The Mortal Coil by MarkoPoloDev 2020-10-06T13:07:33Z ♥ 0
The lasso is not very usefull :/ I liked the graphics, especially the colored line style :)
Foon → Ludum Dare Explorer → Users → karreg
| Year | LD | Theme | Game | Division | Overall | |||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥉 | 2017 | 39 | Running out of Power | POWERCUT, Inc. | jam | 4.46 |
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 👥 | 🥈 | 2017 | 39 | Running out of Power | POWERCUT, Inc. | jam | Fun | 4.43 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Crates | jam | 101 | 4.13 | 4.05 | 4.03 | 4.15 | 4.16 | 4.12 | 2.78 | 3.80 | |||
| 2020 | 47 | Stuck in a loop | 👥 | GIANT Sushi Party! | jam | 82 | 4.16 | 4.04 | 3.68 | 4.23 | 4.30 | 4.23 | 3.87 | 3.89 | ||
| 2020 | 46 | Keep it alive | Trap-o-mancy | jam | 83 | 4.17 | 4.07 | 4.43 | 3.03 | 4.07 | 4.05 | 3.61 | 3.88 | |||
| 2019 | 45 | Start with nothing | 👥 | Home Sweet Home | jam | 24 | 4.26 | 4.03 | 3.99 | 4.43 | 4.51 | 3.99 | 3.37 | 4.00 | ||
| 2019 | 44 | Your life is currency | 👥 | BETRAYDED | jam | 22 | 4.20 | 4.25 | 4.13 | 3.56 | 4.37 | 4.05 | 4.11 | 3.82 | ||
| 2017 | 39 | Running out of Power | 👥 | POWERCUT, Inc. | jam | 3 | 4.46 | 4.43 | 4.00 | 4.54 | 4.42 | 4.19 | 3.80 | 3.78 | ||
| 2016 | 37 | One room | Icara's takeoff | jam | 51 | 4.04 | 3.89 | 4.46 | 4.07 | 3.85 | 2.88 | 2.45 | 3.28 | 57 | ||
| 2016 | 36 | Ancient Technology | WinDoors | compo |
karreg leaves an average of 14.1 feedback comments each event.
The lasso is not very usefull :/ I liked the graphics, especially the colored line style :)
Wow, graphics, sounds, and the game feel are amazing ! Notwithstanding the absence of the theme, it's the best game I played so far !
Nice graphics and sounds ! I did 18 to the score. I think I had good memory but the time to find the good icons is very short. Well done overall :)
Oh nice concept ! It reminded me kuru kururin on Gameboy Advance !
I just find your game lacks of challenge : it's too slow, and the threats are too easy to avoid. But nice entry overall ! :)
I'm sorry I just rage quit. After I passed 3 minutes just to figure out how to play, I didn't really understand what I am supposed to do. The "interact" command lacks precision (for each character or door I have met, I had to try 3 or 4 times to "activate" the action"). On the other hand, the art is cool.
I didn't understand anything at all :( I found five "T" schemas and 2 dialog boxes, but I don't know what to do with that.. neither with my character.
Nice ! We played during 1 hour my girlfriend and I, we really enjoyed your game :) Congrats !
Very nice ! Easy to play, physics well calibrated, and we are never lost. Fun and well executed ! Congrats !
Nice :) Just a shame that the card choice isn't more cornelian. I succeed with just 1HP, 0 bullet, and 1 fire point ^^
Pleasant entry :) But there is a lack of balancing. Also, the UI can be upgraded, for exemple giving a visual feedback when you select a turret icon to buy one.
I had to retry a couple of time to succeed to grow one plant at least, the first ones died without I understood why. The game is pretty hard too. But the mecanic is cool :) I liked your entry.
Nice entry ! And for a katamari damacy like game, the chain mecanic is a good idea, because that offer the possibility to manipulate it like a sling. Maybe more vegetation and less empty spaces between spots could be appreciated.
The game isn't very exciting, I bet you know that, but I'm impressed that you made it in C++ ^^ Congratulations guys ! The concept could be more exploited also. In the present case, it's just a chronometer, and forces the player to make angel jumps in the darks.
