FoonLudum Dare ExplorerLD59 → Officially Dead

Officially Dead

By technicalitycreations and

View on ldjam.com

CategoryRankScoreCount
Overall5843.3532
Fun3263.5132
Innovation6353.0032
Theme7872.5531
Graphics6943.0132
Audio3.1214
Humor903.9131
Mood5633.3930

Comments

eugenik 2026-04-20 22:49

The premise of being trapped in a radio studio due to an update is such a clever, desperate setting. Using mundane office furniture for defense against the zombies adds a really fun, low-stakes resource problem. Keep up the amazing work on this!

nordin 2026-04-21 16:28

this was a great game, i think the idea of pushing office furniture to dogde the zombies was a great idea.

FIY: cant download the game from ld, but it works on itch :thumbsup:

technicalitycreations 2026-04-22 06:22

@eugenik Thanks for the feedback, and we have already decided to take the idea of surviving zombies in unprepared places with furniture further.

technicalitycreations 2026-04-22 06:22

@nordin Thanks,I’ve updated the LD page.

luckix 2026-04-22 14:57

Ok now I just need to do that at work, I want to throw things at my boss. Great game, I hope you had fun making it!

bambutcher 2026-04-22 15:02

I guess I’ve got what it takes to survive a zombie apocalypse after all! ))

Screenshot_16.jpg

technicalitycreations 2026-04-22 15:02

@luckix Thanks so much, we had so much fun when making it that we’re going to continue

technicalitycreations 2026-04-22 15:03

@bambutcher How on earth did you manage that!!!

bambutcher 2026-04-22 15:07

@technicalitycreations Smashed 4 zombies with a table and got sent flying into the stratosphere. Controlled the descent like a pro and landed on top of a wardrobe :D

technicalitycreations 2026-04-22 15:24

@bambutcher You just won most unique survival tactic of the day, congrats (and I’ll fix the bug in the full release version, thanks for discovering it).

andrian 2026-04-22 20:44

Cool game! I love the level of interactivity here—being able to use almost any object to fight off the zombies is a great touch. The anti-corporate humor is also top-notch and really adds to the vibe. Great job!

winbion 2026-04-23 13:46

Cool game. I won’t say much about what it does well. But the sound wasn’t very pleasant, and the controls weren’t very convenient. I couldn’t tell whether it was originally intended for the player to push objects in front of themselves, or if it just turned out that way technically. It seems to me it would be more convenient to push objects in the direction the mouse is pointing.

P.S. The physics feels tiny, like everything is happening at a reduced scale.

technicalitycreations 2026-04-23 14:17

@winbion Thanks for the feedback

captainspoof 2026-04-23 17:14

sorry corporate! 😟😔🙏

jin9310 2026-04-23 18:23

Ok, I feel like this have a potential to be a really fun thing and I think that in terms of the jam you did a good job here. Truth is that the take on the theme is not the most inovative one, but that is barelly a complaint. As a corporate worker myself I can only relate to the zombies following you across the premises ... I just wish I could throw some chairs on them as well :D Good job done! Had fun and also... was able to make it out just in time :)

technicalitycreations 2026-04-23 18:48

@jin9310 Tbh, this was an idea for another theme (Wrong Tool for the Job), and since we couldn’t think of anything for signal, we chose this as it was the easiest idea to convert. Also, we are definitely taking this further, and, I wish you luck in surviving the zombies in your office (I know chairs are off limits, but have you tried toppling bookshelves?). Thanks so much for leaving such a detailed comment; we really appreciate it.

fifut 2026-04-23 19:20

I managed to stay alive and send the signal on the first try. It’s a real nightmare, updates always seem to come at the worst possible time! :dizzy_face:

I really enjoyed playing

2026-04-24 18:42

It was fun to throw shelves to the zombies, haha. Everything felt messy, but in a kinda fun way :D. If you could add a webgl version i'm sure more people would play it. Good job!

technicalitycreations 2026-04-24 18:51

@pkalaizich Unfortunately, that isn’t possible due to this game being written in C# with Godot, as that doesn’t export to web. Glad to see you enjoyed it though

mrtroy 2026-04-25 04:54

I managed to survive until the end! I did run in to a few issues running the game in Windows. It tried to run in full screen but the start bar was covering over the bottom bits of the screen. I couldn't figure out how to quit so I hit ALT+F4. I just wish there were a bit more to do to attack. That water cooler looked like it was hurting me, I wasn't sure.

I love the physics of pushing things over on the zombies. I just wish I could've picked up that bookshelf again, cause I was getting surrounded! 🤣

winbion 2026-04-25 12:48

@technicalitycreations Are you sure you can't port the game to the browser? I don't know much about godot, but I've seen a lot of games in the browser on it. Is it because you use c#?Снимок экрана 2026-04-26 001353.png It's not the best protection, but it's clearly working.

technicalitycreations 2026-04-25 13:21

@winbion Yes. Godot supports GDScript web export, but I write my games in C# as I'm more comfortable with it. Unfortunately, Godot 4.6 cannot currently export to web, if the game uses C#.

technicalitycreations 2026-04-25 13:43

@mrtroy Fixed

@winbion I've tweaked some physics in the latest build on itch. Does it feel better now?

venomousmouse 2026-04-25 18:13

Saw your news during the development, very nice idea. I like the interactivity and overall mood. Great game!

poweranze 2026-04-25 18:54

Thanks for submitting the game to my stream. It was puntastic. It has so many cute details and especially the little quality of life additions like chairs auto aiming is a great detail. Was a super fun short romp in defending myself with office supplies.

exofrenon 2026-04-25 19:13

There is something about "Signals" and "Zombies" the makes the fit together for some reason (I also made a zombie game).

