FoonLudum Dare ExplorerUsers → GanbareGamesKyle

GanbareGamesKyle

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
201739Running out of PowerLifeforce Deathruncompo2933.373.542.932.453.773.253.003.01

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by GanbareGamesKyle

LD39 — Running out of Power

Lights Out by MikomiKisomi 2017-08-13T01:10:45Z

There's not much horrific about default RPG Maker mechanics, faux-anime character designs, or Haram the fairy.

Pipe Trek by quill18 2017-07-31T22:56:28Z

I get that you're supposed to memorize all the different status bars in order to prioritize what you want to fix, but in the heat of the moment I don't have the time to strategize on that level. I end up fixing what's easiest first.

Last Job by ALeal_Dev 2017-08-03T02:39:13Z

The game looks way too pretty to play this poorly.

A Forlorn Wizard by Max Amaden 2017-08-03T00:02:23Z

I'm clicking to restart but it will not restart.

Junk Drawer by Hammers 2017-08-03T02:50:12Z

That was entertaining.

Slowbot by LeviDSmith 2017-08-13T02:05:18Z

I'm not sure what to say. There wasn't anything specifically bad about the game. There wasn't anything good about it either. Slowbot was the most nothing game I've played this whole Ludum Dare. Don't quit your day job, old man.

Ashmup by TimTipGames 2017-08-02T20:43:05Z

@anudin put it very well, the game feels satisfying. Gameplay could have been better if it were more like classic arcade shmups, but the game feel is great.

Unlit by xdegtyarev 2017-08-02T23:16:06Z

Your game has great graphics, gameplay style, atmosphere. But it also has timed platforming with zero room for error that ruins the entire experience.

[Web] Apocalyptic Gamer by Linver 2017-08-03T01:47:59Z

This is one of the best uses of the theme I can think of. And the puzzles are fun too! There's a lot of design space with that core gameplay.

Fade by glimaleite 2017-08-01T17:30:53Z

I gave the baby to a witch?

CREEP by AkirAssasin 2017-08-02T23:23:50Z

Not intuitive.

Robbery Bob by Yvanor 2017-07-31T23:35:05Z

That was cure enough. There are very few platformer sections, but who am I to judge about gameplay variety? #RobBob

Musk Hunter by LandoSystems 2017-08-04T03:45:47Z

Right before I played this game I got into an argument with a friend. I said that a game is never worth playing for the story. Boy, did this game prove me wrong.

Funny story, great gameplay. Better graphics could have taken this one up a notch. Also, you guys should look into "The Art of Screenshake", a talk given by the white half of Vlambeer. Regardless, I'm looking forward to what you guys do next.

Sparm Rece by SojaBird 2017-08-02T23:57:08Z

Second best sperm-themed game I played this Ludum Dare.

Be Queen Bee by LucasMolina 2017-08-13T02:15:10Z

I love the visuals. I have no idea what is the point of the game.

VoltRush by Reiv 2017-08-13T06:34:13Z

Great jam game! Fast-paced, visually appealing. The only two nitpicks I have are that the camera is centered too high so it's hard to see where you need to land at times. And in the heat of the moment it is way too easy to hit the R key instead of the E key at the end (unless that's just me).

Zest & Goop by conk 2017-08-13T06:25:50Z

There's so much potential with this game. The mechanics could have been conveyed better (I'm not even sure if I full understand it now), but I had a blast playing it. I'd love to be able to play a more polished version on my phone.

Also you gotta add a link on your itch.io page to this one. It was a pain finding to get here to comment.

Crownless by Galan 2017-08-04T03:56:53Z

Had to go into the terminal to try to launch this in Linux. Maybe remove the .bin extention? Also the game wouldn't run as is: "error while loading shared libraries: libasound.so.2: cannot open shared object file: No such file or directory"

killer clown night by luizdev 2017-08-02T23:49:58Z

Am I supposed to do anything other than press control to not die?

Low Battery by MaggardJosh 2017-08-04T15:44:30Z

Tight puzzle gameplay, nicely presented.

Shekateka by dietzribi 2017-08-01T17:06:20Z

Great gimmick, well made.

The Robots of PUZZBUTT by NMcCoy 2017-08-13T06:40:56Z

I think I beat the game? Does it end with the GAME OVER screen? Or is there some kind of amazing Frog Fractions style game underneath I haven't figured out?

