Foon → Ludum Dare Explorer → Users → Crygos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Smoke Show | jam | 332 | 3.69 | 3.58 | 4.04 | 4.26 | 3.69 | 3.70 | 3.08 | 3.55 |
| 2025 | 58 | Collector | 👥 | Gobblin' Günther | jam | 541 | 3.31 | 3.24 | 3.36 | 4.00 | 3.16 | 3.26 | 3.39 | 3.20 |
| 2024 | 56 | Tiny Creatures | 👥 | Pied Piper's Payback | jam | 692 | 3.39 | 3.38 | 3.61 | 3.67 | 3.34 | 3.17 | 3.55 | 3.36 |
| 2024 | 55 | Summoning | 👥 | Dr. Kappasigma's Summoning Training | jam | 242 | 3.88 | 3.72 | 3.92 | 3.97 | 3.88 | 3.64 | 4.34 | 3.95 |
| 2023 | 54 | Limited Space | 👥 | disembARK | jam | 225 | 3.92 | 4.00 | 3.70 | 4.29 | 3.67 | 3.48 | 4.38 | 3.72 |
| 2023 | 53 | Delivery | 👥 | Light My Fire | jam | 1025 | 3.09 | 2.94 | 2.25 | 3.80 | 3.11 | 2.93 | 3.12 | 3.16 |
| 2023 | 52 | Harvest | 👥 | Racing Reaper | jam | 255 | 3.71 | 3.91 | 3.04 | 3.70 | 3.72 | 4.20 | 3.82 | |
| 2022 | 50 | Delay the inevitable | 👥 | Out of Controls? | jam | 995 | 3.28 | 3.19 | 4.10 | 3.65 | 2.62 |
This game turned out to be way better than I initially expected. Really love the atmosphere. Nice touch with all the cat images btw.
Really nice game. Was a lot fun to play and surely not too easy. For 10h this looks super polished.
This is such an interesting experience. I just love it!
I like this game. I could really feel the tension. The audio cues really add value to the atmosphere. Well done!
The musical flow is awesome. You also did a good job on the theme. I did not really understand the appearing other buttons. It seemed like they were not made for interaction.
I like the audio of the game. It really fits the setting. I believe that the difficulty could be increased over time. Basically, I started to build turets all over the place and filled the rest with shields and radars. After I had a few rings, it felt like I couldn't lose anymore. Still, I really enjoyed the atmosphere of this game.
The familiars are really cute. The game feels smooth. Took me a while to understand that I can simply hold down a mouse button :D
Awesome...just awesome!
The idea behind this game is awesome and the conversation between the two is also really cool. Love it!
Great game!
I really like the theme here. Personally, I also enjoyed the sounds and think that they fit quite nicely. Sometimes my controls felt a little unresponsive, but it was really not a big deal. Overall, I like this game. Keep up the good work!
The art is awesome.
Really awesome graphics and the game was fun to play. Great job. Love the tongue roll when I get doomed each time
Nice concept and it perfectly fits the theme! Took a while to understand what I had to do, but I really enjoyed it.
Fun and fast-paced game. However, it missed the theme of the jam a little bit since you cannot delay the inevitable in any way. The timer runs down no matter what I do. The only way to change anything about this is if I make 3 mistakes and end it sooner (or did I miss something?). Nevertheless, I like the game itself and it was a fun experience.
Overall, a nice game. I liked the visuals and the game felt smooth. Good job!
At least I was eaten last :D
I really love the sounds on this game. Had to get used to the controls first, but afterwards this was fine. You can survive quite long by just flying straight into one of the upper corners. Overall, I enjoyed this game. Thanks!
Glad you like it! Some of the enemies drop spare parts to help you repair your controls.
This game is impressive. The graphics are also very cool!
Like the other reviews, I think this game was kinda relaxing and it definitely is a harvesting game. Well done.
Music and the art really work together really well with the gameplay! Was fun to play, even though I had to get used to the controls first.
The music is really nice and the gameplay feels smooth. Sometimes I felt like a fruit passed through a corner of the trampoline where I wondered why the fruit didn't bounce back. It took me about 2 levels to understand the game mechanics better, but once that was done, I could really enjoy it. Good work.
itch only provides this error message when loading the game: "Unable to load file Build/WebGL.framework.js.br! Check that the file exists on the remote server. (also check browser Console and Devtools Network tab to debug)"
The idea of the game is good. I do agree with @katboo that the rules were a bit confusing (in the beginning) and I also think that visual cues would improve the game experience. Overall, a fun little game.
