FoonLudum Dare ExplorerUsers → Fassenberg

Fassenberg

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalBeat the Signalcompo1503.453.422.722.613.083.681.873.24

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Fassenberg

LD59 — Signal

Sonar Ping by CoastersPaul 2026-04-20T15:38:01Z

I finished the whole game! I liked the variety of levels and the core idea. Was there anything you didn’t have time to add, or wanted to include?

What's that signal? by Local Minimum 2026-04-25T20:34:26Z

A very unusual design. At first I thought I wouldn’t like it, but as I kept playing, I got into it. It turned out to be quite a nice experience. The voices are quite pleasant.

nervous climb by daniel 2026-04-27T11:19:13Z

I liked the visuals, and the sounds are pleasant too. It’s cool that upgrades appear as you progress, but it also becomes quite difficult. Overall it’s fun, but the genre is pretty challenging!

AIST: Absolutely Irrational Sapper Technology by chakramgl 2026-04-24T15:09:12Z

I liked the art. The damage sounds are also good. There is progression. Switching weapons is a bit tricky, but overall it’s pretty cool!

Ignorance is profitable by Zirrrus 2026-04-24T19:06:41Z

An interesting idea. It’s quite difficult though, or maybe I just didn’t fully get it. Could use some sound effects too!

Drowned by the Light by kazuo256 2026-04-21T20:37:21Z

I liked the concept of the game — it’s really unusual! Thanks!

Metric Relay by xotraz 2026-04-20T16:05:31Z

Wow, 120 levels? That’s impressive! The game looks great — a nice, chill puzzle experience

Signal Steve by Isaac Hisey 2026-04-21T10:59:50Z

I liked the idea — it fits the event theme really well. But I couldn’t get past the room with the three computers. I tried a lot of different combinations :(

Thanks for the game!

Dread Frequency by Roitchie 2026-04-24T14:53:17Z

Guys, I really liked the game! At first I was just wandering around, getting immersed in the atmosphere and placing some colored capsules. Nothing seemed to happen except for a heartbeat sound.

Then I entered a room where I had to rotate a line, and suddenly a monster attacked me — I got really scared! By that point I was already fully into the game and really enjoying it.

The mechanic of clicking to answer is also very fun, thanks!

Space Record Studio by kayrum 2026-04-21T02:05:54Z

I really liked the idea and how it’s executed. Navigating by the stars is very cool… I wish we had telescopes like that!

Human in the middle by Colisan 2026-04-24T15:23:10Z

I really liked the visual style. The tentacle is very well done, and everything is presented in a cool way. But it felt a bit difficult for me — I think I figured it out, but I was still making mistakes.

R.P.S.G.F. by mr.kvinter 2026-04-20T02:47:32Z

The visuals are really great! It was fun trying to guess what the enemy would do.

UPLiNK Defender by Logic Monkey 2026-04-24T20:27:51Z

firefox_Gcuyn20t1I.png

I liked it. I died a couple of times without realizing I could zoom the camera out, but it was still interesting to replay. Thanks!

MIXLAKE by Raivk 2026-04-21T01:01:47Z

The game gives off such an amazing vibe! I just want to relax in it. The design is top-notch. You guys really put a lot of effort into this!

Dragonia Siege by Euler Moises 2026-04-21T01:15:33Z

I really liked the music and the pixel art. It has a nice vibe and reminded me of childhood games. Thanks!

As I understood it, you’re supposed to walk around the map and at some point the shovel should activate, but it’s not clear when exactly that happens.

Thanks for the game!

Traffic by Matt Swieboda 2026-04-24T12:04:41Z

I really liked the idea of regulating traffic — the concept is great. It’s cool that you can see the route of the cars, although I didn’t immediately realize there were four intersections. It might be helpful to start with just one for the tutorial, so players can ease into it and understand what to do.

In any case, I enjoyed it! Thanks!

Dracula 2: The Bloodening of Neo London by Guardaro 2026-04-20T01:25:24Z

I really like the neon style, it looks great! Does Dracula get stronger over time?

Dracula 2: The Bloodening of Neo London by Guardaro 2026-04-20T01:33:13Z

Ah, I see 😄 so he’s already at max power. Respect.

