FoonLudum Dare ExplorerUsers → Xparker

Xparker

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202659SignalπŸ‘₯S.L.O.P. - Signals lost on planetsjam7393.013.063.053.242.782.732.622.79
202558CollectorπŸ‘₯F.L.O.Pjam7672.552.692.802.682.282.463.382.70
202557DepthsπŸ‘₯M.I.N.E - Massive Indifferent Neverending Exploitationjam8232.802.482.823.942.823.483.033.00
202456Tiny CreaturesπŸ‘₯B.E.E - Brave Explorer Evangelinejam9263.092.703.033.723.122.543.15
202455SummoningπŸ‘₯S.L.I.M.E - Summoning Lunatic, Infectious Mold Entityjam12142.332.083.111.912.192.551.882.38
202354Limited SpaceπŸ‘₯S.P.A.C.E.jam9833.052.822.783.052.763.362.153.18
202353DeliveryπŸ‘₯O.W.L. - Owls with luggagejam12122.471.973.022.923.053.152.312.94
202352HarvestπŸ‘₯H.I.V.E - Highly Involuntary Vain Effortjam7412.852.412.833.692.602.512.182.67
202251Every 10 secondsπŸ‘₯T&T - Trips & Ticksjam11652.752.593.103.152.342.672.832.37
202250Delay the inevitableπŸ‘₯M.A.D - Maintain A Dictatorshipjam6783.543.463.703.902.943.103.393.41
202149UnstableπŸ‘₯D.A.D Logistics ltd.jam7963.483.373.614.123.203.473.053.20
202148Deeper and deeperπŸ‘₯N.E.R.D.Sjam11733.363.143.103.422.883.302.943.39

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Xparker

LD48 — Deeper and deeper

Deepest Darkest Double Bogey by jimmothysanchez 2021-05-16T10:01:32Z

I quite enjoyed the game albeit I didn't get too far. Like the idea as to how to play it.

Great Job for a Compo.

Descentris by PhilStrahl 2021-04-27T09:43:28Z

Fun game and spot on audio.. as per usual. Also thanks for introducing me to Ludum Date, I (We) also took part in it :wink: :thumbsup:

Dig Deeper by ursagames 2021-04-30T11:04:18Z

As it is a Compo: I am astonished.

I personally would have liked a bit of audio for mood and such.

Abyssonaut by thomas-olsson 2021-05-02T21:09:34Z

Awesome game, nice audio and with it mood.

Funny mechanics with the weight moving the ballon.

Deep Space Hope by namrog84 2021-04-28T18:31:27Z

fun little game. Didnt play too long as it was quite laggy on the machine used. I liked the background music, setting the mood for a deep space game.

Sunken Seas by TomPendergrass 2021-04-29T18:19:56Z

Managed to get Out of bounds faster than finding out where to go :sweat: I then got stuck and hat to restart.

I missed a slight background noise after entering the sub. Still enjoyable though :wink:

Fever Dream by RAFFE 2021-04-28T20:51:21Z

dig the audio, really setting the mood for the game.

Shovel Guy by NotSpaghettiGames 2021-04-29T18:06:21Z

I quite like the game, it's simple yet difficult nature. you should plan ahead before digging dirt away :laughing:

I personally missed the background music... Also too bad that you can't interact with the red..... ketchup bottle at the right end of the level.

AI in deep space by Trizalio 2021-04-27T21:07:13Z

Interesting Idea, controls, at least in my browser seems a bit wonky.

Are there resources implemented that deplete? Starmap reminds me of good old Master of Orion II :wink:

The Deep Sorrow by Sengi 2021-05-01T11:43:28Z

I liked the idea a lot as it really does stand out from most ideas.

Also like the mood a lot, but somehow I am missing the direct link theme a bit.

Nonetheless a nice game.

Deep down the asteroid by FrauKauz 2021-04-28T21:47:09Z

nice game, sadly no audio. But taking into account that it took you 8 hours (commented above), good job.