Overall I liked the idea and the physics based gameplay.

The chairs felt a little bit overpowered (or rather the rest were underpowered) since it was the only object I managed to kill zombies with. The rest were really just obstacles.

I also think that with a small twist of the end condition changing from "survive X minutes" to "survive as long as you can" would have add some replayability to the game. It would have been fun to play with a ridiculous amount of zombies on the screen after awhile.

The funny lines when you interacted with objects was also a nice touch.

With more content, and multplayer as you mentioned, I can see this having potential.

technicalitycreations 2026-04-25 19:22

@exofrenon Thanks so much for the feedback! I'll definitely take this into consideration, although, there'll definitely be more options in the future, not just chairs and bookshelves.

mostlikely 2026-04-26 02:54

Game was fun to play. At some point I launched myself into the air after hitting a desk lol. The chairs were the most satisfying to launch at zombies. Music was great. Appreciate the Linux build.

technicalitycreations 2026-04-26 06:57

@mostlikely Glad to hear here it

apt-prose7 2026-04-26 08:41

A great game for anyone looking for casual fun.

2026-04-26 15:26

I was a bit confused about the pushing mechanic but I liked the vibes of the game.

technicalitycreations 2026-04-26 15:30

@sasori Tysm. I enjoyed your stream

ionhaven 2026-04-26 20:45

Super fun little jam game. Throwing office furniture at zombies is such a ridiculous idea that somehow works, and the physics chaos makes it even better. Rough around the edges, sure, but it has personality and honestly feels like something that could grow into a very funny indie game.

emsea 2026-04-27 08:03

Really appreciate you giving me the opportunity to play this [on stream.](https://www.youtube.com/live/EVIN76_gvMg?t=2373s)

*Full commentary in the VOD.* The tldr: Combat does get monotonous to some degree. Better arrangements with more types of furniture could help make the level more interesting. Break up the playspace a bit by creating aisles with bookshelves, or islands with desks, or static objects as landmarks to kite zombies around. Also, really wish I had more ways to fight back. I can't even push zombies.

If you are planning for multiplayer I think exploring a cooperative experience injected with [Moving Out](https://store.steampowered.com/app/996770/Moving_Out/) mechanics would be🔥.

technicalitycreations 2026-04-27 15:21

@emsea Thanks so much, I have made several changes based on your feedback on stream, such as the ability to shove zombies to temporary stun them, changes to water coolers to push enemies back, and chairs can now stun multiple zombies instead of killing a single one, to make the amount of enemies accumulate as you get further. In addition, the player now spawns next to the computer, so they can find it easily and I’ve simplified the download process so the jam version is only found here.

I hope you try the new version, and I’d like to thank you for your feedback, as it has improved the game.

(P.S. I have now bought moving out 2 on steam and am playing it)

ironcutter 2026-04-27 17:48

Being able to defend myself by throwing furniture is a pretty cool idea! I also enjoyed all the little puns

technicalitycreations 2026-04-27 18:25

@ironcutter And we enjoyed writing them. Thanks for the feedback

anszwa 2026-04-27 21:44

Super funny game! It’s a lot of fun smashing office furniture into huge hordes, honestly exactly the kind of thing I’d sometimes like to do in the office too 😅

You could try adding a bit more lighting to the scene. Right now, despite the 3D graphics, everything feels a little flat because it looks unlit. A few well placed lights could really boost the atmosphere.

metalim 2026-04-29 08:12

Couldn't launch Mac version: jam version is just src without project file, and post-jam didn't start even with security attribute cleared

technicalitycreations 2026-04-29 14:54

@metalim Sorry, as I don’t have a Mac, I find it difficult to test, other than just using default export settings in Godot

technicalitycreations 2026-04-29 19:13

@anszwa On the most recent itch version, I have added some graphics features such as shadows and Screen Space Anti-Aliasing, and in my opinion it looks better now. Tell me what you think of the new look

anszwa 2026-04-29 20:54

@technicalitycreations Yeah, I also think it looks better now! It already looked great before, but the shadow adds an extra sense of grounding to everything. Now its much clearer where objects are positioned in the space. I like it!

gecko64 2026-05-02 15:20

Fun game to play just lacking a couple things. First I'd say I didn't find really much could kill zombies but the chairs when I would wanna use the other pieces of furniture. The jokes were funny and the physics were good, good job!

technicalitycreations 2026-05-02 17:33

@gecko64 I assume you played the jam version. If you look at the itch version, the other furniture kills zombies whilst chairs stun them temporarily. Thanks for the feedback, though

kayrum 2026-05-06 18:29

Fun game with good balancing. Some more gamefeel implementations could really make this game pop!

technicalitycreations 2026-05-10 10:22

@ionhaven If you want to stay updated on the development of this game, you can subscribe to our newsletter [here](https://erebusgames.substack.com/subscribe?params=%5Bobject%20Object%5D)