Fix Kit by mira 2026-04-21T01:51:58Z

I liked the idea and the execution in terms of art and music. Placing the platforms is also fun. But the camera being tightly stuck to the character makes it quite hard to play :(

Guiding Signal by Kevin Meissner 2026-04-21T22:52:09Z

Oh, you guys did a lot of work. The game looks very interesting, and the graphics are really beautiful.

The Abyss by TureGrappa 2026-04-21T21:00:36Z

It looks really good. I even got a bit stressed when I realized the sonar pulse is dangerous for me. It’s a shame there’s only one level!

Pub Protocol Panic by Tomas Poblete 2026-04-25T20:49:26Z

Cool animations and a nice idea. The doors feel a bit unresponsive, but overall I liked it!

Lidar Signal by Eugenik 2026-04-21T20:39:53Z

Games with LiDAR always look appealing. This one is really interesting. Thanks for the game!

Barely Edible by JustCreative 2026-05-01T22:26:46Z

The game looks very polished. The sounds, graphics, and VFX are all quite pleasant. Gameplay-wise, it’s overall solid!

Rail Director by PerfectSquare 2026-04-20T02:36:00Z

Got stuck on the third level. The icons confused me a bit — I couldn’t really understand their logic.

I liked the sound effects (the “chuh-chuh-chuh” ones) and the collisions 🙂

Also really nice that the game runs directly in the browser on the page!

Cableman [a rhythm game] by rucksack 2026-04-26T20:07:58Z

Glad to see another rhythm game! I liked the visuals and the music, but hitting the rhythm was quite difficult. I had to calibrate three times just to get through the first level. In the end, I made it to the motorcycle level, where I got stuck. Despite that, I really liked the variety of levels. Overall, I enjoyed the game!

I’d be glad if you checked out my rhythm bullet hell game 🙂

Star Smuggler by Wolfox121 2026-04-21T21:15:52Z

Really neat game! It’s very well put together, and it’s impressive that such a big team worked on it — great job to everyone involved.

Fae'calling by BarnabeWild 2026-04-20T02:55:11Z

I really wish there was a fullscreen option.

Chasing the ghost was a bit frustrating at times, but still interesting.

FINDER-1 by richjbaron 2026-04-20T03:28:13Z

The page on itch is empty

packet_loss by NikaZ 2026-04-24T18:50:29Z

Looks pretty cool. The cat is great, and the music sounds good. For some reason, I thought you had to check the files first and then either send or delete them, but it turns out the instructions were below the game. It would be nice to have them in-game 🙂

I wouldn’t want to work as an antivirus :D

The Marshaller by BoroBoro 2026-04-21T00:50:10Z

Wow, that’s an interesting description. I also made a rhythm game, but I never thought about analyzing melodies — I generate them in real time instead.

I really like your approach! Thanks!

Sleep ArthonBru, Sleep! by hotaloca 2026-04-21T10:36:32Z

Damn, that’s a really cool idea. I loved creating a melody from a sequence of sounds. At first I thought it was a puzzle, but when I realized it’s actually a musical instrument… oh yeah, pure bliss.

Thanks for the musical game!

Sine Factory by oxnh 2026-04-24T11:50:30Z

An interesting puzzle with quite relaxing music. Solving the puzzles is enjoyable. Thanks!

Smoke Show by Crygos 2026-04-24T11:56:09Z

I liked the cozy visual style. At first, I didn’t quite understand that you need to press the buttons not only in rhythm, but also to draw a shape — it ends up feeling like a kind of piano. It’s fairly challenging, but I really liked the idea.

Thanks for the rhythm game! I made one on this theme too, so feel free to check it out if you’d like 🙂

Fading Echo 余音轨迹 by JerryWest 2026-04-24T12:11:04Z

A cool platformer with interesting mechanics and puzzles. I liked the level design. Thanks for the game!

Beyond The Ridge by evil23 2026-04-24T14:37:19Z

Wow, you even made a trailer! A lot of work has clearly gone into this — cutscenes, voice acting, effects, visuals, shooting mechanics.

The gas theme is interesting, but it could use a bit more development. I can see that you’re responding to comments and making fixes, which is great. The game just needs some polishing.

Behind the Noise by Kabbi 2026-04-24T19:40:16Z

Well… it wasn’t bad, but it felt a bit too simple.

Last Brain Cell by CO5MONAUT 2026-04-21T20:54:37Z

Haha, the title is amazing. The idea overall is great too — how did you even come up with this? It’s really funny!

