Foon → Ludum Dare Explorer → Users → DeadlyAlive
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 47 | Stuck in a loop | 👥 | Hang on, Bill! | jam | 59 | 4.20 | 4.20 | 3.70 | 4.11 | 4.38 | 4.31 | 4.12 | |
| 2019 | 45 | Start with nothing | 👥 | Raid 51 | jam | 422 | 3.58 | 3.72 | 3.04 | 2.74 | 3.52 | 4.20 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | Castaways | jam | 266 | 3.71 | 3.52 | 3.50 | 3.65 | 4.12 | 3.22 | 3.60 | |
| 2017 | 39 | Running out of Power | 👥 | Greenhouse Dystopia | jam | 412 | 3.38 | 3.00 | 2.76 | 3.84 | 3.97 | 3.29 | 2.58 | 3.33 |
Interesting! Keep it up!
Very nice gameplay, a bit hard though.
Since you're thinking of continuing development, I have some suggestions: * Have a button for dropping the item you're carrying! * Having many shields it actually prevents you from delivering fuel, maybe they shouldn't collide with you? * The shields shouldn't be placed randomly around the stations. Even having the second one just close to the first one makes your effort go in vain. The new shield should always be placed half way the shortest distance between shields. * There should be a way for a shield to kill inner enemies too ever so often. If you play for a while enemies clog up between the shields and the planet and you are unable to deliver and you are also unable to kite most of them cause the planet prevents them from moving. * How about enemies attacking your planet (stealing fuel) instead of targeting you? :D * Where's the Plasma Weapon? :P
Keep up the good work!
Funny and well made game :)
I can't say I didn't like the game, it's actually one of the cutest and unique entries I've seen so far. But I think it should have been more suiting to the theme.
I really enjoyed it, so relaxing music and gameplay... even your drawings feel relaxing too... I just love it...
Keep up the good work!
Excellent gameplay and visuals! Even if the sprites aren't animated, they feel that like they are. My only complain is that it's too easy or it gets harder very slowly. Great work! Keep it up!
Pretty simple gameplay, but well made overall with exceptional graphics for ld!
Just cause it happened to see the comment above me... @rothens91, how can WASD and Mouse be considered weird controls..? -_-
It's challenging alright, but I think it could be less challenging and a bit more fun to play :P The concept is awesome and very innovating! Good job!
Great idea and graphics! Very polished gameplay, but it's way too easy for me... I didn't have to use the skills at all, except the Drain at the end. Although I'm sure if you made it harder someone would complain that he can't finish it, I think it should be just a bit harder. Maybe the projectile should be faster or robots' moving speed, something like that. Anyway, AWESOME game! Keep up the good work!
I'm fan of TDs, I really liked it. This game might be the only one I played so much till now. It's getting harder and harder but very smoothly. I don't like so much the TDs that can attack your towers, but other than that AWESOME game!
Edit: Oh you should have put Generators in the top of the list, I only noticed them after the second try.
Very cool graphics and atmosphere! I liked a lot the power mechanic and the gameplay overall is very suiting to the theme! Good job!
Very nice gameplay!
What an awesome game! Every aspect of it is top notch, it's hard to believe someone made this in just 48 hours. Keep it up, I'd love to see more from you.
Wow?! Wow!! Such underrated game... Although I don't find it very suiting to the theme, whan an awesome music and visuals! Great work!
Very underrated game, excellent work! I wish I could also upvote you for the timelapse!
Well made graphics and polished gameplay. Awesome work!
Excellent graphics and gameplay! Good work!
Pretty simple mechanism, yet very nice gameplay and graphics! Overall very suiting to the theme! Awesome!!!
Wish you good luck next time! Still an unfinished one could be fun to play though.
It looks and sounds very nice, but I think the controls are awkward. Why would you have Arrow Keys in combination with Mouse movement and E, F keys? IMHO if it just was WASD for movement the gameplay would have been far better. Other than that excellent work, keep it up!
Great game! Nice gameplay, music and graphics!
Not a bad game, very suiting to the theme. Good job!
Good work for being your first game. Keep it up.
I don't get it, what's the point of having light? You can't even restart the game without restarting the application?
Other than these, very nice artwork and excellent music! The gameplay is polished but in my opinion unfinished...
Keep up the great work!
Very nice game and graphics, also very suiting to the theme! Great job!
Excellent idea!
@boboman, thank you so much for the detailed feedback! The typos in the end are just a reference to the Ghostbusters NES game 😄
IMHO it needed something more to be a bit more interesting. A nice and polished game. Great work, keep up!
Very nice game and well made mechanism. I think there's a bug that if the battery goes above ~135 it resets to 100, other than that very good job, keep it up!
I'm not fan of this kind of games, but it is actually very nice work. Good job!
It's hard to make a resource management game, but I think you did a great job. My only complain is that I don't find the game very suiting to theme. Good work, keep it up!
Awesome work! Very nice animation and visuals, keep it up!
Loved it. Not really a big fan of the memory part, but the game is awesome! Very polished puzzle game, good work!
Very detailed work, good job!
Good game, nice music. Well done!
Nice one!
Not very intuitive, but very good job!
Very nice game, I enjoyed it so much. I finished it at first try but yet it felt hard and accomplishing. Good job.
Smooth animations, nice one.
Works well. It's a very nice try, I just think it needed a bit more uniqueness to it. Keep it up!
Very good idea and very suiting the theme! Good job!