The pixel is very good, but the UI is horrible :( It needed 4 minutes to me to understand how to grab the items on the ground. There is a lack of objectives also. We don't realy have a motivation to continue the game.
Really refreshing mood ! The steps render is a clever idea. The only one criticism I can do is that the docks and the beach confused me a bit. I took a moment to understand the configuration.
Je bascule en français parce que mon anglais est pas ouf je crois bien. Comme je disais, très rafraichissant. La représentation des pas est intelligente et agréable. Le seul truc qui m'a un peu déboussolé c'est le rendu des docks et de la plage, où ne j'arrivais pas toujours à savoir où se trouvait l'eau. Le changement d'échelle y est peut être pour quelque chose, je ne sais pas.
Bref, très très quali tout ça ! Bravo ! Aller hop retour aux buissons :p
I really liked your game :) The controls are smart and simples, and the mood is cool ! What a pitty that there is collision bugs, and the areas could be more simple to activate. The green arrow also didn't help me very well. The music gave me the feeling of a Pixar movie in space. Well done :)
Hey nice entry ! Very fun mecanics ! Some times, I had the real sensation to dribble with a soccer ball ! Really nice ! I found some levels pretty hard but it was ok :) There is a little "Portal" touch in my opinion ^^ Congratulations for your game !
Very nice entry ! The light mechanics surprised me ! Your game is generous and works fine. The music is quite good too. It's a shame that it stops and restart from the begin between each level.
Graphics are pretty, but I couldn't understand the rules and mecanics. I found that I can move my zombie, but the cost is too high, and the random movement are quite frustrating. I stoped at the second level I confess..
I lost my father last year, but I didn't found the time to visit him at the graveyard. I confess that your game particularly touched me. Thank you.
Not bad. I had to test many things before I understood what to do, but not too much. The other guy reaction when I brought him the flower had me ahah ^^
Funny game :) Just, I had to retry 5 or 6 times de last level to understand what to do. Oh and the game over sequence scared me XD
Ahah, your idea is pretty much the same as our ^^ Well done ! The gameplay is consistent, and graphics are good !
I would buy this game if there was more content ! Really enjoyed it ! Remembered me katamari good time :)
Nice entry ! Too hard for me but the game is well executed :) The sream scared me at first, but with hindsight it participate perfectly to the mood (the Lisa vibe as I read above). I just had a bug : a guard was blocked into a corridor with no solution to take him out of there. This happended 5 or 6 times on 20 runs. Anyway, congrats :)
What a clever concept ! Congrats !
Oh we had exactly the same idea and point of view ! ^^ Very nice entry ! The music and the art are good :) I'm surprised you achieved all that work alone, congrats !
Waaww, the concept is very cool... but that atmosphere and music ! OoO Thank you for this moment !
Very impressive ! I have nothing particulare to say, all was perfectly done !
I very liked the idea of possess the paintings on the wall. The feeling is great ! On the other hand I had a little difficulties with the inertia.
The mechanisms of the puzzle gameplay are a clever idea, well done :) I just had some confusing moments, mixing the buttons in the UI.
The art is pretty too
Waaw, the atmosphere and sound design are just awesome! You made a very good job! Congrats!
Woaw, my favourite entry so far ! There is fun, humor and the content is huge ! I perfectly understood the context and how to play the game. And there is even a practice mode !
I love the ambience too, there is a good mood thanks to the graphics and the music.
Congrats !
I have nothing further to add to Luther comment. I had the same feeling about your entry, and enjoyed the game as weel :) Congrats !
It's a big achievement that you made this on a phone ! Congrats ! I didn't reach the end, I died too many times and I didn't understood what to do with the green pants guy. But the concept is well exploited, and the humor is good !
I took pleasure with the game :) Running from the big squares and brain them with the environment is enjoyable.
But some details are pity : - the door's color is to close to the enemy's - visiting the shop cost you 2 HP ! It's better for the player to not visit it - it's hard to understand that you have to go back by the same door in the shop room - in some stages, the target door is too close from the entry, so the level design passed away - I didn't understand the end : the game said me "completed" but enemies killed me 3 seconds later...
