Vault of Stars by graebor 2025-10-07T21:36:11Z
Love the art! And a great way way of iterating on a core game mechanic. Amazing job!
Foon → Ludum Dare Explorer → Users → kayrum
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Space Record Studio | jam | 160 | 3.94 | 3.53 | 4.16 | 4.14 | 4.42 | 4.07 | 3.45 | 4.11 |
| 2025 | 58 | Collector | Relic Seekers | jam | 114 | 3.93 | 3.48 | 3.39 | 3.76 | 4.38 | 3.87 | 2.70 | 4.32 |
Love the art! And a great way way of iterating on a core game mechanic. Amazing job!
Wonderfull visuals. A volume slider would have been awesome. Great job!
The controlls for the Player feel really good and very nice 3D models. Great Job!
@sick-machine the shadow is sensitive to sounds, so croutching or throwing an item somewhere else my distract it from guarding the pedestal. Thanks for playing!
@melomaner the locations are the following: Behind painting, inside lockbox, on the table, inside lantern hanging above the bed, inside the glasbottle at the top of the book shelf. If you stop looking at the eye it will switch positions. The shadow will listen for sounds. Thanks for playing.
@nexyisan Thanks for the feedback, sadly it heavily relies on shaders and render targets that werent compatibile with web.
@yibirabbit007 if you cant interact with something ou probably already have something in your hand you can drop or throw it by holding rmb and then clicking lmb. Otherwise i made another comment with all the pieces you can place ont the white pedestal. Thanks for playing!
An enchanced version of our game is now available on itch https://kayrum.itch.io/relic-seekers
Damn i never felt so motivated. Was a bit difficult to buy new boxes mid game. The drawings are amazing and i love the 3D aspect.
Very relaxing. Love the Tabletop style.
Mouse DestroyerTM
Clean Visuals, but would have benifitted from a not web version vor better performance.
This game feels like home. I love the animation system. Great Job!
Love the "fight mechanic" and the voice acting.
Very nice. Using the boost feels really good and the space ship controlls are interesting. I was trying to fly as fast as possible through the asteroids without hitting any.
34k Score. Very nice and charming game, love the visuals and voice acting. Amazing Job.
The undercover police duck got me!!! Anyway great game and visual style. The inventory system is very neat.
Love the racoon! but i think its too easy to get caught and its not punishing enough.
Really nice game Design. Love the control cards. refresh feels a bit clunky but its still a great game. I got a score of 245.
Great game I just wished i coul zoom in to take a closer look at the dig site and the bones!
Very fun game, my personal highlight is the jump animation. One thing that was quite difficult is getting away from the dog in the open field, could not break LOS long enough. Cute sounds though!
Very nice and a rarely seen genre. Great main menu
Very nice graphics for the units. I just wih jou could see better what units atre on the field if they stack on top of each other. Great job.
Very fun. I was very greedy though. great job!
Awesome, love the resource gathering and its resulting soundscape. the water looks very nice. Great Job!
I love the sprites and the way you display the already collected mushrooms. I needed a few second to realze that you need to crouch to pick up.
I did not expect quick time events! Some of them were really difficult. I love the asthetic and general vibe!
Love the different ways of controlling but a little text how to controll you current state would have been nice instead of front loading it. great job
Very nice idea, would have loved if the claw could interact with the enemies as well.
Nice mini games and great interpretation of the theme.
Nice game that felt good to play..I kinda felt sad for the other slimes.
Great art, hope to see this cantinue!
Great Atmosphere and Art!
Great way op make the collection theme impact gameplay!
Very atmosperic. Sometimes you can see the clue outlines through the walls of your house. Good Job!
Great combination of voxel models and atmosphere. depending on generation the fear can be a bit much. good job.
Nice art an live the Magnifiying glas as a challenge...but you can just shake your mouse side to side and spam click to collect a lot of items. But then there is still the magnificent skill of nest building i got a 95%!
Great Job! I love that you can hover over most things to explain what they do, no tutorial required. Sometimes the texts are to big for the parchment. The visuals are very nice too.
Looks very ambitious. Great style. (The dropbox link has debug log and gizmos visible)
Very nice gun and slug models. Maybe the enemies could have looked more slimy. Well done!
Fun use of the theme
It was quite a challenge to not pain the word fully green. Greate atmosphere!
The little dangling gives it a lot of life and interactivity. I felt like I needed a note pad at the side.
I got all the endings. Would have benn great if the puzzle pieces would be used for multiple endings.
You will never take my cat again! interesting controls that automatically create depth.
Such an creative idea. and even the platformer was good. AND YOU DID THIS AS A COMPO AS WELL crazy.