Deep down the asteroid by FrauKauz 2021-04-30T13:15:53Z

@fraukauz Not too sure. I guess you could have gone for the "ridiculously bad" audio track.

For example like the Soundtrack in Candice DeBΓ©bΓ© (see link at bottom as it doesnt want to be inline). But between very bad (not funny ones) and none, I guess none is better.

https://youtu.be/3pFw90XzS5w

Make A Wish by J0ye 2021-04-30T10:48:56Z

I like the simplicity of the game. It's a new SPIN (get it.. spin :wink:) on the otherwise fairly similar games (ours included).

Really digging the audio (and therefore mood) though.

Sorry for the bad puns.

Deeper-Geddon by heidelbert 2021-04-29T18:30:14Z

well done game, fun to play.

Outerstellar by MadHumster 2021-04-28T17:26:35Z

Fun little game. As others have mentioned, the controls are a bit sluggish. What I would have also kept is that the ship doesn't slow down by itself, so keeping momentum.

Music is awesome.

DO NOT INSERT INSIDE THE EAR CANAL!!! by cheesepencil 2021-04-28T21:41:40Z

Simple "Oh yeah" does the trick. Reminds me of yello :rofl: Suggestion for LD49 -> Waba duba :wink:

Dive into the abyss by xiyou 2021-04-29T18:57:43Z

I tried it, but cant get the hang of it.. Not a game issue, I just cant play card games.. I really suck at them. Terribly sorry.

I will, of course, give no rating as that would be wrong.

The Good Neighbour by Grommel 2021-05-16T10:13:07Z

Fun idea, clunky controls though... Made it quite hard for me.

Also, I didn't notice that I had to push the button on the drill :sweat_smile: itself.. otherwise I should have gotten all :smile:

Catlantis by fabula_rasa 2021-05-04T19:12:04Z

Really sweet game. pretty much "nailed it"

An Unforgiving Sea by Team Watt 2021-04-28T17:07:00Z

I sadly cant start the game on my PC :slight_frown: Therefore I cant really rate your game. [AnUnfogivingSea.png](///raw/38f/83/z/414cc.png)

An Unforgiving Sea by Team Watt 2021-04-30T06:42:57Z

@team-watt yes, works now.

Fun little game. I saw a flying fish and managed to get out of bounds.. no death message though.

An-UnforgivingSea.png

I can now rate it :wink:

River, Carry Me Away by Noire 2021-04-28T23:16:54Z

two things: 1. I had to rate the fun rather low, due to the second point. 2. the audio and story.. almost shed a tear right there.

Audio almost puts Hans Zimmer to shame... Combined with the misty, moody visuals it's simply brilliant

Deep in sh... by kwaku 2021-04-27T08:53:27Z

Funny game, took me a while to get the hang of the controls. Really like the credits page.

BashRL by luddegodofpain 2021-04-27T10:46:30Z

Couldn't get it to work on my default browser.. but using another worked :v: Very interesting concept, nice art style. Didn't venture into it too deep, and I am not a good console admin.

Insight by Ifidamas 2021-04-29T18:52:02Z

at one stage I could barely see the border.

Great ambience, lovely music. I loved every second of it.

Squareroot mining by omnes ludos 2021-04-28T17:55:35Z

nice digging. Had a hard time getting started as I didn't properly read the page. A hint in-game would have been nice :wink: After getting used to the controls, it seemed impossible to die, I managed to rack up over 2min of playtime in < 2min playtime.

The bomble mines by pune007 2021-04-27T10:03:36Z

Nice design and simple, fluid, gameplay. Sadly missing a bit of a background track which does lower the mood a bit (for me).

Zombified by chesschaser 2021-04-27T09:53:56Z

Decent concept, nice story.

Things I noticed: - A wee bit sluggish in terms of speed. - Moving with two keys seems to be a bit faster than only one direction. - Seems like the platforms can be slowed down by moving into the next one (collision). - As noted by others, camera rotation would have been a great addition to the experience.