Congratulations despite of that details :)
Woaw, second level is hard ! ^^ Also, the game lagged a little on my computer.. Otherwise, it's a nice entry and the gameplay works :)
Same feeling than Pepijn. I passed more than 3 minutes ton understand the controls, then I didn't succeed to escape the first place. The graphics, the mood and the audio a pretty good.
Woaw, the dark lord is very impressive ! Beautiful ! The rest is not bad too :p
The mood is very good, I loved the ambiant ! I just didn't understand how to completely cure him... And I was trying to understand the green gauge for too long. Maybe you could add some feedbacks to make the comprehension of the different drugs more explicits.
Overall, I love your game ! Congrats !
Funny :) However, it's very frustrating to loose around higher levels when the speed increases and make the game more challenging. Restarting at the begining is too punitive. But good entry overall :) I liked the day/night effect ^^
The art is very good ! Congrats for that ! For the theme interpretation, I think it's a good idea, but not sufficiently exploited by the gameplay. Overall, you made a very good entry :D
Woaw ! very very scary ! :D The game is really cool ! To criticize : the monster is poping too closely to the player, and the collision with him is approximate, so sometimes I was going ahead and cross the monster without having any time to avoid him. Thank you for this creepy moment :D
Even with the tips on the description, I did not found what I supposed to do... And the balance between the ressources is very hard :/ Overall, the game is very beautiful and de-stressing :) It remind me Planetbase
Yay well done ! Beautiful graphs and music ! The music remind me one from Sam & Max : https://youtu.be/TjFMqbBPspk?t=27m39s :D
Hard to understand but not impossible. Once you get it, the game is pretty cool... exept the difficulty ! XD I found the game was too hard passing the first 10 minutes. I think it needs to be more balanced between the energy needs, the workers's health, and the ore needs.
But despite these remarks, I found the game very fun and catchy ! I loved to play it. Congrats !
Cool game :) but the jetpack is very hard to use !
Very very very cool ! I love your game ! It's so satisfying to retrieve an old school poin & click like game ! :D The humor is great, the game is well polished, the art is cool... And the music (plus the background and Lucy) at the Roger's garden is just amazing ! Congrats and thank you for your work !
I did not really like the concept, but the music and the background was very cool :) Liked the Tardis !
Good game ! Very well executed.
I think the rotative button is too sensitive.
Ahah nice, the concept is very funny ! I would totally love to play that game on a real cube :D
Woaw ! Very hard to switch between the different ships ! But pretty cool and fun ! The graphs and animations are very good, as usual ! :p Congrats for this game ! You can be proud of ! <3
I have difficulties with the mouse control, which are too sensitive, I think. But it's a good game, the graphs sounds and concepts are ok :)
Very good game ! This input idea incredibly increases the immersion ! The mood is real ! :D
Good work ! I enjoyed the game ! I just found the game a little too harder ^^
Totally agree with HuvaaKoodia.
Oh, and is it possible to close a window command ?
Good entry anyway, congrats for the prowess !
Good job ! The graphs are pretty good and the gameplay is fun to play.
In other hand the AI is not very agressive, it was easy to win against him. Also, maybe the delay when blinking can be a little longer because I found it was not very efficient to take over the AI.
Last thing : sometimes, when trying to steal the AI's battery after shooting him, the battery was just pushed ahead and grabed by the enemy's HQ. Frustrating :p
But, overall, it is a very good game ! It was really fun, thank you for this moment ! Congrats ! (sorry for the approximative english, I have a lack of practice :p )
Like others, I was a little lost, but your game is cool anyway. I liked the peacefull music :) The animation is pretty good too !
Very very fun ! The spear gameplay is awesome and it's a real pleasure to kill several wariors in one move ! The finish move after a wave is satisfying too :) The concept is brilliant, I love it, and it suits the theme more than perfectly ! Congrats !!
Same opinion than HuvaaKoodia. But very nice entry anyway ! I had fun :) Your game makes me think of Overcooked, in a way ^^
Good game and very nice graphics and sounds ! But I didn't understand the reasons of my Game Over.
