Micro Wars by OddballDave 2024-10-07T01:34:06Z
Damn this looks good! Plays good too, really good idea and well executed, I'm impressed!
Foon → Ludum Dare Explorer → Users → NickHellquist
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Particle Wars | compo | 137 | 3.59 | 3.82 | 2.52 | 2.72 | 2.73 | 3.12 | 2.16 | 3.02 |
Damn this looks good! Plays good too, really good idea and well executed, I'm impressed!
Really nice game, the look of it is so good! Plays well too, gj!
Very very good! All I missed was some chill ambient music, but gameplay, art-style, polish, all impressive!
Damn, the visuals are really beautiful! Really nice chill music too. Nicely dont :)
Nice game, I like the game loop a lot! Was a bit confused in the beginning but once I figured it out it was satisfying to play. Really like the art and overall polish is very good :) Nice job!
Very cool game! The web-building felt really satisfying, and visuals are great :)
Very pretty game, nice art :) Would be really cool if you could zoom in a bit on the little guys while they chop away :) Nicely done EDIT: Just realized you could zoom, so nevermind! Nice work :D
Loved it! Very simple yet clever, great execution, nice sfx and over all feel :)
Nice work, I'm impressed how you managed to make those bugs so damn small yet still easy to spot and take out :)
Haha, great SFX, nice song, love the art! Simple gameplay yet satisfying and fun to look at, very nice work :)
Nice game :) Pretty hard to control the camera though, maybe I'm just bad, haha!
Nice little retro game! Really satisfying game-play loop and I love the sounds :) Well done!
Cool game, nice art, and an interesting premise :)
Fun minigames, very well polished, and I love the art :D
It was all so peaceful and cute, until the end where I watched in horror as disaster struck :cry: Nice game :)
Very nice game, a lot of content for a comp game! I like the art and sfx, felt very fitting for the looks :) Overall a very nice entry, well done!
Like the idea, the upgrades felt powerful enough where you got clear progression. Liked the art, but would have been nice with some more SFX! Overall a nice auto-battle game that could definetly be expanded into something real good :)
Good idea, good game!
Damn amazing game! At first I was like why the f am I dying, then I realised that bat form is where it's at and managed to snag the first place with 613 kills or so, really good game :D Love the attack cd on the enemies too, never felt like I was "sucker punched", awesome work!
Love the art and the polish, thought the game mechanic was a bit weak in the beginning, but it got better as I played on! Nice work
Nice, chill game. Good piece of music, and overall polish. Good job :)
Really, really good! That formation system was flawless
Love the art, and fun gameplay too :D
This was really satisfying to play once I got the hang of the mechanics! Very well polished, like the art alot, and the sounds are top notch :) well done!
Love it! That stacking mechanic is so brilliant, and the music really matches a flee, haha! Great entry :)
Gorgeous art and animation! Very, very well polished and impressive :) GJ!
Looks really good, core loop is good, but gets a bit boring after a while just clicking it from one place to another but it's a real good core to work with :D Like the music aswell, really nice polish overall.
@daria-toni I think the mechanic is nice, but yeah it does happen a bit slow! It would be nice if the sun expands a bit faster and then the player has some sort of way of slowing the sun's expansion down during the run, then maybe make the ships have to re-route around the sun as it expands so it gets harder and harder to reach the further out planets to make it feel more like you're constantly on the edge :) But I really like the loop, just needs a bit for difficulty maybe or sense of immediate danger :) Sorry for rambling, haha
Damn you nailed the mood so well. Love the art style! Don't know why but retro-like graphics always makes it more "spooky" for me more than high def stuff. Nice job :)
Very nice puzzle game! It's clear what you have to do and quite easy to figure out, but still feels very satisfying. The shrink mechanic was real nice, and the polish is very good. Finished all levels and felt it was a nice experience :D Great job :)
Very nice game, well polished, looks real good, great sound effects. Nice entry :D
Man I felt real dumb in the beginning. First I destroyed the mana stone by myself, then I just stared at the different icons, and eventually after a few tries I started to get things going. Real interesting system. Very nice art and once I got the gameplay figured out I enjoyed it alot :)
That was a nice game :) Like the take on the genre by adding little followers instead of conventional weapons. I would have loved to have some form of regular attack on my character though to give me a bit mor control when being circled by enemies, but I really like the take and the polish is superb! I can easily see myself playing a full release of this, well done :)
That was a fun game :D The mechanic broke my brain a few times, and I threw stones on my little guys but it was hella fun :D
Wow! Amazing art! Looks a bit like Link but with a gun :D Really nice entry, well done :)
Damn, this was real fun :D Amazed how you managed to create so much! Very nicely balanced as well, keep working on it!
