The Witch Chef by dumchevdev 2025-10-13T17:30:49Z ♥ 1
Awesome entry. Well cone entry. Managed all but 2.
Foon → Ludum Dare Explorer → Users → Xparker
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | π₯ | H.U.R.L | jam | ||||||||||
| 2026 | 59 | Signal | π₯ | S.L.O.P. - Signals lost on planets | jam | 739 | 3.02 | 3.07 | 3.05 | 3.24 | 2.79 | 2.73 | 2.63 | 2.79 | |
| 2025 | 58 | Collector | π₯ | F.L.O.P | jam | 767 | 2.55 | 2.70 | 2.80 | 2.69 | 2.29 | 2.46 | 3.39 | 2.70 | |
| 2025 | 57 | Depths | π₯ | M.I.N.E - Massive Indifferent Neverending Exploitation | jam | 823 | 2.80 | 2.48 | 2.82 | 3.95 | 2.82 | 3.48 | 3.04 | 3.00 | |
| 2024 | 56 | Tiny Creatures | π₯ | B.E.E - Brave Explorer Evangeline | jam | 926 | 3.10 | 2.71 | 3.04 | 3.73 | 3.13 | 2.54 | 3.15 | ||
| 2024 | 55 | Summoning | π₯ | S.L.I.M.E - Summoning Lunatic, Infectious Mold Entity | jam | 1214 | 2.33 | 2.08 | 3.11 | 1.92 | 2.19 | 2.56 | 1.89 | 2.39 | |
| 2023 | 54 | Limited Space | π₯ | S.P.A.C.E. | jam | 983 | 3.06 | 2.83 | 2.79 | 3.06 | 2.77 | 3.36 | 2.15 | 3.19 | |
| 2023 | 53 | Delivery | π₯ | O.W.L. - Owls with luggage | jam | 1212 | 2.47 | 1.97 | 3.03 | 2.92 | 3.05 | 3.16 | 2.32 | 2.95 | |
| 2023 | 52 | Harvest | π₯ | H.I.V.E - Highly Involuntary Vain Effort | jam | 741 | 2.86 | 2.41 | 2.84 | 3.70 | 2.61 | 2.52 | 2.18 | 2.67 | |
| 2022 | 51 | Every 10 seconds | π₯ | T&T - Trips & Ticks | jam | 1165 | 2.75 | 2.59 | 3.11 | 3.15 | 2.35 | 2.67 | 2.83 | 2.38 | |
| 2022 | 50 | Delay the inevitable | π₯ | M.A.D - Maintain A Dictatorship | jam | 678 | 3.54 | 3.47 | 3.71 | 3.90 | 2.94 | 3.11 | 3.40 | 3.42 | |
| 2021 | 49 | Unstable | π₯ | D.A.D Logistics ltd. | jam | 796 | 3.49 | 3.38 | 3.61 | 4.12 | 3.21 | 3.48 | 3.05 | 3.20 | |
| 2021 | 48 | Deeper and deeper | π₯ | N.E.R.D.S | jam | 1173 | 3.37 | 3.14 | 3.11 | 3.43 | 2.88 | 3.30 | 2.95 | 3.40 |
Xparker leaves an average of 26.5 feedback comments each event.
Awesome entry. Well cone entry. Managed all but 2.
I walked around a bit, grabbed all I could from the lighthouse, walked back to the tent, went for a swim and all went black... or pink at the bottom :)
is it me or is the British middle finger missing?
Neat idea in any case
Nice entry with Multiplayer lobbies. tried it out with a friend and it worked surprisingly good. missing audio for ambience / mood is a bit unfortunate, but we all know that it's only 72 hours anyways.
Premise is missing two skeletons at the entrance to the house π
Funny story and good Mario like music.
Missing audio for an even greater mood. Good physics with the jump and swing feature.
Bit of an issue is, that the text did overlap and too may voices were talking at the same time.
Also you can move during the cutscene.
Very enjoyable for a while. I managed to find 8 beans (i think.. the number was partily of-screen).
"Warning: this game's mechanics could ragebait you" yes. so true π
Very unexpected gameplay. but enjoyable to be honest.
Very addicting π¦ Awesome entry therefore. ohh and... minor error in iron pickaxe text.
Visually very satisfying. Sadly lower on ambience due to only effect sounds. Overall, a very stunning entry.