Great graphics ! The game feelings are good !
The music is very cool and dive me into a good mood ! What a shame the dashboard is so static ! Good entry anyway :)
Woaw ! The effects are very impressive !! Good work ! The game have a very good ambiance too :)
Mmmh, uninteractive levers and doors are frustrating. And the music is a little bit repetitive :p But cool entry anyway !
Same opinion than Hammers about the eyes covered. Frustrating but very good idea, very meaningfull ! The ghost is also very cute :) The begining of the game is well introduced. Good game !
Cool graphics :) Some coffee was hard to grab ! Good job on it !
Classical, but well executed :) But, is it normal that we can be blocked because of a lack of energy ?
Good work ! Maybe the mechanics could be more used ?
Expiring light is frustrating XD But cool anyway, as the music ! Also, the delay before the next pack of energy badly surprised me, because I had the time to explore some part of the room, thinking that the pack allready popped. So I didn't looked again in this part of the room. Sadly, the pack popped up in, after I came :p (sorry for the bad english)
Hello !
The game seems to be very funny, but I'm stucked.
SPOIL :
I didn't succeded to reach the knight (behind the wall). The wall raises too fast. I tried many things, talked to the white character in the fields and the other one in the bedroom when I turn off the light, but nothing seems to be usefull. Can you help me please ? ^^
Nice experience, but a little short.
I liked it :)
Ah ah ! Really funny !
Thank you for your game :)
Cool game !
The level design is pretty good !
Very good game !!
The theme is really well operated, and the level design is good too.
Thank you for this game :)
LD53 — Delivery (22)
Delivered With Care. by Stevi60 2023-05-10T21:14:03Z ♥ 3
Oh des français coucou ! ^^
Votre jeu est très cool ! Je trouve le concept vraiment astucieux et yaurait largement de quoi faire un jeu entier avec ça ! L'équilibrage et la physique utilisés sont pas mal pour un jeu de jam et pour un concept aussi chaud à équilibrer. Vraiment bravo ! On a un bon aperçu de ce que cela pourrait donner si cela était approfondi ! La dualité entre le porteur et le carton est très agréable à manipuler et le fait de "visualiser" la séquence à exécuter avant de le faire est grisante ! Si vous cherchiez une bonne idée de jeu à développer en vue de le publier, je pense que vous tenez un très bon filon ! Je serais curieux de voir une version plus évoluée ! La musique et le style graphique sont très cools aussi ! Le style dessiné en noir et blanc me remémore quelques bons jeux flash à l'époque ^^
Il y a quand mêmes quelques bugs ou soucis d'équilibrages, mais globalement ça passe, et vu le soin apporté au reste cela se pardonne aisément ! Deux dernières remarques : monter des marches est très vite laborieux ahah ^^ Mais jeter le carton sur les vigils tout en le récupérant est très juicy !
Ah et merci pour avoir fait un tutoriel simple qui se lit rapidement ! X)
Bref, bien joué pour ce jeu ! 5 étoiles pour ma part ^^
DIVE or DIE! by PabloAbraham 2023-05-10T20:48:23Z ♥ 3
It looks like you made a great amount of work (and a good one !), but you didn't work sufficiently to make your game accessible. I didn't understand how to play your game. There is too many text at the begining, no other way to read the tutorial again. And even the controls are cryptics.
example bad wording.png
My reaction reading this : "Uuh, one word difference, okay then.. Will see".
Even the character didn't move as I expected. Sometimes he walks quickcly, sometimes he slows down.
the postBIRB by LarsieVL 2023-05-09T11:43:23Z ♥ 1
Nice job with the speed gameplay ! It's innovative and intuitive ! Congrats !
