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Stormdrill

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202659SignalDelayonjam6553.212.793.053.333.583.183.19

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Mood vs Overall

Comments by Stormdrill

LD59 — Signal

Reclamation by JustinMullin 2026-04-21T16:38:33Z

I really loved how the visuals, though simple at first glance, work so well with the great music to immerse you in the game

Ghost Pulse by thelasttankmage 2026-04-23T22:01:44Z

It’s funny how, sitting there half-asleep at night, that scary face actually gave me a fright!

TellyBuddy by ColeSlaughter 2026-04-22T08:45:08Z

Great job! Loved everything about it. This concept has a lot of potential for further development.

Dread Frequency by Roitchie 2026-04-24T20:56:01Z

The atmosphere is tense, the art style is great, and everything blends perfectly with the sound design. The gameplay feels clear and intuitive. The only thing is, the monster didn’t really give me a scare

No Signal by detectiveLosos 2026-04-21T22:09:45Z

The visuals are great, the monster is amazing, it's just a shame it's over so quickly!

Glory to YSS! by GreenRadiation 2026-04-22T17:09:43Z

The walls really press in on you. A total nightmare for anyone with claustrophobia!

Klat Shat by Xahon 2026-04-23T10:50:28Z

Cool concept! I enjoyed the playthrough, though it was a bit on the easier side. Good job!

Time is Honey by gryxitl 2026-04-22T22:43:09Z

Looks really pleasant! The wire physics is amazing. For some reason, those interesting faces reminded me of Neighbors from Hell

Syagori, don't listen to anyone! by HNKXOBKA 2026-04-22T17:39:32Z

Love the aesthetic! It’s pretty simple, but it just feels right to look at

Hijack Waves by JuanRod707 2026-04-21T17:05:14Z

Really cool job, there’s so much potential to expand on this theme! The visual style reminded me of classic arcade machines. Overall, the atmosphere is nice and you nailed the theme perfectly

On Ivy Boulevard by python-b5 2026-04-22T18:52:32Z

Everything is really solid. I loved the old noir detective vibe—it really makes you feel like one of them. It’s definitely one of my favorites from the jam so far! For me, a bit more pixel detail would have helped to distinguish the silhouettes better and connect with the characters more. Honestly, it’s such a polished and complete product. It was a pleasure to play!

Signals in Distress by TheKimeo 2026-04-21T16:55:16Z

Great result! Just a little more work and it’ll be ready for release

Searching for Signal by BalimaarTheBassFish 2026-04-21T17:22:49Z

Best part for me is definitely the visuals. Reminds me of old-school Sega titles and that classic Blade Runner atmosphere

STATIC by Solis 2026-04-22T19:28:05Z

The vibe is great and using actual radio equipment was a cool touch. However, as a beginner, I struggled a bit to get the hang of it

Echo Escape by Shlolo 2026-04-21T17:31:29Z

It was really fun and creepy to run around—running away from the monster was genuinely scary! Though, I found the kill animation pretty funny.

MONITORS by hotdog 2026-04-22T19:38:58Z

I liked the idea, and the execution is really interesting! The top-down graphics are solid too. One thing though-I managed to get myself into a corner and pretty much stayed there until the timer almost ran out. Five TVs rushed me at once, but luckily I had some remote charges left! p.s. Rick Astley is top-tier.

Stray Flare by The Spinning Sofa 2026-04-22T19:56:39Z

I really liked the environmental art. The flare gun idea is super interesting and definitely has potential for further development. My hand instinctively kept trying to move the mouse and hit Shift! haha

Beat the Signal by Fassenberg 2026-04-22T22:56:38Z

This is exactly what gameplay should be—simple to pick up, but so addictive! I was aiming for 1,000 points, but couldn't get past 750. Great job! Add some cool music and a bit of polish, and you’ve got a solid demo

dBm by summerfield 2026-04-21T16:17:46Z

Cool idea! I actually had a similar one at first, but with different entities and objects on different frequencies. It's scary to play, especially when you scan and realize a monster was right in front of you the whole time.