Good thing that you can throw attack potions on your companions and heal the boss. That is very necessary and a noble deed indeed.
very enjoyable text and music. the text seemed to very "denglish" π
good graphics and effects IMO (yummy), but I had no music, which would have greatly increased the mood of it all. always hat-off for a compo entry though.
Very enjoable game reminding me of our LDJam 56 entry.
*nomnomnomnom* Very enjoyable. At least the count is "buying" the artefacts and not.. "borrowing" them π
Like it very much. I assume the maps is not random generated, is it?
Nice puzzle, really like the rotation mechanics, especially that it does not effect everything in the same way.
verry moody, lovely.
Nice and solid entry. very enjoyable with the beat to it.
Unconventional way to play and partially infuriating as I got stuck a few times.
Nevertheless a unique game. Wished there was a bit more music to improve the mood even more.
Awesome game style. never really seen it so far, huge plus from my side.
Difficult to get the hang of IMO, as I have no experiance with cameras etc.
Very moody game. All hail Cthulhu!
Cool game entry. Similar concept to what we built in [LDJam 54](https://ldjam.com/events/ludum-dare/54/s-p-a-c-e-ships-projectiles-and-collisions-everywhere).
My hightscore:
Neat little entry. Liked the rope swinging bit.
Certainly matched the theme very well. rather easy the get the grips of it but steep curve to figure out what to place when.
I really enjoyed it. great game.
Even found an interesting elevator (image below). It went to nowhere at sea level.
First thought - before playing - looks like a classic "X" game
After playing: Look and feel of X combined with the FTL setting and a classic puzzle game. Very enjoyable π
very "different" controls. Takes a lot of getting used to... but looks great and works.
Very nice graphics. with a humerous touch to it. For some reason, my mouse wasnt captured at some stages, making it hard to control the fly.
Love the sound effects by the way.
I quite liked the game. somehow reminds me of the game Warzone 2100 (with people coming out of the bunkers).
Audio helper the somber mood.
Is it just me or is the world randomly generated?
In any regards, quite well done. Controls seems a bit clunky on WebGL.
Very refined game. Therefire it's rather a bit disappointing that the page is so desolate.
Well crafted shooter. hitting is a bit difficult at times, where the needle hits an edge instead of the target.
But overall a very good entry.
I managed to pet the beans 21 times with about 121 turns.
Loved the book names with all your LDJam game references (amongst others).
Compo; you have my respect.
The game looks and feels rather polished. What didnt suit me is the aiming direction... but that's due to mouse input rather than touch (therefore understandable).
Love the atmosphere with the ambience / background music. occasionally i had issues where jumping didn't work, but that could very well be me due to W and Space mashing π
Loved the "aww shucks" and "nooo" sounds. pretty hillarious π
Reminds me of good ol' Dungeon keeper.
Lovely game. hard to figrue out π° but enjoyable
Good first entry, congrats on finishing.
As others have already mentioned, the levels are too easy (IMO). I would also disallow the user to place multiple towers on top of each other. for instance: I placed all my towers at the spawn point, using tower 2, and just spammed it until I ran out of money (impossible, I would have to use an autoclicker fo that).
frighteningly funny π Very good voice over.
I wanted to give the game a try, sadly neither embedded nor desktop worked.
Desktop version just wouldn't agree with my PC (and crash my graphics driver).
Is there any change of Itch (or similar) upload?
Love the voice acting. Got "Stingsting" as a result.
Love it π
I liked the audio and mood.. soothing. However I was unable to figure the game out ( the mentioned upgrades?). But must have something to do with the fact that I fast read most of the dialog π
Enjoyable by all means. Too bad that you can glitch the camera through walls to have more vision.
Quite an enjoyable game imho.
As the game has a slight rotation when moving, I would have found it way more interessting if the rotation would be towards (and also looking at) the creep in the window.
It also seemed to have some Qick time events, at least it felt like it...
What @multiplexor said.
EDIT: Sorry, forgot to give my feedback...
Enjoyable game though I didnt manage to duck at all π Still won though π
I liked it quite a bit though it's very easy to deadlock it seems. Tried a few times but didn't get very far.
Very good entry with a special take on how to play. I like it.
Excellent game - though I had no audio (didnt rate therefore).
Tricky but rewarding once you get the hang of it.