Zone Slayer by mmason 2017-08-13T00:30:46Z

Decent first attempt at making a game. You should be happy since there's a lot to be improved on. The controls feel clunky because there's so much of a delay between input and action as well as the slow speed of the game. The Alt key was not a good choice for the melee weapon since Firefox uses the Alt key in order to bring up the task bar, making the melee unusable in Firefox. Graphics are ugly while simultaneously being impossible for the NES to render (which I bring up since I assume the aesthetic is supposed to be in the style of an old school NES game). There is also no contrast between the player's sprite and the sidewalk which makes the visuals hard on the eyes. The gameplay itself is similarly a mess. Why even bother having a health bar if the main enemy is the sluggish controls? I'd be surprised if anyone died for any reason other than not being able to waddle to a battery in time. But like I said, decent first attempt. Maybe one day you'll make something better than this.

Are You Sure You Want To Send That? by grandtheftmarmot 2017-08-04T03:51:08Z

Clear Russian propaganda. Get this #fakenews out of here. Bad!

Faade by Ace17 2017-07-31T23:13:12Z

I want to like this game so much. The only problem is that the visuals get to be unplayably dark and shakey after only a couple of seconds. If it weren't for that it'd be my favorite game I've played so far.

LOW BATT by simonhutchinson 2017-08-05T17:00:50Z

There has to be a good idea somewhere in this game. Maybe I misunderstood something. All I could to was hold down until the meter filled up the mash the other arrow keys until the green bit of the meter was depleted. I don't know if I was supposed to hit the keys on beat but my strategy worked for me.

Who Wants to be Alive? by ysty 2017-07-31T20:01:10Z

I ended up using my own phone and writing down answers in order to beat the game. Probably not how the game is intended to be played.

But on the bright side, I'll never forget how many players there are in a cricket match.

Keep 'Em Alive! by mrerdalural 2017-08-16T16:18:10Z

Interesting concept but there's too much to keep track of for me.

Death of a Mage by kalibrated 2017-07-31T20:35:41Z

I'm not sure if the gimmick of losing abilities affects the game too much until the very end. I made it to level 13 without using any of the abilities and ended up dying because the main ice ray was powered down. It'd be better if the abilities were more useful from the start, possibly by making the base game more difficult so you need to use those extra abilities. The game is otherwise well-made.

Defend Home: Mars by sgt3v 2017-07-31T22:43:56Z

There's an odd glitch where ants can attack a generator from the other side of the map.

Spacy adventure by egordorichev 2017-08-01T16:47:01Z

Great game feel.

Power Ring Facility by Herman Chau 2017-07-31T17:42:13Z

It's good to see another person using Godot!

The game has a great idea but it gets too hard too fast. It's one thing to require the player to do a precise platforming maneuver and another thing to make them do a bunch of maneuvers in a row without any checkpoints between them. I wasn't able to get past 2.001.

The Last E8 by SethR 2017-08-02T21:21:56Z

It could have been really fun if it weren't impossible to play past the first level.

Zero Volt X by deepnight 2017-08-02T19:04:24Z

Amazing pixel art.

POWERCUT, Inc. by zoglu 2017-08-04T03:59:29Z

Well-made simulation/strategy game. It's hard to see in browser unless it's fullscreened though.

Devil's Curse by herniewise 2017-08-03T01:18:30Z

Fun gimmick, I wasn't expecting that. The visuals remind me of Downwell.

The Hall of the Sorcerer King by celia14 2017-08-13T02:08:52Z

I like how all the choices are between trading off your health or your mana. It makes the game slightly more interesting than a standard text adventure. At least until you figure out the gimmick.

Dreamlight by blksocks 2017-08-02T22:02:15Z

It's impossible not to get hit by those scratch attacks. That's unfair and unfun.

DONNIE_VR by internetpaulicy 2017-08-02T23:00:49Z

Good graphics. Bad gameplay. The car does not want to turn.

Cyberhell Cleaner by EricQuagmire 2017-08-02T18:20:02Z

It's a very well-made game but there isn't any real sense of danger. I only ever died when I forgot to move to a light beam and there was no reason not to use the shotgun all the time.

Extraction by roguenoodle 2017-08-02T16:30:38Z

Great entry. I wish there were more of a reward for when you beat the game but otherwise it's as good as it can be.

