FoonLudum Dare ExplorerUsers → rancoud

rancoud

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201944Your life is currency👥Life is Currencyjam7173.282.823.133.593.633.362.383.69
201739Running out of PowerHoover Simulatorjam7912.712.612.513.252.112.242.942.15
201431Entire Game on One ScreenThe Corridorjam9082.672.472.452.122.233.19100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by rancoud

LD31 — Entire Game on One Screen

The Corridor by rancoud 2014-12-08T13:57:00

I gave you a tips: touch E or Enter are usable for interact.

Tell me you! by kato 2014-12-08T20:41:00

Too short but very nice :)

Shopping Preventor! by swedishbacon 2014-12-08T19:46:00

The colission box for pushing customers out of the bridge can be improved :)

I am Sigma by GeeItSomeLaldy 2014-12-08T23:25:00

Very nice concept :)

Ball Bouncer 3D by AsGoodAsThis 2014-12-07T22:35:00

Shadow will be usefull :)
Nice and addictive.

The Shelter by Alter 2014-12-08T12:26:00

Only music is missing.
Awesome Game, Great Work!

Quantum - The Tail of Schrodinger's Cat by ArrowThroughHisEye 2014-12-08T20:26:00

Collision Box can be improved by scaling down it :)

Quantum - The Tail of Schrodinger's Cat by ArrowThroughHisEye 2014-12-08T20:27:00

Forget my comment I didn't see the the power of quantum!

Cuberot by guldlock 2014-12-08T22:25:00

Really beautiful and the music is very appropriate :)
Nice Game!

Press the buttons ! by jlouisB 2014-12-08T20:36:00

Simple and nice!

LD39 — Running out of Power

Is Your Refrigerator Running? by urbanhelsing 2017-08-05T18:20:52Z

Well done! Funny game over screen! Voice is perfect! Object unsual!

Just controller is for me a little hard to master

Stealth by GuillaumeGwi 2017-08-05T17:26:53Z

Sorry but The link is not working

Lucido by Gabet Games 2017-08-05T17:05:29Z

Very good and well done executed! I have just a little problem with the wall jump controller.

Power supply unit by maxds98 2017-08-05T17:54:28Z

A little sad to have nothing here...

FIGHT FOR ENERGY by ric_fm 2017-08-05T17:34:00Z

Well done! It will be useful to have a tutorial for explaining some gameplay.

Ultimately Futile Robot Power Struggle by lilyyy 2017-08-05T17:31:07Z

Well done! In the future it will be usefull to support arrow keys for moving :)

CODE RIDER by Waveform Modulations 2017-08-05T18:06:01Z

It remains me hackertype with scoring :) Nice

May the power be with you by Kappalite 2017-08-06T22:46:59Z

The end was unexpected :)

LD44 — Your life is currency

dunkin' dogoos by Karai17 2019-05-01T16:59:36Z

It's a nice game but the camera and the movement is to improve

Apocarmalypse by CocaPasteque 2019-05-01T21:53:00Z

Great work What you can improve: * make a little tutorial for explaing the sharing fuel concept and destroy followers * add a little cross on red button (use for destroy followers) * a little more big the height of the followers fuel bar * when hovering a followers fuel bar, add a little focus feedback * try to add a percentage on fuel bar

Bloodmoon Season by gogo199432 2019-05-03T00:27:58Z

What you can improve: * add a little music for the mood * fix sfx when you want to buy ammos but you don't have gold, it has the sounds of buying something * fix some typo (tipps) * fix weapons management, sometimes the weapons are in hand at the same time * be careful with randomizing audio on sword attacks, sometimes when I do an attack on nothing is the same sound that I touched enemy, so I don't know when the feedback is correct * add more time between spawn * make the shop corridor as a sanctuary, like that no monsters can enter * explain why it's important to upgrade the crossbow and add a cap on it, by the way why can't we upgrade the sword? * upscale the hitbox for the taking the blood from enemy * add a victory condition after passed all the waves, it seems blocks to a wave with 11 enemies

Legend Of the Red Demon by Jimbly 2019-05-02T10:31:06Z

What you can improve: * add more interactions, like new towns, news shops, etc... like that you avoid linearity * add a little frame around your game, like that young people will understand it's an old CRT display

Mint by nopogo 2019-05-01T13:38:37Z

Nice graphics and concept. You can improve the beginning with a tutorial, like a job interview, for understand where is the interactions, and how to use forge. You can also add a visual feedback on where to put objects, because the first ime I put plate under the melting cast

Labyrinth of Souls by jharler 2019-04-30T19:23:38Z

Good job! Jump scare with the music when ennemy detect you is good. But It's was too easy after the first soul, because I understand the mechanics.