Just how.... this seems so well polished. Where did you find the time?
Awesome by the way, love it. Tried Controller and keyboard multiplayer.
Love it! Especially the ending text after you defeat the bad boy.
I'd love some of it π
lovely art style and mazes. would have liked to also be able to collect other things than the Os.
Somehow I managed to get stuck twice on start of a new (second) level (after completing the first).
Very solid game, beautiful to look at. maanaged to sell some stuff and buy some upgrades.
I would have prefered the deceleration, when off the gas but not breaking, effect to be a bit stronger.
Awesome! Very good entry.
One minor grievance: the shuttles fly through the sun. I also would have liked the Harvest button to be accessable like the "Show crew" to make life easier, but then it would be very simple.
A very simple game loop that is enjoyable and brings with it replayability.
Played it in mobile. Was a wee bit hard to hit these thing. In the end, I managed though.
I enjoyed it.
Very enjoyable - really liked the faces of the planets. Tricky to get the hang of though π
I really liked the game - maanged to save 28 creatures.
Audio made it really enjoyable.
I liked the cars but the controls are hard. managed to win by ramming the AI π
I liked the lighting with the mouse effect. Not my kind of game, but keeps you engaged anyways.
I find the controls a bit difficult at the begining and I cant really see a way how to "sell" the disks. it did work somehow, but hinderd my enjoyment quite a bit. Sadly I am just barely old enough to remember the floppy, though I never really worked with them.
Also, I noticed no audio, so no rating there.
Awesome game... and a compo to boot. Great Job.
Liked the graphics a lot π must have taken quite some time..
Does the red zone ever close fully? maybe I waited not long enough to see it, but I decided to go for a walk on the red side.
too bad that there is no background music, would have helped a lot in the mood department.
Nice entry. sadly no audio, which would have improved it a lot.
one "issue" i had... why lift and throw, when you can just push? really made it easy...
Very moody game with well done movement. very enjoyable. I somehow managed to either get the ship (core) stuck or crashed the game once (I couldn't move anymore), but afer a restart, all was well.
Most levels were quite easy, except nr3. screw nr3 π took me a while to figure out the depth logic..
neat entry overall.
I really struggled to get the hang of the controls. once I managed though, it was fairly easy.
Nice use of the theme!
Liked it as it differs quite a bit from the other entries I played. Getting stuck (extremely slowed) along the wall was a bit "meh", other than that, not bad. Missed "save points" along the way.
Special take on the theme - very different. Wont rate Audio as I heard nothing on my end, but might just be my browser.
Great entry with a neat packing system. Fairly slow, but audio does keep it enjoyable.
Enjoyable game with a nice pun π. managed to get to lvl 16 or so but had to stop due to lack of time. really enjoyable though
What it lacks in mood - it makes up in fluid controls and nice flow - and matching the theme.
Awesome idea, nicely done. well made tutorial.
Really enjoyed the nice ambience (music - theme matchup). Easy to play, semi-hard to master.
Neat entry. All my feedback has already been said before - such as hit indication and a weee bit of ambience / background music.
Maybe even enemy spawn effect or similar.
The web link at the end seems to be dead - at least I get a 404.
To the game:
+ Very relaxing background music and nice ambience. + good story - Clunky controls - at least changing directions sometimes feels like it.
Not sure if screen or PC issue - but Win10 with 4k at 150% gives odd results.
I did use the precompiled jam version though.
I don't know how - but I managed to bug out the create route menu. I couldn't add any routes anymore - the menu would simply close.
Other than that, the idea is very solid that provides a lot of potential for refinement.
Sadly the game appears to be set to 1920x1080p - on a 4k screen, the window was rather small.
difficult to control the jugs, but good concept. Liked the art style π
Rather easy to play game that almost makes you feel like a bird. Liked it.
Nice entry with strange throwing mechanics. Nice way to place the hints in the sky though it makes it a bit more difficult to read if you are on the opposite edge of the screen.
Neat entry with solid driving mechanics. A handbrake would have been nice to try an slide around the corners.
Liked the humor and ending but found the pauses a bit.. flow breaking.
EDIT: Forgot to mention that on a 4k screen, the UI-scaling is a bit sub-optimal.
Solid entry that keeps you entertained for a good while.