Khazads by vsi- 2021-04-30T10:40:19Z

neat little game. Though I died due to destroying every box and barrel that I found. Collected some amulets, but otherwise didn't finish.

The mood could have been improved by adding a very subtle background music, along with the e.g. water drops.

Roll Deeper by HyperTheory 2021-04-27T09:00:07Z

I like the background music, sadly only one track (so far). Good fun for multiplayer though

METADATA by SnowInfinity 2021-05-18T15:44:53Z

Fun little game, too bad I suck at platformers.. got to the heart.

Nice art style though.

N.E.R.D.S by Xparker 2021-04-27T10:14:01Z

@luddegodofpain Thanks for playing. Enemies certainly were on our ToDos, but time and UI scaling issues (thanks 4k..) caused us to lose a loot of time.

N.E.R.D.S by Xparker 2021-04-27T10:43:53Z

@luddegodofpain sad we couldn't live up to your expectation :laughing: guess you will have to wait a bit :wink:

N.E.R.D.S by Xparker 2021-04-28T06:12:12Z

@team-watt @angrysandwich Thanks a lot for playing. I'll be reviewing yours tonight.

N.E.R.D.S by Xparker 2021-04-28T16:55:00Z

@pedrocoden @poorwill Thanks for playing It depends on what planet type you visit often. E.g. Lava is the best for fuel, forest for oxygen. Food you can mostly pick up on the way.

N.E.R.D.S by Xparker 2021-04-28T20:55:01Z

@ayxh Thanks for playing. you were damn close to getting the "ending" screen. The current record I know of is 36 :wink:

Someone prove me wrong :laughing:

N.E.R.D.S by Xparker 2021-04-28T22:47:47Z

@unagiv Thanks. for now we plan on adding some features and keep the updates coming. of course at a reduced rate :wink:

@chacawott Thanks for playing. we were lucky that the musician friend had some time on her hands. Otherwise who knows what would have happened :laughing:

N.E.R.D.S by Xparker 2021-04-29T07:37:47Z

@cheesepencil @heidelbert Thanks a lot

@runtrg 16 is not bad at all. we tried balancing out towards 12 - 14.

@obrunomarques There is a slider for background volume. SFX Slider is now on ToDo list (thanks :wink: )

N.E.R.D.S by Xparker 2021-04-29T08:53:42Z

@hoeleboele :smirk: the rock planet is designed to be a sinkhole, with no real resources. but still good to get to 14.

@cannocchiale Thanks a lot. I know what you mean :smirk:.

@sam-onella We are planning on continuing the project. You can see the progress / changes and ToDos over on github. Any Ideas are certainly also welcome.

N.E.R.D.S by Xparker 2021-04-29T10:00:58Z

@ifidamas oof.. that sounds horrible... and almost there as well :slight_frown:.

@xiyou Thanks.

N.E.R.D.S by Xparker 2021-05-01T11:20:50Z

@fraukauz Thanks a lot :heart:

No, at the moment it's impossible to know the exact resources that it consumes. Or rather: The values are not displayed. The rates are semi fixed, based on action, ship type and resource, but the user has no way of changing these values.

N.E.R.D.S by Xparker 2021-05-01T11:59:45Z

@tangiblegames Thanks for playing.

N.E.R.D.S by Xparker 2021-05-03T05:54:36Z

@coleslaughter Thanks a lot for playing. The Jam was really fun, which really helped with the final product.

Also liked the way you played it. 29 is no small feat.

I'll be checking out your game tonight :thumbsup:

N.E.R.D.S by Xparker 2021-05-04T21:04:03Z

@drskort Thanks for playing. We tried to balance about 12 - 15 planets. Knowing what planets are good gets you way further though. We've also already implemented SFX slider in options, but have not deployed the POST-Jam version.

@luciddh Thanks for playing.

N.E.R.D.S by Xparker 2021-05-05T13:16:56Z

@fabula-rasa Awesome, nice job.

