Holding Out by Jeremy Ryan 2023-05-20T22:57:54Z ♥ 1
@jeremy-ryan congrats on your placement!!!!!
Foon → Ludum Dare Explorer → Users → Paul Merkamp
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | Block Head Meat Mage | jam | 433 | 3.46 | 3.18 | 4.25 | 3.71 | 3.39 | 3.50 | 3.15 | 3.57 | |
| 2024 | 56 | Tiny Creatures | 👥 | Tickle Tower | jam | 3.32 | 3.14 | 3.18 | 3.32 | 3.00 | 3.05 | 2.82 | 2.77 | ||
| 2023 | 53 | Delivery | 👥 | Chateau Grenouilles | jam | 444 | 3.71 | 3.57 | 3.58 | 4.00 | 3.73 | 3.68 | 3.92 | 3.71 | |
| 2022 | 51 | Every 10 seconds | Raidar | jam | 883 | 3.21 | 2.83 | 3.00 | 3.87 | 4.00 | 3.66 | 1.83 | 3.74 | ||
| 2021 | 49 | Unstable | Go On Without Me! | compo | 3.90 | 3.40 | 3.80 | 3.80 | 3.40 | 3.40 | 4.00 | 3.80 | |||
| 2021 | 48 | Deeper and deeper | Little Shade's Big Adventure | compo | 3.17 | 2.00 | 2.67 | 2.83 | 4.08 | 3.83 | 4.50 | ||||
| 2020 | 46 | Keep it alive | Don't Mind Me! | compo | 354 | 3.60 | 3.52 | 2.92 | 3.52 | 3.76 | 2.78 | 2.73 | 3.14 |
Paul Merkamp leaves an average of 5.7 feedback comments each event.
@jeremy-ryan congrats on your placement!!!!!
Another wonderful game from Jeremy Ryan!!!
I can't believe how perfect the difficulty was. It took a little bit to get used to, then once it clicked it was just satisfying and fun and exciting.
Bravo and best of luck! My team (myself included) loved the art that you made of Raidar!!!
This is fantastic. I got the bad ending but seeing the reactions when you pick the obviously wrong move was worth it. I'll probably come back and try to get more endings at some point lol. Amazing game
the monster sound is SO GROSS but I really enjoyed this quick little game! I especially enjoyed retrieving the objects that required a little more of a leap of faith. getting a grip on the timing wasn't too hard and I think this game could stand to be more difficult (safe areas further apart, less forgiving with the number of bullets, that kind of thing) to keep the tension higher. great game!
Cute fun game!
The mysteries of the duck are beyond human comprehension
The surreal sound fx and music fit the mood of the game perfectly, and I really like the dread of wondering how many rooms might be left as you're slowing further and further down. Very fun
This is a 5-hour masterpiece. Jeremy has done it again.
Seriously, I would have loved to see a full LD game based around this, you were really able to pack in some neat details in your time constraint.
Great idea for a game, I had a hard time figuring out some of the puzzles but getting them right was very rewarding. I appreciate the animations for when the temple is breaking!
All of my gripes have already been covered - great job! Love me some minesweeper
Looks super neat - huge fan of the sound design and the music too.
I would have liked to know how many lives I have left before moving on to the next level - however I think the powder physics added a lot and made it feel like a neat little experience.
Great job!
Data science has never been this fun!
Play time ended up being just right for the game - a nice little game, however, as someone who cannot tell the difference between a truck and a pupper, the game was a little hard.
I'm so excited to play! Good luck Jeremy!
This game made me feel pretty badass. The character art was very neat and the controls are very satisfying. I had some issues with the sound. Game fits the theme very well, excellent job on this game.
cute and fun!! It's very simple but it works really well. The timer & other ui elements being inconsistent with the art style is my biggest complaint. I think enemy bullets could stand out against the background a little more too. Well done!
Scan the QR code in the screenshot for an awesome easter egg!!!
Very satisfying to play and to look at. I found the glare to be a little too much at certain angles, that's my only complaint. It truly is just fishing.