Dunno if the webb export is broken but the whole "playing area" just flew up and down, glitching around, making it un-playable :/
@MetRiko, tried the windows version, same issue there :/ The screen just flickers, as in like the layer the play frame is on, the background stays solid in place.
It works very well now :D That was a very fun game! Glad you fixed it :)
I really liked the mood. Nice that you speed up when an area is cleared. Didn't really complete the "objective", but for some reason I just zoned out and digged around with was great :D good job :)
Nice game! The sound is amazingly good, love that retro sound :) Gameplay is nice, maybe would've loved something a little more engaging but I still enjoyed it :) Art style is really nice too, overall a great game :)
Really cool! Solid game-play, and love them visuals!
Cool game :D love the tank sounds, and 3d textures. Always nice to shoot up some ants!! Well done :)
Looks really good, really nice atmosphere to it. A little too simple perhaps but overall real nice :)
Cool game! I'm a sucker for 2.5D, so of course I loved the look of it :D Well made, and a fun idea :)
Very nice game. Loved the look of it and the enemy attack notifications, felt good to play and was fun :)
Very satisfying little game, like the are and the music :) Overall well made and solid!
Interesting mechanics, and very fun to play! Great Job :)
Really cool game :) Love the visuals and sounds :D
Really nice puzzle game :D Once I realized that the pusher frog could push other frogs, aaah so satisfying! Well done :D
Damn near gave me a heart attack! 10/10 for almost killing me ! haha
Nice game! I like how you could use the edges to teleport to the other side to dodge enemies. However if an enemie smashed into you close to that edge it janked out pretty hard. But overall a fun game, well done :)
Very nice! Love vampire survivors, and made a game inspired by it too. Really like the simple art, could easily see myself playing a full game of this with some more content and upgrades :D Gj!
Isanely impressiive art. The cover is so good, and so is the game :) Well done!
Very good game! The core loop is sooo good :D Was afraid it was going to be too much micro management at first but it was really smooth just clicking and the ant figuring it all out for themselves :) I love the minimalistic UI, and a nice take on the roguelike genre! Well done
Very nice game man! Love the feel of the dash mechanic, music was real good and overall felt great to play!
Damn, me and my bois <3 Really cool game, love the little fellas!
Impressive to have this kind of balance in such a short amount of time. That's always difficult to get right :) Loved the art style, game-play with good variety and great sounds, super good work :)
This was really cool! Love the art-style, and I have gained a new found respect for spiders, building a good web sure ain't easy. Really enjoyed this entry :) One thing I think would have been cool, is to be able to shoot a net to save yourself while falling, but maybe it would've been too easy then, idk. Maybe shoot a web, land it on the tree then have to push a button in some sort of correct time to succesfully pull yourself up. Great game :D
I really liked the visuals; yet simple, the work very well. Also a good story and a nice play through :)
Nice story, very, very nice visuals and an overall intriguing play through :)
I love this :D Amazingly smooth movement, really satisfying, with great fish animation. Really nailed that movement :) Nice music too and art style overall. I could see this being a fun multiplayer thing where one plays as the hunter and the other one as pray and just having to outmaneuver the other. Good job :)
Gamba bad, but game good! Nice one
As many others have said, the art is amazing, the atmosphere is just right and an overall awesome experience.
A shame you didn't have time to finish! Still a very nice designed entry. Really like the art-style and sound, so still a job well done :)
Done
Thanks guys! @rynthi good work! Yeah that explosion is pretty OP ;) Not getting hit in 8+ min is impressive! @diabolical-sloth, thanks, glad you liked the tune! Yeah I was a little bit overly ambitious, thought I would have time to make different kinds of enemies etc so I agree that it's way too long for the current state of the game, haha
@OldDog Makes me happy to hear :D I will probably make a full game out of it, and release it somewhere :)! Already done a ton more today, more enemies, attacks and levels! Follow my X @ NickHellquist or keep an eye out if your interested in playing it once it's done :)
@sudocoffee nicely done! I've never completed that difficulty :sunglasses:. Yeah it's really hard in the beginning when the enemy hp goes up and you don't have any enemy piercing. The Explosive modifier is really strong, that one with frenzy and added ammo is pretty insane! Glad to hear someone actually beat it at the hardest difficulty. Thanks for playing, and your feedback :)
@djtequila Yeah, I agree! Nice man :D Yeah, at least some what, didn't have the time to make alot of modifiers, but I've continued making the game and made alot more now, so it's fun :D True, I should add something like that! Maybe like the player sprite gets a little bigger and then poof shoots and shrinks back or something :) Thanks for the feedback and for playing the game!
