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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalDATA AUTHORITYjam2863.783.643.223.623.803.703.104.24

Performance over time

overall score (left axis) percentile (right axis)

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Fun vs Overall

Innovation vs Overall

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Humor vs Overall

Mood vs Overall

Comments by nobdspace

LD59 — Signal

Router Wilds by Brainoid 2026-04-21T15:49:07Z

Nice visuals, fun gameplay, and the signal reflection/spread mechanics are awesome. Kinda sucked being stuck in that little “closet” on level two though — the signal had already faded by then :(

Earworm by Maxwell3000 2026-04-21T15:22:29Z

Nice take on the jam theme. Would be cool if the minigames had more sound feedback for actions — so the whole thing turns into this kind of chaotic music while you’re frantically collecting "boxes".

USED by Palvel 2026-04-21T15:32:41Z

Good game, really atmospheric, and the enemy design is cool. Ran into a bug though — an enemy got into the base while I was in the shop, killed me, I respawned, and now I’m stuck in the inactive shop menu and can’t exit.

First Contact 3000 by 23edsa 2026-04-21T18:58:39Z

Nice game. At its core it’s basically a puzzle - you just need to figure out the right combination of blocks and build it across the map. Once you unlock the Money -> Energy -> Data -> Money loop, resources basically stop being an issue.

Signal Slasher by Tkap1 2026-04-21T18:16:21Z

Cool concept, really like the visuals — the dungeon and traps are charming.

What threw me off a bit is that the player and traps are tied to a grid/timing system, while enemies are fully real-time. If you get desynced with the first enemy in a chain, you’re basically guaranteed to die no matter your input. Might be better to sync enemies to a signals.

Also, auto-moving the player forward feels a bit off — I’d either penalize missed inputs or just ignore them, especially since the game seems to be time-based judging by the leaderboard.

Squeaking For Love by Crak 2026-04-21T16:00:36Z

Easiest 5/5 Theme and 10/5 Fun

MONITORS by hotdog 2026-04-21T14:46:11Z

Cool idea, really well done. Level structure keeps things tense without any cheap dead ends.

Also, exit in menu literally closes my browser... is that a new Godot feature?

Observer by zidan-banan 2026-04-22T08:29:34Z

Very atmospheric game, but the puzzle is really not intuitive. Watched a playthrough. Loved the visuals, but couldn’t even solve the first puzzle myself.

SAVE OUR SOULS by steinhks 2026-04-21T17:31:24Z

Really cool game — super engaging, with great storytelling, and really nice audio and visuals. Simple idea, but the execution is absolutely on point.

CONNECTED by whiteCloh 2026-04-21T17:02:02Z

Nice take on the jam theme. Love the art style, and the mix of mechanics is pretty addictive.

The combat phase is especially cool — instead of just pushing the enemy back on one lane, you actually (and only if i correct) have to deliver the connector, which makes the strategy way more interesting.

USS SONAR by carterjbx 2026-04-21T16:20:05Z

Love this kind of games. Really cool puzzle, fits the theme perfectly.

TTP is around 2–3 seconds btw.

Schick by Ionax 2026-04-21T18:04:23Z

Puzzle part is great — lots of cool ideas around the theme. Caught myself a few times going “oh, the signal can do that too.” Really interesting overall.

Platforming… not the best execution. Got stuck on level 13 after trying for about 10 minutes.