FoonLudum Dare ExplorerUsers → Wubbl

Wubbl

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202251Every 10 seconds👥10 Seconds To Recyclejam8033.293.433.102.753.392.952.393.04
202149Unstable👥Unstable Potionsjam8723.433.203.223.644.293.433.643.81
202047Stuck in a loop👥Space Catjam11063.292.873.173.323.583.353.483.74
201945Start with nothing👥Desert Tilesjam6213.392.953.183.592.933.213.38

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Wubbl

LD45 — Start with nothing

Mitosis by MediocreMonty 2019-10-22T01:01:32Z

I accidentally placed a Cytoplasm on a Cytoplasm, which blocks it forever. But i like the game it was fun =)

Desert Tiles by Wubbl 2019-10-07T23:21:39Z

We reuploaded the game a few minutes after the first release because we had an build error. That should fix the white screen problem.

The game can be exited over the pause button in the top left.

Desert Tiles by Wubbl 2019-10-07T23:32:54Z

We are still working some open issues: - ~~The chance to drop saplings is too low for trees.~~ Fixed - Sometimes most of the vegetation vanishes in the late game - ~~Seed and Sapling count in the toolbar is unreadable if > 9~~ Fixed

Desert Tiles by Wubbl 2019-10-09T22:34:31Z

Hello Testers =)

Thanks for all the great comments about our game. 1. Finally we found the reason why the vegetation and other sprites disappeard in the middle of the game. (The problem was the "Chunks" Rendering Mode of the Unity Tilemaps and we searched bugs in our code for nothing.) 2. Additionally we tweaked the balancing for our vegetation to make the game more enjoyable :)

LD47 — Stuck in a loop

Planet Hopping by Hjalte 2020-10-09T10:31:23Z

@beavergames I have basically the same question. How did you implement the gravity? We build a similar game and implemented the gravity by rotating the global gravity around our RigidBody2D player. However, somehow this is heavily bound to the PC performance and the game is a lot "slower" than in development.

Anyhow, nice game =) I love the gameplay and art style.

Space Cat by Wubbl 2020-10-06T09:17:17Z

@lucavazz Somehow the movement is FPS locked (faster on our main test machine). Sorry for that =)

LD49 — Unstable

Hun's table by Justine D 2021-10-05T08:28:01Z

Wonderful voice acting =) Funny and challenging =)

Unstable Potions by Wubbl 2021-10-07T07:32:10Z

Thank you all for the feedback. We had a tutorial planned in the beginning and to restrict the ingredients for each level. However, Monday was bugfixing all day and we had to skip some parts. Sorry for that.

We try to start playtesting earlier next time and focus more on the playability =)

LD51 — Every 10 seconds

Tenfold Rim Mining by PurpledArtFrog 2022-10-05T15:47:57Z

Same experience as @jibberwocky had. Somehow i couldn't repair but remove the grinder station =) Graphics and the overall feel is nice =)

10 Seconds To Recycle by Wubbl 2022-10-04T17:31:17Z

Thank you all for your feedback!

10 seconds are really short but we wanted to stay true to our concept :) However, we thought about a "how far you can go" concept too. Together with multiple difficulty levels where you need to collect 1000/2000/3000 points per 10 seconds.

And we could improve our random object placement a bit. Btw, 3600 is max score with the current implementation and someone has 3500 already. Crazy :D