the tutorial is great, and most importantly, it is very fun. Also, the game runs on Linux! So, extra points for that. Even though for the game crashes mid-game, but I still managed to play most of the game. Overall, it's great!

HEXX by andrewkennedy 2024-04-15T04:35:28Z

@andrewkennedy Sure thing, I didn't check the logs when it crashed earlier, but I will try to reproduce the crash later on.

HEXX by andrewkennedy 2024-04-15T04:49:48Z

@andrewkennedy Found it! It was in Wine's directory (`~/.wine/drive_c/users//AppData/Local/HEXXLD55/CrashLogs`). I forgot to mention you that I used Wine (compatibility layer to convert Windows API calls to POSIX).

**Anyway, here's the crash log:** ``` Traceback (most recent call last): File "engine\utilities\papp.py", line 24, in crash_handler File "main.py", line 21, in File "main.py", line 15, in main File "engine\engine.py", line 231, in start File "engine\engine.py", line 258, in update File "engine\scene.py", line 144, in update File "engine\internal_utilities\entity_list.py", line 183, in update File "entities\game_manager.py", line 132, in update File "entities\game_manager.py", line 208, in on_turn_start File "entities\player.py", line 85, in on_turn_start AttributeError: 'NoneType' object has no attribute 'coordinates' ```

HEXX by andrewkennedy 2024-04-15T05:05:38Z

@andrewkennedy Very cool! Glad to see it fixed!

Dark Altar by Adrien Tremblay 2024-04-15T03:53:01Z

Very good! It has a very nice story (even though I think you could display it a bit better). I really love the puzzles and I think it's very fun!

Again, I think you could display the initial story and the instructions / tutorial a bit better than the current one, it kinda is a wall of text but the text is short, so it's pretty fine.

The mood I think is also pretty on-point. Overall, I think this is a very fun game!

Summoner's Burger by Chuckiee 2024-04-19T13:31:38Z

The game is pretty simple, perhaps a bit _too_ simple? But I think it's fine! The art style and audio is very solid, with nice music, too! I like it! The only problem in my opinion is the gameplay feels a bit too shallow.

But overall, this is a very solid and good submission! Also summoning food is cool and new.

Ancestor Rain by ELLISBUG 2024-04-15T23:44:23Z

Very awesome! Feels very polished. Frogs are cool, and the mood is on point in my opinion. The story is also very nice! I normally don't play rhythm games, but I really like this one!

I really liked it!

Sum on! by altaf-creator 2024-04-15T03:33:24Z

Hey @adrien-tremblay! Thank you for playing! I'm very glad you liked it.

To be honest, I might've exaggerated things a little bit in the blog...

> It’s kind of funny watching the AI suffer after going -negative due to a modifier.

Glad I'm not alone! 😆

Sum on! by altaf-creator 2024-04-15T10:54:05Z

Hey @magnusfurcifer! Thank you for your feedback! I'm very happy you enjoyed it :D

> I was able to beat the AI after 3 tries. Having to take an effect tile and having your score divided is brutal haha.

Yup, I wanted those modifier numbers (or effect tiles, or whatever) to give some surprise to the player. I don't really want to make my game into a full on spreadsheet.

> Only bug I had was one start where I couldn’t see to reach any numbers, other than that it worked great.

Yeah, sometimes the level generator does that. Might fix that after the jam ends.

Once again, thanks for your feedback!

Sum on! by altaf-creator 2024-04-15T10:54:33Z

Hello @meepster! Thank you so much! I'm very happy!

Sum on! by altaf-creator 2024-04-15T10:55:55Z

You're welcome, @theyflower! I also use linux :D (arch btw)

> Having a bigger number expanding the range you can travel to feels overpowered, you can snowball hard.

I definitely need to work on the game's balancing. For now the purpose of that mechanic is to prevent softlocking yourself or the AI, even though it's currently still possible.

Thank you for your feedback :)!