Tower Signal by Pierre-Marie 2026-04-21T15:10:53Z

I could barely tear myself away from the game! It’s really engaging to search for combinations. The active clicker slowly turns into an idle game — a really cool concept! Thanks for the game!

Radio Satellite by Saffwong 2026-04-25T20:56:09Z

Honestly, I didn’t quite understand how to play, but thanks for the Tetris!

Super Space Rescue Game by ofoof 2026-04-21T02:10:33Z

It seems like the zip build might be broken — nothing happens for me :(

Bottom Up Maid by vydra 2026-04-26T12:57:41Z

This was pretty fun. At first I thought it was a Hotline Miami clone. I didn’t really like the cleaning mechanic — it feels more punishing than fun — but for a jam, it’s quite decent overall. Audio also good.

Cabined by TheSecondLeft 2026-04-20T03:19:06Z

Игра очень понравилась! Код искал долго, глаза уже замылены. Либо он появляется после неудачных попыток? Текстуры класс, озвучка супер. А самое главное -- было интересно выбраться

SETI@dream by rubatotree 2026-04-21T14:43:13Z

Rhythm game? Awesome! The sound design is really excellent. The visuals are also fantastic — could even be used as wallpapers

The game conveys the mood really well and feels very polished overall.

It really feels like a game made with a lot of care and attention. Thank you

Martian Masher by juyr 2026-04-20T16:37:08Z

Wow! It’s a small game, but it has so much content and soul! I really like the visuals, the sounds, the upgrades, and the gradual increase in difficulty. Thanks for the experience!

Was there anything you didn’t have time to implement or would have liked to add?

Telepathy, Rhythms & Fingers by LesDremlet 2026-04-24T18:42:27Z

firefox_f7lJ0dQvCU.png

The idea looks interesting. I’ve only recently started learning music and my ear isn’t very well trained yet, but I still managed to finish the game!

I liked that you can tap along with the rhythm. Some levels are really easy, while others are quite challenging — I struggled to find the right card at times. I could clearly hear three beats, but the available cards were two or four.

I’m down to three fingers.

The Hive of Queen Bee-Atrice by Domenixius 2026-04-20T16:17:25Z

The voice acting was great — I really enjoyed it!

Hold The Signal by Dywanix 2026-04-21T19:14:09Z

A cute and engaging tower defense game, thanks!

Too Many Goblins! by Tykki19 2026-04-21T20:46:39Z

Oh, I like the idea of a tower defense with manual targeting. It looks really solid! Thanks!

ECHO by Ray Dino 2026-04-27T10:57:28Z

A pleasant game with a clear and familiar mechanic. It’s very nicely presented — perfect for a jam! Thanks!

From the Abyss by Megurt 2026-04-21T20:33:17Z

The game looks good and feels nice to play. The sounds aren’t annoying, which is definitely a plus!

Sea Star by stepa 2026-04-24T14:28:31Z

It took me a bit of time to figure out what the game wanted from me. But once I got into it, I really enjoyed the atmosphere. I liked the submarine visuals and the LiDAR effect.

The distance between points of activity feels quite large, and I would have liked a bit more variety between them.

Signal: UNKNOWN by basic_eagles 2026-04-24T11:47:33Z

I really liked the metal detector. The visuals are quite appealing. Holding ESC feels like a very unusual choice, but overall it was fun! Thanks!

Signadle by Helagos 2026-04-20T20:53:27Z

Oh, this is a really interesting idea. I enjoyed puzzling over it and trying to figure out the right combination. It gave me a similar vibe to Keep Talking and Nobody Explodes, but played solo and without a timer — though you still have a limited number of attempts to guess.

It was a bit hard to keep track of everything, especially if I got distracted and forgot the previous value. But overall, the game is quite addictive. Thanks!

Checkers: Under the Radar by Placeholders 2026-04-20T03:34:59Z

Interesting take on checkers. I lost, but it was fun to play.

The music getting more intense toward the end was really powerful. I wish I could give it a separate rating just for that 🙂

FixTheDamnSignal! by anszwa 2026-04-26T13:45:12Z

Wow! The idea is really cool — I liked it a lot! The graphics are great, the sounds are pleasant, and the controls feel responsive. Perfect for a jam! 10/10!