I missed the hot key to restart a level. Also the background music faded (or stopped) after a while, leaving the game with no audio what so ever.
nonetheless a good entry.
first comment sums it up VERY PRECISELY π
Things I personally didn't like: - Inverted controls (mouse up / down) - Motion blur (almost made me puke π )
Missing the audio for a real good mood. other than that, the veggies are nicely done, the battle is logical.
3 people made this in 72 hours? color me surprised... Very nicely executed. Very enjoyable to play and naming the minions - though - whilst naming the minion, the movement input is not locked.
I enjoyed reading the texts very much. Even after activating "papers please" π .
Very fun entry.
Liked the "I'm an ant" effect π
Simple and easy, but don't care much for the invisible wall - although I shouldn't say anything as we dont have a wall in our game (for the camera).
Neat, slightly underrated entry. I couldn't get around Level 4, the bottom bunch. Missing a moody music, but otherwise all is fine.
moognificent π€£
Nice entry - never really got the hang of collecting the beans. But managed to hang off a platform on 2 wheels.. and then the camera glitched π in simple terms: I enjoyed it
"unusual" is the most fitting IMO. Couldn't really get a hang of the controls, be it web or windows.
I liked the turd that I found over the river π
good idea for the game, reminding me a lot of "the annoying orange" on YT.
EDIT: I didn't rate Audio as I played on browser and no audio came through
*sigh* genetics - we had the same idea, but to a lesser degree. I like the "simplicity" of the game combined with a very complex theory behind it.
Tactical game where you have to think on how to spend (or waste π ) your time. Didn't manage to pass the first night, though I quit before the game was actually over.
Very good looking game - I am amazed. Sadly my harvster(s) got stuck after trying to upgrade it.. so no more harvesting. Also.. for some reason I was able to print money.. or was that a "loan"?
Very nice entry. IMO missing the audio effects to be a great game, then again, it's opted out so not taken into consideration. A fairly slow start to get things moving but picks up a lot more later on.
Reminds me of the good old Settlers 1 - 4 games. 1/2 graphics combined with 3/4 logistics.
EDIT: One thing that I found: the Storehouse UI doesnt update when carriers place things in it whilst the window is open.
Awesome art style, good moody music.
Descriptions are also very funny.
I derped a bit in the first run, building along useless tiles.. so had to wait ~30 turns to actually proceed π But hey, nice game... really brings back the old catan days.
Very solid entry π
One "issue" I had... don't these huge front harvester usually have rear wheel steering? Love it nonetheless, of course... I mean, who doesn't.
Very cool entry. nice control of the Kraken with th ads windows.
Shrektacular π€
Good ol' LineRider π love it β₯οΈ
FPS dropped quite a bit sometimes, but not sure why.
Very innovative with the Multiplayer, though I didn't see anyone. Really need to read the description to get the hang of the game.
Enjoyable game, though I thought it was quite easy. Love it though
Nice Compo entry with solid and unique mechanics. Audio is a bit on the tedious side after playing for a while.
Very underrated game.. Solid entry that is very enjoyable to play. Random stuff is also always good π Love it.
the newly uploaded exe works just fine.
I didn't manage to unlock the winning strategy tho.. Enjoyable game overall π
Really enjoyed the graphics and the level design.
Missing a bit of moody background audio, otherwise one of the best entries I've played so far.
If I had to point out one... "flaw"?, it'd be the attacking towards the top or bottom. I thought it was a bit difficult.
Quite moody, but the audio is a but lacking imho (not the sfx). A mood-matching tune would go a long way.
Nonetheless, good entry.
Underrated, especially the kitty.
So sweet, it causes diabetes.
Nice entry with matching music.
Not my kind of game, still very enjoyable.
I failed to save humanity.. but is that even so bad? π Anyways, the game is quite neat with retro feels.
(Not taken into consideration, but MusicDemon is also very, very awesome)=
Short version: **Brutal** π
Long Version: Awesome idea with the game mechanics, the level design and the checkpoints. Took me a while to figure out, but loved the experience, especially the music β€οΈ
Ooof... I'll have to give it a try tonight...Peakaboo.png
Didn't move at all. Will try again on a decent PC.
Very nice idea, love the "artistic" audio as well
Nice work π
Nice moody and visually stunning entry. cant say I managed to finish it, but it was a lot of fun trying. I think I somehow managed to get stuck, but I dont know how.