Basil Price: Mint Investigator by minibobbo 2019-05-01T15:33:54Z

I like the humor and the fourth wall breaking

Green Goo by Aggrathon 2019-05-02T11:06:32Z

What you can improve: * use custom sprite UI (menu) * show only one tutorial panel and auto dismiss it when player achieve what you want player have to learn

Life Stock Exchange by kefir 2019-04-29T21:49:04Z

Good concept and humor ;)

The Day Of The Chosen by sahoskins1 2019-04-30T20:39:51Z

Good writing! I made two runs with different options and I'm glad to discover another story.

SPENDOTRON: 2019 by KilledByAPixel 2019-04-29T20:34:15Z

Great work :) It's remind me Llamatron! So much nostalgia :v:

Dr. Ectomy by BoxedMeatRevolution 2019-05-02T23:17:21Z

Very good puzzle game, too bad there is no audio

BETRAYDED by karreg 2019-05-01T22:07:56Z

What you can improve: * add a panel/cinematic for victory * add a round counter * add traps slowing opponent * add props for players

Bloody Trade by dcrdro 2019-05-02T16:33:00Z

What you can improve: * add audio * fix bug jump is sometimes blocked * fix wall jump, I cut all the map to the top because I spam jump in the direction of the wall

Seaway by Constantin 2019-05-02T15:30:48Z

I have nothing to say, just perfect

Black Market Crackdown by Silas Reinagel 2019-05-02T01:04:59Z

What you can improve: * stop showing tutorial when you restart after joining the first station * differentiate shot and move in space shooter part

Seed. by AVAVT 2019-05-02T14:54:49Z

What you can improve: * keyboards shortcuts for selecting seeds

Life Conveyor by EvilWind 2019-05-01T16:43:55Z

What you can improve: * audio * larger canvas, if you want to keep this size, maybe move items from up to down * add more words and differents words at specific range

Kappetalize by Bojkott 2019-05-02T11:27:58Z

What you can improve: * add cpu when you play alone * add multiplayer on internet * refactor the control movement, I was not comfortable with that and so I lose a bit fun

The Gr8 Scamming Adventure by herinque 2019-05-01T20:43:56Z

What you can improve: * add more interactions with environment and people * be careful with physics on objects because the stack of mugs slow down pc * when scamming, use a second screen with the response to click, it's more immersive * invert walk and run, so use a button for walking and always running

Soul sorcerer by frostByte4k 2019-05-01T19:45:46Z

@frostbyte4k missing download link

Grim by Sanavesa 2019-05-02T20:04:47Z

What you can improve: * more balancing between souls retrieive after kill monsters, I switch a lot between menu and game because I reached the soul cap too quickly * some typo (last scythe is 19 souls and not 20) * add stats for scythe because at first I don't understand why it was important to upgrade * add more levels * specify the amount of souls to spent for upgrading player

LifeTime by m4cgregor 2019-04-29T22:22:24Z

COngratulations! Just too short. I think you can remove the description of each powerup at each level after you beat the third level.

The Trafficker by Enver Arco 2019-04-30T19:52:40Z

Audio sounds were very funny, good work!