PAIN SIGNAL by sqqqwer 2026-04-20T12:48:58Z

I really liked how the idea of the signal and the goal were presented. The lighthouse feels like something truly beautiful and worth reaching.

I also enjoyed the engine-check mechanic and the overall sense of confinement — it adds a lot to the atmosphere. The visuals are great too.

I’d love to see a bit of tutorialization and more sound design, but overall it was a really nice experience.

LD59 SIGNAL STRIKE by GARYglhf 2026-04-24T12:53:53Z

I really liked it! The music is very energetic, and the gameplay is similar to Alien Shooter — only you’re a helicopter!

ANALOG TUNE OVERRIDE by Arryos 2026-04-24T15:18:20Z

A very engaging waveform idea. The levels are well designed and it’s interesting to replay them. Thanks!

Beat the Signal by Fassenberg 2026-04-20T02:29:39Z

@mr-flower Thanks a lot for the feedback! Really glad you enjoyed it 🙂

There are actually 4 phases in the game, which I treat as difficulty levels. They gradually ramp up in intensity and then switch back to a calmer rhythm to give a bit of breathing space.

Each phase is reflected through color changes, music intensity, and the strength/amount of the red spheres 🙂

I definitely want to add more variety in the future as well.

Beat the Signal by Fassenberg 2026-04-20T10:53:16Z

@alex-mulkerrin Thank you, that’s really nice to hear!

I decided to lower the difficulty for the jam so players wouldn’t have to sweat too much or die in the first few minutes. I’m glad you were able to stay alive for a while 😄

Beat the Signal by Fassenberg 2026-04-20T15:29:26Z

@manabreak thank you! I’m really glad to hear that! I tried to polish it as much as possible. So many ideas ahead

Beat the Signal by Fassenberg 2026-04-20T20:40:06Z

@makintosh It looks like Unity isn’t even trying to load the game, so I’m not sure what’s going on. Do you see any errors in the console? If yes, please let me know.

From your screenshot, it seems like you’re trying to play it on ldjam.com. You could also try running it on itch.io or downloading the Windows desktop version

Thanks for letting me know!

Beat the Signal by Fassenberg 2026-04-21T02:54:25Z

@isaac-hisey @pastmoments Wow, impressive! I couldn’t reach that score myself 😂

I’m planning to add more variety to the game, so feel free to bookmark it on itch.io

Beat the Signal by Fassenberg 2026-04-21T14:00:42Z

@gantunk Thanks for the feedback! OMG, I set the dash cooldown to 2 seconds — that’s actually way too much 😅 I’ve fixed that in the itch.io version.

But there’s good news: if you time it with the beat, you can do the next dash instantly. Though I agree, that might be pretty tricky.

Beat the Signal by Fassenberg 2026-04-21T14:51:47Z

@rubatotree it's great feedback, thank you! Yeah, I definitely want to take some rest and then push the concept further, including more sound variations. It should be easy to add at this point. I already notice some rough parts in the audio, but I’m glad they weren’t too noticeable

Beat the Signal by Fassenberg 2026-04-21T14:53:32Z

@rubatotree I just realized I’ve actually played your previous game! Amazing. I had a feeling I’d seen this kind of vibe before!

I even had your “DEPTHS” game in mind during development.

Beat the Signal by Fassenberg 2026-04-21T15:50:05Z

@mikan Impressive! You beat my best score! LD59_Game_4k9OS5dmI9.png

Beat the Signal by Fassenberg 2026-04-22T11:03:34Z

@haln Thanks a lot for the feedback!

I’m really glad you enjoyed the gameplay and the beat, but I’m sorry about the motion sickness — that definitely shouldn’t happen. I’ll see what I can do about it.

And thanks for reporting the fullscreen issue — that might be something on Unity’s side, as I didn’t implement fullscreen behavior myself. I’ll still look into it and see if there’s anything I can do.

Beat the Signal by Fassenberg 2026-04-22T13:39:06Z

@w2k Thanks for the feedback!

Yeah, I’m planning to add more variety as I continue developing the project — I’m already working on some new features. Unfortunately, due to LD rules, I can’t upload those updates here since they were made after the deadline, but they will be available on itch.io.

As for the theme — the “signal” is represented by the rhythm. The current beat drives the gameplay: it controls the pacing and difficulty, and if you follow it, you can chain actions more effectively (like dashing in sync).