Very solid entry where I managed an IQ of -90 π
Seemed a bit laggy on one level but might be PC that is causing the issue.
Funny entry with N64 Bond - Golden Eye style music π
Really enjoyed it, though I only managed 100sec or so.
Neat entry with the eye of sauron looking at you π.
I especially enjoyed the moody audio, good fit.
Neat spin on a legendary game - thoroughly solid entry.
Spoookeyyyy. Managed 33s π
Decent little game; Got the truck-stuck bug
Nice entry with good models sky.
What I didn't fancy was the mouse sensitivity and that it couldn't be moved up / down (or I didn't figure it out).
All in all, well done.
Neat little platformer, though I am no good at them.
Very good Idea π quite hard too.
Nice and simple, neat and clean visuals.
It seemed to me that the aim was a little below the mouse, but that might just be my PC.
Loved the "Y U D Y" Truck label π€£ also the blood splatter on the spikes..
But man am I bad at platformers π
Nice moody audio and cool art style.
Managed to escape π well made for the short time available.
Funny entry, but I managed to bug out slightly. Respawn doesn't work if you are under a bridge.
Fun game, but hard to start.. at least it took me a while to get started. Too bad about the audio, but hey, it's a compo π
Very nice puzzle game with an interessting spin on "10 Seconds". Like it a lot π
I quite enjoyed the game, but didnt play for too long; i'd say ~5min. Really enjoyed the graphic style and animations.
Neat art and good idea; missing a bit of a mood audio. But 48h is no simple thing to achieve.
I agree, not much relation to theme, but all in all neat.
"Sadly" no bad ending encountered, which I would have added.
I've tried the game, sadly it wont start. Therefore no rating as of yet.
Let me know if you update it, I'd like to give it a try. Sadly, Windows doesn't provide a error log, simply "AppCrash" for blenderplayer.exe (Version 3)
A Compo: Respect.
Also a very solid entry π
Haunting and fast paced audio, perfect for puzzles, not stressing at all π
I skipped rating mood as I did not hear any audio. The mouse was a bit oversensitive on my end, is that configurable?
Very fun entry where you can let stuff drop on babies π Quite tricky to get the hang off.
Surprisingly fun to play, though audio gets repetitive after a while. Also didn't get to the game over screen, but only played for about 10min.
The one thing I notices very early on and that I kept on noticing:
when you are facing left and move up or down, the facing turns to the right. thus you either have to face left again or move so that the right facing side is ok to hit something.
Awesome and very solid entry. has the old mario feel to it.
Nice work on the game, REALLY additive audio.
non-game related: Give and you shall receive, at least IHMO.
I really liked the intro texts.
Had a lot of issues getting a hang of the game but ready the hints actually helps π
neat entry, audio for handbrake a bit interesting when standing still.
did you do it by yourself? Nonetheless a solid entry.
- "I refuse" π - Awesome soundtrack, really like it.
a bit too pixelated for my taste, but awesome what you achieved in 72h. very solid entry
Surprisingly addictive, nice Mexican flag at the end. I had a lot of rounds, where I couldn't shoot at the side where the most enemies were.
Quite funny, but only managed to get to Wednesday before I had to resume working π .
Definitely a unique style to it. Audio is also very amusing.
Nice job creating the puzzles. Very stressful to play. Somehow I didn't get to see it in full screen, but might be resolution related (4k).
Well made, fun little game.
The text, telling you what to do, is a bit too fast. And there is a lot of reading involved.
The entitlement of the caller... telling me to go burn in hell when I am understanding that they'd rather have a bottle of wine than coming in for a session with me... I don't understand...
Interesting concept, easy to grasp, difficult to master
I dont know how you managed to pull it off, but awesome entry.
Awesome little game. Nice building mechanic.
28 days is all I managed.. but somehow it was stuck the first time I tried (couldn't move etc). a reload fixed that.
Solid entry regardless πΌ Especially the SFX.
Love the SFX and the "simpleness" of the game as a whole.
I have no issues believing that the physics were a nightmare π We did a physics (calculation) based game last LDJam49.
And never forget: Compo... respect
Failed to load on Firefox for some reason... but neat game nonetheless, solid entry. especially if it should have been a compo....
