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LesDremlet

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old Tech👥LiNX LiGHTSPEEDjam
202659SignalTelepathy, Rhythms & Fingerscompo144.164.274.433.993.673.994.133.91
202558CollectorBefore I Go Blindjam1463.882.803.933.854.304.032.304.51

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by LesDremlet

LesDremlet leaves an average of 27.0 feedback comments each event.

LD59 — Signal (22)

SIGNUM by fkjaha 2026-05-08T06:39:42Z ♥ 1

Top!

Follow the signal by cupofmilk7 2026-05-06T17:06:57Z ♥ 1

Залипательно получилось!

packet_loss by NikaZ 2026-05-06T16:45:22Z ♥ 2

The cat should've had 9 lives, not 3! : )

Soul Beat by semenov 2026-05-06T16:28:31Z ♥ 0

Nice graphic and atmosphere

Signal Rush by Pavel.Cherepanov 2026-05-06T16:23:13Z ♥ 1

Nice concept

V.P.N. by torte478 2026-05-06T14:15:50Z ♥ 0

Классная игра и саундтрек огонь!

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MISSION 404 by KALABHERS 2026-05-06T09:04:58Z ♥ 2

Damn good concept and a brilliant ending, congratulations guys!

Bash and Gash by Rezervold 2026-05-06T08:52:44Z ♥ 1

I liked the concept and the execution. For a solo game made in a 48‑hour jam, that's an excellent result — congratulations!

Radio of the Last Day by Yury Vetur 2026-05-06T08:21:24Z ♥ 1

Ништяк атмосфера, еще бы музыку или хотя бы эмбиент шумы на задний план

High Rollers by HardyTryer 2026-04-24T06:54:29Z ♥ 1

Definitely getting those good old Quake vibes!

The controls are solid - simple and easy to understand. Clear goal. Best part for me is how movement and camera turning feel super punchy but not nauseating.

Downgrade graphics and especially the explosions combined with the music are just pure bliss. Awesome job, cheers from Siberia ; )

Ray of Hope by Sceef 2026-04-24T06:43:25Z ♥ 1

That final cutscene is awesome, really liked the camera moves and the angles you picked, good job!

Holy Light by Tvorojok 2026-04-24T05:37:40Z ♥ 4

Whoa, while playing your game I couldn't help but think of Akira Kurosawa's movies.

Yeah the gameplay is minimalistic, but honestly, it fits the whole picture perfectly. The graphics and music create this really immersive vortex, and the character animations are top-notch - everything is finely tuned, great camera angles, awesome story.

The ending is a totally unexpected contrast and such a timely statement. Hats off to you!

Flawless work guys, congrats!

Last One Alive Leave The Light On by FadingDreamStories 2026-04-23T16:55:09Z ♥ 2

Your game's got a killer vibe - straight up reminded me of VOTV!

Yep a tutorial for the signal detection thing would be nice. Right now it's kinda impossible to figure out how to mess with the devices without any hints.

Gotta be honest - when I saw letters and numbers (like A1, B2, etc.), I didn't think of map coordinates like Battleship. I was thinking musical notes and octaves. Like, you'd hear a signal and have to match the pitches by ear or something.

Also, it'd probably be nicer if the devices were a bit closer together, but it's probably just the FOV being way too tight. People already mentioned FOV and mouse sensitivity. Another thing I'd suggest - throw a tiny crosshair in the middle of the screen (even just a little dot would work). It'd make aiming at the buttons so much easier.

Low-poly models, downgraded graphics, and color palette - all solid choices cause the PSX style adds to the creepiness. Nice work!

Hack my Signal by Acid Infinitely 2026-04-23T09:13:39Z ♥ 3

So yeah guess like a lot of other people I spent forever trying to understand the main logic but no dice.

Does picking a star even do anything? After losing I switched to another star but nothing really changed. Also I thought it was weird that after placing the 'stay' and 'up zigzag' blocks, I couldn't move them anymore, why?

I saw in one screenshot a few more blocks like that but in a different color plus a 'Shop' button, too bad I never got that far.

