Barely Edible by JustCreative 2026-05-01T22:26:46Z ♥ 2
The game looks very polished. The sounds, graphics, and VFX are all quite pleasant. Gameplay-wise, it’s overall solid!
Foon → Ludum Dare Explorer → Users → Fassenberg
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | da Vinci's WAR MACHINE | compo | |||||||||||
| 2026 | 59 | Signal | Beat the Signal | compo | 150 | 3.46 | 3.43 | 2.73 | 2.62 | 3.09 | 3.69 | 1.88 | 3.24 |
Fassenberg leaves an average of 60.5 feedback comments each event.
The game looks very polished. The sounds, graphics, and VFX are all quite pleasant. Gameplay-wise, it’s overall solid!
I liked the visuals, and the sounds are pleasant too. It’s cool that upgrades appear as you progress, but it also becomes quite difficult. Overall it’s fun, but the genre is pretty challenging!
Glad to see another rhythm game! I liked the visuals and the music, but hitting the rhythm was quite difficult. I had to calibrate three times just to get through the first level. In the end, I made it to the motorcycle level, where I got stuck. Despite that, I really liked the variety of levels. Overall, I enjoyed the game!
I’d be glad if you checked out my rhythm bullet hell game 🙂
Wow! The idea is really cool — I liked it a lot! The graphics are great, the sounds are pleasant, and the controls feel responsive. Perfect for a jam! 10/10!
This was pretty fun. At first I thought it was a Hotline Miami clone. I didn’t really like the cleaning mechanic — it feels more punishing than fun — but for a jam, it’s quite decent overall. Audio also good.
Honestly, I didn’t quite understand how to play, but thanks for the Tetris!
Cool animations and a nice idea. The doors feel a bit unresponsive, but overall I liked it!
A very unusual design. At first I thought I wouldn’t like it, but as I kept playing, I got into it. It turned out to be quite a nice experience. The voices are quite pleasant.
The game reminded me of Keep Talking and Nobody Explodes, but for solo play :)
Overall, the idea is cool, but the tutorial has a bit too much text, and it appears quite slowly while the timer is running. Because of that, it’s not very tempting to replay — you just want to jump back in and try again 😕
Cute main character and interesting puzzles
Interesting implementation of a rhythm game. I liked it, although the controls are quite challenging. You need to watch several parts of the screen at the same time. But it feels rewarding when you get into the rhythm :)
The timing felt very strict to me.
I also made a kind of rhythm bullet hell game, I’d be happy if you check it out :)
I liked it. I died a couple of times without realizing I could zoom the camera out, but it was still interesting to replay. Thanks!
Quite an unusual concept. I’ve never encountered semaphore mechanics like this before. I managed to get “Great” a few times in endless mode, but for some reason it switches to “Trash” after the first attempt. I didn’t fully understand the idea, but it does look interesting.
Well… it wasn’t bad, but it felt a bit too simple.
I kind of missed zombie shooters, and I liked this one. I’m not sure if there’s any progression system, but I still enjoyed shooting. Thanks!
The idea is very unusual and definitely deserves attention. But I couldn’t solve the first puzzle — I press CTRL + OK, but nothing happens :( The music is great!
What the hell? Cappuccino Assassino? A toilet? Sigma? So many unexpected twists — I have no words :D
An interesting idea. It’s quite difficult though, or maybe I just didn’t fully get it. Could use some sound effects too!
Thanks for the cutscenes — they really help break up the gameplay. Overall, I liked it a lot. The minigun car is awesome! Would be great to have some engine sound though.
Can Unity ECS physics really work like this? I didn’t know that. At first I thought those were grass leaves :D
Looks pretty cool. The cat is great, and the music sounds good. For some reason, I thought you had to check the files first and then either send or delete them, but it turns out the instructions were below the game. It would be nice to have them in-game 🙂
I wouldn’t want to work as an antivirus :D
The idea looks interesting. I’ve only recently started learning music and my ear isn’t very well trained yet, but I still managed to finish the game!
I liked that you can tap along with the rhythm. Some levels are really easy, while others are quite challenging — I struggled to find the right card at times. I could clearly hear three beats, but the available cards were two or four.