Quite fun for a while I have to admit. Got some 20k and a few broken... BONES that is π
Two words: the song
matching music, but took me one..."swimming lesson" to figure out that I also have to move the ship.
Are the leak locations random or predefined?
Very moody game with a nice, haunting, soundtrack to it. Design is great.. and generated map? awesome. Shut up and take my ratings.
I had trouble loading the game in Firefox... so I had to do something evil - boot up Edge π°
Very stunning visuals but I somehow didn't manage to "play" it.. walking, rolling and hitting was all possible, but no cursor and I didn't get how to aim.
there is never enough polish in a game with @philstrahl.
As mentioned above, hover detection seems a bit wonky, but neat game nonetheless. I got stuck on the game over screen, but that's not really important.
Cant wait for the post mortem.
- Awesome credits - cats - spelling mistake in scene 2 π "maintain" (at the devs table where the door was in scene 1) - more cats - THE SOCKS
love it β€οΈ
Wow for how much is possible in the set time. ambience audio is a bit lacking IMHO, but all in all, great entry.
nothing "new" and "exiting" per-se, but solid entry nonetheless. Collision detection somethings felt a bit wonky on web.
Managed to get to 85m on web.
On Desktop: LDJam-DieHigher.png
Controls feel a bit sluggish, game is too easy (except of course, if that is by design).
Overall, a solid entry π
Update: I **really** love the game over screen π LDJam-Horde-GameOver.png
neat graphics, simple yet effective loop.
I only lasted 120sec because I wanted to see how it ends... also.. I don't fancy card games π
Really like the idea and art style. Add matching audio to it all and you have this game.
My issue with it: I'm not a "Card game" player at all.
Thanks for the game π Awesome soundtrack, really enjoyed it and really gives it a nice mood.
A bit difficult to get used to it, and I didn't manage to finish it after all... love it nonetheless.
Awesome idea, really love it. quite hard for a noob like me π
I liked the idea of the game, but it was rather challenging IMO. No reload (for the guns) available, right?
Awesome idea!
Very impressive graphics. a few minor things that I noticed, that strike me as odd considering the visuals, is the ladder and the coal cart animation they seem comparably unpolished.
but hey, that's a very high level anyways, therefore it's nitpicking.
Awesome soundtraack π nice physics
Looks nice, sadly no audio, as you mentioned at the end of the game.
like the art though.
Was fun while it lasted, driving physics takes some getting used to.
the background audio made it worth wile though π
nice game, short experience. nevertheless, enjoyable once you get how the balancing act works.
Easy to describe:
Right in the feels π¦
Great game.
Great game having 2D and 3D elements.
Very enjoyable. albeit, for me, a bit too difficult to see the task at hand.
neat entry, fun while it lasts.
Liked the audio as background,
I like the idea, it reminds me a lot of the older Bridge Builder games.
I managed to make it as well, even on web. But I downloaded the desktop to see if there was any audio. Would enhance the whole experience quite a bit IMO to have a looping background noise.
All in all though, I quite enjoy it.
Simple and fun, neat graphics and drifting mechanics.
Like the slow-mo effect when the tower inevitably falls. only got to 38k..
would have liked to have a variety of pizzas. at first only visual, maybe later on even in shape.
cute and rather moody. some nice level design.
Not quite sure, but I assume the level with the ton-of-buns is the victory one?
Fun game, very nice graphics and matching mood.
Couldn't get past the shovel quiz... couldn't break the stairs / get the key
Fun game, quite addictive tbh...
Good job with the game. Did you do it alone?
Gotta love the title π
Job is also great, game play is good up to about 150... then it just spammed me π€£ love it
Wow, you took part in a lot of jams.... and in over 10h: respect.
Simple, yet effective game.
Love the design and audio, but I'm not a huge fan of platformers.
easy to understand what you have to do once you get the gang of it. no criticism come to mind.
Funny idea with the descriptive task as to what you have to pass on. Sadly no intro what/how to do and no "game over" / restart screen.
I'm having issues starting the game, I'm only getting a black screen. I'll try a bit more.. If I cant start it, I will not rate, of course.
EDIT: Had to resort to Edge βΉοΈ .. at least I could run it. I enjoyed the art (though occasionally hard to read the cards) but Card games are not my thing.