Like the idea, though. It'd be cool to see more features and different ways to launch the signal plus an easier first level with the smallest grid possible and some little tips on what each action does. If you ever make an expanded version - hit me up somewhere alright? ; )

LD: Lighthouse Defence by Melomaner 2026-04-23T08:44:28Z ♥ 3

Oh man I really enjoyed this game!

It's awesome that there's a clear tutorial, a solid goal, and good progression in difficulty and development - you guys clearly put enough thought into that. The controls could be a bit simpler since there are quite a few buttons and windows but at least everything is labeled so it didn't take me long to figure things out ; )

The voxel graphics look fantastic! And the whole atmosphere of spending time on a lonely island with a lighthouse is super chill so the music and sounds really pull you in. I especially loved the part with the boss and the huge swarm of enemies.

Amazing work, congrats everyone!

Signal of Honor by Cahard 2026-04-23T08:11:57Z ♥ 3

It's very hard difficulty level so the enemies kill me in like two seconds flat, and sadly the web build is just crazy slow

Forced Interruption by EKLSN 2026-04-23T05:50:37Z ♥ 1

Woow the game is really good damn it brings back nostalgia from way back!

Every little detail here is thoroughly thought through and properly implemented. I especially remember the creaking sounds and door slams from the chat with your boss hahaha that's hilarious! The gameplay is it literally makes you nervous and burn out ; )

By the way at one point the game froze completely. I wonder is that a bug or a feature? Don't know how to describe it better. Think the anger meter was almost full, the burnout meter was maybe halfway, and when I blocked another message by pressing the button, the screen just froze. No big deal though I just reloaded the page and started over.

Overall this turned out to be a very successful and topical statement reflecting our current reality. Excellent work, keep it up!

LiNX Elektrika by Cardboard Box 2026-04-23T05:07:03Z ♥ 2

Cool concept and as always brilliant execution!

Wild Magic Dice by senior_sigan 2026-04-22T07:43:39Z ♥ 0

Hey it would be awesome if when you hover over a dice my cards with the same number either lit up or just slid out of the deck a bit so you could instantly see what you can attack with.

The plantain card was hella funny! Did I get it right that I shouldn't pick them for my deck? Cause I want to heal myself not my enemies haha ; )

If think a bit about some ideas for future updates maybe a risk‑vs‑reward mechanic wouldn't hurt. How about defense? What if a card had not only damage points but also defense points and the player would have to decide what to focus on each turn. Then maybe the enemy should be more open too so that on their turn we could at least partly predict what they're about to do next. And of course abilities! For example a card that has neither damage nor defense but instead has an active ability like "clairvoyance" letting you see the enemy's exact damage/defense for the next n‑turns. And so on and so forth.

Congrats, great work!

Aether Raiders by aimozg 2026-04-22T06:40:09Z ♥ 1

Wow, the game turned out to be pretty engaging! I like the idea of traveling through space while being both a hunter and prey, it's fun. The teleportation and radar provide a nice balance between risk and reward. The graphics and sounds are minimalistic but pleasant. Great work!

Bottom Up Maid by vydra 2026-04-22T06:25:25Z ♥ 1

In a game like this I'd really love for respawning to be instantaneous after death, that would be great. Nice bassline and amen break! ; )

Signal (1) by A.Bond 2026-04-22T06:10:39Z ♥ 0

Great game design, as always! Minimalist, nothing superfluous - every level is fine-tuned with precision, there's a clear and understandable goal and the tools to achieve it. It would be awesome to hear a soundtrack for this game ; ) I played through to the very end and didn't notice any bugs or getting stuck, excellent work!

LD58 — Collector (32)

Rust Rebirth by Paulsams 2025-10-21T17:21:44Z ♥ 0

Damn good job!

Goblins n' Ghosts (MAKAIMORA) by Cardboard Box 2025-10-21T17:10:47Z ♥ 1

It's a killer!