I’m down to three fingers.
I really liked the visual style. The tentacle is very well done, and everything is presented in a cool way. But it felt a bit difficult for me — I think I figured it out, but I was still making mistakes.
A very engaging waveform idea. The levels are well designed and it’s interesting to replay them. Thanks!
I liked the art. The damage sounds are also good. There is progression. Switching weapons is a bit tricky, but overall it’s pretty cool!
Guys, I really liked the game! At first I was just wandering around, getting immersed in the atmosphere and placing some colored capsules. Nothing seemed to happen except for a heartbeat sound.
Then I entered a room where I had to rotate a line, and suddenly a monster attacked me — I got really scared! By that point I was already fully into the game and really enjoying it.
The mechanic of clicking to answer is also very fun, thanks!
The idea is pretty cool, but it’s not very clear without an explanation. I did enjoy destroying the ships
Wow, you even made a trailer! A lot of work has clearly gone into this — cutscenes, voice acting, effects, visuals, shooting mechanics.
The gas theme is interesting, but it could use a bit more development. I can see that you’re responding to comments and making fixes, which is great. The game just needs some polishing.
It took me a bit of time to figure out what the game wanted from me. But once I got into it, I really enjoyed the atmosphere. I liked the submarine visuals and the LiDAR effect.
The distance between points of activity feels quite large, and I would have liked a bit more variety between them.
The idea sounds interesting, but the execution isn’t very clear. I’d prefer to figure things out in-game rather than reading instructions, or at least have an in-game tutorial.
Also, the fast movement made me feel a bit unwell. If you decide to improve the game, it would be great to make it smoother and more comfortable to play.
I liked the overall 8-bit vibe of the game. The controls are quite difficult, but you can get used to them. In the end I got into it, and after a couple of upgrades it became really interesting to play.
If the controls were made a bit more comfortable, it would turn into a really great jam game!
My thoughts on the game: damn, it looks cool — a simple main character, but great sound and nice visuals. The audio does feel a bit like a horror game though, even if it’s clearly about sonar.
Oh, I need a key. So I guess I have to go back and search through the maze.
AAAAAA, A RED THING. IT IS A HORROR GAME AFTER ALL.
Thanks, I had a ton of emotions 😄
I really liked it! The music is very energetic, and the gameplay is similar to Alien Shooter — only you’re a helicopter!
Очень крутой визуал и звук. Понравилось что везде есть меню. Да и шутки про VPN очень в тему. Правда не хватило обучения, долго не понимал, что нужно нажать пробел на узле. В целом выглядит отполированно. Спасибо!
A cool platformer with interesting mechanics and puzzles. I liked the level design. Thanks for the game!
I really liked the idea of regulating traffic — the concept is great. It’s cool that you can see the route of the cars, although I didn’t immediately realize there were four intersections. It might be helpful to start with just one for the tutorial, so players can ease into it and understand what to do.
In any case, I enjoyed it! Thanks!
I liked the cozy visual style. At first, I didn’t quite understand that you need to press the buttons not only in rhythm, but also to draw a shape — it ends up feeling like a kind of piano. It’s fairly challenging, but I really liked the idea.
Thanks for the rhythm game! I made one on this theme too, so feel free to check it out if you’d like 🙂
An interesting puzzle with quite relaxing music. Solving the puzzles is enjoyable. Thanks!
I really liked the metal detector. The visuals are quite appealing. Holding ESC feels like a very unusual choice, but overall it was fun! Thanks!
I liked how responsive the game feels, and overall it looks pretty good. It wasn’t immediately clear that you need to hold the card over the enemy to shoot.
Wow! I really liked the animations. I got a bit of a Little Nightmares vibe. In this game, even dying feels satisfying! The continued movement after releasing the controls actually makes a lot of sense in this context.
Thanks for the game, I enjoyed it!
I really liked the telecom idea overall. As I understand it, each cell has a chance to “drop a packet” depending on its color, which is a really cool concept!
The only issue is that the difficulty curve feels a bit odd — once I connected four houses, there wasn’t much challenge left and I just started getting passive income. Also, it really felt like the game was missing sound effects.