I quite enjoyed the game, although it got cut short when I pressed "Ctrl+w"..... on firefox..... which closes the window... the more you know... oh well... The music matched the scenery. Only "criticism" I can provide is the rotation of the gun. It would have been the cherry on top if it would have been mirrored instead of belly-up.
Quite an interesting, simple platformer. You get quite far by simply keeping "w" down and occasionally dash if you fall in between 2 pieces of ground. Is there a reason as to why you can destroy tiles if you dash into them? As mentioned in our game, text was scaled for 1920x1080, I am assuming, as the instructional text in the beginning was rather small on 4k.
I liked your game, simple in design yet effective. Drifting mechanics are quite good once you get the gang of it. cleared on second attempts.
Fun little game, too bad I suck at platformers.. got to the heart.
Nice art style though.
I like the game and the controls. Graphics were nice. I didn't fancy the AR sounds, but fast firing must cause something to that affect.
Got an error when the drill was destroyed though...
I was playing the Windows WebGL version iirc.
I liked the audio of the game, really suits it well.
IMO though, and as others mentioned, I missed the feedback of hitting / being hit by the boss.
Nonetheless, fun little game.
Fun idea, clunky controls though... Made it quite hard for me.
Also, I didn't notice that I had to push the button on the drill π itself.. otherwise I should have gotten all π
I quite enjoyed the game albeit I didn't get too far. Like the idea as to how to play it.
Great Job for a Compo.
Really sweet game. pretty much "nailed it"
Awesome game, nice audio and with it mood.
Funny mechanics with the weight moving the ballon.
Awesome soundtrack, well thought out game. π
I liked the idea a lot as it really does stand out from most ideas.
Also like the mood a lot, but somehow I am missing the direct link theme a bit.
Nonetheless a nice game.
As it is a Compo: I am astonished.
I personally would have liked a bit of audio for mood and such.
I like the simplicity of the game. It's a new SPIN (get it.. spin π) on the otherwise fairly similar games (ours included).
Really digging the audio (and therefore mood) though.
Sorry for the bad puns.
I tried it, but cant get the hang of it.. Not a game issue, I just cant play card games.. I really suck at them. Terribly sorry.
I will, of course, give no rating as that would be wrong.
well done game, fun to play.
Managed to get Out of bounds faster than finding out where to go π I then got stuck and hat to restart.
I missed a slight background noise after entering the sub. Still enjoyable though π
I quite like the game, it's simple yet difficult nature. you should plan ahead before digging dirt away π
I personally missed the background music... Also too bad that you can't interact with the red..... ketchup bottle at the right end of the level.
two things: 1. I had to rate the fun rather low, due to the second point. 2. the audio and story.. almost shed a tear right there.
Audio almost puts Hans Zimmer to shame... Combined with the misty, moody visuals it's simply brilliant
Really nice background music, does set the mood rather well. Sadly, my french does no suffice to play it thoroughly. I managed to die a few times anyways π
nice game, sadly no audio. But taking into account that it took you 8 hours (commented above), good job.
Simple "Oh yeah" does the trick. Reminds me of yello π€£ Suggestion for LD49 -> Waba duba π
oddly satisfying π
dig the audio, really setting the mood for the game.
Didn't read all the comments, but a nice idea. The boss fight is easy as soon as you notice that you can just lob the paint out of the screen π Love it though.
I just couldn't stop until I was through.. took me longer than I'd like to admin.... wrecked my brain the longest with the periodic table on the chest.. I saw the obvious clue in the TV but just couldn't get the order straight (thinking I already tried it). Loved it very much.
I like the screen after you are hit by the asteroid π
fun little game. Didnt play too long as it was quite laggy on the machine used. I liked the background music, setting the mood for a deep space game.
nice digging. Had a hard time getting started as I didn't properly read the page. A hint in-game would have been nice π After getting used to the controls, it seemed impossible to die, I managed to rack up over 2min of playtime in < 2min playtime.
Fun little game. As others have mentioned, the controls are a bit sluggish. What I would have also kept is that the ship doesn't slow down by itself, so keeping momentum.
Music is awesome.
I sadly cant start the game on my PC π Therefore I cant really rate your game. [AnUnfogivingSea.png](///raw/38f/83/z/414cc.png)
Simplicity is the key sometimes, fun little game. I personally was missing another rating / challenge (like depth reached) as well as a score display. also you can hide the character behind the dark blueish sides
Interesting Idea, controls, at least in my browser seems a bit wonky.