Brodyaga Collector by Shackull 2025-10-21T17:06:31Z ♥ 1

Brodyaga na stile

Sewer Collector by vydra 2025-10-21T17:02:31Z ♥ 1

FINISH HIM!

Normal Parts by Linus Lindberg 2025-10-21T17:00:49Z ♥ 1

Wow damn good!

Dream Together by senior_sigan 2025-10-21T16:51:59Z ♥ 0

I really like the visual style!

Open. Owe. Repeat. by DariZz 2025-10-21T16:47:50Z ♥ 1

Very amusing game, full of gags!

Soularis by 02FC 2025-10-21T16:43:38Z ♥ 1

Really liked the music!

GunShift by ShadyShade 2025-10-20T16:26:12Z ♥ 1

Quite enjoyable gameplay. I think it would be even better if the enemies moved around, patrolled the area, and each encounter felt unique. Right now, the permanent death brings some mild frustration, and even though you can try different upgrades each time, you still have to go through the same content, and these corridors feel lacking in life. Otherwise, I liked the simple and intuitive controls, minimalist visual style, music, and sound effects. Good job!

Black Hollector by CaptAndrey 2025-10-20T16:06:25Z ♥ 1

The music and voice acting are really cool, plus the concept is interesting!

Photo Tamer by MestreRothLD 2025-10-20T15:58:16Z ♥ 2

The music and sound design are wonderful, and the visuals are very pleasant. Also really loved the photo album idea - overall, a great job!

[blank] by Ray Himmel 2025-10-19T17:02:31Z ♥ 1

Art in its purest form

Bug Driver 3D by Reaktori 2025-10-19T16:44:31Z ♥ 2

Whooaa this game has absolutely superb voice acting and music! I really love the overall style, and this shader just blows my mind! As for drawbacks, I can say that on my laptop the game was a bit laggy at the very beginning, but it stopped after a while. Excellent work, guys!

Veggies Clash by Yorsh 2025-10-19T16:29:19Z ♥ 1

Oh I really liked this game! It looks very pleasant, the card-based gameplay is really engaging, and the sounds make the actions more expressive. I felt the movement speed could be a bit faster, but overall the game is great - excellent work!

Mosquito's feast by Gastoon 2025-10-19T16:15:45Z ♥ 1

Fun idea! I'd like to feel a bit more threatened by the hand in this game, as it currently moves quite slowly, and I can already predict where it will land based on its shadow. Yes, there were some minor control issues - sometimes the mosquito would just refuse to drink blood after a while. I thought, maybe you could add more mosquitoes and the ability to maneuver an entire swarm? Sacrificing one mosquito to save the others would be especially cool if the hand changed its trajectory and speed based on an irritation meter :)

Snaposaurus by Kitz 2025-10-19T16:02:04Z ♥ 3

What I liked most about this game was the graphics - they look very unique and unusual, like a child's drawings literally came off the wall, which is fun. But the controls felt very strange, especially at the end during the fight with Godzilla. The prompts didn't respond properly, so I ended up mashing random keys, and somehow it worked :)

Lil'Jones 2: The Collector's Tomb by SolidHinken 2025-10-19T15:22:40Z ♥ 1

I really missed the feeling of danger from the huge ball rolling behind my back at a consistent speed ;) The idea of rotating items before placing them in the inventory is good, but it would be even better if I could take an item out of the backpack again, rotate it, and then put it back. It would be great to know the ultimate goal of my adventure - that would create some intrigue and hold my attention much longer, fueling curiosity.

Full Marbles Universe by Norah 2025-10-19T14:53:22Z ♥ 2

Guys, the web build doesn't work both here and on the Itch.io website :(

Call Hector by Pikario 2025-10-19T09:05:44Z ♥ 3

What an amazing puzzle game, so high-quality and engaging! This game brought me so much joy during the playthrough, and the ending is quite amusing. Fantastic work!

Marble Trouble by mooyett 2025-10-18T17:27:04Z ♥ 4

"Oh my god, I love absolutely everything about this game - an excellent idea and brilliant execution! The graphics and music go together so magically! I got a lot of positive emotions from the process, died for the first time on Double Trouble, but on the second try I finished the game to the end. And when I saw the final credits, I realized that it wasn't enough for me, and I want more. I would gladly play a full version of this game, it seems to me that this concept has room to grow and develop. Incomparable work, bravo!"