A simple game with movement similar to Squid Game. Blowing up was really fun 😄 It would be nice to have a restart button for the level.
Oh, you guys did a lot of work. The game looks very interesting, and the graphics are really beautiful.
Really neat game! It’s very well put together, and it’s impressive that such a big team worked on it — great job to everyone involved.
The visual style — my compliments. It’s so good that I’d love to have it as a desktop wallpaper.
It looks really good. I even got a bit stressed when I realized the sonar pulse is dangerous for me. It’s a shame there’s only one level!
First FPS I’ve seen these days! Overall it looks pretty cool — it’s a shame there’s no sound. At first I even thought it was going to be a multiplayer game
Haha, the title is amazing. The idea overall is great too — how did you even come up with this? It’s really funny!
Oh, I like the idea of a tower defense with manual targeting. It looks really solid! Thanks!
Games with LiDAR always look appealing. This one is really interesting. Thanks for the game!
I liked the concept of the game — it’s really unusual! Thanks!
The game looks good and feels nice to play. The sounds aren’t annoying, which is definitely a plus!
A cute and engaging tower defense game, thanks!
A nice “cross the road” idea. I really enjoyed it and played it through to the end. The game is very relaxing and fun. The art and music leave a great impression. Thanks for the game!
I could barely tear myself away from the game! It’s really engaging to search for combinations. The active clicker slowly turns into an idle game — a really cool concept! Thanks for the game!
Rhythm game? Awesome! The sound design is really excellent. The visuals are also fantastic — could even be used as wallpapers
The game conveys the mood really well and feels very polished overall.
It really feels like a game made with a lot of care and attention. Thank you
I liked the idea — it fits the event theme really well. But I couldn’t get past the room with the three computers. I tried a lot of different combinations :(
Thanks for the game!
Damn, that’s a really cool idea. I loved creating a melody from a sequence of sounds. At first I thought it was a puzzle, but when I realized it’s actually a musical instrument… oh yeah, pure bliss.
Thanks for the musical game!
Updated — turns out the problem was on my side. Sorry.
Looks very juicy. The squirrel is awesome!
It seems like the zip build might be broken — nothing happens for me :(
I really liked the idea and how it’s executed. Navigating by the stars is very cool… I wish we had telescopes like that!
The tutorial board — my compliments!
The game has a really great vibe. The forest, the tent, the campfire… it really makes you want to immerse yourself in it.
Thanks!
A lot of work has clearly gone into this. Thanks, guys — this is shitposting, not doomscrolling! Great job 👍
I love games with minions! Great idea, thanks for the game!
The losing animation is so funny. Overall, it’s really entertaining to look for the answers that make her get angry :D
Thanks!
P.S. Pressing space at the beginning doesn’t work :(
I really liked the music and the pixel art. It has a nice vibe and reminded me of childhood games. Thanks!
As I understood it, you’re supposed to walk around the map and at some point the shovel should activate, but it’s not clear when exactly that happens.
Thanks for the game!
I got really scared when I saw the creature crawling on the ceiling. Awesome!
Wow, I really liked the idea. I love space themes, and everything here feels very scientific. Definitely respect for that!
Wow, that’s an interesting description. I also made a rhythm game, but I never thought about analyzing melodies — I generate them in real time instead.
I really like your approach! Thanks!
Oh, this is a really interesting idea. I enjoyed puzzling over it and trying to figure out the right combination. It gave me a similar vibe to Keep Talking and Nobody Explodes, but played solo and without a timer — though you still have a limited number of attempts to guess.
It was a bit hard to keep track of everything, especially if I got distracted and forgot the previous value. But overall, the game is quite addictive. Thanks!
At first I didn’t understand how to move and was about to quit, but once I figured it out, I couldn’t put it down!
I really liked the idea and the puzzles. A short tutorial at the start would make the experience even better.
Thank you for the tutorial and the web version! It was fun to play. I made it to the shooting phase a couple of times, but died every time...
I wish you wouldn’t take damage from meteors that have already passed (when you’re on the same row), so that you don’t get hit by them while dashing.
