Trump Clicker by Improx Games 2017-08-04T00:35:26Z ♥ 2
lol Woo hoo! Another trump dump game! (We made one too.)
Foon → Ludum Dare Explorer → Users → grandtheftmarmot
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | SUBMERCILESS II | jam | 4.00 | 4.00 | 4.25 | 3.50 | 3.50 | 4.75 | 4.25 | 4.00 | ||||
| 2020 | 46 | Keep it alive | missingBrainHeartbeat | jam | 427 | 3.85 | 3.40 | 4.10 | 3.60 | 4.28 | 3.18 | 3.75 | ||||
| 2018 | 43 | Sacrifices must be made | 👥 | The Tearable Three | jam | 842 | 3.00 | 2.81 | 3.31 | 3.86 | 3.44 | 3.31 | 3.08 | 3.12 | ||
| 2017 | 39 | Running out of Power | Are You Sure You Want To Send That? | jam | 186 | 3.73 | 3.73 | 3.42 | 3.41 | 3.88 | 4.00 | 4.06 | 3.57 | |||
| 2016 | 37 | One room | Keep Listening And Everybody Explodes | jam | 167 | 3.76 | 3.86 | 3.69 | 3.24 | 3.48 | 4.48 | 3.59 | 4.04 | 52 | ||
| 2016 | 36 | Ancient Technology | Videos, Please | jam |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2017 | 73 | Music | Stormy Chompers: Do Yous Has A Thermonmentor |
grandtheftmarmot leaves an average of 27.0 feedback comments each event.
lol Woo hoo! Another trump dump game! (We made one too.)
Wow, that was pretty epic. What amazing atmospheric effects (visuals, audio) and general polish on everything. Amazing.
Wow! What an unbelievably atmospheric entry. Great job at creating that little world for other people to experience. Very immersive.
I loved the weird post effects on the visuals. Also the physics felt really good.
This was so great. Sunk a lot of time into this one :)
5/5 I loved it. It reminds me of a puzzle game like Stephen's Sausage Roll or something. Totally amazed that it has this much polish and effectiveness for such a limited timeframe.
I kinda liked the delay in the jump? I mean, it made the whole thing feel more nightmarish and like a dream? Which I kind of like in game jam games. I thought this was really funny and fun.
Your game has a really unique pacing and feel to it! I like it a lot. Amazing graphics too, and a lot of fun!
That was fun!
5/5 in all. Loved it! This was such a cool idea, and executed perfectly. Bravo!
Great music and very professional art. I liked the different feel of the controls near the computers. Was a nice touch.
Amazing art! Wow!
This was a lot of fun! It's even scarier when you brace for the jumpscare. Made me laugh a lot (in a good way).
This is kind of what some of my nightmares look and sound like. This was hysterical, horrifying, and super fun. Great job!
Unbelievably good graphics and audio. Wow. You guys are a really good team.
This looked like an incredible amount of work. Great job!
Wow wow wow. Joystick controls, web build, tribute to 1001 Spikes, amazing gameplay, amazing audio, amazing minimalist visuals. What a treat.
Awesome music and graphics! Nice!
I felt like change happened a little too fast to work on a strategy in the game, but very nice implementation! Looks like everybody else has mentioned the Reigns similarities, which are hard to not mention, but I thought you did a really good job of recreating that style of game.
That was a lot of fun!
That was cute :)
That was super fun :)
Absolutely amazing. Loved every bit of this. My first 5 star review in every category for LD39. I'll be coming back to play this more, and I'm following you on itch.io. Make more stuff!
The graphics, music, and audio were absolutely superb. The puzzle mechanics were a little confusing (I never figured out how to remove a wire) but the mechanics are additionally confusing if you know how electricity works. I know it's probably supposed to be a fictionalized little world and it's unimportant if it's realistic, but maybe you could rework how the puzzles work and use it to teach Kirchoff's laws or something.
Fun game! I love the idea behind the game. I think I figured out how to play it, but a tutorial level might be helpful if you're looking for something that's quick to pick up and play. You should totally make this a little mobile game.
I loved it! Has a couple of those "wow" moments when you figure something out, a mechanic or solution. Really nice polish, super fun. A+
I loved this. Really made me think about life differently while I was playing.
Spectacular. Really moving game.