Remote by oab 2017-08-13T02:35:19Z

This is a perfect game jam game. Usually not a big fan of leftist propaganda, but this game is well-made enough that I don't care if it is full of liberal lies.

Surge by machinescreen 2017-08-03T03:29:11Z

Lasted 16 minutes before I gave up. There's no way you can't win.

Solaris by wenright 2017-08-03T01:51:14Z

Clever idea, but the gun isn't terribly useful. You can get by just fine without it.

Breaker Breaker! by FlyingMeta 2017-08-07T19:28:39Z

I love the visuals but the game is way too hard to control for me.

robottodor by jelch 2017-08-02T23:42:02Z

I love the art, I love the gameplay gimmick. I'm not sure if there's a point to it or any kind of win state, but I enjoyed the bit I played.

Glitch in the System by almightytuna 2017-08-02T18:28:12Z

I like the glitch effects and how it slowly ramps up to be more and more distorted.

StarAway by frogcheese 2017-08-13T00:52:44Z

Shame that such an interesting concept was handled in such a flawed way. The gameplay just feels off. I think it's because there's no real choice in the actions you take, you either hit the ramps or you don't without any chance of correcting yourself. That and the repetition killed it for me. Of course, maybe I'm way off base in my analysis since my game technically had the same gameplay problems/quirks I just said that didn't like in your game. But probably I was right all along and both our games suck.

Also it'd have been nice if the cubes you dodge used textures that were in a similar style to shark man.

Drought by tacohej 2017-08-03T13:58:22Z

Love the art and sound. It was too easy to run past everything without fighting them though.

rop by cyfixus 2017-07-31T19:23:53Z

Despite the technical issues with boxes spawning in unreachable areas and the enemy lights sometimes not displaying, the game was still really fun to play. It needs a lot of work, but the idea might be worth pursuing further.

Night of the Living Toaster by WhatFruit 2017-07-31T17:50:59Z

The game would not work on Linux. The program only show the toaster in the screenshot. Clicking on it (or anywhere else) did nothing.

The Last Cup Of Coffee by jin47 2017-08-05T17:29:56Z

Sure is a Unity game. You'll figure out what that means one day.

The Crown Prince by Baby Dino Herd 2017-08-01T16:52:18Z

This game doesn't make any sense. If I don't slow down, people take a bit of my money until I'm all out. When I do slow down, I lose all my money immediately when I pass the first guy.

The Crown Prince by Baby Dino Herd 2017-08-01T16:52:19Z

This game doesn't make any sense. If I don't slow down, people take a bit of my money until I'm all out. When I do slow down, I lose all my money immediately when I pass the first guy.

The Defective One by gagapete 2017-08-02T21:50:59Z

Cool, another Godot engine game! You should export it as an HTML5 game and upload that so people can play your game in their browser.

Fuse Cell by christina-antoinette-neofotistou 2017-08-12T20:16:54Z

I love the visuals and the gimmick, but there are a few things that makes this fall short as a shmup. Off the top of my head, it's ultimately rather easy once you get the hang of the charging mechanics, I could not tell what my hitbox was, and there was at least one safe area during the final boss fight.

Electric Neon by kamikaziuk 2017-07-31T19:31:55Z

Yo, I dig that style.

Mad Trax by boats 2017-08-02T20:33:23Z

That music just doesn't fit with the visuals.

The Last Light by Loktor 2017-08-03T14:17:14Z

I found an error where you can't jump while standing still. Not that there is any discernible reason why it would be advantageous to jump.

Quoala by Goloso Games 2017-08-07T05:06:42Z

Not much to it for me. I had no incentive to go back and complete the other endings.

Gradient Descent by Zelos 2017-08-01T17:20:27Z

I'd love to play this on a tablet. Very relaxing.

Last Shine by Fran Segura 2017-08-03T14:10:47Z

The art style is easily the best thing about this game. However, as a brawler it leaves much to be desired. The level is short and there weren't many viable options to the combat. You can beat the game by only punching without needing to use the aerial or charge moves. As it is, there's no real reason to even have those more powerful moves from a gameplay perspective.

Cute Chute by xel 2017-08-02T18:48:33Z

Very funny. Screw that park ranger.

Plug me in by ciobeni 2017-08-02T20:38:57Z

It's not good to have to restart the whole game when your energy runs out.

Gargoyle's Curse by Rombus 2017-08-02T18:04:09Z

I like this. Classic gameplay, I could totally see something like this on the 2600.

