The visuals really surprised me! I think if you build on this and polish the animations to be a bit smoother, it’ll be awesome. The characters look great. For some reason, it gives me major throwback vibes-felt like I was playing a Flash game from 20 years ago, haha!)
The atmosphere is tense, the art style is great, and everything blends perfectly with the sound design. The gameplay feels clear and intuitive. The only thing is, the monster didn’t really give me a scare
This is exactly what gameplay should be—simple to pick up, but so addictive! I was aiming for 1,000 points, but couldn't get past 750. Great job! Add some cool music and a bit of polish, and you’ve got a solid demo
I really liked the environmental art. The flare gun idea is super interesting and definitely has potential for further development. My hand instinctively kept trying to move the mouse and hit Shift! haha
I liked the idea, and the execution is really interesting! The top-down graphics are solid too. One thing though-I managed to get myself into a corner and pretty much stayed there until the timer almost ran out. Five TVs rushed me at once, but luckily I had some remote charges left! p.s. Rick Astley is top-tier.
Everything is really solid. I loved the old noir detective vibe—it really makes you feel like one of them. It’s definitely one of my favorites from the jam so far! For me, a bit more pixel detail would have helped to distinguish the silhouettes better and connect with the characters more. Honestly, it’s such a polished and complete product. It was a pleasure to play!
Love the style, and learning Morse code was a cool touch-might actually come in handy someday! Just curious though: if they have computers, why do they communicate via Morse code? Did I miss a bit of the story?
Really cool job, there’s so much potential to expand on this theme! The visual style reminded me of classic arcade machines. Overall, the atmosphere is nice and you nailed the theme perfectly
Cool idea! I actually had a similar one at first, but with different entities and objects on different frequencies. It's scary to play, especially when you scan and realize a monster was right in front of you the whole time.
LD59 — Signal (27)
Babel Bluff by Pale Stream 2026-04-25T17:42:44Z ♥ 0
The visuals really surprised me! I think if you build on this and polish the animations to be a bit smoother, it’ll be awesome. The characters look great. For some reason, it gives me major throwback vibes-felt like I was playing a Flash game from 20 years ago, haha!)
Dread Frequency by Roitchie 2026-04-24T20:56:01Z ♥ 2
The atmosphere is tense, the art style is great, and everything blends perfectly with the sound design. The gameplay feels clear and intuitive. The only thing is, the monster didn’t really give me a scare
Ghost Pulse by thelasttankmage 2026-04-23T22:01:44Z ♥ 1
It’s funny how, sitting there half-asleep at night, that scary face actually gave me a fright!
Radio of the Last Day by Yury Vetur 2026-04-23T21:58:45Z ♥ 1
To be honest, the game had me hooked until the very end. My imagination helped me picture everything that was happening
Klat Shat by Xahon 2026-04-23T10:50:28Z ♥ 2
Cool concept! I enjoyed the playthrough, though it was a bit on the easier side. Good job!
Beat the Signal by Fassenberg 2026-04-22T22:56:38Z ♥ 1
This is exactly what gameplay should be—simple to pick up, but so addictive! I was aiming for 1,000 points, but couldn't get past 750. Great job! Add some cool music and a bit of polish, and you’ve got a solid demo
Time is Honey by gryxitl 2026-04-22T22:43:09Z ♥ 4
Looks really pleasant! The wire physics is amazing. For some reason, those interesting faces reminded me of Neighbors from Hell
ECHOMAZE by pipetto 2026-04-22T20:13:47Z ♥ 3
Great vibes! The music and art style are perfectly in sync. It was surprisingly tough for me, but I enjoyed it!
Stray Flare by The Spinning Sofa 2026-04-22T19:56:39Z ♥ 2
I really liked the environmental art. The flare gun idea is super interesting and definitely has potential for further development. My hand instinctively kept trying to move the mouse and hit Shift! haha
MONITORS by hotdog 2026-04-22T19:38:58Z ♥ 1
I liked the idea, and the execution is really interesting! The top-down graphics are solid too. One thing though-I managed to get myself into a corner and pretty much stayed there until the timer almost ran out. Five TVs rushed me at once, but luckily I had some remote charges left! p.s. Rick Astley is top-tier.
STATIC by Solis 2026-04-22T19:28:05Z ♥ 3
The vibe is great and using actual radio equipment was a cool touch. However, as a beginner, I struggled a bit to get the hang of it
On Ivy Boulevard by python-b5 2026-04-22T18:52:32Z ♥ 3
Everything is really solid. I loved the old noir detective vibe—it really makes you feel like one of them. It’s definitely one of my favorites from the jam so far! For me, a bit more pixel detail would have helped to distinguish the silhouettes better and connect with the characters more. Honestly, it’s such a polished and complete product. It was a pleasure to play!
Signal Keeper by IndiePanda 2026-04-22T18:12:15Z ♥ 1
Could someone please let me know if it's just me? I'm getting an error on two different browsers
Radio Active by kauri J 2026-04-22T17:55:10Z ♥ 1
Send a big shout-out to your artist! The drawing style is so cool.
THE MYSTERIOUS DEVICE by Itero Proto 2026-04-22T17:43:06Z ♥ 1
My favorite part was definitely the monster designs
Syagori, don't listen to anyone! by HNKXOBKA 2026-04-22T17:39:32Z ♥ 2
Love the aesthetic! It’s pretty simple, but it just feels right to look at
SAVE OUR SOULS by steinhks 2026-04-22T17:35:28Z ♥ 2
Love the style, and learning Morse code was a cool touch-might actually come in handy someday! Just curious though: if they have computers, why do they communicate via Morse code? Did I miss a bit of the story?
Glory to YSS! by GreenRadiation 2026-04-22T17:09:43Z ♥ 2
The walls really press in on you. A total nightmare for anyone with claustrophobia!
TellyBuddy by ColeSlaughter 2026-04-22T08:45:08Z ♥ 3
Great job! Loved everything about it. This concept has a lot of potential for further development.
No Signal by detectiveLosos 2026-04-21T22:09:45Z ♥ 3
The visuals are great, the monster is amazing, it's just a shame it's over so quickly!
Echo Escape by Shlolo 2026-04-21T17:31:29Z ♥ 1
It was really fun and creepy to run around—running away from the monster was genuinely scary! Though, I found the kill animation pretty funny.
Searching for Signal by BalimaarTheBassFish 2026-04-21T17:22:49Z ♥ 3
Best part for me is definitely the visuals. Reminds me of old-school Sega titles and that classic Blade Runner atmosphere
Hijack Waves by JuanRod707 2026-04-21T17:05:14Z ♥ 1
Really cool job, there’s so much potential to expand on this theme! The visual style reminded me of classic arcade machines. Overall, the atmosphere is nice and you nailed the theme perfectly
Signals in Distress by TheKimeo 2026-04-21T16:55:16Z ♥ 4
Great result! Just a little more work and it’ll be ready for release
Beecon by Soleil 2026-04-21T16:45:36Z ♥ 1
My head was bobbing to the beat while I was playing.
Reclamation by JustinMullin 2026-04-21T16:38:33Z ♥ 1
I really loved how the visuals, though simple at first glance, work so well with the great music to immerse you in the game
dBm by summerfield 2026-04-21T16:17:46Z ♥ 2
Cool idea! I actually had a similar one at first, but with different entities and objects on different frequencies. It's scary to play, especially when you scan and realize a monster was right in front of you the whole time.