Wow, hardcore coding. Very impressive job! And a heck of a lot of fun too! Great graphics too.
I love how even if you fully understand the Monty Hall problem solution, actually playing the switch game makes you doubt the solution because it seems wrong to just always click Switch blindly, which I think is a really fun mental exercise. Awesome graphics, solid submission. Keep up the good work! Hope to see you next LD too!
Great looking graphics! I love the length you chose to make the game too.
ohmygosh, this is so cute and fun and well made. So incredibly well polished. Bravo!
Hahaha, this was so great. I was smiling the whole time.
I love love love this. I was laughing so hard (in a good way) at every step. There's that first moment you realize it's pacman (i didn't catch it in the name initially) which is such an amazing WOW moment.
I absolutely love how it starts with the last level each time. That's so amazingly cool and inspiring. Great everything.
I love games like this for game jams.
Beautifully relaxing. Really fun controls. Amazing mood.
That was amazingly fun and impressive.
Whoa, great game! Love the graphics and audio implementation! Also, very cool and fun idea.
No kidding about how epic this is for 48 hours. Wow. Great fun.
I love that you can only shoot in the direction you're walking. That is a nice change of pace. A lot of fun!
I don't know if it bugged out, but I can't figure out how to get past the first screen and find anything to attack or capture. Cool aesthetic though!
Whoa! Awesome game.
Cute game! Loved that it was beatable, unlike so many games.
Holy crap that was awesome!
I laughed my ass off.
Watched your stream, amazing job.
Had a lot of fun playing!
I don't know. I thought the LD37 theme was dumb enough that people should have felt free to ignore it. Has a nice polish to it.
LD46 — Keep it alive (23)
Game of Life by GreenAndSubmarine 2020-05-12T19:52:31Z ♥ 0
Oh wow. I loved this. I spent a couple months in 2018 trying to come up with a bunch of prototypes for a way to turn Game of Life into an actual game, but never found any sort of elegant not-hacked-together solution. (The best one was a forest fire arsonist simulator game lol). (This was also my initial generic implementation of it: https://grandtheftmarmot.itch.io/john-conways-game-of-life) This was super cool and I'm gonna play more of it after the jam voting ends. I'm really curious to poke at the strategy element of it more. Great job!
Subsea Demon Hearts by JonasMumm 2020-05-12T19:39:53Z ♥ 0
Wow! That was a lot of fun, but more importantly, it was really inspiring on a fundamental game jam level. It wasn't just an implementation of a tried-and-true genre with assets mildly related to the game jam theme, it was an experiment with something new (or at least, new to me, and definitely not mainstream.) Plus, it's incredibly inspiring to see such a successful game-jam submission done with PICO. Fantastic.
Keep it burning by Leon Oost 2020-05-11T01:14:36Z ♥ 1
I love the beaver so so much. I want him on a t-shirt. This was a lot of fun.
Dog's Best Friend by MattWoelk 2020-05-11T01:10:54Z ♥ 1
Holy crap this was amazing. I can't believe you did this for the compo. Perfect.
The Last Lighthouse by magus24 2020-05-11T00:52:39Z ♥ 1
Wow, that was great! The music made me feel like the whole thing was in a nightmare. I thought the level design was really great, player felt the right speed. Lots of fun.
Beetle Blast by OursBleu 2020-05-11T00:46:05Z ♥ 1
Fantastic game! Shocked you were able to do so much in so short a time. Was also unbelievably fun and tweaked. Perfect.
Frozen Tundra by Kaan Alpar 2020-05-11T00:39:41Z ♥ 0
This was really great! Kind of like a more peaceful but hopeless Don't Starve vibe. I enjoyed it a lot. I didn't realize you could move the fire until I read the comments here. You might want to write that somewhere more easily visible. Awesome job though.
Zombie Movie Break by pr00thmatic 2020-05-11T00:32:03Z ♥ 1
This was wicked fun. I'll probably coming back to this one to play more in the future. Would love to see this on Steam someday. Fanatastic fantastic job.
Alive: the game by lchsk 2020-05-11T00:20:07Z ♥ 0
I really liked the weird controls. That kind of made the entire game for me. I found myself doing some weird circular movements that were actually really helpful strategically. It'd be neat to maybe have a "hold down the mouse button to keep shooting" option, since I was pretty much just clicking nonstop the entire time. Great job!
