FoonLudum Dare ExplorerLD48 → SUBMERCILESS II

SUBMERCILESS II

By grandtheftmarmot

View on ldjam.com

CategoryRankScoreCount
Overall4.004
Fun4.004
Innovation4.254
Theme3.504
Graphics3.504
Audio4.754
Humor4.254
Mood4.004

Comments

ahspike 2021-04-28 04:11

Looks really cool and has great sound and music, but I can't get past the main menu. How do I select make a selection on the start menu? I can use arrows or W/S to highlight stuff, but I can't make a selection once it is highlighted.

cpv 2021-04-28 12:40

Some funny interpretation :) Really like the intro. The gameplay is fun, the music adds to this whole fun atmosphere. At times a bit hard to aim when shooting, but maybe that's part of the fun :) Good job!

siberpunk01 2021-05-02 00:48

The menu screen was really funny. I never figured out how to aim though. It always seemed to be random if I could hit or not. Cool idea though.

grandtheftmarmot 2021-05-02 01:09

@ahspike Hmm, sorry, my bad. The keyboard key to actually click the menu items doesn't respond in the final build cause I repurposed it for some different control methods throughout the weekend. I didn't notice cause I was always either clicking the menu items with the mouse or using an xbox controller at the end. It would help if people could actually play the game! I'm assuming enabling that keyboard key again would be allowed within the LD rules.

grandtheftmarmot 2021-05-02 01:14

@cpv @siberpunk01 Sorry, reading back through my game description it was most definitely not clear that there is no aiming. lol. That must have been frustrating. Tried to update that in the text. (The idea was to just focus entirely on the timing and mindset of the other player, if you get to play with one. Although the more advanced Los Angeles and Typhoon modes have a really messed up sort of dodging/movement thing that could be interpreted as aiming, at least within the context of some kind of nightmare you'd have after playing a video game too much.)

ahspike 2021-05-02 01:37

@grandtheftmarmot Clicking is working now. For some reason it was not working before and I wasn't sure what to do. I will give it a play now!