Beat the Signal by Fassenberg 2026-04-22T17:41:21Z

@hammeredzombie Sorry to hear you’re having trouble launching the game!

You could try playing it on itch.io or downloading the Windows build instead. Also, there’s a chance some resources might not be accessible at the moment — I’ve noticed it only works for me with a VPN right now.

Beat the Signal by Fassenberg 2026-04-22T20:01:56Z

@hammeredzombie Thanks a lot for giving it another try!

Sorry about that — the screenshake and pulsing definitely shouldn’t make it uncomfortable to play. I’ll see what I can do to tone it down or make it optional.

Really appreciate you pointing this out!

Beat the Signal by Fassenberg 2026-04-23T00:21:38Z

@stormdrill Thanks a lot, that’s really nice to hear! I’m actually working on expanding and polishing the game right now.

Beat the Signal by Fassenberg 2026-04-24T12:20:21Z

@oxnh Wow, that’s a great score! 😄 Thanks for the feedback and the suggestions — I’m actually working on making the systems easier to expand right now. Appreciate it!

Beat the Signal by Fassenberg 2026-04-24T20:49:53Z

@tolviere Wow, that’s impressive! At the moment, you’re the best player in my game! I probably should’ve added a leaderboard :)

Thanks a lot for the detailed feedback. I agree with all of it, and I plan to address these points in the post-LD version on itch.io, while also adding more variety to the game.

Originally, I didn’t include HP display because I didn’t think it was necessary, but many players have been mentioning it, so I’ll reconsider it.

You can’t take damage multiple times in a row — after the first hit, you get a short period of invulnerability. I also significantly reduced the flashing effect so it’s less harsh on the eyes.

Regarding the dash mechanic — the original idea was that you could dash without cooldown if you stay in sync with the beat. If you miss the timing, you get a cooldown penalty. However, in the release a flat 2-second cooldown ended up being used, which unfortunately makes it unintuitive

Beat the Signal by Fassenberg 2026-04-25T10:41:25Z

@venomousmouse Thanks! 😄 I’m currently working on improving and expanding the game. Really appreciate the feedback!

Beat the Signal by Fassenberg 2026-04-25T10:46:34Z

@jerrywest Wow, we’ve got a new leader! 😄 I definitely regret not having a leaderboard in the current version of the game.

I’m still thinking about adding more musical variety. Since the beat is generated in real time, I need to better understand the genre first before I can recreate it properly.

Beat the Signal by Fassenberg 2026-04-25T11:39:14Z

@pavel-goncharov Thanks for the feedback! You didn’t miss it — there’s currently no way to exit the Settings menu. I’m planning to add both a proper menu and pause functionality in the post-jam version.

Sig-Null by BorealTeuthidia 2026-04-24T19:14:33Z

What the hell? Cappuccino Assassino? A toilet? Sigma? So many unexpected twists — I have no words :D

Through the Dark Forest by tweekus 2026-04-20T14:04:25Z

I love the space exploration theme — you really nailed it!

I wasn’t quite sure what to do when I noticed something strange though — did I miss something?

Through the Dark Forest by tweekus 2026-04-20T14:36:02Z

@tweekus Hmm, how do I skip? I found something strange, but there's only a 'Send' button on computer. I thought the 'Sleep' action might work, but it didn't.

Through the Dark Forest by tweekus 2026-04-20T15:48:24Z

@tweekus oh, I didn’t notice that! I’ve completed the game now. One question though — what’s the purpose of the bed?

The Lost Signal by Tineks 2026-04-21T02:00:10Z

The tutorial board — my compliments!

The game has a really great vibe. The forest, the tent, the campfire… it really makes you want to immerse yourself in it.

Thanks!

LOUD TOWN by qwesasuke 2026-04-20T15:27:51Z

I really loved the art and the dark atmosphere of the game! I genuinely got scared by the scarecrow at the beginning 😄

Signal Keeper by IndiePanda 2026-04-24T21:49:56Z

Cute main character and interesting puzzles

Deep Fall by qmdev 2026-04-21T20:52:17Z

Congrats on your first game!

It turned out pretty well. It’s a bit unclear whether you’re moving or not at times, but overall it’s easy to get through fairly quickly. It would be nice to see some changes to the submarine along the way.

In any case, thanks!

