patbgames 2024-10-06 16:47
HUGE! this game is huge! I don't understand how you can make that in less than 48h! I've just played 10 minutes, I need to finish my game before the dead line, but I'll come back, this is really a nice entry!
Foon → Ludum Dare Explorer → LD56 → tiny villages
By olddog
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 45 | 4.03 | 91 | |
| Fun | 18 | 4.15 | 92 | |
| Innovation | 202 | 3.18 | 92 | |
| Theme | 309 | 2.58 | 93 | |
| Graphics | 65 | 4.02 | 93 | |
| Audio | 64 | 3.71 | 88 | |
| Humor | 132 | 3.21 | 82 | |
| Mood | 98 | 3.65 | 89 |
HUGE! this game is huge! I don't understand how you can make that in less than 48h! I've just played 10 minutes, I need to finish my game before the dead line, but I'll come back, this is really a nice entry!
Really fun game! I played for like 20 minutes.
tiny-hut.png
Pretty addicting clicker :D
Good job with the look/feel and how addicting the game is. :)
Screenshot 2024-10-06 at 20.15.15.png
Loved it! Great difficulty level overall and the final exponential explosion was pretty rewarding. Last couple nights were the only ones when I didn't struggled to stay alive and had to do some manual clicking.
As comments that might be helpful:
- it was at first hard to realise that the top icons were tabs, maybe the typical tab shapes would make it easier to tell apart - i never used more than the first tree - would be cool to just have an exponentially growing monster strength that lasts forever, instead of only 8 nights, so we could try to reach the max amount possible
Is the art ai generated?
Skärmbild 2024-10-07 010708.png
I really enjoyed it! Both challenging and fun. I'm impressed that you reached this level of polish in Compo - well done!
{B51446B1-4271-40C9-A7B7-3A9134735EB7}.jpg可恶啊,我什么时候才能这么强啊!
🌟 What an amazing game! I can't believe that such a massive thing can be created in less than 48 hours! The game turned out to be really fun and I couldn't tear myself away from it! 😄 The difficulty increase and the final explosion are just super! The only thing that was a little confusing was the icons at the top, they were hard to distinguish. But these are minor things! 👍 Great job! 👏✨
Great resource managment game. These filling from one wood chunk to hundreds is fine progression filling. Poor tree( Recommend to add enemy nest that play should destroy with its army as level goal. Amasing concept!
It has promise. :slight_smile: A little difficult to play on the touchpad, I would increase the clickable areas on resources so they are easier to gather. Fun!
Damn, this was real fun :D Amazed how you managed to create so much! Very nicely balanced as well, keep working on it!
Very good clicker I really liked it of course it is very short but it does not stop me from playing it
Amazing Game! A really in depth clicker game. These Games are just so addicting and this one is no exception. Great job making this in 48h!
Making a SLG is NEVER a bad choice for GJ!
直接幻视指尖无双(手动狗头)
Excellent, It took me several time to find the right strat (gold is key!) but it worked in the end. Nice set of mechanics and improvements.
For compo you seem to be missing the source code !
I retried it after the deadline and it's really good. You used the Unity engine, but what other tools for graphics, music, sound ... Haven't you missed to publish the source code? (compo) Keep up the good work 👋🙂
WOW such an addictive game! would really love to see a post jam version!
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I love the music!
So far the only game that really got me hooked
Great artwork, love the villagers and the overall style. Very impressive for a 2-day project.
I'm unsure how it fits the theme though but I suppose it's optional.
The gameplay loop felt well balanced, good job getting a good feel for that in such a short time. The only thing I'd change is maybe start the player with some resources or villagers so you don't have to click so many times right away. It's a minor issue though, the gameplay loop was well made.
Keep up the good work!
Very nice clicker!
Yeah got difficult to play on the touchpad, but other than that it was great. The loop felt very balanced and the graphics in the game are awesome too. Good work brother!
Love the gameplay and art! It's so impressive that you pulled this off in just 48 hours, great job! I thought the UI was blocking me from clicking the ores, only to find out that I wasn't reading the instructions that I could drag the UI with right mouse click, oops! Also I could not build the king despite having enough resources (10 woods and 50 gold I think?), don't really know why. Other than that, there was nothing to complain about! Definitely a better clicker game than Lord of the Salted Fish.
I did not expect this game to suck me in as much as it did. Great job!
a very satisfying clicker. Loved the art stle
I didn't even know this was compo when I was playing it. The exponential scaling aspect is done really well. I think I need a new mouse now :). Good job!
This was super fun! Great job guys!
this is an addictive game i really enjoyed playing it I played until it literally crashed really fun i had a bug where demons wouldn't disappear other than that it was cute!
this was incredibly fun! bend.jpg
Very capable, completing such a huge amount of work in a short time, very interesting game
Really impressive game! Love the art and the gameplay is really fun as well!
very nice job! I love these kinds of games, the art is really cute and I like the little sense of progression you get.
I think you needed more digits because the numbers overflowed >.< There are actually 11k logs in this image too. Untitled.png
very simple and satisfying, and the art is amazing!
Great game! I like the day/night cycle and the shifting phases of gathering and combat.
Would you mind providing the source as per COMPO rules?
Well done!