Sum on! by altaf-creator 2024-04-15T10:56:34Z

Thank you very much, @sirjupitron! I'm very happy you liked it!

Sum on! by altaf-creator 2024-04-16T03:04:38Z

Hi @andrewkennedy! Thank you so much for your useful feedback! I'm very happy you enjoyed it!

I definitely need to work on the game balancing more, I hope I have time for that! Also, thank you for the potential ideas to improve the game!

> Love the pun with the theme ;)

Hm, that pun might not be so dumb after all!

Once again, thanks so much!

Sum on! by altaf-creator 2024-04-16T03:10:17Z

Hello @myse! Thank you for your feedback!

Yeah, I need to balance the game more. I want this game to be quite strategic but also has a luck factor into it. Some players might like that (gambling?) system, but some players might want to play in a more strategic way. Which I fully understand! Hopefully I could balance the game more, I might be a bit too much in that luck factor. I don't want this game to be a gambling game but also don't want this game to be a full-on spreadsheet.

Also, thanks for pointing out some flaws in the level generator! And yes! I'm still in middle school :D! I still have a lot of things to learn..

Once again, thanks for your feedback!

Sum on! by altaf-creator 2024-04-16T03:33:08Z

Hey @lectvs! Thank you for your feedback! I'm happy you enjoyed it!

> The RNG can be pretty brutal (...)

My goal for the modifiers is to give players some surprise that hopefully makes some interesting times in the game! But I still need to balance the game out. Also, thanks for your potential idea! I might consider that!

Once again, thanks very much!

Sum on! by altaf-creator 2024-04-16T04:30:44Z

Hey @tata, thank you very much! I'm glad you liked it!

Sum on! by altaf-creator 2024-04-16T14:42:25Z

Hey, @wo-ri-gou-le! Thank you so much for your feedback!

> Strategy is a bit narrowed due to the same generation style and limited play, (...)

I fully understand. Thanks for pointing this out. I actually have some ideas to add variety to the gameplay that I literally just remembered it now and forgot to implement. Just a _little_ bit angry with myself. That's fine though. Hopefully I could add more variety to the gameplay in the future!

> (...) but on the otherhand, it is minimalistic and nice game to play serval times!

Thanks! I wanted to make a minimalistic and simple game for this jam, easy to understand and have a nice amount of replayability. I do have a history of [simple stuff](https://store.steampowered.com/app/2381230/simpliCity/) ;).

> ( most red dots only gives negetive feedback..Maybe I was in bad luck..

Whoopsies, I think that's a bug in the generator script. I wanted a normal distribution where no modifiers is the most common, then addition / subtraction, then multiplication / division (rarest, as they are the most destructive but could also be the most helpful). But I noticed it didn't really do that, initially I also thought it was just bad luck.

Just checked the [source code](https://git.altafcreator.com/ludum-dare-55.git/tree/Scripts) and I think there is a potential bug there, but I'm not so sure. Still need to test that further. Sorry! Thanks for noticing!

> little bug: rarely but I got 2 bubbles in basically the same position, cause I went there, and ate a small hidden one first. or it could be some trigger issue to the big one, idk

Yeah, it's an issue with the trigger sorting, but it's mainly because of a flaw in my [Generator](https://git.altafcreator.com/ludum-dare-55.git/tree/Scripts/Generator.gd) script. Big numbers doesn't check for collisions with smaller numbers, and sometimes those small numbers completely covered by the big number. (why did I do that? that's dumb.) Anyway, thanks for mentioning!

I think I'm telling a _little_ bit too much here... Nah that's fine. The game's open source, after all! (planning to license it with the MIT license)

Once again, thank you very much :D!

Sum on! by altaf-creator 2024-04-17T06:03:25Z

@tater-hater Haha, you're welcome :D! Thanks so much for your kind words!

Sum on! by altaf-creator 2024-04-18T03:26:27Z

Hey @frogman! Thanks for your feedback!

Yeah, I still need to balance and refine some mechanics of the game.

