West Coast '96: CIBUS DAEMONUM by rbbhn 2025-04-22T22:11:43Z ♥ 1
WTF did I just play? What a weird experience. I kind of liked it. Thats the stuff i play LD Games for. Honestly i find it hard to critique unique stuff laiek this. Maybe the TTS was a little too loud and the speed of animations a little too slow but maybe it all fits, i don"t know.
Good, unique game and a had fun with it.
LD59 — Signal (15)
Read My Signal by Shivvvy 2026-04-28T21:42:16Z ♥ 0
Very relaxing game. It looks nice, feels good to play and you need to think. After some time i didn't even need the books. I had fun playing.
Small Among Storms by ShanzPro 2026-04-28T21:29:51Z ♥ 3
Loved the atmosphere and the animations. Fairly long level and not too easy. I like that You can set your own pace and play it rather save or storm out to try to make it to the next hideout. What i don't like is loosing all my acorns on death... Good entry, i had fun.
FixTheDamnSignal! by anszwa 2026-04-28T21:19:42Z ♥ 1
Nice polished game. Really liked dads sound and the tv elements i could hear during play. I liked it. Good entry.
Mixed Messages by Ben Morledge-Hampton 2026-04-28T21:11:13Z ♥ 0
Very cool idea. I liked the chillout music and atmosphere. THe story is also kind of funny and decoding was fun. Good entry.
Sigma by peped 2026-04-26T13:33:33Z ♥ 3
Very chill and really nice execution of the idea. Some constilations were challanging to get in one line. I liked that. Only thing: I wanted to directly start over but needed to first start another constilation. An abort button would be nice.
I enjoyed the time with this game. A really good entry.
Radio Satellite by Saffwong 2026-04-26T13:21:30Z ♥ 1
Really chill game. I like that the earth rotates and you lose the tracking, like in reallife with a telescope or something. The addition of tetris was a nice toutch also. I was playing it and saw the first satellite in the background and the started playing the "real" game. Awesome experience. Thanks
Sea Star by stepa 2026-04-26T13:10:55Z ♥ 2
Nice game with a nice idea. A little hart to figure out at first but then it's fun. The atmosphere and style with a litte claustrophobia pulls you right in.
Landslide by Coro_yy 2026-04-26T12:52:39Z ♥ 1
Cool idea. Digging feels a litte slow but adds to the suspense. I would have liked to have some kind of an indicator to find a good starting point. If you start in the wrong corner or walk in the wrong way, you basically lost initially.
I like that you left all your controls on the keyboard, so no fast mouse klicking needed. Only buttonsmashing.
Tower Signal by Pierre-Marie 2026-04-26T12:43:54Z ♥ 3
Damn, there is a lot in there. The combinations get very complex and i liked it. With this much content, you just cannot balance it well but that's the point in incremental games, right? Make numbers go reeeeaaaly big and i want to feel like i broke the game. Awesome execution on this part ;)
I was kind of sad, that you can not click anymore after the initial part until you get to the constuction stuff. I like klicking in this games ;) But the rest made up for it.
Overall a good entry and incremental game. Give it some polish and you can release it.
Tracking by Sound by imeng 2026-04-26T12:36:21Z ♥ 0
Very immersive and cute. I had fun playing. Cool idea to use loudness, but it was somewhat hard to get the direction from where the sound was comming. Maybe, if you included spatial audio it would be easier. Sometimes the sound overlapped so mutch, that I couldn't make anything out. Espetially in lvl 7, where you start next to two loud noises.
But as i said, it was fun and a fun mechanic you could build on. Thanks for the experience.
Pzants by LemonChicken47 2026-04-26T12:22:16Z ♥ 1
Impressive for a first! Congrats!
Animations and sound are well done. Also the gameplay ist a nice idea. A little bug (pun intended) here and there is acceptible. I think, if the spiders would mainly attack your companions, it would be more unique of a mechanic. Here it is relatively easy to get very far, because the spiders are easy to defeat before they even get to your companions.
I had a good time while playing and that is the main point ;)
Laser Beat by Gotlib 2026-04-21T17:07:13Z ♥ 2
Cool concept. I needed a little time to understand but in the end i wanted more levels! Give me this game on mobile, so i can annoy people on the bus ;) Graphics are nice and fit. There should be another way to placing the mirrors, brcause the clicking was annoying after a while and i always clicked one to many times. Overall a really good game.
Ship Happens by Cambryx 2026-04-21T16:56:42Z ♥ 5
Thats a really chill game, until you have multiple ships doing donuts because a big one needs to unload ;) I liked the music and slow pace of it all and that you can root the ships around until you have a place to dock. Really a flawless execution. Nice one
Reflectogram by Mikan 2026-04-21T16:48:43Z ♥ 1
Looks and feels awesome. It was fun to play. Mirror twist works great and challanges the brain. I do not normally solve nonograms. It was a nice challange.
As the others said a short tutorial for nonogram-noobs would have been nice. Other than that, it could be an nice game for on the go.
Lost in Transit by ryupold 2026-04-21T16:18:56Z ♥ 0
Interesting game. It’s like a “universe sandbox lite.” It feels satisfying to route the packages and find a sweet spot to hit the target exactly. However, there are a few issues with the gameplay:
All levels need to be beatable using only the starter towers, because if you don’t clear the first wave, you won’t get another tower. This feels frustrating.
Once you make it through the first wave, you’ve basically already won the level. The other upgrades aren’t necessary. You can just place yellow towers directly in front of the target and strengthen the connection.
I think these problems are fixable. For example, you could start with larger payloads that behave differently, forcing players to rethink and rebuild their optimal solutions.