Normally I hate motion blur but it works really well here, congrats on a great project.
I love the visual style of this - most of it, anyway. The UI is a little ugly and I'm not a fan of the font, but the colors in the gameplay are great and I think the premise is really interesting too. The abstract idea plus the visual style could really work if some of the clunkier parts were cleaned up.
The sound design is pretty fascinating too, so I'm pretty polarized on this one. Good work though!
Great variety of puzzles and a great reason to complete them! The hacking style feels really great to play around in too. Well done!
Keep practicing! Focus on not throwing too much text at the player all at once. It's very creative and the subject matter is very interesting!!
There's a great foundation here in terms of the systems themselves, if the buildings were a little easier to use I think this would be a ton of fun.
The downloadable version had me start with 0 coin, so I couldn't hire anyone to start the game. Visuals look really good!
Too bad there's no dentist to chuck at Audrey II.
The environment, NPCs, and sound design are all spot on. The camera kept me from enjoying the game to the fullest. I think top-down would have been a better format for this. Otherwise great and hilarious.
The punchline is AMAZING!! Setup and delivery all in all, so good.
Style is reminiscent of all the recent gorefield stuff, really spot on excellent work.
I can echo everything above me. Just an awesome game all around, really unique and charming. I wish I had any real criticism.
Fantastic game, absolutely excellent on all fronts. Only comments are just a couple typos, and the music could use more "oomph". The name thing is a great moment, and all of the effort you put into the writing and the message displays themselves really shines through. I had a longer, equally glowing review already typed up most of the way through, but well, y'know...
Since there's already a massive spoiler in the comments, I'll just say - as incredibly well executed as that was, it did make me panic for the safety of my computer lol. The thanks doc is super cute. Thanks to you for the experience, it definitely got my heart pumping...
Controls can be a little wonky sometimes. I liked the torch mechanic and the lighting effects a lot, the gemstones look good too. Checkpoints would have been nice but the same can be said for my game, lol.
I enjoyed this a lot. The controls can be a little funky, especially when the forces that are supposed to be applied to the circle are also applied to the square at seemingly random times (I also periodically forgot that the wall-jump existed), but there are also times where the controls feel great. The puzzles are smart and enjoyable, and accomplishing a difficult level feels really good. My only huge complaint is that the relationship between square and circle feels a little one-sided, circle really needs to step it up. Circle could use a makeover as well, the horrified screaming stare really contrasts against the rest of the game's tone.
Oh and the music is very atmospheric and cute. Well Done, Milo!!
I really enjoyed the smart level design, and outsmarting the pathfinding in the later levels felt great.
LD58 — Collector (6)
SNoWay by skale 2025-10-23T02:32:23Z ♥ 2
Very pretty game! Poor snowman.
Not sure if anyone else had this issue, but I had some pretty bad stuttering. I think it had to do with the snowball growing / eating snow mechanic.
Great work!
Recollections by benskca 2025-10-23T02:25:52Z ♥ 2
This game's really sweet. I was worried it was about to be a slog when I got to the hands part, and then I became Spiderman and was moving super fast.
I'm really impressed by the pacing, it's a really nice, short, well-contained package of a game. Really good job to everyone who worked on this.
Unwordy by ArmchairArmada 2025-10-23T02:07:05Z ♥ 1
This is such a neat idea. The polish / presentation are simple but effective. Great work.
Business as Unusual by ConCaerus 2025-10-23T01:58:57Z ♥ 1
I would love to see a full game of this.
You have a fantastic talent for graphics and polish!
I died on the last day as I was being congratulated for doing such a great job, lol
Harvest of Wyrd by Arkadi Voronchenko 2025-10-23T01:46:55Z ♥ 3
I love the art!
The music didn't play for me, I think that might have added a lot.
Really cool idea!
UNEARTHING by YellowKamel 2025-10-23T01:40:47Z ♥ 1
Great atmosphere. Kudos to everyone who worked on this!