EmailPostman by Jacat 2026-04-20T18:14:43Z

At first I didn’t understand how to move and was about to quit, but once I figured it out, I couldn’t put it down!

I really liked the idea and the puzzles. A short tutorial at the start would make the experience even better.

What's Wrong With My Keyboard? by Ch1k0_9kA 2026-04-24T19:20:28Z

The idea is very unusual and definitely deserves attention. But I couldn’t solve the first puzzle — I press CTRL + OK, but nothing happens :( The music is great!

Fake Social by Culf 2026-04-21T01:43:56Z

A lot of work has clearly gone into this. Thanks, guys — this is shitposting, not doomscrolling! Great job 👍

Occult Ace by IRKAR 2026-04-24T11:36:45Z

I liked how responsive the game feels, and overall it looks pretty good. It wasn’t immediately clear that you need to hold the card over the enemy to shoot.

Ping to Survive by Mekuire 2026-04-20T18:05:29Z

Thank you for the tutorial and the web version! It was fun to play. I made it to the shooting phase a couple of times, but died every time...

I wish you wouldn’t take damage from meteors that have already passed (when you’re on the same row), so that you don’t get hit by them while dashing.

Bash and Gash by Rezervold 2026-04-24T18:59:49Z

Thanks for the cutscenes — they really help break up the gameplay. Overall, I liked it a lot. The minigun car is awesome! Would be great to have some engine sound though.

Can Unity ECS physics really work like this? I didn’t know that. At first I thought those were grass leaves :D

Hack my Signal by Acid Infinitely 2026-04-20T13:53:51Z

Could you explain the core gameplay a bit more?

I managed to deal damage by drawing a straight line and got the enemy down to 38 HP, but after that it seemed like no more damage was applied. Not sure if I missed something.

Social Signal by Yueyao Wang 2026-04-20T03:04:21Z

I liked the idea. The hot teacher definitely caught my attention :)

Got stuck on the second level. I wasn’t quite sure what signal I was supposed to give.

Send the Signal by Pavel Goncharov 2026-04-24T14:10:31Z

I liked the overall 8-bit vibe of the game. The controls are quite difficult, but you can get used to them. In the end I got into it, and after a couple of upgrades it became really interesting to play.

If the controls were made a bit more comfortable, it would turn into a really great jam game!

Mixed Signals by Borbi 2026-04-21T01:23:10Z

The losing animation is so funny. Overall, it’s really entertaining to look for the answers that make her get angry :D

Thanks!

P.S. Pressing space at the beginning doesn’t work :(

Radioblet by Dwang 2026-04-25T10:04:37Z

Привет с xk таблички :) Скачиваю с itch.io архив с windows игрой, а внутри лежит версия под mac os. Или я не оттуда скачиваю? Поправьте, плиз

Radioblet by Dwang 2026-04-25T10:15:32Z

Попробовал web версию. Это очень прикольно! Песня в Big Iron вообще топ (в других немного generic), я сразу же влюбился в игру :D Мне кажется сложность очень занижена, уровень заканчивается, когда становится сложнее от количества противников.

Музыка, графика, прокачка + Сложность хотелось бы чуть побольше.

Спасибо за игру!

No Signal West by Topling 2026-04-24T19:36:25Z

I kind of missed zombie shooters, and I liked this one. I’m not sure if there’s any progression system, but I still enjoyed shooting. Thanks!

Red Light Green Light With Teeth by PastMoments 2026-04-21T01:06:38Z

I got really scared when I saw the creature crawling on the ceiling. Awesome!

Delayon by Stormdrill 2026-04-23T00:26:57Z

Wow! I really liked the animations. I got a bit of a Little Nightmares vibe. In this game, even dying feels satisfying! The continued movement after releasing the controls actually makes a lot of sense in this context.

Thanks for the game, I enjoyed it!

STATION 88 by EnAttendantUnity 2026-04-24T14:16:39Z

The idea sounds interesting, but the execution isn’t very clear. I’d prefer to figure things out in-game rather than reading instructions, or at least have an in-game tutorial.

Also, the fast movement made me feel a bit unwell. If you decide to improve the game, it would be great to make it smoother and more comfortable to play.

Drum`n`Ice by PepeBrante 2026-04-24T21:41:34Z

Interesting implementation of a rhythm game. I liked it, although the controls are quite challenging. You need to watch several parts of the screen at the same time. But it feels rewarding when you get into the rhythm :)

The timing felt very strict to me.