Critter Courier by Lola Linuesa 2023-05-05T22:48:40Z ♥ 4
Oh des lyonnais ! :D Très sympathique jeu de jam ! Le décors est bien foutu et bien exploité, et les personnages sont mignons ! Dommage que la voiture ne soit pas physiquée et qu'il n'y ait que les lampadaires qui soit destructibles ! J'avais envie de pouvoir foutre le merdier dans la ville ça aurait été cool ^^
D.I.Y Deliver it yourself by mechanicallife 2023-05-05T22:06:13Z ♥ 5
Impressive amount of work for a game jam ! I've spend almost an hour making my own level and trying other ones, the level design feature and sharing with other players is an absolute blast ! The game itself plays well, giving Trackmania vibes, and the controls are just tight enough to ensure long replayability. Excellent job, on the gameplay and technical features, but also on graphics and music. My favorite so far !
All Odium Needs Is Love! by Skvader_418 2023-05-05T21:54:15Z ♥ 0
Interesting little game, good work !
Chateau Grenouilles by Paul Merkamp 2023-05-05T21:02:31Z ♥ 2
Cute little game, had a few laughs in some absurd situations, nice entry !
Pizza Come: Deliverance by mira 2023-05-05T20:38:35Z ♥ 3
The platform pizza gameplay is a good idea ! The fact that I used food to knock out rats made me lough ! I enjoyed playing it too :) Cute voice effects :p
FORMIDULOSUS partus by highskies 2023-05-05T20:37:00Z ♥ 1
Very nice mood here, and I had a laugh or two, good job !
Dough on the go by Heuser 2023-05-05T20:29:13Z ♥ 1
I had an absolute hilarious time playing your game, it reminded my of games like Goat Simulator or OmniBus. I quickly stopped trying to deliver pizzas and instead had fun with the traffic, the collisions or the camera. Great job !
Tight Five: Still Alive by weeping-rupee 2023-05-05T20:13:28Z ♥ 1
Really nice idea and nice use of the theme ! The mechanics seemed complicated at first, however there are a lot of deep and interesting gameplay ideas. Great job !
Golden Hour by Tyrannas 2023-05-03T19:29:39Z ♥ 4
Awesome game with a nice graphic style ! The ability to read the map and trying to intercept ships on their way is a nice addition and suits the theme very well. Congratulations !
Unspecified Postage Service by EmeraldAlkemist 2023-05-03T19:29:09Z ♥ 2
I'm stuck in the "wall jump" level. The physic is pretty weird, but fun ^^
Bagnole by Nicolas Revillon 2023-05-03T19:23:29Z ♥ 0
Link is broken :( Check if your entry is "draft" on itch io, I made the mistake ^^ Tag me when the problem is resolved !
Hell'o-Cargo by agudar 2023-05-03T19:15:52Z ♥ 8
Excellent game, probably one of the best, solid mechanics, impressive work on the graphics for a game jam !
The Infinite Delivery Machine by Steve Sparkes 2023-05-03T18:59:59Z ♥ 1
Hey cool entry ! I was doubting first, but finally I played like 20 minutes ^^ Classic but effective !
Rescue Rat by Sashalipatov 2023-05-03T18:47:30Z ♥ 5
Nice graphics and mood, and an interesting idea that suits the theme very well. Great job !
Some Postman by jakelazaroff 2023-05-03T18:36:33Z ♥ 1
Very fun idea, nice take on the theme, and I liked the graphics ! Good job !
Spider Sorter by the_martijn 2023-05-03T18:33:05Z ♥ 1
Interesting controls, I got 29 points. Nice little entry.
DelEvery by Bassilij 2023-05-03T18:30:44Z ♥ 2
Very cool ! It's just missing more informations on why we succeed or failed. Love the mood !
Conveyor Chaos by SMdG 2023-05-03T18:23:15Z ♥ 1
Okay the game work properly ! I just had some difficults to understand the commands (took the arrows on the explanation window for keys indications). I think I break the difficult : simply orient the side conveyors to the middle one and conduct boxes with this one. It is frustrating that the conveyors arent movable when crates are on it. Overral, sounds are good, and the simple gameplay works fine. Good job !
PaperDrone by kromeboy 2023-05-03T17:57:28Z ♥ 1
Neat little game, the mailboxes' hitbox should be larger and the newspapers should appear more often. Otherwise, trying to make a 3D Paperboy was an interesting idea. Good job !