Life is Currency by Rancoud 2019-04-29T20:16:48Z

@norris-eldridge Thanks for playing and your comment :)

Life is Currency by Rancoud 2019-04-29T22:24:37Z

Thanks @sahoskins1 The chair blocking after the door is intentional for adding stress to player

Life is Currency by Rancoud 2019-05-02T11:59:54Z

@mrstari thanks :)

Deathless World by Adrien Dittrick 2019-05-01T11:41:58Z

Good work, it's a cool interesting concept

Ollo's Life by Memel06 2019-04-29T21:41:42Z

It's ending too soon! I was in the game and wanted to have more story to have! Great work :)

Cash Smash by _benhumphries 2019-05-02T10:42:34Z

What you can improve: * explain at the begining what is the dot line and blue arrow

Black Market by bbaf 2019-05-01T22:16:45Z

It's very special

A Pig's Life by Talonos 2019-05-01T20:14:40Z

What you can improve: * use sounds with low acute * add a victory condition

Robots in Hell by Andreadbx 2019-04-30T22:26:59Z

Good job! Relaxing, it was a pleasure to see you on Twitch You need to improve balancing It's really a good start for a tower defense game :)

Cash heart by unlikeplatypus 2019-05-01T15:43:57Z

Althougth you made it in 3 hours before the deadline, I think you can add a victory condition for knowing when the goal is reach

Partially Wanted by Zinkler 2019-05-01T15:54:22Z

Good graphics and sfx

What you can improve: * add delay between enemy's spawn and enemy's attack * add feedbacks when you hit enemy * add feedback when enemy hit you

I don't feel the theme

Life is Your Currency by Ripper 2019-05-01T19:18:31Z

What you can improve: * add audio * improve hitbox for the first truck at the top * delay the coming of trucks after 30 seconds, like that player have the time to work with grass * add visual hint on grass for knowing where you use fertilizer when you put dna

Koe by velvetlobster 2019-05-01T18:17:43Z

Very special atmosphere

EXO by Firesplash Entertainment 2019-05-02T13:32:37Z

What you can improve: * show a topology map in the mini map * for the lore, add in background a kind of broken spatial habitate * augment speed of the game, I was able to go to bathroom while turrets killed enemies * maybe a music more intense will be more suitable

Temple attack by bryyrt 2019-05-01T17:55:12Z

Good job

What you can improve: * use a real music loop, here I know when it will finish * vary environment and monster, I just see 2 types of enemys * make the upgrades useful with some balancing, even after buying upgrades I don't feel the rush to buy it

I reached round 18 and after game crashed

PANDEMONIUM: A Card Game by Borys 2019-04-29T20:43:07Z

Good work! I think it will be a good idea to put tutorial inside the main game.

Bullet Roon by spenn 2019-05-01T20:20:45Z

What you can improve: * add sounds * add random pattern for spawning enemy * vary enemy and environment

On the Edge of Death by theyellowgreninja 2019-05-01T19:43:40Z

What you can improve: * reset bullets when you change room, they can kill enemy when you switch * add sfx when shooting * add feeback when player hit enemy * add more spawn pattern in each room * vary envirnoment and enemy * map overlap on UI information, move it on the other side of the screen * add a victory condition, I doon't know if I have to continue after 15 minutes or not

NoBoss by BWJ 2019-05-01T19:56:34Z

What you can improve: * add english description * provide directly a zip, I had to find it on your github * add sounds

Save and sell them by ROBOWARRIOR1982 2019-05-02T12:18:47Z

What you can improve: * add a title screen different from the in game menu * more balancing between planets and type of npc: for example blue is easy but less gold than orange or purple npc * set a cap on upgrades and visualize it * change working "speed boost" by "parking time", it's more explicit

Robooto by Wassim 2019-05-02T13:44:21Z

What you can improve: * add more rooms

Bloodletter by shp 2019-05-01T17:18:58Z

Good job I like atmosphere, shotgun and manage inputs changing

What you can improve: * add crosshair * better music, more intense

DISREGARD LIFE, ACQUIRE CURRENCY by notb 2019-05-02T01:12:34Z

I like the map concept

Greed by 9tictacy 2019-05-01T16:25:26Z

Too bad, the game is slowing when I want to attack

Sick Business by very dark lord 2019-04-30T21:10:33Z

Very fun to play, good work team :) Keys highlighted for commands explantion in the beginning is really a good idea! Mini games are fun but I understand too late how the practice mode works