点击的手感不太好,如果写成鼠标周围一个圈里面的东西都会被点击就好了,或者资源的碰撞盒比实际图片大一些。石头直接用一个超大长方形也有这种问题。
最好把音乐和图片也按规定提供一下source,不然有点违规。。
Cute game! got me hook
very nice blend of tower defence and idle/clicker game genres. I feel like the soldiers are a little underpowered but maybe I'm just bad ahaha
very good stuff, artwork is super cute too
If you did it solo from scratch it is really impressive. But got some doubts especially music sounds familiar. The tabs for production need something to show that they are tabs. It took a while to realise you need to click them to build other things.
Okay, this is A GREAT GAME. I really like the progress in this game, when I do everything myself at the beginning, and then at the end the residents do everything for me. I liked everything, thank you!
Oh, we have similar games! Great work, great style, and a lot of diverse structures, good job :)
Why are you selling me crack? Seriously though, I'm totally addicted to your idle clicker!
Really good game. The progression its great and could easily play it for hours if it is expanded. Good job!
I really liked this game! It's awesome!
Played through the whole thing. Only complaint is that I wanted to keep playing. More levels please!
Very cool addictive game! Nice gameplay and great visuals
Beautiful game! The graphic is so cute :) Also, it's fun enough not only to play to the end, but I'm also playing it again to be better. Oh, and it's a compo, very cool!
Played all the way through. It's a little slow at the start, but like i got hooked into it and wanted to make it as efficient as possible. Nice game!
wow was amazing bro, congrats
Nice! I like this idea . Also the art is simple but good. Congrats
Very fun game, I love clicker elements combined with the day night cycle. It breaks the simple click and upgrade loop into something more complex. Very nice.
I one bug though, at some point one of the monsters didn't die at night. It's lives were drained but it kept exsisting and destroyed my buildings through the day while my soldier and archer just watched.
Schermafbeelding 2024-10-09 083824.png
A very addictive game. Good balance, cool characters.
STRAT.png
Nice clicker.
Great job! I liked everything, the graphics are nice, the music is excellent, and the gameplay is simple and balanced. I wanted to achieve the results shown in the screenshots above, but one of the monsters encountered a bug and became invincible, which destroyed my village. %)
Click cliick click click This was fun! I would definitely keep playing but I have to rate more games. nice!
Capture d'écran 2024-10-09 163758.pngi got wood playing this game would recommend 100% good job !
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This is about the time were my computer gave up. Gotta love that
Nice work! Played this for a good amount of time and found it quite addictive. Lovely compo entry! nice work!
Great idle game! Good job creating an engaging game loop!
I love the hand-drawn art, and I played for way too long! Great work
I really enjoyed this! It was such a nicely scoped game for the compo. I'm guessing the God of War requires more than 10 wood and 50 gold because when I had that I wasn't able to purchase it, so maybe there's some UI stuff going on, but other than that I really enjoyed it! Nice job!
Loved playing this. Replayed it again just to try and see how much i could change up the starting economy. Really satisfying and awesome visuals. Not super convinced on the theme I feel like that aspect could have been pushed further, even the creatures and people all looked regular size, so a bit disappointed by that. I think you could have gone down a few other routes to push that theme further. Obviously the balance is a bit off (game jam), but that kind of made it even more fun. Reminds me of a mix between Kingdom and cookie clicker, super satisfying game, I would love to see it expanded upon.
Playing this was really fun, making numbers go up just feels so satisfying!
I really enjoyed this game, I find watching the little characters doing their jobs really satisfying. It's also got a ton of content for a game made for a jam, it's really impressive to be able to do so much in so little time.
The art is really pretty, I love the hand-drawn aesthetic and the little animations are quite nice.
Good job, I love this game - I'd definitely play again!
This was a pretty fun little resource management game. Not sure how well it fits with the theme of the event, but what you have made here is pretty decent. I really like the art direction and the music, it really gives a nice relaxing vibe. It's got a rather compelling game loop that is pretty fun to play, even if it did take me a little too long to figure out what to do early on - I certainly left it far too late to prioritise defence over gathering! I'll probably come back to this and give it another go in the next couple of weeks. Great job!
I really like how it looks, but didn't like mechanics as my index finger was terribly tired and it was cramping 🥲
Can someone tell me why I juest click my mouse madly and can't stop? :m:
Lolll at some of these screen shots. I was able to beat the game and had a good time. Great work!
Nice game,very interesting plot!!!!Nice job!!!!
Very great game!! I really loved this game, very relaxing in the part of collecting resources, and the art is very impressive, you've had such a few days to design these graphics, so really good job. The only thing that I didn't understand (and I don't know if it was the game or I didn't realize something): the number of the villagers was wrong a lot of time, for example my village was composed by 5 people and the written number was 3 (in one moment was -1 ahah), so I don't know if this is a bug, but in the end: BRAVO!
Great entry and very addicting! :D The visuals were nice and clear and the gameloop works well with buildings, new persons and upgrades.
The UI on the right side was sometimes blocking important parts of the screen, so I accidently clicked on it (I know you can move the camera, but still).
Even though I tried to think about a connection to the Game Jam theme, I can't find it.
It's cool, that you have a day and night transition including battle music. The difficulty was also very good. Not too hard, but you had to put effort in it to survive.
It's a very polished game for 48hours. Congrats. And of course I also played after the ending and at the moment of this GIF it was still very smooth. ;)
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