They represent the values of the resources available on the planet. Taken from the planet type, generated random resource number, added a deviation on it :smile:

N.E.R.D.S by Xparker 2021-05-16T18:30:22Z

@goldone Thanks for playing. There a video in the background of the death screen, sadly it doesn't load in WebGL :frowning2:.

Ludum Dare by She Wrote 2021-04-28T18:35:06Z

I like the screen after you are hit by the asteroid :laughing:

Don't Pull It Out by Shin0nome 2021-04-28T21:28:31Z

oddly satisfying :laughing:

Perciflette by UnagiV 2021-04-28T22:59:43Z

Really nice background music, does set the mood rather well. Sadly, my french does no suffice to play it thoroughly. I managed to die a few times anyways :wink:

My name ? by nyanpierre 2021-04-28T19:14:55Z

I just couldn't stop until I was through.. took me longer than I'd like to admin.... wrecked my brain the longest with the periodic table on the chest.. I saw the obvious clue in the TV but just couldn't get the order straight (thinking I already tried it). Loved it very much.

Drill Sergeant by GoldOne 2021-05-16T18:37:56Z

I like the game and the controls. Graphics were nice. I didn't fancy the AR sounds, but fast firing must cause something to that affect.

Got an error when the drill was destroyed though...

I was playing the Windows WebGL version iirc.

DrillSergeant.png

The Final Journey by kernon 2021-05-01T18:10:42Z

Awesome soundtrack, well thought out game. :thumbsup:

Deep in the Space by Swoolfeek 2021-05-16T11:48:22Z

I liked the audio of the game, really suits it well.

IMO though, and as others mentioned, I missed the feedback of hitting / being hit by the boss.

Nonetheless, fun little game.

Hangman by Arpit1434 2021-04-28T18:08:21Z

I only managed to guess one word - Ludum Dare :rofl: keep it up, I also did my first Jam this time.

Hangman by Arpit1434 2021-04-28T19:17:44Z

@arpit1434 we sure did. Already made a calendar entry for the October session.

AMVD&D by Ayxh 2021-04-28T20:59:53Z

Really like the "oof" sound.. but: I heard it too frequently :frowning2: but that's just me being a total scrub in those kind of games.

Deep In the Ocean by angrySandwich 2021-04-28T17:02:25Z

Simplicity is the key sometimes, fun little game. I personally was missing another rating / challenge (like depth reached) as well as a score display. also you can hide the character behind the dark blueish sides

Dungeon Painter by IanTheBee 2021-04-28T19:30:00Z

Didn't read all the comments, but a nice idea. The boss fight is easy as soon as you notice that you can just lob the paint out of the screen :wink: Love it though.

Dungeon Painter by IanTheBee 2021-04-28T19:37:10Z

@ianthebee Not you, I didn't read all comments :laughing: sorry for the confusion

LD49 — Unstable

Gummi Bridges by Joel Davis 2021-10-09T18:56:28Z

I like the idea, it reminds me a lot of the older Bridge Builder games.

I managed to make it as well, even on web. But I downloaded the desktop to see if there was any audio. Would enhance the whole experience quite a bit IMO to have a looping background noise.

All in all though, I quite enjoy it.

Unstable Stick by joewan 2021-10-06T21:18:09Z

Fun game, quite addictive tbh...

Angry Girl Wants Buns by almost 2021-10-07T20:06:26Z

cute and rather moody. some nice level design.

Not quite sure, but I assume the level with the ton-of-buns is the victory one?

Cthulhu goes to Work by battlecoder 2021-10-06T21:06:51Z

Gotta love the title :laughing:

Job is also great, game play is good up to about 150... then it just spammed me :rofl: love it

Newcomen Atmospheric Engine by axelrinaldo 2021-10-11T19:37:22Z

Awesome idea, really love it. quite hard for a noob like me :laughing:

Pop Shove-It by ColeSlaughter 2021-10-09T19:09:11Z

Very enjoyable. albeit, for me, a bit too difficult to see the task at hand.

