B&B: Bugs 'n' Breakfast by rynti 2024-10-11T06:14:08Z ♥ 2
Fun concept! I would love a way to lure the inspector away from areas!
Foon → Ludum Dare Explorer → Users → LightningST
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | DESCEND with CAUTION | compo | 31 | 4.02 | 3.95 | 3.41 | 3.97 | 3.78 | 3.65 | 3.41 | 3.63 | ||
| 2024 | 56 | Tiny Creatures | Shrew | compo | 38 | 4.07 | 3.74 | 3.60 | 4.44 | 4.28 | 4.17 | 3.77 | 4.19 | ||
| 2024 | 55 | Summoning | Sminer | compo | 29 | 4.14 | 3.99 | 3.94 | 3.70 | 4.16 | 4.06 | 2.67 | 3.68 |
LightningST leaves an average of 39.0 feedback comments each event.
Fun concept! I would love a way to lure the inspector away from areas!
Cool mechanic, with some refinement this could be a really awesome game!
Great job on the enemy movement! They felt threatening, and didn't line up too easily!
Wow, I don't think I've played a platformer with mouse controls before! What an interesting mechanic!
Somehow I couldn't finish the first level? I skipped ahead to do the other ones though and they were all good. Great idea for a puzzle game!
Love the controls! Even just moving around feels really awesome!
Great job on your art! Everything just looks great!
Really great idea! The pure HTML gives it a super unique vibe!
Cool strategy game!
Great style! I especially loved the explosion when you run into a tractor XD
Great idle game! Good job creating an engaging game loop!
Really engaging! Loved sling-shotting the balloons!
Great concept! It was fun to figure out what they all do!
Love the tiny creatures! Very cute!
Really cute and unique art style!
The menu was a bit bugged for me, but great job on your art! The models/textures look fantastic!
So much fun! Really enjoyed it!
Good job on your animation!
Great job on the art! It looks really good!
Great job making your style stand out! Very cool!
I think I softlocked myself by accidentally clicking a card after killing the enemy. But your art and sound is fantastic!
Love the style! Feels like a real NES game!
Very simple, but what you had felt great to play!
Great job on the art! Not a lot of teams can pull off such a polished looking 3D game in 72 hours!
Such a great job on the art! Looks fantastic!
Great idea making him inside the painting! Felt very unique!
Very cool! The tutorial was great! In the actual game it felt a little too difficult at first though. Still an awesome concept!
Great puzzle mechanic! Made me very sad though :(
Great art and music! Also good job making all of the environments fun and unique!
I'm not sure I fully grasped the strategy of buying, but I really liked your music!
Very fun! Reminds me of overcooked. I really loved your music! It was so crisp and fun.
Very satisfying! What a great concept. I even felt like I had to be gentle as I caught them!
Am I supposed to ascend?
Screenshot 2024-10-06 170740.png
Great job! Programming this low level is always a headache for me. I'm amazed you were able to make this in 7 (+3) hours!
Very awesome game! I love how much feedback everything has. And using the exploding creatures to boost around is so much fun!
I'd love to play your game, but right now it's giving me:"""
Uh oh!
If you're seeing this error, it means I can't find your index.html file.
This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.
See the embedding guide for more details. ludumdare.com/resources/guides/embedding/ 404 Not Found"""
Great puzzle game, I really enjoyed the atmosphere and the sounds!
Awesome game! Lots of strategy, and I loved the stacking puzzle + battler combo!
Fun game! Loved the moving around on the mountains, felt very unique!
Lots of fun, always love a good draw to spellcast game :)
Fun concept! This would make an awesome mobile game!
Fun little game! Great take on the theme :)
Very pretty graphics!
Always wanted to write my own engine, never actually done it. Great work!
Very good use of the following mechanic! The demons are a very fun enemy!
Very cool puzzle concept!
Fun game! Very nice take on the theme! I was sad that I couldn't use the arrow keys though, as I am a bit more comfortable with those for games like this
Overall an amazing game!!! I would definitely play a more fleshed out version of this some more!!
So many things done right! Great music, great world, great upgrades! And there is nothing quite like knowing I'm going to die because I was too slow to turn around, watching my screen go black as I run out of air thinking this is the end, then seeing everything come back to normal as I just barely made it to the surface in time! Such a joy to play :)
Really great art, feels very polished! I did miss having something to click on manually while I waited for my demons to summon things.
You should add a thumbnail! It'll help other people see your game :)
Very addicting! Drawing feels great, and the sound effects are clean!
Great game!
I wish that the stats were somehow visible on the item instead of having to hover over.
The art was pretty great though!