THIRST by Togis 2017-08-02T05:57:18Z

Nice. I like some scantily clad cartoon girls.

Voodoo Lockdown by Antti Haavikko 2017-08-02T18:40:46Z

Great gimmick. Not sure how I got a game over.

Lantern by Kaban 2017-08-03T02:36:12Z

This game doesn't work. The atmosphere doesn't do it for me either.

Charge! by dragonxvi 2017-08-02T21:40:07Z

I'm surprised. A lot of these Ludum Dare games are a chore to play, but this game is legitimately enjoyable. I might even keep playing it later! Also the pixel art is glorious.

arena.sim by Rionisse 2017-08-07T05:14:27Z

Freaky-looking people.

Alien Swarm by oxrock 2017-08-13T02:40:02Z

It's rare for a game to be so bad that it's good. Unlike movies, a bad game is generally too annoying or painful to play to be enjoyable. However, you've somehow made a game that managed to be so bad that it's good.

Congratulations, I think?

Back Home by Angry Squirrels 2017-08-07T05:11:29Z

I liked the visuals and the atmosphere. The controls were impossible for me. Made me real dizzy.

Battery of Power by Belga54 2017-08-16T16:22:56Z

Never give up hope, kid. Work hard for everything you get.

Into The Darkness by ProgrammingDimension 2017-08-03T03:03:03Z

This Ludum Dare, I've seen a handful of these top-down walk around and collect items to extend your survival timer types of games. My question is why have a finite amount of items in this game? It makes playing these past a certain point impossible.

Oh no! Democracy! by Tim Eriksen 2017-08-03T02:46:53Z

Funny concept, not much strategy once you realize you should always pick the highest ratio of rocket parts to people being pissed. Fun enough for what it is though.

Delivery Drain by Thorneto 2017-08-01T16:43:02Z

I was surprised by this. Very nice to play, it fits the theme. Controls could have been more intuitive, but once you figure them out the game's fun.

HE BEAT HER. by Angela He 2017-08-02T18:34:02Z

Nice gimmick, wasn't able to solve it.

Also I couldn't get the audio to work in for Linux version.

Not Like This... by quixatocs 2017-08-13T00:04:02Z

You came up with a fun and unique gimmick but you've flubbed some basic game design fundamentals. I think it goes beyond "lacking polish".

Not Like This... by quixatocs 2018-02-27T22:31:31Z

Playing it again, the whole thing is too confusing to comprehend. Too much information being conveyed in contradicting ways. And jumping is pointless.

The Circuit by jchaplin 2017-08-01T01:55:44Z

Reminds me a bit of Slot Racers.

Run and Slash by Aycan 2017-07-31T23:44:04Z

The game itself is rather repetitive and long but the animations and you whispering into the microphone is a ton of fun.

Politics - Rome by Julisep 2017-08-12T23:54:18Z

The game in incomprehensible. And that's putting it kindly.

Stoked by pitpony 2017-08-02T19:00:56Z

Nice program, but is there any kind of a win condition?

Run to Dragsil by Nekonemo 2017-08-05T17:20:20Z

There could be a cool game to be made where there are two planes you need to switch between to solve puzzles. As it is now, this game is effectively random. I can't tell what consequences my actions will have.

Running away from the power packs by guojin 2017-08-04T15:53:58Z

This whole thing weirds me out. Like there's something sinister going on with the guy who made it.

Existence = Pain by Melonai 2017-08-13T02:19:21Z

The jumping "puzzles" require you to be more precise than the browser build can allow for. Also the first commenter was right about the camera being whack. Great, great visuals and game feel though. Your next game could be great if you're able to make the gameplay fun.

Zombie Rush by Duck_Games 2017-08-01T16:31:29Z

The only way I could beat this game was immediately driving to the left or right edge of the map then pressing up, ignoring the damage I took. The limited amount of fuel disincentives dodging the zombies which limits the player to following the "don't bother dodging" strategy.

Wrong Slumber by ick 2017-08-01T00:54:47Z

This is some weird shit. I like it.

Also it runs fine on Linux, but there's no audio. Not sure if there was any audio in the first place though...

Greenhouse Dystopia by DeadlyAlive 2017-08-02T23:53:03Z

Nice sprite art even if they could use some more frames. The gameplay on the other hand...