@voxar Yeah, that's an OP combo :sunglasses: The explosion is easily my favourite! A little to strong perhaps, but that's what makes it satisfying ^^
@nadan Nice :D haha I see :laughing: What button would you prefer? Curious for future builds :)
@nadan I see, good to know :D I'm just so used to using ctrl as a CS player all my life, and didn't consider Mac either :laughing: Thank you for the feedback :)
@thegreatcarpet Yeah I didn't really have the time to test the entire spawn cycle properly so it can get a bit much :laughing: Yeah, I think I undertuned them a bit couse I was scared of making the player to damn quick etc since there's technically no limit to them, but they should definetly be a bit higher :) Thanks for the feedback! @imberny Haha damn dude, I completly overlooked that :grimacing: I'll keep that in mind next time, haha! Thanks for playing :)
@sarah Yeah, I probably made the game lightning a bit too dark, and should probably make the colors less flat :) Thank you for the feedback :)
@coltonphillips Thank you :) I've always dabbled in music and sound so hearing I got that right is comforting :) Glad you liked it, and thank you for playing :smile:
@coltonphillips yeah I might have over done the distortion/bitcrush a bit and I noticed too that it can get a bit much after a while :laughing: I'll tone it down a bit :) Volume balance overall is a bit too cranked tbh, but yeah, such things slips by when time is lacking :)
@alwayshungry Glad you liked it so much :smile: @manabreak Aah really? Did not know that :laughing: yeah they should probably be preloaded! Thank you for the feedback :) @thomas-bringer Thank you :) Yeah, sorry about that, others have said the same. And you're definitely right about the sfx, they do need some polish for sure :) a bright flash when hit is something I'll add for sure. Also adjust the brightness, did not notice it myself. Thank you for playing and for the feedback:)
@fint thank you :) Yes, it is a bit of a struggle early on, especially on harder modes, where enemies don't die in on hit. Yeah I should probably tune it down and maybe even lower the base speed of the player a tad. Yeah they are physics based and I did notice some bounces etc so you're right. Should probably make them areas with some sort of soft collider instead :thinking: Thank you for the feedback and for playing, helps a lot :)
@douuggggg thanks:) Yeah, I dunno how I didn't notice that myself, maybe it's worse on some monitors. But they are definitely too dark. I was intending to have light on the enemies at first but then I wasn't sure if it would tank the performance. But yeah, it's been fixed in the current build I'll release in the future, updated all sprites :) Thanks for playing!
@soloadventurergames Thank you so much! That makes me happy to hear :) Thanks for playing! I'm gonna keep working on the game to make it even better and try to release it after the jam :)
@daria-toni I'm glad to hear you did :D Yeah, I worked my regular job the entirety of the game jam weekend so I had to draw the sprites during my lunch on my phone to get at least something done during the day, so they ended up real simple :D That's great :) Thank you so much for playing!
@perfectsquare Nice! Yeah it came out pretty well :D Yes, I think some people have it worse, I didn't think of it at all during making the game, but yeah I can definetly see it being a bit too dark. Nice to hear you didn't have that issue though :) Thank you for the kind words, and thank you for playing ^^
@daria-toni Haha, it was tough :grimacing: I think I slept a total of 4 hours during those 48, but I'd definitely do it again! :laughing:
@thatsommes Hell yeah, I love that game! :)
@str8griz Yeah they are tricky to balance. If you are 2 fast in the beginning then you'll end up way too op too early so it's hard to get right :laughing: thanks for playing:)
@foursay Thank you :) That's a real neat combo! Glad you enjoyed it, and thanks for playing (:
@ryuu Yeah that's why you need enemy piercing :D
@lightningst Thanks, movement is always hard to nail down :)
@aegisfate Yeah I worked my job the entire jam weekend so I had to draw the sprites on my phone during lunch to get something done :laughing: Nice to hear that the loop works good :D
@evindor Yeah, there's a bit of luck involved getting the right upgrades early :D thanks for sticking by it :) Nice to hear the movement feels good!
Thank you all for playinga and for the feedback :)
@historymaker118 Thank you :) yeah, I've already continued making much more attacks and enemy types, aswell as redrawn all the sprites so there will definitely be a post-jam version of this :) Thanks for playing :smile:
@metriko Nice! Yeah, to defeat harder without entering FPS hell you definetly need a little bit of luck, haha! Yeah, I noticed it was busted but forgot to fix it in the jam-version :grimacing: Fixed it in the post jam version though, will release a full post jam demo sometime next week with a whole bunch of fixes, added weapons and enemy variation ^^ Thanks for the feedback, and for playing!