Great concept! Took a bit to find out how to select a ship.
Very fun management game with simple controls and great whimsical humor.
You really played to your teams strengths, but for me the platforming was a little hard.
Sry for the broken web version. Here you can look at it on https://kayrum.itch.io/space-record-studio
@katastudios the main menu has a volume slider. But thanks for playing.
@mrekzes yeah, a lot of unity games have that problem. Please try the itch page.
Great procedural sounds and game feel.
The events are a nice way to make you rethink your network. sometimes it is hard to find the building scpaces that are still within range of other towers.
Very original controls with reactive music. I laughed out loud at the death sound.
Great pont and click puzzle game. I loved the revealed code on the window specifically. And also great voice acting.
Wish i could see the full character art more. Very fun spinn on the turn based rpg!
I love that lthe loss of controll forces you to think about the gravity.
Would really benefit from a tutorial but has nice visuals for a conquest game.
Great puzzles and iteration on a simple mechanic.
Stress Simulator. Very fun minigames but could have benfitted from a more intense music to get you in the mood.
The grandmas never saw me comin. but its a really fun stressfull rogue like
Great pixel art and funny mini games.
Simple mechanics that promote some strategic thinking, could use more interactivity and visual feedback.
I love a good boardgame. Great idea to generate random spaces with the dice. Maybe the rules could have benefited from some explanatory pictures and examples.
A paper to note things down was really needed.
Great look and feel.
Great tutorial. Reminds me of Mann vs Machine.
Good, narrative puzzle game. Maybe the interact boxes could have been floating prompts as to not break the immersion as much.
When I saw the portrait I instandly thought doom, but the challenge of managing samples is a fun twist for an fps.
I love the detailed keycaps.
The dark souls of ghost busters. The collecting can be very punishing if you miss one spot but the different ways to fight the ghosts and the music switching is very fun.
Really immersive atmosphere, amazingly elaborate for a comp game. some collectables have black lines on the top of their sprite turn on mirrored looping to avoid. If you want to see my [live reaction](https://www.twitch.tv/videos/2765670934?t=01h44m25s).
Very fun, although the goblins could have spawned a bit closer.
Fun game with a quirky vibe. Great Art and frame by frame animation, but the talking audio clicks a lot at the start of audio clips.
Great atmosphere!
Fun twist on the morse code game with an aditional challenge.
I always wanted to drift an ambulance. Great visual style.
Great presentation. Modelling and rigging a character for a jam is insane to me. Well done.
Nice visuals, first i thought that the compass was a little hard to use but then i realized that was the point.
A sprint mechanic and some view bobbing would have made the walking more engaging. The atmosphere was so good, that I felt constantly uneasy, waiting vor something to jump out of the forest.
Very nice bullet hell, I like the reactive music.
Using your own engine is impressive from the start! But maybe start with the volume at 50% XD
There is nothing like combining the fears of tight spaces, darkness, water and monsters...lovely.
You played to your strengths and made a great compo entry.
I love the audio work, just the small little touches to help the text come alive. Even me that rarely plays VNs was pulled in.
Fun game with good balancing. Some more gamefeel implementations could really make this game pop!
Very nice interpretation of the theme. Sometimes I ran into the butg that I could not add new groups.
I got stuck for a bit the 3rd part because I had my walkie talkie in hand. But I love the idea and the execution.
A unique artstyle. Would have wished for maybe like a sprint key to help when back tracking.
Great art. Would have benefitted from some highlighting of ineractable objects on hover.
A great morse code game. on the itch version i had to fullscreen to be able to turn and see the map, but generally realy nice visuals.
Great atmosphere and lovely sprites.
Took a bit of time until I realized you can only type one letter at a time. But was a fun challenge.
The controls feel good and I love the screen looping. A great game of balance especially in the beginning.
Very nice story and spin on the theme. Though aparrently i am not a good investigator.
You need to publish the itch.io page so people can play.
Although its quite hard, the sound is so satisfying that I dont mind dying.
Fun enough to out weigh my cisco packet tracer trauma XD. Also nice Ui.
Good atmosphere. The controlls felt a little floaty but the timing of the signals was fun.
Very fun game even for a non-rythm gamer could maybe use more player feedback (visual and sound)
A effective visual style. Was so surprised when i saw the !> ufo
Fun game that ad a smart style. The true horror here is math. I instandly recognized that home planet XD. A volume slider would have been nice as well.
Love the evolving visuals.
Great sound and art. Would have benefitted from a volume slider.
Would have loved to see a Health and weapon durability display.
Great sound feedback when you get close.