That was a treat! The game looks really polished and was fun to play. I especially like how you deal with pushing elements into walls and then rotating the elements. For me, I also had a game resolution that was to high. I had to zoom out in my browser to see everything. Nevertheless, this is a wonderful game. Good job!
Simple and fun.
I like this tetris-like style. Even though I read the description, it took a short while to get used to the game. The crops and the field look good. However, I achieved the goal in level 2, but the level simply continued. Nevertheless, I enjoyed the game. Sometimes the sound seemed to start lagging a bit, but this could also be my computer :D
This game is awesome! The sound and artwork works perfectly and I like the exploration. Only wished for the vehicle to move a bit faster overall.
Overall, I definitely spent more time on the game than I initially thought. It was kinda addictive :D There basically was only one thing that I didn't like: the auto-harvester prevents me from harvesting that crop myself. That was a bit annoying. But appart from that, I really enjoyed the game. Thanks!
In the beginning I have to wait around 3 cycles of "Click anywhere to start..." before the game actually starts. It feels like the game is not fully loaded until then. Is this a wanted behavior? Maybe my computer is just having some issues. The teaser figure looks awesome though!
The artwork and the music are amazing in this game! Great work. Overall, it was fun to play. I would suggest adding e.g. the spacebar to trigger the hook as well, such that people on a laptop can play it more easily.
I really love the art style of this game. Haven't seen such a combination of 2D & 3D elements in such a way. The controls feel a bit slow though. Still, overall a fun experience
This game is really cool. Handling two machines at the same time is a tough challenge which I really enjoyed. Thanks for this game!
This game is simple but feels great. I also played it longer than I initially expected. The art style is very cool! For some reason I could completely spam the button to grow more bananas on a palm tree. Not sure if it does cap somewhere :D A tiny bit of feedback: maybe grey out buttons that can no longer be pressed as soon as this is the case. I always looked at my money to see if I hit the cap. Once you select a different button and get back to the previous one, it then is greyed out. Overall, I really enjoyed the time. Thanks for this game.
The idea is really good and I like the differnt types of plants. It would be a bit more comfortable to play, if I did not always need to click ok to place a disaster. Otherwise, great game!
This sunflower is simply awesome! I really love the track. Sometimes I felt a bit stuck even though I thought I was on tact. Nevertheless, I really enjoyed the game and couldn't stop myself from nodding with the track. Well done. You also use a creative way of including the theme into your game.
I really love the artwork of this game and especially your cover image! And you were right, we did something very similar in a completely different way haha ^^ Regarding the game, it actually took me a while before I realized the top lane existed, since it looks a bit different compared to the rest. It felt like over time the difficulty of the game increased a little bit, but I believe this could be even faster. Overall, I made it to around 5k (dunno whether this is good or bad :D). I enjoyed the time with this game. Well done!
I did not expect such a game for the theme. Simple game, but feels good.
I really love the art and music. Overall, the game is appropriate for the theme and is fun to play.
Lunching the package with as much force as possible is actually pretty funny :D And I agree, the second level was harder.
Cute game. It may appear relaxing, but there is this timer in your head that the day will end soon :D
This game really feels great. I may not be good at it, but still I enjoyed it a lot! Thanks!
Simple game mechanics and a solid game with cool art. Well done!
It is harder than expected. But I could not complete any order. Still an interesting concept.
This is a very cool take on the theme! Great job.
Cool take on the theme. I got a bit unlucky during hunting though. Why do they always run so fast :D
Cool game.
Cool take on the theme
Graphics and sounds are very well made! And beating up folks as the mail man seems to be appropriate in this context :D I had fun playing.
Thanks @100th-coin for playing and for the kind words! I watched your video and could really feel the pain of having to read faster every time a new cutscene came in :D We extended the duration so that people now can actually read the text. I will update this in our game description.
@freakyzelga Sorry to hear that the game crashed in chrome. We found a bug that made the game crash in chrome on macOS and tried to resolve it. For some reason, the game now loads quite some time but eventually starts on chrome under macOS. On Windows we did not find any issues.