Wizard of toilets by BadPiggy 2025-10-18T16:42:29Z ♥ 1

Oh I absolutely adore 2D sprites in a 3D space, the graphics are simple but very stylish, the pixel art and the juicy color palette are just spot on. The dynamics are great, and the controls feel nice. The music is awesome, but I'd love to be able to listen to it for longer. I'm really into it, great job!

Octrobat by Koolruz 2025-10-11T13:57:42Z ♥ 1

Brilliant game! The main shader and the touch-reactive seaweed look absolutely stunning! I really loved the fast respawn after death - it completely prevents any frustration from careless mistakes. The minimalistic controls and always clear objectives are perfectly executed. The music is pleasant and keeps things from getting boring. The physics feel excellent, especially the swinging mechanics and wall jumps. And the cheatcodes are an extremely welcome bonus for when you're completely stuck :) Outstanding work, well done!

Outward by chuckeles 2025-10-11T11:41:00Z ♥ 1

Wow, you can see at first glance how much love was invested into the implementation of this idea! This game is so masterfully polished for 48 hours, and absolutely everything in it is perfect - the controls are simple and clear, the quests are clearly understood from the beginning to the end, there is game progression with a small skill leveling system, the graphics are extremely pleasant and the animations are cute and lively. The sounds (especially the environmental ambience) immerse you well into the gameplay, they suit this settlement perfectly. And a special respect for the generative musical accompaniment, these sounds are a direct 100% hit to the heart!

Brilliant work, I would be very interested to see what this game develops into in the future, good luck to you with the development!

1100 Dots by thingus 2025-10-11T10:29:48Z ♥ 1

Oh it turns out this is made with rust and bevy, that's awesome! The concept is interesting, the particles look great and feel satisfying with all the dynamism. Would love to see this idea developed into a full game in the future.

Magpie's Kleptomania by Elmalach 2025-10-11T10:19:25Z ♥ 0

This is a hilarious game, buddy! I don't usually play visual novels, but I just couldn't resist this one. I especially enjoyed dodging the cat and cutting the fishing line hahah! It's a shame there's no music in the game, it would really add to the experience. And I got the good ending on my second try ; )

Beelines by raysplaceinspace 2025-10-11T10:02:07Z ♥ 1

Such a nice and chill game! I really loved how the path snaps to the points when you're drawing it, and the path's shader is gorgeous. The music is great too and never lets you get bored. Excellent work!

Broke Custodian: From Dust Till Display by outstar 2025-10-10T17:12:21Z ♥ 2

Such a cool game idea! It's really addictive, and I'd love to go on expeditions more often! : ) What I enjoyed the most was the atmosphere of the night museum; it really added a sense of awe. The visuals are great, and the music fits the mood perfectly.

Pick it up, Bippy! by milq 2025-10-10T16:54:40Z ♥ 1

Controlling two characters at the same time was pretty challenging, but the jump was cool : )

Cut to Pieces by Sheepolution 2025-10-10T16:41:52Z ♥ 3

What an amazing game! Gorgeous art, fantastic music, and so much humor. It has everything I love! Brilliant work, guys!

Opa is de Koning by Re-Markable 2025-10-08T14:38:08Z ♥ 2

This game is absolutely wonderful! I love how from the start you have a clear ultimate goal, straightforward quests, and intuitive controls. Such a cute story and magical atmosphere, and of course the voice acting ; )

Thank you, guys, you really made my day!

Achievement: Unlock all achievements by Pandalk 2025-10-08T14:06:19Z ♥ 2

What a brilliant concept! This game really makes you lose all track of time - it's completely addictive!

Neopunk by ZevsEHG 2025-10-08T13:20:17Z ♥ 1

Awesome design and sound - really impressive! While it's somewhat dark, that actually adds to the unique atmosphere