Wow! It’s a small game, but it has so much content and soul! I really like the visuals, the sounds, the upgrades, and the gradual increase in difficulty. Thanks for the experience!
Was there anything you didn’t have time to implement or would have liked to add?
The voice acting was great — I really enjoyed it!
I liked the idea of the snowstorm — it reminded me of The Thing at first. At some point the game even turned into a shooter, which was really interesting!
Wow, 120 levels? That’s impressive! The game looks great — a nice, chill puzzle experience
I finished the whole game! I liked the variety of levels and the core idea. Was there anything you didn’t have time to add, or wanted to include?
I love the space exploration theme — you really nailed it!
I wasn’t quite sure what to do when I noticed something strange though — did I miss something?
Could you explain the core gameplay a bit more?
I managed to deal damage by drawing a straight line and got the enemy down to 38 HP, but after that it seemed like no more damage was applied. Not sure if I missed something.
I liked repetitive gameplay. Being able to invest points into upgrades after dying makes you want to keep playing.
I wasn’t quite sure about the upgrades though — are they passive?
Some background music would have been nice.
Thanks for the game, I enjoyed it!
I really liked how the idea of the signal and the goal were presented. The lighthouse feels like something truly beautiful and worth reaching.
I also enjoyed the engine-check mechanic and the overall sense of confinement — it adds a lot to the atmosphere. The visuals are great too.
I’d love to see a bit of tutorialization and more sound design, but overall it was a really nice experience.
I really liked the idea and how the sound adapts as a hint.
Interesting take on checkers. I lost, but it was fun to play.
The music getting more intense toward the end was really powerful. I wish I could give it a separate rating just for that 🙂
The page on itch is empty
Игра очень понравилась! Код искал долго, глаза уже замылены. Либо он появляется после неудачных попыток? Текстуры класс, озвучка супер. А самое главное -- было интересно выбраться
I liked the idea. The hot teacher definitely caught my attention :)
Got stuck on the second level. I wasn’t quite sure what signal I was supposed to give.
I really wish there was a fullscreen option.
Chasing the ghost was a bit frustrating at times, but still interesting.
The visuals are really great! It was fun trying to guess what the enemy would do.
Got stuck on the third level. The icons confused me a bit — I couldn’t really understand their logic.
I liked the sound effects (the “chuh-chuh-chuh” ones) and the collisions 🙂
Also really nice that the game runs directly in the browser on the page!
I really like the neon style, it looks great! Does Dracula get stronger over time?
LD60 — Old Tech (24)
Auto Chair Annihilator by sqqqwer 2026-10-28T10:09:35Z ♥ 1
firefox_9B7RIzYfAZ.png
I liked the tech tree and the weapon progression. It turned into an idle clicker with no clicking. I wish I could see the chairs getting destroyed while I pick upgrades. Right now the gameplay is mostly “pick a node”, and I can’t even see the target.
REWIND 3000 by evgenii-petrov 2026-10-22T16:11:44Z ♥ 1
Wow, I have no words. Finished in 9:56. The amount of VFX is amazing! Thanks for a quick and fun clicker with no prestige grind!
Krong by bigwhiteshogun 2026-10-22T15:47:26Z ♥ 2
Wow, interesting game! It reminded me of my childhood playing Sega games, like Sonic. In a really good way! I liked it.
Funeral Song by II-P 2026-10-22T09:12:41Z ♥ 1
The game is really polished, and I love the graphics! For me, it doesn’t really fit the jam theme. But as a game on its own, it’s really strong.
#спасиМасяню
Phone Frenzy by Retrific 2026-10-22T08:53:30Z ♥ 0
Wow! It was so fun. Perfect for a jam: simple rules, simple actions, but they make really interesting gameplay. It hits just the right spot and makes you want to play more. So cool!
Hidden gem btw
FREILOW by Voxivale 2026-10-22T08:44:12Z ♥ 1
Looks cool, and the music is a banger! There are a lot of things to interact with right from the start. To be honest, I couldn’t get through the tutorial. Also, in the browser version, you have to press ESC a bunch of times to exit the terminal, and that also exits fullscreen. Maybe try a different key :)
Jelly & Bones by bobanko 2026-10-21T19:48:05Z ♥ 1
I liked the graphics and VFX. It’s a bit awkward to control, but I guess that’s the point. It really needs some sounds though, it would be so much better with them.