It is interesting. Initially, I thought that it was an ok-ish game. Then I realized that I really wanted to get out there alive :D Thanks for the game! I am still a bit unsure on the delivery theme in this game. Oh and the music really adds a lot to the game!
This game felt really random, but you gave the theme a nice twist that is a bit out of the box. Nice :)
Well this is another approach to the them I guess :D
What did I just see? Not gonna lie, the large wall of text scared me off a little bit. However, the game was much fun. A really liked the art style.
The song is cool and I really like the game. The idea is a bit silly but that also made me come back to this game. Well done and now everyone knows: bears are basically fluids.
The soudtrack is kinda catchy. The hitbox for the balls appears to be a bit off to the right which caused some confusion. Neat little game. Limiting the game to the spacebar is a good take on the theme.
This game is simply awesome. Really liked it!
The beginning felt a bit monotonous. However, once more enemies spawned it became a real challenge. I enjoyed it!
This game hooked me sooo bad :D I lost track of my time (at least over 40min though). Seems like the greed could not stop my dwarf. Great game!
This game feels super polished. One of the entries that hooked me the most so far!
This game has a good vibe to it. Felt pretty retro. Sometimes the movement appeared to be a tiny bit clunky. But that was no real issue. Good game and a nice entry.
Easy to understand and I really like the art style. Well done.
I love the attack animations! I like that you combined the limited space with a bullet-hell-like game. It felt good to stomp all those cars
One of the best games I played. You nailed the theme and everything just fits perfectly together. One thing I missed is the explanations of what a building is actually doing when hovering over them in the town itself (not only the bottim). I sometimes forgot the exact wording so I needed to find the building at the bottom by visually matching it to better continue with keeping my kingdom running.
The concept is really cool. Great Work!
I like the art style and the music. However, I personally do not think that this game really hit the theme. Yes, it is in a cave, but that is a little thin. The web version appears to be a bit laggy, as well. Nevertheless, I enjoyed it, even though I think that I could not beat it.
This game feels really good when playing. Sometimes it is a bit hard to see the cube after hitting something. But I really enjoyed the game. Well done!
It took me a bit to really understand what was happening. I really like the idea behind the game mechanics!
I really wanted to finish this game. The game is fun to play and sometimes you need two or three trials to get through. I enjoyed the journey you created. Well done!
I love that you created a game which requires only little input without becoming boring. I enjoyed each stage. Fun fact: first I mistook the whale for some weird version of GlaDOS. This game felt really smooth.
Great game. It took some time, but finally everything was in the right place. Maybe need some new windows though :D
I like the art style and the gameplay is easy to learn.
I also played several rounds and was able to save all planets using only the sun. So probably a bit more balancing would have been good regarding the game. Additionally, your timer shows fun stuff once you reach 0. Overall, I like the idea and yes, you can be proud about your game. Well done!
It is challenging and sometimes you need to think a bit. Initially I thought that hitting other cars or a wall would give a penalty, but I guess that was wrong. What I take away from this game: If you see a free parkin spot -> take it and if you need to rearrange other cars -> they will be fine.
It took me a while to really get it down, but overall it is a great game. Well done!
Not gonna lie...that was kinda addicting. Thanks for the game! Sometimes the "hit a random enemy"-mechanic is not really rewarding, but overall the game feels very polished and it was a nice experience.
I think the theme is handled quite well. Everyone who ran longer campaigns (not limited to D&D) knows about this pain :D Regarding the game: I see it as a cute small game. The visuals are really cool, the gameplay is fine but would lose me after some time. One reason being that for me it was not clear at all how the scoring really works (when you get three stars and how the points scale). It felt a bit arbitrary even though I am sure that it is not. One thing that annoyed me a little bit was the (and I don't know how to say it in a different way) rather aggressive typing sound when text appeared :D
After all that being said, I like this entry and I believe you managed to create something cool in the given time. Oh and btw...I spent more time with the game than I initially thought...so that's on the plus side as well.
I love the combination of jumping and performing the ritual at the same time. In the end I only looked at the lanterns and just reacted to the obstacles based on their movement. Cool game. At first I did not expect to instantly die from a single rock :D
I liked the artstyle a lot. Took me a little bit to really understand what I was supposed to do. But once I figured that out, I had fun playing.
