vladcfg 2026-04-20 08:19
The game is cool—I enjoyed it and finished it, but I feel like it could use a few more towers or upgrades, like automatic targeting.
game 1.jpg
Foon → Ludum Dare Explorer → LD59 → Catch the signals
By fifut
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 189 | 3.28 | 47 | |
| Fun | 209 | 3.06 | 47 | |
| Innovation | 145 | 3.41 | 47 | |
| Theme | 142 | 3.71 | 47 | |
| Graphics | 233 | 3.00 | 47 | |
| Audio | 144 | 3.28 | 46 | |
| Humor | 189 | 2.04 | 33 | |
| Mood | 227 | 2.92 | 43 |
The game is cool—I enjoyed it and finished it, but I feel like it could use a few more towers or upgrades, like automatic targeting.
game 1.jpg
@vladcfg Thanks for the feedback. Yes this game have a great potential for more games mechanics.
the html5 seems to be uploaded incorrectly...
Interesting game. It would give a big boost if you changed the skybox to some night themed one.
@msipp27 Thank you for the feedback. Are you having this issue with the LD version or the itch version?
@termight :thumbsup: At first I had a black skybox, but I ran into some lighting issues :confused: , so I decided to keep it simple.
the itch version isn't linked here, so the LD version of the html it prompts me to download it
oh wait i'm just dumb
i couldn't get the balls to fire more than once....
@msipp27 After the antenna has fired six shots, you must wait until the red gauge reaches zero before you can fire again.
Very clever idea, took me some time to figure out what was going on. Very satisfying to complete a harder level! Nice game!
Well, I didn't get very far because it was too difficult for me. But congratulations to you!
Hi. I also made a game about catching signals. In mine you have to rotate receivers that can only decipher certain types and try get as many right and as few as possible wrong, increasing your research.
Really needs a y-invert for the camera...and locking the mouse to the game. Otherwise good entry with potential to a full game.
I got the the 4th stage and unfortunately scrolled down and clicked off the web player which caused me so have my mouse not be confined anymore which made it near impossible to look around 😔 already took me 15 minutes to get that far lol so I'll stop there.
Fun idea with some good graphics and game mechanics! The player looking was a bit buggy for me but everything else worked pretty good. Nice job! Hope I didn't miss some insane plot twist ending 😂
The aiming/tracking minigame as the method of shooting the signals is really cool!
@alec-cunningham @tasakasama @gideongriebenow @paroxysmal @dingbat @carterjbx Thank you for playing
@dingbat The mouse focus isn't handled very well. Sorry for the inconvenience
Great puzzle game !
Small improvement: You can add a mute button :)
It's a pretty challenging game. I mean, it's understandable, but it's hard to pinpoint the directions. The music is very upbeat, I liked it.
Took a bit to figure out what to do but it was a fun puzzle once I figured out the mechanics. The signal bouncing sounds were very satisfying :) It would have been nice to have a control for rotating boxes in place because picking them up to rotate them seemed to center them in the viewport so they wouldn't get put back down in the same spot.
Nice idea. Cool music.
I actually found it very intuitive to play.
Yay I finished in 7:54! Really fun and challenging game. It also took me a bit to figure out what to do, but once you get the hang of it, the concept really works. Coordinating the antennas and rushing from point A to point B to adjust them was a vibe hehe. Nice music. Great signal beeps.
If I can give any piece of feedback, having a "sillhouete" of where the box is going to end up when you release it would fix the feeling that the boxes aren't being put on the right spot sometimes. It's grid based, right?
Good job, I love this.
Nice game! A bit too difficult for me to reach the end, but I had fun :)
confusing but fun
Cool idea. Interesting interpretation of the theme.
It was quite interesting! I would have liked to find more variety between the levels, but overall, good job!
@jordan-the-human @kit-gorn @perfectsquare @jesus-gonzalez @conradoclark @axodo @boltdapikachu234 @noneegy @frowsyfrog Thank you very much to everyone for playing, and thank you for your feedback
@perfectsquare That would indeed be a welcome improvement
@conradoclark Yes, it’s grid-based. I wanted the box to snap to the grid when you move it, but I didn’t manage to do it within the time limit.
You're right, we do have similar proposals :) Very interesting take on the classic mirror puzzles, I had good fun!
That was crazy. A challenging puzzle game that kind of feels like youve lost your mind. The placement was weird but manageable. I beat it in 12.12
cool puzzle game
Very cool game! I also like the music, it fits so well.
@mathieu-chougui @steveofstevesgames @lost990 @venomousmouse Thanks you for playing :thumbsup:
Nice game. A bit difficult but enjoyable. Cool music
It’s a bit awkward to position the reflective cube - it never quite lands where you’re aiming. This makes the gameplay feel less like a puzzle and more like pixel hunting, as you end up moving the cube back and forth repeatedly just to get it right. It might be worth looking at how this is handled in Portal, where you can direct beams using similar cubes. Still, it’s an interesting puzzle, great work!
:) Nice theme concept! I like the models. the music is great, but a tad more variety would be nice! Difficulty is a little high, but definitely doable. Overall though, well implemented!
It reminds me of a classic game, Enigmo, but much simpler.
Gameplay-wise, it is challenging to place mirrors to the "expected" positions; it feels a bit like waiting for a celestial body to rotate into position before you can record data.
The music and sfx fit the tone. I like it; it's a good game.
interesting idea, nice execution. but the game loop was frustrating. having to go capture a planet each time i wanted to test my solution was cumbersome and stopped me from caring about the puzzle. i think the issue is the game equally splits both mechanics instead of prioritizing one or the other or having some kind of synergy between aiming the antenna and moving obstacles around. either way nice work and i enjoyed playing until i saw what the loop was and quit
I personally found it quite confusing what to do. I somehow beat the first level, but I have no idea how. Cool music though
A good concept and an excellent Compo entry.
@zbrogdom @animaster @ukulelefury @akuta-zehy @hammeredzombie @technicalitycreations @anku Thanks you for playing and for your feedback
Well done! Took me a sec to figure out I had to hurry before the signal faded out.
Sorry I can't play, one touch from the mouse and it gimbal locks looking straight up and any mouse movement just rotates the camera.
Screenshot from 2026-04-26 16-02-31.png
@baknik Thanks you for playing
@darkshadow Sorry it's not working. Have you tried it on itch.io?
@Fifut exactly the same issue on itch.io, If I unfocus then I can move the mouse to the bottom of the screen and I can just about see the treeline
Difficult(for me) but fun. Aligning the mirrors felt a bit hit or miss.
I'm happy that I could figure out how that works. Turns out I'm not that dumb :smile: Interesting puzzles, it was fun.
Really nice. The way it handles the theme is interesting, and the sound design is great too. Though picking up and using the boxes was a bit confusing to figure out. Overall, well done!
The game design is very thoughtful and the gameplay is quite diverse. I think it has a very high level of playability!