I also made a kind of rhythm bullet hell game, I’d be happy if you check it out :)

NEON BREACH: Get the Signal Back by JoeGreen 2026-04-24T12:29:20Z

Очень крутой визуал и звук. Понравилось что везде есть меню. Да и шутки про VPN очень в тему. Правда не хватило обучения, долго не понимал, что нужно нажать пробел на узле. В целом выглядит отполированно. Спасибо!

Lost Signal: Network Warfare by Gahlammon 2026-04-21T20:58:12Z

First FPS I’ve seen these days! Overall it looks pretty cool — it’s a shame there’s no sound. At first I even thought it was going to be a multiplayer game

GHz: WEE by Entink 2026-04-24T12:58:39Z

My thoughts on the game: damn, it looks cool — a simple main character, but great sound and nice visuals. The audio does feel a bit like a horror game though, even if it’s clearly about sonar.

Oh, I need a key. So I guess I have to go back and search through the maze.

AAAAAA, A RED THING. IT IS A HORROR GAME AFTER ALL.

Thanks, I had a ton of emotions 😄

Signimal by FrowsyFrog 2026-04-21T15:45:45Z

A nice “cross the road” idea. I really enjoyed it and played it through to the end. The game is very relaxing and fun. The art and music leave a great impression. Thanks for the game!

Horde dare you! by wirryloberts 2026-04-21T01:39:24Z

I love games with minions! Great idea, thanks for the game!

Semaphoria by illiteratelexicon 2026-04-24T20:17:34Z

Quite an unusual concept. I’ve never encountered semaphore mechanics like this before. I managed to get “Great” a few times in endless mode, but for some reason it switches to “Trash” after the first attempt. I didn’t fully understand the idea, but it does look interesting.

Snowstorm by mathemagics 2026-04-20T16:13:48Z

I liked the idea of the snowstorm — it reminded me of The Thing at first. At some point the game even turned into a shooter, which was really interesting!

Small Among Storms by ShanzPro 2026-04-21T02:14:56Z

Updated — turns out the problem was on my side. Sorry.

Looks very juicy. The squirrel is awesome!

The Signal by Haln 2026-04-22T11:19:58Z

A simple game with movement similar to Squid Game. Blowing up was really fun 😄 It would be nice to have a restart button for the level.

Pulse by Jed 2026-04-20T02:17:19Z

I really liked the visuals. I didn’t quite understand what the scanning is for? It seems like the scanner at the bottom of the screen just shows what you can already see.

I really wanted to mine asteroids!

I enjoyed it. Thanks!

Lethal Signal by NullMoxy 2026-04-25T20:24:01Z

The game reminded me of Keep Talking and Nobody Explodes, but for solo play :)

Overall, the idea is cool, but the tutorial has a bit too much text, and it appears quite slowly while the timer is running. Because of that, it’s not very tempting to replay — you just want to jump back in and try again 😕

what's the signal by Makintosh 2026-04-20T13:01:25Z

I liked repetitive gameplay. Being able to invest points into upgrades after dying makes you want to keep playing.

I wasn’t quite sure about the upgrades though — are they passive?

Some background music would have been nice.

Thanks for the game, I enjoyed it!

i love you, too by tolviere 2026-04-20T10:37:37Z

I really liked the idea and how the sound adapts as a hint.

Lightspeed Explorer by PolGM 2026-04-21T00:57:18Z

Wow, I really liked the idea. I love space themes, and everything here feels very scientific. Definitely respect for that!

Radio Beacon 34 by 3blackpixels 2026-04-21T21:08:12Z

The visual style — my compliments. It’s so good that I’d love to have it as a desktop wallpaper.

Signal Lost by lanatra 2026-04-22T20:12:07Z

I really liked the telecom idea overall. As I understand it, each cell has a chance to “drop a packet” depending on its color, which is a really cool concept!

The only issue is that the difficulty curve feels a bit odd — once I connected four houses, there wasn’t much challenge left and I just started getting passive income. Also, it really felt like the game was missing sound effects.

Deadly Cliffs by Michl Bayer 2026-04-24T14:46:03Z

The idea is pretty cool, but it’s not very clear without an explanation. I did enjoy destroying the ships