I went straight into the game without looking at your control section. It was hard to understand what I was supposed to do and I basically jumped my way to th top until the very last step was too high. There I, accidentally, learned about the hook. By itself it is a cool mechanic. Still, I believe there should be some visual hint that you actually have this opportunity in the game.
I liked the music a lot. The particles on the side were a bit much though. Nevertheless, cool entry.
The music fit very well to the game. Drawing some shapes was not easy and I appreciate that. Overall, a nice little game. Well done!
You conveyed the gnome mood very well. It was satisfying to see the group grow.
The game was fun and once I got used to the controls it was not too difficult to beat. There were two things I actually only realized quite late: 1. You can hold spacebar to perma-shoot. Before that I just hit it like a maniac :D 2. You do not need to touch the germ to damage it. At first I tought I needed to be in contact with it to deal damage. Once I figured out that this was not necessary, the game became easier
The art looks amazing!
The art work looks soo cool! It took me a little while to understand what the buildings do that don't just eject resources. Once I understood, it was pretty nice :)
The theme works quite well here. It took me a bit to understand what was going on though and some paths are quite long. Overall, it is a nice entry :)
This is the game where I stayed the longest (so far). It is super polished. One suggestion: a setting to allow users to speed up the fights would be good. Otherwise this sequence can become a little long over time. Great game.
The sound of pulling the lips appart gave me chills. Great concept and nicely executed.
I very much enjoyed this game! It fitts the theme and you don't get bored. Took me two or three fights until I fully understood how the fight mechanic works. The monsters are cute and add variety to the game. Well done!
The art is very well done and the game is fun :)
Awesome! I think I encountered a small bug. At some point the needle went to the top left corner and I could not get it back to the drawing area (happened at the third tattoo or so). Apart from that, it was a great experience. The music is nice and the gameplay is cool.
Relaxing game and it reminded me of back in my childhood, when I also created paper airplanes. Cool entry, even though the gameplay is minimalistic.
Interesting entry. Having multiple games is always challenging. Not gonna lie, it took me ages to undertand the potion game, as I did not realize I had to press the spacebar to continue the dialog and I could not figure out why no button was working :D I think your control hints should be in the face of the user at the beginning and maybe then moved to the side or they could be embedded in the background. Oh and btw: I really liked the artwork. Overall, I liked it :)
The 15mph limit made the train too slow to really enjoy it. The other speed limits are fine though. Maybe it would be good to add one stage on the handle that keeps the current speed.
I do not know why, but the game is stuck when loading here on the website. On itch, this does not happen (using chrome at the moment).I recommend putting the how to play option on the main screen instead of hiding it in the settings, as it is no setting :) The town is quite big and sometimes it is hard finding the last remaining bug. It could help to have some indicators for that. Was fun driving the car. Nice entry!
The artwork is really good! Took me a short while to understand what would kill me and it was slightly weird that I can not go up at the very beginning. The size of the gap suggests that I should be able to go there. I really enjoyed my time and I found the cute little rock. Maybe I have missed it, but I think there was no way to adjust the volume. For me, the soundtrack was perfect but the signal was a bit too loud. Overall, a cool concept and a nice game!
rocky.png
@jnur Interesting. Could you share what browser you saw this on? We will try to figure out what causes it :) Thanks for letting us know!
Simple concept and very well made
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Took me a little while to really understand what was happening. Once I got the hang of it, I fully enjoyed it. Music, artwork, and gameplay fit nicely together.
The artwork in-between is really awesome and it is an interesting take on the theme. The sound of the laser thingy is also very nice. I think the sight is a bit too limited. It was very hard to tell where you were (I guess that was also the point of the game ^^). Nice entry!
bug_plants.png The music is super chill and I really love the artwork. Unfortunately, sometimes, I got stuck because no tags were showing up.
It might be good to allow players to skip the text in the beginning. You will likely need quite some tries to get everything correct :D
@aquaaa Let me know when it is fixed. Will try it again then :)
That was such a cool take on the theme. Really cool game. And yes, I died quite a lot :D
The game here on the website seems to be stuck in the loading phase of unity. I am using chrome if that helps.
This game really hit the theme and it is also fun to play. Also like the sounds. Great entry!
When trying to start the game here on the website, I get the following error:
Uh oh! If you're seeing this error, it means I can't find your index.html file.
This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.
See the embedding guide for more details. ludumdare.com/resources/guides/embedding/
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