The kicking mechanic was very fun!
Fun game, I do wish the driving felt a bit more responsive though.
Also, the top down view was great! Good visuals!
Fun game, it felt like next up cards sometimes disappeared. Good concept overall thought!
Fun concept, very challenging! It took me about 10 tries to finally beat it on normal mode!!
Fun platformer with some interesting levels!
Felt good, loved the interesting controls! Really creative!!
Fun theme for a typing game! The demon names were great touch typing practice for interesting words that aren't muscle memory!
The difficulty ramps up a little fast, maybe a system that adjusts to the users speed could be used? Also, it would be nice to be able to focus on not just the bottom word (so I can give up and cut my losses on a word or two instead of getting rekt by it and all after it)
But great tutorial! And the feel was awesome! Sound effects were punchy and typing felt good :)
Cool concept, good use of the theme. Let me know if you ever release a version with animations!
Have you considered making summoning take your turn? I just waited for the enemy king to wander over to my side of the board, then summoned a pawn right next to him and immediately won.
A little bit of a slow start, could definitely use some pacing improvements. The limit of one action per turn was a little annoying with how long the turns took
Great puzzle mechanics!
If clickable items highlighted when hovered over, it would make things a lot more intuitive. The puzzles were creative though, and once I figured out the specifics of interacting with each one, they were very clever!
Stuck on unity loading screen (Firefox and Windows 11). Tag me if this gets fixed, I'd love to give it a try!
Is there a win condition? I feel like I finished it but it didn't do anything.
Good visuals. concept is fun
Thank you for the dialogue speedup when I press space twice! I've played so many games from this jam where the dialogue is too slow and unskippable XD
Once I figured out how to harvest resources (in non-fullscreen mode the SPACE prompt is cropped out) it was pretty quick.
Great visuals and good music!!
Loved the game! Feels very polished!!
Maybe this is just me, but I'm getting stuck on the Unity loading screen with the loading bar staying empty. (Firefox on Windows 11)
Let me know if you get it fixed, I'd love to play it!
Got this error: ``` Uh oh! If you're seeing this error, it means I can't find your index.html file.
This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.
See the embedding guide for more details. ludumdare.com/resources/guides/embedding/
404 Not Found ```
Fun game! The drawing felt good and the scoring felt very fair!
The E to interact felt pretty finicky, also I'm not sure what or why I was summoning.
Not sure how to spawn faster, also the cloud wasn't really working for me?
Didn't realize I had to hit enter to start. Lots of instructions, not sure what the point is
Loved the graphics and aesthetic! Could not for the life of me find the last 2 candles...
Very surreal, turn down your volume before playing. Kinda jumpscare.
Not really sure what the point of the game is, or if I'm scoring or doing well? Some labeling or maybe a brief tutorial would help a ton!
The dialogue could be a lot faster. But the concept was awesome! I did get stuck at the three offerings part though
I don't understand what is going on
Fun game, love the concept. I felt like the numbers would just slow down sometimes and I didn't understand why though
The movement felt a bit stale and slow, but I loved the puzzle/action of spawning monsters!
Cool concept, sound effects would've improved the experience a lot. The clues/dialogue was actually pretty good! As was the art
Unclear on what to do? Also it has some lag spikes whenever score is about to appear
The environment was very nice! The game play wasn't super engaging or challenging. Also a wider FOV would've been really nice.
Being able to summon platforms directly below made it feel a little too easy, but the movement felt pretty good. I definitely would've preferred a bit larger FOV so I can see more of whats going on.
Fun concept, the puzzles were creative, but with only 2 of them it was a pretty short game.
Not sure I understood the concept, I think some good visuals with instructions would go a long way!
LD57 — Depths (26)
Pack by Jeremy Ryan 2025-04-09T01:01:43Z ♥ 1
Would be nice to be able to rotate items, but I understand that you'd have to do way more artwork. Reminds me of playing Escape from Tarkov XD
Prepare for the worst by Remote_ms 2025-04-07T08:20:07Z ♥ 1
The game is cropped a bit on ludum dare, and I think your itch page is private?
Cave Diver by JumbocactuarX27 2025-04-07T08:18:44Z ♥ 0
8221 was my high score!
Unmasked by BUDSTER16 2025-04-07T08:16:45Z ♥ 1
Not sure what to do once I got to the boss?
Submersible L337 by SoloAdventurerGames 2025-04-07T08:14:05Z ♥ 1
The turning is a bit slow for me, and I was only ever able to find the pink artifact, but still very cool!
Shootwell by Sevatoxin 2025-04-07T08:09:45Z ♥ 1
4000m was my best. Sometimes my cursor would get stuck when I jumped or something? Other than that it was great!