THE MYSTERIOUS DEVICE by Itero Proto 2026-04-22T17:43:06Z

My favorite part was definitely the monster designs

THE MYSTERIOUS DEVICE by Itero Proto 2026-04-22T18:09:19Z

@itero-proto Looks like you’re pushing the limits in 2D, while I’m focusing on the 3D side of things. To be honest, I’ve started many projects before, but this is the first time I’m actually pushing through to release! Thanks for checking out my portfolio 😉 Honestly, I could never pull off 2D sprites like you do

Beecon by Soleil 2026-04-21T16:45:36Z

My head was bobbing to the beat while I was playing.

Signal Keeper by IndiePanda 2026-04-22T18:12:15Z

Could someone please let me know if it's just me? I'm getting an error on two different browsers

Signal Keeper by IndiePanda 2026-04-22T18:31:18Z

@indiepanda It’s working now! Might have been an issue on itch.io's end

Signal Keeper by IndiePanda 2026-04-22T18:41:51Z

Visually, this is one of the nicest games I’ve played in the jam so far, and the robot is super cute! Gameplay-wise, though, I spent most of the time confused about what was supposed to happen or what I was doing wrong. I think it could use a bit more feedback to let the player know what to do and why. I couldn't shake the feeling that there was something complex going on, but I just wasn't getting it. Overall, a very positive experience though!

Radio Active by kauri J 2026-04-22T17:55:10Z

Send a big shout-out to your artist! The drawing style is so cool.

SAVE OUR SOULS by steinhks 2026-04-22T17:35:28Z

Love the style, and learning Morse code was a cool touch-might actually come in handy someday! Just curious though: if they have computers, why do they communicate via Morse code? Did I miss a bit of the story?

ECHOMAZE by pipetto 2026-04-22T20:13:47Z

Great vibes! The music and art style are perfectly in sync. It was surprisingly tough for me, but I enjoyed it!

Radio of the Last Day by Yury Vetur 2026-04-23T21:58:45Z

To be honest, the game had me hooked until the very end. My imagination helped me picture everything that was happening

Babel Bluff by Pale Stream 2026-04-25T17:42:44Z

The visuals really surprised me! I think if you build on this and polish the animations to be a bit smoother, it’ll be awesome. The characters look great. For some reason, it gives me major throwback vibes-felt like I was playing a Flash game from 20 years ago, haha!)

Delayon by Stormdrill 2026-04-21T19:02:19Z

@itero-proto HTML5 port is in progress for Itch.io. Since 4.27.2 lacks native HTML5 support, I'm currently settting up a custom engine source build to handle the web export

Delayon by Stormdrill 2026-04-22T08:55:46Z

@itero-proto https://stormdrillgames.itch.io/delayon The web version is ready

Delayon by Stormdrill 2026-04-22T08:58:30Z

@petr-vejchoda Thanks for the feedback! I've taken that into account and added an Easy Mode to the web version

Delayon by Stormdrill 2026-04-22T18:56:05Z

@sam-gorman Thanks for the feedback! Yeah, I had so many ideas for timing mechanics and combos in mind, but time just wasn't on my side. I actually left a few tricks in there on purpose to help players reach the end-let's see who finds them!

Delayon by Stormdrill 2026-04-23T08:18:45Z

@oleksandr-marynenko Thanks for the detailed description! Unfortunately, I couldn't reproduce the layout issue on my end, even after trying several different languages. Also, just a quick note: the menu is only available in the desktop version (I’ve added this detail to the game description). The project was built on Unreal Engine 4. Finally, I’ve added a short tutorial to the post-jam version to help players get started!

@pocketdog Thanks for the review! This was my first jam, and it's been a huge learning experience. I just added a small tutorial to the post-jam build

@sam-gorman I added outline colors to show the signal speed. 😊​