kubenexion 2017-08-03 22:25
Graphics are very basics, but it's sufficient to serve the gameplay.
The sound when you return to base is a quite funny :smile:
Foon → Ludum Dare Explorer → LD39 → Hoover Simulator
By rancoud
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 791 | 2.71 | 37 | |
| Fun | 732 | 2.61 | 36 | |
| Innovation | 716 | 2.51 | 37 | |
| Theme | 578 | 3.25 | 37 | |
| Graphics | 778 | 2.11 | 37 | |
| Audio | 547 | 2.24 | 35 | |
| Humor | 229 | 2.94 | 36 | |
| Mood | 785 | 2.15 | 35 |
Graphics are very basics, but it's sufficient to serve the gameplay.
The sound when you return to base is a quite funny :smile:
Unusual! https://ldjam.com/events/ludum-dare/39/$46138/
The game is funny and adds some non-common principle of cleaning the room (flagging parts of it). So what is it lacking?
Definitely better art, it seems confusing to have grey walls, floor and black marking spots. They are visible, but not as good (or maybe it might be high gamma on my display).
Apart from that, the controls seems kind of non-smooth (I'd say that accelerating + decelerating might be more suited for the game, than instant movement in specified direction). Although the ideal would probably be a controller.
Adding some obstacles (furniture?) could also improve the levels (yet they might be there, as I went just through few levels).
Anyways, it gave me few minutes of fun! Congratulations on making a game!
lol I really want to play this but I'm not a windows owning person :(
Great game lacking in the graphics side but overall is amazingly funny. :)
This was pretty fun, moving the vacuum around. Once I figured out that you could control the camera as well as the vacuum, it was easier, although still pretty challenging. I couldn't make it through the second level even with about 10 tries. The camera motion was natural and worked well. Graphics and sound simple but effective. Nice work.
Simple to play yet challenging, nice job.
A simple "clean" game ;) I will say, unreal spits out some massive executable sizes (almost 1GB?!) Especially for a game like this. Not that that's your fault, just a thing to consider when using an engine. That being said, nice work! Could have used some more levels.
Haha, never knew I wanted a game where I play a hover. Nice and funny take on the theme. I loved the sound effects :P.
Game was pretty neat, liked the hoover aspect, but felt that the time given for each level was pretty tight.
Pretty tight timing, I like me some hard games :).
But the theme was not really there, the time should start when i leave the square imo, and it should decay less if I am not moving
I finished in 109 seconds. The game itself it's simple but challenging, which prevents it to be boring. It was clearly made for left handed people, why the arrows and not allowed to use wasd, especially if you need to use the mouse also.
Good job nonetheless
I dig this idea. It was rather hard for me. I would have liked some leeway to look around the level before it actually starts draining power so could plan a route - like maybe the power doesn't start to drain until you move off the base for the first time.
Nice experience ! The idea is gold !
Pretty hard! First it looked simple but then it got interesting. The sound was cute :D
I hope I was playing the game right!
-m
The balance was perfect, nice work. Just close enough each time that you wanted to keep on playing to get it. Sadly it was bugged for me, so no sound.
You've got the core gameplay for a very fun game here. Add some good art and humour and I'd play the hell out of it!
Nice one!