Addiction: Your Life is Currency by Krapht 2019-05-01T14:57:16Z

It's fun where the bullets came out I like how the game keep to be difficult even you choose to spent money to restore the life

What you can improve: * adding sounds ^^ * add pattern for enemys * vary environment, not always a corridor

MoneyBag by Lexyvil 2019-04-30T20:49:46Z

Great job, it was fun! I made it with 23 golds in 59 seconds

Rent is Due by JakobTheQuizGuy 2019-05-02T11:54:28Z

What you can improve: * add audio * need a little more balancing between waves when you don't pick upgrades early

S.U.C.E.S by JGugino 2019-05-02T23:47:17Z

I was blocked on risky pete's organ exchange

ORBid by Martynas 2019-04-29T21:16:29Z

Very nice game, I love it! It was very addictive when you had some powerful upgrades. You can improve the tutorial with some gifs in game.

Asshole XP Errors by tasPavelProductions 2019-05-01T19:19:22Z

@taspavelproductions download is missing

Pourparler by LoicLeGrosFrere 2019-05-02T23:51:31Z

I try to play and I had this error ``` Error

classes/events/RaiderPanic.lua:17: attempt to index local 'hostage' (a nil value)

Traceback

classes/events/RaiderPanic.lua:17: in function 'applyMod' classes/events/RaiderPanic.lua:42: in function 'trigger' classes/handlers/EventHandler.lua:50: in function 'update' gamestates/game.lua:77: in function 'update' [C]: in function 'xpcall' ```

Blob Adventure by Milan8890 2019-05-01T20:07:44Z

What you can improve: * add a victory condition * add different enemys * make some balance in difficulty because I never feel the need to take shield or speed * create random spawn patterns

Shoot for Light by CreepyCatdev 2019-05-02T00:07:29Z

What you can improve: * use a custom UI sprite * when you die, give invincibility frames to your player because enemies always shoot in the player spawn direction * balancing your difficulties, in easy I see only one type of enemy * save in scriptable object the high score, like that you can keep this during all the runs

Material Cube by chawls_v 2019-04-29T20:13:23Z

Great work, very good atmosphere. But I bought all the stuff and I don't what to do after (I always die).

Danko by Pixel_Error 2019-05-01T14:39:28Z

Very nice animations and graphics I was immerged in the mood

What you can improve: * add feedback when enemy touched you and dealed damages * better hitbox between my attack and enemy * launch the attack in direction of my click mouse * on the win screen add button to restart * add pause menu

The Boxer's Pact: Fausts of Fury by ScalphaMission 2019-05-01T21:12:48Z

Good work for this entry I win combats and I can't buy more upgrades, is it intentional? I don't understand how the dodge work, it feel like random.

Souls by Dezarius 2019-04-30T21:20:11Z

Good job I find it difficult because the room is small and you have to lose life because enemies always touched you

The Robert in Time by Cloud4Jam 2019-04-30T22:40:18Z

Good work team! After some rework on balancing about IA with the big enemy and better hitboxes, it can become a good game to put on steam :)

An American Blood Clot in Techno Athens by Shuu 2019-05-02T13:56:47Z

What you can improve: * after death don't reuse the camera movement cinematic, just refocus on player * add levels

HackZ Memories by Black Potion 2019-05-02T22:06:26Z

I spent 1 hour on it, I was immerged for sure

What you can improve: * sells items by pack, click 1000 times on rebellion memories was not fun * make a tutorial for each effect, in my first run I didn't understand the work memories mechanics * balancing grinding, for 30 minutes I just grind with a snake pattern around my start for having some memories to sell * victory condition is not clear, I had all upgrades and research, and I don't know what to do now * fix int32 bug when you sell knowledge memories, I had 1B then after sell -2B

(I didn't find the secret ending)

21 Years by Xankill3r 2019-05-01T18:01:05Z

What you can improve: * explains rule of blackjack, I don't know them

Angry Planet by grllle 2019-04-30T19:33:11Z

Interesting, stylished, audio works very well. Great job!

Save Yourself! by Solignis 2019-05-01T19:47:39Z

@solignis Your download link is incomplete, can't play.