Are there resources implemented that deplete? Starmap reminds me of good old Master of Orion II π
Couldn't get it to work on my default browser.. but using another worked βοΈ Very interesting concept, nice art style. Didn't venture into it too deep, and I am not a good console admin.
Nice design and simple, fluid, gameplay. Sadly missing a bit of a background track which does lower the mood a bit (for me).
Decent concept, nice story.
Things I noticed: - A wee bit sluggish in terms of speed. - Moving with two keys seems to be a bit faster than only one direction. - Seems like the platforms can be slowed down by moving into the next one (collision). - As noted by others, camera rotation would have been a great addition to the experience.
Fun game and spot on audio.. as per usual. Also thanks for introducing me to Ludum Date, I (We) also took part in it π π
I like the background music, sadly only one track (so far). Good fun for multiplayer though
Funny game, took me a while to get the hang of the controls. Really like the credits page.
LD59 — Signal (16)
Parasignal by HagamosVideojuegos 2026-04-27T17:57:03Z ♥ 2
Awesome beat once you find the correct frequency π
neat way to embedded a game in a game (Gameception?)
Edit: I wanted to upload a screenshot of the "Thank you" screen.. but it wouldn't let me.
Parasignal.png
I Had No Signal! by fabelay 2026-04-27T17:51:09Z ♥ 1
I don't do horror games. But when I do, they scare the crap out of me π Solid entry that discomfortably moody.
Message Received? by Ydindamin 2026-04-27T17:43:16Z ♥ 1
Unique idea with the signals and art style. Couldn't get to the source though. Also, is it just me or is there almost no audio? I mean, some effects, but no background music or similar? (I know - in space no one can hear you screem and whatnot π )
Space Operator by MtWhateverest 2026-04-27T17:28:37Z ♥ 1
The secret is awsome π
Also liked the game, smooth panning. though sending a ship takes a bit getting used to.
Five Nights With Kitty by DontGiveUpBoy 2026-04-27T17:09:36Z ♥ 1
FEED ME!!!!
Lovely β€οΈ
Radio Galaxy by Skyeward 2026-04-26T13:24:07Z ♥ 1
Awesome puzzle game. I couldn't figure out one planet in about the 4th batch. Are they randomly generated or fixed "levels"?
Landslide by Coro_yy 2026-04-26T12:01:17Z ♥ 1
Awesome entry. maybe some ticking for the timer would have caused a bit more urgency. but very solid!
Panik Medik by RoxxorXx 2026-04-26T11:53:34Z ♥ 4
~~Sadly, I cant run it properly on my current machine. I have to try again on another system~~
Edit: Ran it on another System now. Very nice graphics, but bit janky physics sometimes. Really enjoyable though.
Happiness by OddballDave 2026-04-26T11:48:30Z ♥ 0
What an unusual entry. love it.
Mom, I'm In Space - MIIS by Eden_Zorro 2026-04-26T11:41:13Z ♥ 1
Cool game - unusual control pattern. Takes quite a bit getting used to.
the_Core by remusnomos 2026-04-26T11:30:22Z ♥ 1
Awesome use of Signal. Love how it marks points in cone shape. one of the best entries I have tried!
SIGNUM by fkjaha 2026-04-26T11:23:27Z ♥ 1
Very moody and enjoyable. incredibly polished and awesome graphics!
Video Signal Lost by Xaklor 2026-04-25T20:37:24Z ♥ 0
We had a very similar idea, but decided against it because we couldn't get the idea for the loop (with enemies). Glad to see someone found a way to implement the "sonar" like vision. Very enjoyable!
Radio Free Earth by ditam 2026-04-25T20:30:03Z ♥ 1
I really enjoyed this one. loved the music and how the game is played. I had issues reaching 100%, but I managed in the end.
bob2.png
Red Rat by pragmascript 2026-04-24T21:22:22Z ♥ 1
Labrat simulator π Very enjoyable. takes a fair bit of time to load though.
I love the negative reenforcement π π
Searching for Signal by BalimaarTheBassFish 2026-04-24T21:12:57Z ♥ 3
This is a very moody (in a good way) game with nice, matching audio. Personally, not the greatest fan of jump&run, but very enjoyable nonetheless.
Absolutely solid entry!