Schroedinger's Daughter by xarona 2020-05-11T00:14:54Z ♥ 0
Holy shit. This is probably the most innovative game jam game I've ever played. With a little more polish and player feedback, just sell this on Steam as is lol. This was a really fantastic experience. Wow!
Help To Level Up by DaniBoySan 2020-05-11T00:03:31Z ♥ 0
I really liked this for a couple reasons. It was a cute idea from the start and it kinda reminded me of running low level friends through dungeons in MMOs so they could finish a quest or something. One thing I really liked was that you're invulnerable (I think?) which makes you feel like you're super OP and can just swat the enemies away. It would have been less fun if you even took a little damage. I also liked that even though you can swat them away, you still have to be positioned right, so you can't totally zone out. Love the art too. Great job!
Harpoon Rescue Marines by Mike Cullingham 2020-05-10T23:54:43Z ♥ 1
That was really cool! I haven't played many games that had that sort of tug of war mechanic. You also nailed the right amount of difficulty for dragging the monster-- difficult, but doable. Great implementation of the physics system on the chains too. It was a little frustrating to grab the rings, but after a little bit I realized that would be really tough in reality, so, maybe that's good lol. Would love to see you explore the chain mechanics more and find other stuff you can do with them. Fantastic job.
Stoke The Flame by indieaustin 2020-05-10T23:47:08Z ♥ 0
I'm gonna disagree with some of the other people on here -- I really liked how few trees there were, and how risky it was going further out to get wood sometimes. I thought that the minimap was really great as is, and I'm really glad the trees weren't on it, cause so much excitement came from finding the trees. Great great job.
Soullife by Zwinzler Games 2020-05-10T23:39:49Z ♥ 0
That was beautiful. What a cool art style and music. You definitely have your own little world going on here. The gameplay would be kinda standard fare if it wasn't for the shape of the bottom of the ghosts -- I don't know if the colliders do in fact match the sprites, but I felt like it was way more risky to move up than any other direction -- I didn't seem to be able to stop in time. So, was trying to play the game strategically with that in mind -- but like I said, maybe that was all in my head lol. Fantastic job though.
Reef Rush by Sam Dower 2020-05-10T23:31:54Z ♥ 0
Great game! Would be neat if it started off easier and if sharks somehow don't attack from behind you as much (although that would be a lot of spaghetti code), but wow! Great work for a game jam.
Time Guardian by Binko 2020-05-10T23:09:27Z ♥ 0
That had a really nice peaceful vibe that was really pleasant while playing.
Fire Is Life by Alex Horstman 2020-05-10T22:58:54Z ♥ 0
Like others have said, that was simple but fun, but it also had some strong imagery that was a bit esoteric and memorable, which was a really nice touch. :)
Spread by SapporoVHS 2020-05-10T22:55:00Z ♥ 0
That was actually really neat with how limited the scope was -- if there were more cities you wouldn't be able to grasp the relationships between stats very well. Not only good for a game jam, but also a nice break from more complicated games.
Crystal Tag by uvwar 2020-05-10T22:44:30Z ♥ 1
I thought this was fantastic. I could imagine this being an exhibit in an art museum or something. I personally liked the amount of instruction you gave, or would have even enjoyed no instruction, as the game kinda takes off on its own and you don't know what's happening. Maybe the only thing I think would be neat to try would be to minimize the time the player can't influence the game, but that also kinda defeats the purpose of it. Good job!
Fleur Defense by SamStallion 2020-04-25T03:46:05Z ♥ 5
Wow wow wow. Every part of this stands out. My girlfriend and I keep coming back to watch the animation of the girl's idle dancing and laugh. This was a very very fun and lovable entry.
Elementrees by Mathieu Semin 2020-04-25T03:29:58Z ♥ 2
The graphics on this were fantastic. A lot of game mechanics systems for the beginning of any game. If you did develop this beyond the jam, it might be nice to start with fewer elements and work your way up to this after a few levels. Great job.
Survivalgo by despdair2 2020-04-25T03:19:51Z ♥ 1
I really liked the isometric twist on this and the diagonal command tiles. It was a nice change of pace from all the cardinal direction programming games.
Turtle Daddy by dummydojo 2020-04-25T02:45:37Z ♥ 2
This was super great. I really don't want to stop playing this. Can't think of a single thing that could make it better.