The Squirrel by darianifakina 2025-10-24T17:59:10Z ♥ 1
Simple concept and great execution. Well done!
Foon → Ludum Dare Explorer → Users → skale
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Cardboard Delivery Service | compo | 65 | 3.79 | 3.63 | 3.53 | 4.32 | 4.24 | 3.59 | 3.01 | 3.76 | ||
| 2025 | 58 | Collector | SNoWay | jam | 376 | 3.53 | 3.44 | 3.65 | 3.41 | 3.68 | 3.11 | 2.86 | 3.45 |
skale leaves an average of 48.5 feedback comments each event.
Simple concept and great execution. Well done!
This is an amazing game! I had a lot of fun playing. Obviously it's in a very raw state, but the scope of this idea is huge for a 3 day jam and only 2 developers. I can see this idea growing into something really fun
Cool idea with the bartender theme! I like the atmosphere and the direction you were going for. Always nice to see unique concepts like this in the jam
Really well done! I enjoyed the concept and the overall feel of the game. The voice acting added a lot of personality and made it even more enjoyable
Great job on the game! I had a good time playing it
ld58headcount.png Amazing game. But I stuck 😅. I did manage to get out so it's fine. Love the art of this game
Haha, I really enjoyed this one! I tried to steal the sofa and that ended up being the only thing I managed to get out, turns out I was way too greedy 😅 The concept is great, and the end screen was a nice touch. Really fun idea overall
The game is nice. But I got stuck under the platform
Gameplay is fun, there’s a really big collection of items, and the art looks great.
I really like this one. The concept feels very original, and with a bit more time it could definitely grow into a great puzzle game.
The idea is simple and fun, but the implementation could be improved. Picking up items doesn’t always work consistently (feels like it doesn't work at all), and some optimization would really help — at least try turning off Lumen.
Amazing art and I didn't expect such a big game
I love the absurdity and those voices haha
Nice art and really addictive gameplay, super engaging!
Very addicting gameplay with cool art and amazing music
This game is hilarious! The dialogue lines and sound effects are so funny, and the gameplay is genuinely interesting. I really like how the puzzles are designed — great work.
This was fun to play, and the idea with the achievements is really cool. The art look good, but it's not entirely consistent, the raccoon and opossum look amazing, though. If everything were pixel-perfect and matched that style, it would feel much better. Good entry!
Oh, in this one you really need to think. Brain is not braining😅. It takes a bit to get into, but it’s totally worth it. The whole collection vibe feels strangely satisfying. Definitely one of those games that grows on you the more you play.
Oh hell, that mother is scary! I really like the concept, and the gameplay feels great
Nice art and idea
Very cool interpretation of the theme and super addicting gameplay! I really wish it had an infinite mode, I was actually sad when I finished the game because I wanted to keep growing my library. I’d love to see a post-jam version, seriously. Amazing work!!! I really hope you continue development — this one’s worth it.
Cute 😸
Very creative idea! The gameplay is especially interesting to me, since I’m directly connected to this branch of history. I think this one has a lot of potential.
I’m surprised, that was unexpected! I didn’t know you could do that. I don’t have anyone to play with right now, but I’ll try it later. Just from reading the rules, it already seems fun!
I love that you created something personal and shared it with others. The card collection idea has been popular this jam, but you made it feel unique. The lawnmowing minigame is really satisfying, and I like how the difficulty progresses with the addition of rocks. The card packs look great, and that cheerful sound when you get new cards made me smile XD. It might not be as complex or ambitious in terms of gameplay as some other entries, but the huge collection of unique cards really stands out. Games with money earning and spending have always been close to me — they’re just so addicting. This entry is definitely one of my favorites!
Ok... I can't win this, haha. Nice game, simple yet fun. It lacks sounds effects and music though
I love this dark aesthetic and how it progresses. The sounds really stick with you and create that unsettling-but-good feeling. The art is amazing, and the concept is very close to my heart.
I am impressed. Everything is great here - visuals, sound, gameplay.
It is hard to figure out how to play, but with time it get's clearer. The execution is great and actually impressive for COMPO
Very fun game! I actually spent more time on this one than any other I’ve rated. Everything is amazing — the concept, gameplay, art style, and sound effects. I'm happy that my fast-typing skills were useful XD.
Here is my score 😎
Haha, this is so much fun! I really like both the idea and the execution. Special thanks for the cheats — they’re really appropriate when you want to explore the game more. Though would be great to disable Lumen (I guess it is enabled) because 30 fps is sad (I use stone age gtx 1060, but still).
This dancing skeleton made me smile XD. The idea is very original and execution is great. Controlling and animations are very smooth. Graphics looks good but adding more postprocessing would make it even better.