> I was a bit iffy on the random aspect at first, but it led to some hilarious situations, so I was all on board.

Great to see someone likes it! That was my initial goal for the RNG in this game.

Once again, thanks so much for your feedback, master tactician! :D

Sum on! by altaf-creator 2024-04-18T03:28:45Z

Yay! Thank you @coatline for your feedback!

> Maybe make the size of your bubble have an effect on the path you take through the level?

I have this in mind. I have some ideas on how to approach that. That will also hopefully balance the game more.

Once again, thanks!

Sum on! by altaf-creator 2024-04-18T03:30:00Z

Thanks, @cogcomp for your feedback! I'm glad you liked it!

Sum on! by altaf-creator 2024-04-18T03:31:46Z

Hey @typicalkin! Thanks for your feedback!

I agree, I'm a bit too far on the RNG side for the game. I'm going to balance it more in the future!

Once again, thanks!

Sum on! by altaf-creator 2024-04-18T03:34:28Z

Thanks for your comment, @kseniya!

Sum on! by altaf-creator 2024-04-18T03:38:04Z

Haha, thanks for your feedback @fenix131113!

Sum on! by altaf-creator 2024-04-18T05:18:48Z

Thanks for your feedback, @parker8283! > Sometimes the levels feel a bit too RNG-based (sometimes I can’t jump to anything for example),

That's probably a flaw in the level generator, it sometimes does that. I have to fix that!

> and I swear sometimes the AI can jump further than I can sweat_smile

You caught me. I actually implemented a bigger reach zone for the AI if the AI cannot find anything within its (legal) range. Or maybe the AI's number is big, as your reach (and the AI's) also increases as the value increases.

So, yeah. There are some flaws in the game and some quickly-bodged up solutions that I need to fix later on. But really, thanks so much for your feedback!

Sum on! by altaf-creator 2024-04-21T09:41:07Z

Hey, @timo654! Thank you so much for your feedback. And yeah, I agree with everything you said. So, (once again) thanks for your feedback! :)

Ghost in the Filesystem by Theyflower 2024-04-15T06:19:37Z

VERY innovative! I really love this one. Spent some time in GIMP and Audacity (didn't know Spectogram view exists there). This experience was pretty novel so I really enjoyed it! Very great! Good luck!

*theory: are we the ghost? have we been summoned here?*

bergs by burnttoastdev 2024-05-03T14:48:51Z

bergs bergs bergs i love bergs!

The conecpt is nice and simple, and I love the level / puzzles! It was quite challenging. Probably needed some extra context or just make some core mechanics more obvious, and the game probably need a little bit of polish. But other than that, this is a very **great** game! I like it a lot!

bergs bergs bergs bergs

Super Pal Summoner! by Meepster 2024-04-15T07:57:41Z

Once I got a hang out of it, it was a very pleasant experience! The audio is relaxing, cute art style, the puzzle is simple but quite challenging (at least for me)! My high score was 123000! From what I see there is a lot of strategy here in this game.

20240415_14h56m24s_grim.png

Overall, very nice game! I liked it.

Duck Spawner by Myse 2024-04-15T04:28:11Z

Well, there are no false promises. And I love ducks!

And the game runs on Linux through Wine, so that's extra points!

Also, just trying to help you, I can create a Godot web build, but the LD version wouldn't work because of missing HTTP Headers. LD's embedding guide is also outdated. Perhaps that's the reason it's not working? My solution for that is uploading it to another place (in my case, I have my own server for that) or you could upload it to itch.io (make sure to check "SharedArrayBuffer support")

A Following Wind by digitaliliad 2024-04-15T05:47:15Z

Woah, this game is harder than I thought. The game looks very nice! Like what @tykenn has mentioned, the wind mechanic, where it affects the whole world is very great in my opinion. You can't just spam winds (like what I did).

I don't know if this is just Linux via Wine, but the window is too small in my opinion. But overall, this is a very nice game!