What a fun game, gj! I like the fact that you only used css, I might take the challenge on my next game :laughing:
Somewhat unpolished gameplay, but overall pure awesomeness! Very nice atmosphere and mood! Great work!
Not my kind of game, but interesting and well made. The sounds seem to fit in very well! I like the uniqueness of this game, keep it up! Great job!
Exceptionally good work! Amazing art and effects, very well fit together! Nice!
Graphics, sound, mood, everything is awesome in this game! Short, but understandable why! Good job!
By the way, what game engine did you use? Thanks in advance!
Graphics and sounds are awesome! The demands don't make much sense to me, I'd preferred if it was just a bit less of trial and error. But non the less the game is pretty well made! Great job!
@a333, thank you for the feedback! Yes, they do value meat more than fruits. They only consume it when it's absolutely necessary!
@dry-squid thnx :heart: If we continue the development of this game, I'd be sure to add that option and notify you as well.
@sam-minh, I too think it becomes dull after a while. If only I had more time to add more events! I appreciate honest and constructive feedback like yours. Thank you!
@icegold thnx for bug reporting! They would have probably gone unnoticed if not for you. I had to make a new version of the game since there was also a major bug that made the game completely unplayable on some computers. So, I have actually fixed them now! Thank you for the detailed feedback as well :heart:
@namnam try not be left with just one character as it becomes extremely difficult (or impossible) that way! Thanks for the feedback!
@aphid98, I agree! I wish I had the time to do so. With no doubt, having more actions and events would have certainly been a more fun gameplay!
@koltonix, haha. I didn't know space cannibalism was a thing! :laughing: Yes, the events are random, so it's just bad luck that you got the Fire! one so many times. On the other hand there are workarounds to that, but... I wish I had the time to do so as well as to add more events. Thank you for the feedback!
@nisepandakun! I'm glad to hear that! Thanks :heart: (I was thinking of giving you some tips, but I don't want to spoil it for you!)
@shubart Thanks for playing! Well, every night life is lost due to hunger. After that the food is distributed from the most to the least hungry character. They value their meat (cause you can do upgrades with it) more than the fruits and thus they only eat it if they absolutely have to in order to survive! Btw, I hadn't heard of God will be Watching, so I get to thank you also for mentioning it. It does look like a very good game.
@deathbysnail Indeed a random predefined cycle of events (with no repeat) is already in mind for when and if we get to continue this game. As for the number of events, sadly I ran out time! I wish I could add a lot more, the game would have been more enjoyable then. Thanks for the detailed feedback!
@mertios, sadly Godot 3 is buggy on HTML5. I tried a few times, even postjam, with no luck... Sometimes it got stuck at night, other times the popout menu was all over the place. I have to say I'm very disappointed by the engine on that matter. By the next jam if 3.1 doesn't manage to be that stable I think I should switch to Unity. What do you think? Any suggestions on that aspect?
@lise-carreel, thank you so much for the sweet comment and the feedback! Evolving avatars is a great idea! As for the sounds, I was planing on adding sound effects but I did run out of time. Thanks :heart:
Graphics are very well made! I'm having trouble with gameplay though, I don't get how you get past the wall that protects the King. I did kill all the guards, but I couldn't reach the King.
The second time I started it, it bugged and the King was just after the villagers (so I won). The game needs some polishing IMHO, it would be nice if you released just one more version!
Very good entry. Good job!
Glad to see you are using Godot! Sadly Godot's HTML5 support is awful :cry:
On PC on the other hand I think I cut the leg so fast that the game crashed lol. You probably shouldn't be using 3.1! Other than that great job!
I see that this is your first LD game, hope to see more from you in the future!
I finished the game, but... there was no hug at the end :cry:
The music is very nice, I could listen to the track for hours.
I had some weird issues where the HUD kept disappearing, first the HP circle along with the portrait and then the 'mana' bar. As others mentioned already the scrolling is a bit off too (yeah I know, stating the obvious...), other than that it could become a very good game if you continue developing!
I liked a lot the taped buttons and the tapped portrait on the boxes, very nice styling idea and choice! ^^
By the way, I'm guessing your are using an AZERTY keyboard? Cause azer was kinda confusing. I think it'd be better to use the numbers above on the next version/game!
@lise-carreel, wow... That never crossed my mind. Very interesting idea. It's sad this isn't apparent while playing the game. I'm changing Innovation to 5/5. Nice one!
Theme well executed, smooth gameplay. Even the art is pretty cool. Nice and fun game!
IMHO I think the shield should be more in front of him and cover more of the player's body. Of course that's just a detail and it doesn't affect the gameplay at all. If you have more time to spend on this game, the enemy having a shield too would be a nice addition. If you improve this game leave me a mention, I'd like to see more of it!
Very unique game! I like the way you need to explore what each herb does. Music fits just right too. Gj!
What a lovely sounds you got there.
Very funny graphics and sounds, self-challenging gameplay. Good job.
Ι wish I could play your game :tired_face:
I managed to storm Area 51 in just [69sec](https://static.jam.vg/raw/1b8/8/z/29234.png)! :stuck_out_tongue_closed_eyes:
If you walk straight to the end after getting the color ball, you can see the original colors of the items :smirk:
Very creative concept and actually on spot with the theme!
What a game! This is actually the only game I played so far that used the theme so well. It was too short and pretty fun, although it took me about 15min to solve. I won't say more, so I won't spoil it to someone else.