Amazing art style and interesting concept
Stuff like this happens. You'll do better next time!
This is fun
Wow! This game is amazing — it really reminds me of Ghostrunner. The graphics, music, physics, and mechanics are all top-notch. Definitely one of my favorites so far! I would like a faster restart though
The cover image looks awesome! I really like the game’s concept, but the execution could use a bit more polish — the controls felt a bit broken :( I would’ve played longer if moving around wasn’t so frustrating. That said, the wiping mechanic feels great, and the gameplay itself is fun. Overall, it’s a solid idea that just needs some refinement. Keep it up!
This game is tough — I didn’t manage to beat it, but that’s not a downside. It’s challenging without being frustrating, and you just need some time to practice. I really love the art style; it’s visually satisfying, and the sound effects are great too. I also liked how there are different stages, it feels like several games in one, which is super cool. The fairy concept is a creative take on the Collector theme!
A straightforward take on the theme. The game is simple yet surprisingly addictive — it almost felt like aim practice for me! Also I like this kind of progression in games. Adding some sound effects and music would really enhance the experience. But hey, it's still fun to play!
I want cookies now! Great game
It's really fun to play. The sound of marbles made me smile :). Graphics is great and overall feels like a polished game
Very relaxing game, it gives me Firewatch vibes. The voice acting and all the little details, like the unfinished song near the guitar and tent, add so much charm. The graphics look great and fit the mood perfectly.
Cool concept. I felt sad while playing, it reminds me of real life T_T. Solid entry, it's a pity that it's not in the COMPO
Short but really charming game! Very satisfying art style — I absolutely adore the clouds. Gameplay is smooth, and I love that taking damage isn’t punishing; dropping items instead of losing HP feels fair and fun. The plot twist was unexpected and amazing — I love surprises like that. The sound conveys the mood perfectly and keeps you engaged. Solid entry overall, and it really leaves a warm, memorable impression
Feels amazing! It really looks like a polished game. The concept and gameplay are interesting, and the digging mechanic is implemented really well — I love that you need to be careful not to damage the bones (I smashed them). The art style and sounds give it a cozy, immersive feel
The concept and gameplay are simple but executed really well. The art style is beautiful, and the story carries the whole experience perfectly. It’s such a memorable entry — great work!
Very original idea! I really like the graphics, and the sound effects and music fit perfectly with the atmosphere. The puzzles are challenging and engaging, this is a small game with simple concept, but one of my favorite entries so far. Great job!
Nice concept. The exploration and parkour bits add variety. The controls felt a bit rough and could use some tuning for smoother movement, but it’s still enjoyable once you get used to it. The music fits the mood well, I like it.
My favorite so far. I am impressed
LD59 — Signal (45)
Gasp Away! by Emsea 2026-05-03T14:42:02Z ♥ 1
The game is easy to grasp, and once you get the hang of it, it’s really fun. Pulling off combos and completing several letters in advance is very satisfying. The gameplay is incredible for using only one input button.
Chomp Radio by alexrose 2026-04-29T16:32:10Z ♥ 1
I could play forever
The Beacon by zimennik 2026-04-29T14:34:49Z ♥ 1
It wasn't what I expected. PS style dithering looks great here.
The game made me feel uncomfortable, but I mean it in a good way. The atmosphere is strong, I felt lonely, and unprotected, disconnected from everything in almost realistic environment, but something felt off. I don't even know how to explain this. The music seems chill but at the same time makes you feel tension. I think it would benefit from additional sound effects.
(I couldn't find the key in the house for about 3 minutes, because I just missed it in the dark :D)
Vibe Check by PureGarlic 2026-04-28T19:53:48Z ♥ 2
Clicked this game to pass the vibe check, instead I lost my phone like 120 times. Great game
Distant Assistant by Neon Glass 2026-04-28T19:47:35Z ♥ 1
There was more to game than I initially expected. The puzzles turned out to be really fun. Though I didn't try to intentionally stack up the tiles to disappear, I was just dragging the once I needed continuously until it worked. As they say: work hard, not smart. Or, whatever. Good job! I hope you will reach 20 ratings, because right now you don't have enough to get yours at the end of the jam
Catch the signals by Fifut 2026-04-28T19:36:57Z ♥ 1
I'm happy that I could figure out how that works. Turns out I'm not that dumb 😄 Interesting puzzles, it was fun.
Signal Path by Caelestial 2026-04-25T21:10:59Z ♥ 2
Fun game with a clever, unique puzzle mechanic. Amazing graphics too! I love the attention to detail and the satisfying color palette. The art style is great. Good job!
