Foon → Ludum Dare Explorer → Users → inre-dan
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Weaver | jam | 91 | 4.10 | 3.76 | 4.21 | 4.41 | 4.25 | 3.80 | 2.82 | 4.20 |
This game looks beautiful but I can't rate it properly since there's no web build... Keep doing whatever you're doing though!
@patomkin 4+ stars across the board :)
I wish it required less steps to install - looks really cool, nicely done
I got initially interested just because I thought you had to control the dog with only the fake GB-style buttons on the screen - that wouldve been a laugh!
Goofy as hell - nice.
A good idea well excecuted - not really much to be said about it!
Best rating has gotta be for theme - those are 1000% "tiny creatures" Very lovely little experience, though I wish the visuals were stitched together a bit better - playing on a high resolution shows a lot of little white spots and mis-placed outlines. Aside from that, nicely done! Obviously can't be too harsh since you were stuck working with robots...
Very simple concept, but it's done so well that it's more of a strength. Nice visual art style too! The logical next step would be more complex upgrade trees - would have loved to see those in a longer jam :) but this is already pretty decent scope and pretty fun.
If there were a web build I would try it - very cute looking game!
This is a pretty cool idea, but I think it would be massively helped by a change in scale - it's difficult to see what's going on, things move a bit too fast, details are a bit hard to make out, and overall the visible playspace feels very large.
This game has a lot of great personality, and is pretty close to being great all-round!
Unfortunately I get the same JavaScript error on Itch/Firefox. rip.
72 Hours?? Insane polish for that time! Really well done, with a really good concept, although I wish the fights would go a little bit faster since they are idle! Alternatively a bit of control over how the balls bounce (maybe give me a moveable block in the machine brain that I can use to bounce them around) would get me more engaged in the combat.
Very ambitious idea done in a very impressive time - this concept could be taken very far!
Really amazing ideas, though very frustrating without two mice. Might have been helped by more responsive keyboard controls, but honestly it kinda adds to the charm that the hands are so difficult to control.
The only thing I can think to criticize is the visual polish - the might've been better suited for a side-on perspective but I do love the little people explosions when you drop the carriage. Amazing work!
I absolutely love the premise of this game, as well as the vibes, but I didn't really like the nauseating movement of the camera when jumping on branches! I also couldn't work out controls very well - some tutorial prompts or a detailed description would be good!
Incredible art!
Honestly a really beautiful artstyle, and some quite fun idea. My one wish is that the mouse would accelerate slower if the mouse is very close, since quite often I would end up orbiting the cheese because of my speed x)
Nice! Some visual and gamefeel polish would put this pretty firmly in the 4-5 star range for me. Pretty well designed boss and some good vibes.
Dang, the LD build doesn't work and I can't find the game on itch!