Descend by Placeholders 2025-04-07T08:03:42Z ♥ 1
You should look into shepard tones! Very cool ambiance!
Deep Mine by nimbushead 2025-04-07T08:01:13Z ♥ 2
Was there an objective other than mine the green things?
Starfish to the Stars by VinogradovIvan 2025-04-07T07:58:09Z ♥ 2
I agree with @sharploaded about adding force when moving arms. It felt like it was easiest and quickest to just use 1 arm to drag myself around, which probably isn't what you intended. Really creat concept though!
Pandora's Return by googlypoo 2025-04-07T07:50:46Z ♥ 1
Is there anything past the second level? I got stuck wandering around looking for stuff to do. Also, it felt a little easy, after the first two or three fights I was set to just win every time. I did really like the art though, and it's a fun game!
Assessment 57 by manabreak 2025-04-07T07:33:28Z ♥ 1
Very awesome! Some of the later levels had some ambiguous orientations (only one side of certain cubes were shows in the preview) which made it a bit annoying to try all possible rotations of it. Also I had to flip one of two of the levels after completing it (even though everything matched). Also, have you considered a per-shape reset instead of resetting the whole thing? But I played all the way through and thoroughly enjoyed it. Very awesome vibe, and great music!
Abyss Base Crush by ted 2025-04-07T06:51:42Z ♥ 1
You might want to put this on itch.io, the ludum dare window is struggling to not cutoff parts of your game, at least for me. (I'm on firefox, idk if that matters)
Fosu! by island-jam-2-group-3 2025-04-07T06:50:14Z ♥ 1
I got to 137, some keys for the lines instead of having to click them could be nice, but a very cool concept!
Refinerator by Jimbly 2025-04-07T03:56:07Z ♥ 1
WOW!! I was so confused at first, but when it clicked, it CLICKED! That was very satisfying and challenging. Also, that back button was a lifesaver! GREAT JOB!!
Scriptorium by Halbard 2025-04-07T03:21:16Z ♥ 0
Couldn't get anywhere, I might be missing something, but the drones felt too big to fit through the gaps??
Punch Miner by recursor 2025-04-07T03:17:18Z ♥ 2
What an awesome game! One of the most engaging that I've played so far! There are still a lot of bugs though. There were lots of times that I died after dropping a very short distance from a ledge, I think the game thought I had been falling that time? I would love to play some more of this once you've tacked some of the bugs!
DeepSeak by Outish 2025-04-07T03:06:59Z ♥ 1
Very fun sound effects! Those red fish are so hard to hit!!
Inception by Gaudy 2025-04-07T03:01:43Z ♥ 1
That flappy bird one took me a few more tries than I'm proud of. Nice job incorporating many different types of gameplay!
if cows could fly by sweltj 2025-04-07T02:52:44Z ♥ 1
That was interesting, I'm not sure what to think XD
ABSEIL by baknik 2025-04-07T02:50:49Z ♥ 1
Fun concept! Always love a good physics game. I feel like there were a few times I should've been able to place an anchor but the game wouldn't let me? Maybe I just missed something. Gave it a few attempts and made it to 170 one time!
Living Lift by Scrawach 2025-04-07T02:39:52Z ♥ 1
Fantastic job on your art! I think I saw your feed post about it too!
LD57 - Slappy's Reef by Scott R Howell 2025-04-07T02:33:23Z ♥ 1
Wow! Great environment and very satisfying to dive and do tricks! The fish were pretty fast and hard to catch, but overall really enjoyed this :)
Target Practice by JCMonkey 2025-04-07T02:22:33Z ♥ 1
Was there an incentive to not have misses? 'Cause I just found myself spam clicking for the tiny one a lot (my highest score was 542). Fun game though! Gives me aim trainer vibes (in a good way).
No Bottom by Manuel Cabrerizo 2025-04-07T02:17:39Z ♥ 1
Took me awhile, but I was able to get to a depth of 20. I do think a drop shadow on the squirrel would go a long way making the perspective less confusing. Great use of randomness to mix up the tunnel each time!
Depth Defying by DangItsPang 2025-04-07T02:13:42Z ♥ 0
Took me a few tries to get a good ending. I really liked the puzzle aspect of this game! It definitely could use some more variety/challenge in the movement/pickup, but overall a good concept!
Anteater 2 by Fernando Tonon de Rossi 2025-04-07T02:08:18Z ♥ 1
I'm assuming you're using A-Star pathfinding? I managed to get the ants stuck at the top, but the whole tongue thing is a really cool concept!