Mission: Stop Transmission by ZedGame 2026-04-24T17:22:25Z ♥ 1
I can tell, you managed to build OS in 3 days better than Microsoft did in 30 years. So many minigames, amazing graphics, I like it ✌️
Digital Squirm Processing by GuyUnger 2026-04-22T22:21:45Z ♥ 1
I'm not a beginner in sound, but still it was useful and interesting. Everything here is on the top level. Actually found you on the New Grounds.
Trace In The Either by Arsmih24 2026-04-22T21:55:32Z ♥ 1
Amazing style of the graphics and the audio is so atmospheric, it really puts me in that room and makes me feel uncomfortable. Amaze amaze amaze
Walkietalkie Runnie by mofox 2026-04-22T21:46:41Z ♥ 1
Funny name and even funnier execution. Those hand graphics and voicelines give the game such a great, hilarious vibe. Beyond the humor, the core mechanic is really unique and works perfectly!
MIXLAKE by Raivk 2026-04-22T21:36:27Z ♥ 3
You absolutely nailed the atmosphere. The art and sound are perfect together and feel very natural. The core mechanic is so unique and unusual, but it works perfectly
Please Press Button by shadow64 2026-04-22T21:30:23Z ♥ 0
I didn't quite understand what was happening at the start, but I eventually got there. I really liked the pacing, though I didn't have enough time to actually read the news! That said, the visuals, animations, and sound are super cool. Great job
Panik Medik by RoxxorXx 2026-04-22T21:25:16Z ♥ 4
As a UE C++ developer, I’m always happy to see Unreal used in jams (even though I usually stick to Unity for the shorter ones). I’m curious, did you guys go with C++ or Blueprints for this?
Regarding the game, you absolutely nailed the visual style. I enjoyed the driving and drifting in the ambulance so much that I eventually started ignoring the patients just to drive around!
One technical note: I assume Lumen is on, but it feels a bit redundant with this art style. My GTX 1060 could only squeeze out 30 FPS, so it might be worth looking into for optimization
Save the Cat by Andrian 2026-04-22T21:11:55Z ♥ 1
Great decision on the visual style, it gives a unique feel to the game. Poor little cat was sitting alone in the house full of zombies 😨
Wi-Fix It by DaniSerranu 2026-04-22T20:42:18Z ♥ 5
How you guys did that.. It's just perfect. Should I even enumerate what's good here?
Signals in Distress by TheKimeo 2026-04-22T19:13:32Z ♥ 3
Combining colors as a puzzle mechanic is really fun. With a bit more polish, this could easily look like a solid Steam title!
Connection Lost by CoTiJeLucie 2026-04-22T19:04:43Z ♥ 1
Took me some time to figure out how to play, but it turned out to be quite fun!
Lidar Signal by Eugenik 2026-04-22T18:33:41Z ♥ 1
Now I can tell everyone that I’ve officially been to Brno
Why, Fye!? by PokeyDem 2026-04-22T17:31:43Z ♥ 2
Interesting idea, but I found the camera angle and locations a bit frustrating to play with. It’s also missing sound, and I really wanted the option to change a piece's position after placing it. It’s a solid concept that just needs more polish to feel right. Using Wi-Fi as a puzzle element is nice mechanic to explore, I liked it.
Checkers: Under the Radar by Placeholders 2026-04-22T17:13:09Z ♥ 1
The polish on this is insane. The music and visuals create such a great mood, but the real winner is the originality. Taking a game like checkers and flipping it like this shows some really unusual, high-level thinking. Congrats on a great entry!
Signal Blast: Alien Shooter by udfblr 2026-04-22T16:56:56Z ♥ 1
This game had potential. The pixelated graphics in the post-jam update look great, and the shooting effects and feel are amazing (amaze amaze amaze). The idea and visuals are definitely the solid parts of the game. I feel like the gameplay loop lacks something, but maybe that's just me. Overall, you did a great job! Statement.
Signal Slip by Julester 2026-04-22T15:29:46Z ♥ 2
I like both the idea and execution. The vibes here are unmatched. Like many others have said, the visual effects and atmosphere pulled me right in. It’s always great to see a jam game feel this immersive!
Alpine by RenD 2026-04-22T12:40:41Z ♥ 1
Stunning work! The 'juice' and game feel are spot on, and the narrative is a lovely touch. It looks and plays like a polished Steam title. Highly impressed! This is the highest-rated game of the jam so far from me.
I slept only 8 hours too 😅. But I was going COMPO
Seagnal by Pikario 2026-04-22T10:09:19Z ♥ 4
I wanted to ask the police for help, but they busted me 😵. I liked dialogues it is a strong part of the game. Amaze amaze amaze!