AtomoS by DayDreamerStudios 2017-08-03T14:02:04Z

I love the idea of this game, but it would have been nice to see the difficulty ramp up or to have different bullet patterns that you need to dodge like in a bullet hell shooter.

Scale of Life by ilya_kozlov 2017-08-02T05:50:14Z

Oooh! Wow! Wheheeee! Whoooo!

Enerzoid by eXr 2017-07-31T22:36:58Z

Very mellow experience.

Light Switch Crusader by TedScottPilgrim 2017-08-19T22:14:47Z

This wasn't as bad as I initially thought it would be. It's a funny concept and an entertaining game. There are very few things I can complain about. Finding the key in the beginning is a bit tedious and the win screen is underwhelming and unrewarding. Also I wish you'd have made it even more messed up and weird.

Space Power by Sergixnet 2017-08-01T17:37:15Z

This is the most fun I've ever had shooting green sperm at one-eye space aliens.

Wayside : A world awaits you by TheCodeFactory 2017-07-31T19:38:26Z

Fun game but the audio can be grating.

Quest for Normalcy by CaptainDreamcast 2017-08-02T20:49:18Z

Mama always said if you don't have anything nice to say, don't say anything at all.

Powerless Miner by MajamiLTU 2017-08-02T22:11:29Z

Would have been nice if the game explained that the light going out isn't a fail state.

Owld by TeddyDD 2017-08-02T23:10:24Z

I was really weirded out by this game. In a good way?

Game Rover by bruins 2017-08-03T01:58:33Z

The game's physics are wonky. I frequently bounce straight in the air or got stuck on walls.

Lifeforce Deathrun by GanbareGamesKyle 2017-08-01T00:06:06Z

@dracominer I'm confused by what you mean by "context for the actions". You mean you would like to see a backstory that contextualizes the gameplay? Or do you mean that the mechanics should be conveyed better?

Flicker by roaderful 2017-08-02T23:29:34Z

It took six people to make this game? Yikes.

Epilogue Hero by FuzzySaez 2017-07-31T18:11:23Z

I'm very confused by this game. Ultimately, there doesn't seem to be much you can do to affect the game. For example, there is no reason not to hold the right arrow at all times, so why do I even have the option not to? Also, you'd get more people playing the game if you listed the link as a web game.

Dont ask me to stop being a outdated junkrobot by Ludic Studios 2017-08-04T16:06:54Z

You already know that the game is fun and polished (though it could have used a bit more variety), so allow me to b̶e̶ ̶a̶ ̶t̶o̶t̶a̶l̶ ̶w̶e̶e̶a̶b̶o̶o̶ nitpick your Japanese. The title screen text should really be "サイゴの ULTIMATE BATTLE" in order to show that Saigo is in the possessive. "サイゴス ULTIMATE BATTLE" makes it seem like the name of the robot is Saigos.

Smash ball by Sivael 2017-07-31T20:53:23Z

It's a fun experience. Unfortunately, Unity is not the tool to use for physics simulations. The game ended up getting to an unplayable framerate on desktop.

a story about a cat by increpare 2017-08-02T18:53:35Z

Congratulations. You got me to look at a cat butt for about 5 minutes.

Slime Chargers! by thepaperpilot 2017-08-02T22:25:56Z

I like the idea but there are some design problems with execution. For example, it's optimal to squish all your slugs in early waves so you can farm coins from the stickmen. You also might as well not have the option to drop the castle from a higher high since it's strictly worse than clicking directly on the stickmen which is a shame since it's so much fun to drop the castle from the top of the screen.

Bequeath by Spyboy 2017-07-31T20:13:50Z

Cool concept. The game deserves to be more polished.

The safe zone by pmilian 2017-07-31T23:22:50Z

I like getting all the little pixel zombies to chase me.

Soul Gun by EX3 2017-08-03T04:13:04Z

We've all seen this gimmick before. This game isn't even a fun implementation of it.

People are the power by ElGregos 2017-08-13T02:49:07Z

This game is incredibly fun and surprising to see made with Pico-8. You can kind of cheat by spamming the instant picker for an easy win, but it's damn fun to do.

The Crossing by Crabman 2017-08-13T02:28:51Z

There's no reason for the game to take so long or to be so hard. I'm glad I couldn't get my criminal person out of the country. He probably deserves to be caught by the honest, hard-working law enforcement agent. At least the boarder police guy doesn't slow down for snacks or to sleep.