Blood and goods by selewi 2019-04-30T22:57:21Z

I like the ambiant and style. Like I said on twitch, I'm left handed so using AZEQSD is not easy for me, but I really like your game mechanics. Like you said adding the possibility to use 789456 keys on keypad is a good idea :)

Goals by vanLeiden 2019-04-30T21:26:19Z

Good Atmosphere Too short, I want more levels :)

Take them with you by Dinorex 2019-04-29T20:27:03Z

Good work! I want another level like that :)

Top Hat Terror by neonjeff 2019-04-30T20:16:01Z

Sound was good: money money money It was easy because I escaped without using "shops" Good work :)

No More Bleeding by JM Studio 2019-05-01T22:39:53Z

What you can improve: * reduce waiting between falling animation and moving again * find a better transition between moving from 3d to 2d

I Swear You Weight the Same by ppouch 2019-05-01T16:39:01Z

Too bad there is only one patient, need more!

D.R.I.E.D. by JasonD 2019-05-01T17:30:15Z

Congratulations, very good game, simple and efficient

Garden of Earthly Relics by toki-anholmes 2019-05-02T16:51:25Z

It was a weird experience

What you can improve: * add feedback when player want to deposit limb hover altar

Escape from Hell by Becher 2019-05-02T14:24:01Z

What you can improve: * more rooms, more interactions * add audio

Axed by Flamboozle 2019-05-01T21:30:59Z

I reached the level 17, really nice What you can improve: * rework regen item * show how much damage traps made * show the range of the traps attack

utsvulten by ditto 2019-05-01T17:03:43Z

It's a cool trippy experience but I don't feel it like a game

Saving Robo.io by Nicoli 2019-05-01T22:57:43Z

What you can improve: * use a progress bar for bots energy because at first I was thinking bots was control with a range distance * add more levels, it was short and I was immerged :)

The Ball's Path by EricRou 2019-05-01T17:39:29Z

What you can improve: * add a texture on the ball, like that we can see it rolling * add sounds * add checkpoints

Sometimes I lose life for nothing (I'm standing on a platform with no obstacle)

Lifleline Warriors by Narrenschlag 2019-04-30T20:06:45Z

Good work! It is fun but the start is too fast, I die instantly at the begin. I find that last character is the only one to be useful because the distant enemy are not reachable. Add a new environment, because it's always the same (I manage to access only level 4 ^^)

Keyboard Warriors by Eelstork 2019-05-01T14:00:26Z

Good work, interesting concept. I think you have to add a tutorial for explaining all the commands, because we had to need you on twitch for some tricks :)

Burning by YoungLemon 2019-05-01T15:58:21Z

I can't play because your windows link https://younglemon.itch.io/burning is broken: 404

Bounty Hunters Incorporated by Reimthor 2019-05-01T19:11:26Z

What you can improve: * add sounds * add graphisms for differentiate clients and bounty hunter

Money Fighter by Roman Grzegorzewski 2019-05-01T14:19:47Z

Good work! Animations and super power are goods Little characters fitted well with the theme

What you can improve: * for player 1 use ctrl and space buttons * for player 2 use 0 from keypad * music loop too short * after select character 2 it will be good to launch game * after power up used, empty the bar, like that money is useful to collect during all the game * missing feedback on hit between characters * hit box too small for hit with normal attack * hit box too big for platforms, sometimes I can't reach because I'm block

You can make small change to be like a super smash version like exchange your life point with a weapon which popped on the ground and can make more damage

Also I think it's super cool when you are really 2 guys (I was alone when I played)

NecroBlood by Little Valhalla 2019-05-02T10:11:51Z

What you can improve: * add audio * remove auto HP regenerating * only vampires can regen your HP by "sucking" enemies * add enemies which can't be used by vampires for regenerate HP * add a wave counter somewhere on the screen * remove pause button

Puppets Online by SunFuryTeam 2019-05-01T16:15:52Z

Concept are good Coop and choose upgrade is good idea

What you can improve: * vary environment, you have good 3d models but level is to basic * add custom sprite on UI instead of default Unity * better labels on button * have multiple material for character to differentiate you from other players * add feedbacks when you hit and get hit