Red Light Synthlight by MrTroy 2026-04-25T08:31:13Z
Cool game, I loved the audio. My only critique would be that there’s too much waiting and nothing you can really do… I’d definitely shorten the cycle time of the lights
Foon → Ludum Dare Explorer → Users → TechnicalityCreations
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Officially Dead | jam | 584 | 3.35 | 3.51 | 3.00 | 2.55 | 3.01 | 3.12 | 3.91 | 3.39 |
Cool game, I loved the audio. My only critique would be that there’s too much waiting and nothing you can really do… I’d definitely shorten the cycle time of the lights
Nice graphics. I also liked the design of the city. It could definitely use a bit more complexity, however
I love the car animations, and the way the sound changes with the frequency of the wave. Good job!
Great game. Its a good sine of your skills as a developer. I love the art and the way each wave is actually played. 5-stars
I loved the graphics, the tentacle especially, but I wish there was a way to skip the intro. Got a high score of 5. Great game
@colisan **-. --- / .--. .-. --- -... .-.. . -- .-.-.- / .. / .... .- -.. / ..-. ..- -.**
Great game, and I love the humour, but it could do with a better tutorial
F.I.V.E.S.T.A.R.S. Just spelling it out for you. I love the Paper Mario style and the writing is amazing. You should be able to bounce the ball into the cup though. I spent more time trying to do that than actually playing the game, and it just bounced off it. I don't tend to enjoy rhythm games, but I absolutely adored this one. Are you planning on making a full release?
Accidentally posted twice so here's a smiley face:
:smiley:
I particularly enjoyed the writing in this very good and cute game. Sometimes the text in the UI overlaps, however, and it can be quite hard to read.
Missed opportunity to name it ***Zombie Survivors***. Apart from that, good game, although WASD input would be great (I have a 60% keyboard so arrow keys are awkward) and the player feels a bit slippery
Wanted to check this out, but unfortunately, the web build got stuck on loading.
I'm gonna be honest, I have no idea what I just played. Looks cool though
@venomousmouse I swear I’m seeing you everywhere
I liked it, and would play a steam release, but got stuck on day 3. Also, I encountered several bugs with the cables, and overall, the cable system needs more polish. Great game though!
Very fun game, but I'm sorry to say that this page is wrong. I definitely don't run the luckiest pub in town and 99.9% of my patrons crash or succumb to deadly illness soon after visiting my pub.
I like the lidar effect, but please, change the car driving sound to remove clicking, it was driving me crazy (Pun Intended)!
I personally found it quite confusing what to do. I somehow beat the first level, but I have no idea how. Cool music though
I'm really confused by this game. I struggled to find the firekeeper before getting stuck in UI after interacting with a fire.
Love the vibes, art and sound, I found it very hard to control however, and had to give up before finding the first PoI
- LotR References - Yes - Beautiful Graphics - Yes - Interesting Take on Theme - Yes - Great Music - Yes
Great game, the only things I'd improve on are making it easier to see which cities you have left, or delving deeper into exploration with fog of war, and procedural maps. In addition, it could be juiced up, and the enemies could present more of a challenge. (Maybe besieging cities, and definitely not giving gold back when destroying towers). You could also go further in with the communication ideas by looking at, for example, diplomacy with other civilisations, such as the elves or dwarfs. Overall, a 4.5 star game from me. :)
Really fun and addictive game. The only problem is the tutorial length
@eugenik Thanks for the feedback, and we have already decided to take the idea of surviving zombies in unprepared places with furniture further.
@nordin Thanks,I’ve updated the LD page.
@luckix Thanks so much, we had so much fun when making it that we’re going to continue
@bambutcher How on earth did you manage that!!!
@bambutcher You just won most unique survival tactic of the day, congrats (and I’ll fix the bug in the full release version, thanks for discovering it).
@winbion Thanks for the feedback
@jin9310 Tbh, this was an idea for another theme (Wrong Tool for the Job), and since we couldn’t think of anything for signal, we chose this as it was the easiest idea to convert. Also, we are definitely taking this further, and, I wish you luck in surviving the zombies in your office (I know chairs are off limits, but have you tried toppling bookshelves?). Thanks so much for leaving such a detailed comment; we really appreciate it.
@pkalaizich Unfortunately, that isn’t possible due to this game being written in C# with Godot, as that doesn’t export to web. Glad to see you enjoyed it though
@winbion Yes. Godot supports GDScript web export, but I write my games in C# as I'm more comfortable with it. Unfortunately, Godot 4.6 cannot currently export to web, if the game uses C#.
@mrtroy Fixed
@winbion I've tweaked some physics in the latest build on itch. Does it feel better now?
@exofrenon Thanks so much for the feedback! I'll definitely take this into consideration, although, there'll definitely be more options in the future, not just chairs and bookshelves.
@mostlikely Glad to hear here it
@sasori Tysm. I enjoyed your stream
@emsea Thanks so much, I have made several changes based on your feedback on stream, such as the ability to shove zombies to temporary stun them, changes to water coolers to push enemies back, and chairs can now stun multiple zombies instead of killing a single one, to make the amount of enemies accumulate as you get further. In addition, the player now spawns next to the computer, so they can find it easily and I’ve simplified the download process so the jam version is only found here.
I hope you try the new version, and I’d like to thank you for your feedback, as it has improved the game.
(P.S. I have now bought moving out 2 on steam and am playing it)
@ironcutter And we enjoyed writing them. Thanks for the feedback
@metalim Sorry, as I don’t have a Mac, I find it difficult to test, other than just using default export settings in Godot
@anszwa On the most recent itch version, I have added some graphics features such as shadows and Screen Space Anti-Aliasing, and in my opinion it looks better now. Tell me what you think of the new look
@gecko64 I assume you played the jam version. If you look at the itch version, the other furniture kills zombies whilst chairs stun them temporarily. Thanks for the feedback, though
@ionhaven If you want to stay updated on the development of this game, you can subscribe to our newsletter [here](https://erebusgames.substack.com/subscribe?params=%5Bobject%20Object%5D)
Tbh, I found this game quite confusing and it definitely needs more juice. On the other hand, the way that the bullets destroy the enemies is quite unique and creative.
Love the UI, the only improvement I would suggest is making more things interactable
I found this game very confusing. I'm not sure how to actually play. Also I found the camera very weird. Good graphics though
A few, but I'm currently using a laptop, so it's to be expected. Mostly I just couldn't understand the instructions. I pressed the buttons it told me to at the start, but nothing actually happened for me. I would be open to trying it again though.
I got stuck on a black screen 30s into the game, but the music was nice
I think the zombies should jumpscare you more, apart from that, good work!