1000ms by sodaman 2026-04-22T07:14:12Z ♥ 3
You made so many levels, that's impressive. I liked the core mechanic, it's really unique and clever. Art looks great and music fits really well. Idk what you are talking about, but when I read the game lacks polish I expected completely different experience. Did you mean polish language or smth? Haha
Fire Support Survivors by Zamizmi 2026-04-21T22:01:16Z ♥ 3
Very addictive. Cool mechanic with drawing signals, gives so much to gameplay. Killing enemies with those weapons feels very satisfying, but it's too easy. I'd like more challenging gameplay that punishes you if it takes too long to draw a signal.
Link the Shrink by TOSHIY 2026-04-21T21:52:40Z ♥ 1
Looks awesome. For some time I forgot that I'm supposed to rate it. I was just playing and playing until I finished and closed everything including jam page. I liked every aspect of the game, good job.
Signal Quest by Slowline 2026-04-21T21:45:09Z ♥ 2
You guys did so much. That's incredible, so many mini games, and it feels really polished. And I guess I'm not good at multitasking :D. Simon tried to tell me something, but it's his fault, don't talk to me 😄
The Hive of Queen Bee-Atrice by Domenixius 2026-04-21T21:36:15Z ♥ 1
I guess.... BZZZZZ :D So cute
While You Were Here by jpat 2026-04-21T16:43:46Z ♥ 1
Collision of the platform was frustrating. I failed so many times falling through it sss11.png Aside from that, I liked the game. Even though it required so many attempts, I still finished it. The mechanics are clever and unique. Golem and main character are done well, I really liked character animations, his style. Such a cool guy - standing on the golem's head and pointing with a finger where to go.
Avalanche by JulienLussiez 2026-04-21T13:00:07Z ♥ 1
Incredible game! I noticed the tilt-shift effect - I’m a huge fan of that style. I really love the visual integrity and the fact that listening is the core gameplay mechanic. It would be hilarious to see goats climbing the rocks, though! I think I enjoyed this so much because we share a similar vision. We both made games where the player wanders around with orthographic follow camera looking for something, just with different goals
DO THE THING! by Fredrik Andersson 2026-04-21T12:48:07Z ♥ 0
This game is so much fun. At some point I though the alien just happy that I'm smashing the room with the microwave, or maybe because I fixed it. Screenshot 2026-04-21 161645.png High ratings in Fun, graphics, audio, humor are guaranteed!
Echo by japes 2026-04-20T16:29:09Z ♥ 1
Nice work making something that simple to be that interesting
Monolith by William Corrin 2026-04-20T16:03:29Z ♥ 1
Wow! This is incredible. Plus one from me because I like first person shooters. Seeing this in COMPO is impressive.
Wave by robinnnnnns 2026-04-20T15:57:08Z ♥ 0
Fun little game. Would be cool to have audio that changes it's pitch based on the frequency input on the level
VOID by Kyanoss 2026-04-20T15:47:21Z ♥ 2
I didn't understand what's happening, but something cool was happening
Remote Tactical Wars by CrociDB 2026-04-20T15:25:06Z ♥ 1
I don't even know with what I'm impressed more. How you came up with all of these mechanics, or how you managed to implement them in such a short time. This is the best one so far
LOUD TOWN by qwesasuke 2026-04-20T15:18:09Z ♥ 1
You already got me on the text animation, so satisfying. I liked visual style and how it turned out to be really "deep" with only black and white. Can't say I'm a fan of survival horrors, but I enjoyed this experience
I have no WiFi and I must game by CameronL 2026-04-20T15:09:07Z ♥ 2
Very cool concept, reminds me of something but I don't know what. I want to highlight the audio, it's really fun and makes a huge contribution to overall game feel. I'm happy that I am not experiencing the same wi-fi issues :D
Fae'calling by BarnabeWild 2026-04-20T14:51:39Z ♥ 1
Audio gives me vibes of Resident Evil, the old ones. Felt like I could really touch the stars :)
I Had No Signal! by fabelay 2026-04-20T14:47:08Z ♥ 1
I love that this game has a story behind it, aaah. And oh shit, that was really scary. The game has its weird atmosphere. I almost reached the tower, and then something cameout, I hear the sounds -> look on the phone -> trying to run -> no stamina - shit.
The Terraformer by Cloverfall 2026-04-20T14:37:56Z ♥ 1
Haha, that's quite addictive. And those voice lines are awesome. Also I should mention you have wrong controls in the description, it plants the tree on '1' and places the tower on '2'
Lost Focus by Helslo 2026-04-20T14:18:33Z ♥ 0
✌️
LiliesPond by wo_ri_gou_le 2026-04-20T14:09:39Z ♥ 2
Saw your post in the feed at it immediately cought my attention. Super cool effect with the background, didn't even think about doing something like this. Though I think you need to punish the player when they try to move the mouse in the wrong time, because right now you can just constantly move without trying to match the beat. But maybe the game just makes you want to not cheat.