toshiy 2026-04-21 11:28
I like this visual, it links to @kenforest I think! Thanks for the experience!
Foon → Ludum Dare Explorer → LD59 → SIGNUM
By fkjaha
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 15 | 4.35 | 33 | |
| Fun | 42 | 4.12 | 33 | |
| Innovation | 72 | 4.00 | 33 | |
| Theme | 85 | 4.30 | 33 | |
| Graphics | 138 | 4.30 | 33 | |
| Humor | 238 | 3.32 | 30 | |
| Mood | 39 | 4.38 | 33 |
I like this visual, it links to @kenforest I think! Thanks for the experience!
I liked the art style. And it's very fun to attach things to your tower. Progression is a bit slow for my taste but good entry!
Holy Molly, u did it at 3 days? Really? Looks like game that developed by big team. Amazing job
This is a great game. I really enjoyed playing it. First, the visual style and atmosphere are excellent. The graphics look awesome and there is so much content for such a short time! Second, the progression and upgrades are really good. I felt a bit bad killing the bugs, but survival comes first, so I committed bug genocide for the sake of staying alive. The beginning and the end of the progression are done beautifully. The middle part feels a bit slower to me, progression drags a little and I wanted it to move faster. But that’s minor. Overall the game is great. I recommend it to everyone!
999 satellite dishes out of 10!
very high quality project, I almost got stuck in the game, but at some point I got stuck in the green stones and it took me out of the immersion
very cool project, a first-person survival clicker where the player needs to collect antennas to call a rescue team, very creative)
Really lovely incremental game. The mood is immaculate and you can really lose yourself in it, there were some small bugs in the collision (between the blue and purple area the collision is under the visible terrain) and the modern satelite dish felt quite useless (if you can have the best one for just one purple material more). But overall it felt like a really well put together and very polished game, loved it!
oh my, such a GREEAT game! I really liked to play it, the only thing, stopping me from playing more is need to check over games basically 😅 But I know for sure that I'll definetly return to this one. The audio and visuals were ment for each other, almost everything is perfect (except farming resources, game sometimes just needs too much, but I understand you couldn't make longer progression the normal way in just 3 days) also bugs are a bit "out of place" with their low poly bodies (Yep, I am the one, who differenciates low poly from psx) and the materials you get being sprites (this is not something that looks wrong in every psx game, but it looks kinda odd in yours, don't know why). But overall this was an amazing experience of a whole game, which is not something regular for a jam like this!
This is the best game I've played so far. Good luck
One of the best games. Nice work!
nice game
Thank you, I really enjoyed it.
It’s interesting that we have the same goal for the game (gather resources and escape), but how differently we execute it! 😁
Very moody and enjoyable. incredibly polished and awesome graphics!
Insane work between audio and graphics! Cool intro and well executed tutorial as well, had no problems understanding the mechanics!
I really liked the gameplay and how you had to revisit the previous areas with new equipment.
Игра огонь! Графика высший пилотаж, геймплей интересный, ещё одна игра которую бы я не то что за 3 дня, за 3 месяца бы никогда не сделал)
Really cool idea and execution - got totally hooked! **But it was morally hard to kill those cuties**Снимок экрана 2026-05-04 164318.png
Interesting presentation. If polished, it could become a quite interesting game.
building the tower and attaching dishes is super satisfying tho the middle part felt a bit grindy for my taste but still hooked
Top!
Снимок экрана 2026-05-08 235014.png
Looks like I’m the only one who got stuck right at the beginning 😅
At first, I couldn’t understand what I was supposed to do. I interacted with the terminals, but everywhere I didn’t have enough resources. Then I started trying to use items. I managed to place a satellite dish, and resources started coming in. But I incorrectly remembered that unlocking the fields in both cases required several thousand resources. So I went to explore the ship, crawled through it, and ended up outside. At first I thought it was a bug, then I started doubting myself, because it seemed like there was nowhere else to go. I was even looking at the later areas through the gaps 😅
I reached the giant snail and then fell down. Since I had spent so long trying to figure out what to do, I went back there again and fell down a second time. After that, I tried searching for resources by attacking the walls with the starting weapon. I thought maybe some script hadn’t triggered properly. Then I started trying older versions of the game. In one of them, I discovered that one of the fields could actually be unlocked with a very small amount of resources. Finally, I managed to progress a bit and gather some resources =)
The game looks good and surprisingly large-scale for a jam project. I might come back to it later
@kirill-balak That's really a shame you got stuck in the beginning. There was an "I'm stuck" button if you pressed esc which could have helped you. But I know how the first impression must be ruined already :/ Anyways, thanks for playing!
@fkjaha
By "stuck" I meant that I didn’t understand what I was supposed to do. I did notice the "I’m stuck" button in the menu, though, and used it when I fell through the textures :)