RetroWare by Viktoria 2026-10-21T19:45:01Z ♥ 1
Haha, I liked it! Fun little game, perfect for a jam. Congrats on your first jam!
Siege Engineers by Mascoll 2026-10-21T10:29:39Z ♥ 2
I liked the visuals! The gameplay is interesting but hard, it takes a while to get used to it and figure out what to do. Also, my character keeps running to the back of the column. But it looks like he should go to the front, because if you’re at the back, the army dies on the pikes. A tutorial and fullscreen mode would be nice!
Leonardo's Space AdVinci by rucksack 2026-10-20T21:57:54Z ♥ 2
I really liked your game! It looks great and sounds great. The UI reminds me of some old strategy game from the Cossacks: Back to War days, but I can’t remember which one. The gameplay feels really nice.
Sometimes when the flying machine goes off the map, it comes back, and sometimes it doesn’t. Maybe it gets stuck somewhere?
P.S. I’d love to rate your audio, but the category is turned off. Maybe think about turning it back on?
Obsolete Absolute by skigfx 2026-10-20T20:46:43Z ♥ 2
The game looks really polished! Nice graphics and sound, and the gameplay feels good.
Oops! No Floor! by Serendibity Efreet 2026-10-20T20:41:05Z ♥ 0
Haha, at first I didn’t get why the snowballs weren’t doing anything, but once I figured it out, I loved it
Punch Corp by Jiri Hysek 2026-10-20T20:35:56Z ♥ 1
I liked the idea and how it’s done. Everything feels really responsive and nice. A bit more tutorial would help, though
Broken Arcade by koala585 2026-10-20T18:19:36Z ♥ 1
The Pac-Man part really surprised me. Nice job!
GEARBOUND by Ethernal Tech 2026-10-20T18:13:56Z ♥ 1
I liked upgrading the stats, and that the progress saves. It’s a bit hard at the start, though. Otherwise really cool! Nice animations too.
P.S. Fullscreen mode is broken: I can only see a bit more than half of the screen.
Unclaimed by ancooper 2026-10-19T15:56:54Z ♥ 1
I liked the art and the calm music. The robot and its animations are so cozy
Machinerra by NoNumbersGames 2026-10-19T15:49:29Z ♥ 1
Wow, I’m surprised how much stuff you managed to put in! Looks really interesting.
OldInternet by ALEXTRASH 2026-10-19T15:45:40Z ♥ 0
Beat the game. I’d like a bit more variety in the gameplay, and the hitboxes feel a bit too big.
Scrap Treasure by Pazio di Dante 2026-10-19T15:37:17Z ♥ 0
Salvaging items turned out to be pretty fun!
Old Man Playing Old Game by NTMalichi 2026-10-19T15:30:32Z ♥ 1
Funny and atmospheric! It’s fun but also a bit creepy, I like it. The difficulty is just right.
Stardust by Gevernus 2026-10-19T15:03:50Z ♥ 1
OMG, that VIBE! It instantly reminded me of Solar 2. Wow, incredible. Love it!
Dead Wax: Side B by Avhatar 2026-10-19T11:53:26Z ♥ 2
The visuals are great, and the space setting got me right in the heart. It’s my favorite! The game feels really responsive, though there’s a bit too much text. Thanks!
> Эй, Земля, алло, я — Вояджер-1, выходи на связь, срочно выходи > Наскитался всласть по Млечному Пути
PHOBOS 101 by vorondesan 2026-10-19T10:12:40Z ♥ 1
The UI looks great, and the music fits perfectly. The sound effects for facts and hypotheses are really satisfying. I mostly went by trial and error, but I still managed to figure some things out. Looks interesting!
Stonepunked by WormKingBoo 2026-10-19T09:25:22Z ♥ 1
Nice one! The art and animations are lovely and go really well with the music. It’s a bit too fast for me though. I couldn’t catch them all :)