Darkness In Bloom by Simon Rahnasto 2021-10-09T19:39:39Z

nice game, short experience. nevertheless, enjoyable once you get how the balancing act works.

Cowabunga by Sestren 2021-10-10T21:56:55Z

Odd music, but strangely enticing. Graphics are, IMHO, "legacy" :wink: all in all, strangely enjoyable although I failed to finish successfully.

Kyle vs. The Universe by notApollogising 2021-10-09T19:50:16Z

Looks nice, sadly no audio, as you mentioned at the end of the game.

like the art though.

Driving Blind by MildlyDisturbing 2021-10-07T20:21:40Z

Simple and fun, neat graphics and drifting mechanics.

Steel Coffin by JLV 2021-10-06T18:25:36Z

Wow, you took part in a lot of jams.... and in over 10h: respect.

Simple, yet effective game.

Harvesting Motherboards by MaxKyckling 2021-10-10T22:03:31Z

I liked the idea of the game, but it was rather challenging IMO. No reload (for the guns) available, right?

Unstable Fury by Wizard 2021-10-06T21:12:37Z

Good job with the game. Did you do it alone?

Unstable Fury by Wizard 2021-10-07T19:47:42Z

@wizard Awesome! GJ :thumbsup:

Portal Problems! by LadyMistLeaf 2021-10-06T18:01:34Z

Funny idea with the descriptive task as to what you have to pass on. Sadly no intro what/how to do and no "game over" / restart screen.

Spanner Fever by stanroy 2021-10-05T20:51:16Z

I liked your game, simple in design yet effective. Drifting mechanics are quite good once you get the gang of it. cleared on second attempts.

Manicat by RexTGun 2021-10-09T20:16:14Z

I enjoyed the shooting mechanics, even the odd numbers (420, 69 etc) were funny.

Didn't really figure out the purpose / target of the game, but hey, it's fun running around and shooting stuff :slight_smile: :smirk_cat:

Bitrot by Maxathon 2021-10-06T18:21:08Z

fancied the audio & visuals combination. not a huge fan of platformers though

Deathrail by Hotowlgirls 2021-10-09T19:04:19Z

neat entry, fun while it lasts.

Liked the audio as background,

Gunstable by Rohan Akki 2021-10-06T17:43:44Z

I quite enjoyed the game, although it got cut short when I pressed "Ctrl+w"..... on firefox..... which closes the window... the more you know... oh well... The music matched the scenery. Only "criticism" I can provide is the rotation of the gun. It would have been the cherry on top if it would have been mirrored instead of belly-up.

Lapis Vitae (Point&Click Adventure) by MelekTaus 2021-10-06T21:34:57Z

Fun game, very nice graphics and matching mood.

Couldn't get past the shovel quiz... couldn't break the stairs / get the key

Lapis Vitae (Point&Click Adventure) by MelekTaus 2021-10-07T06:14:58Z

@leorid I think I did, the one blocking the path...

But I was also tired, maybe that had something to do with it :smile:

Snake Using Windows by Benjamin Halko 2021-10-10T21:44:44Z

Awesome idea!

Me And My Unicycle by Nikl 2021-10-11T19:48:33Z

Thanks for the game :wink: Awesome soundtrack, really enjoyed it and really gives it a nice mood.

A bit difficult to get used to it, and I didn't manage to finish it after all... love it nonetheless.

D.A.D Logistics ltd. by Xparker 2021-10-05T19:48:57Z

@stanroy Thanks for playing.

D.A.D Logistics ltd. by Xparker 2021-10-06T17:27:32Z

@shaggy @zain Thanks for playing :slight_smile:

@lumbigui The balancing was quite an "interesting" thing to do.. I think it only worked properly 6h before the end.

@lucas-viana Only the weight has an effect, the value is random and is not used later on. Although it lays the basic idea of trading. We even toyed with the idea of the player having to "Buy" the information such as value / wtigh etc.

@maxathon There is no limit to how high you can stack.. only a limit on the weight :wink: We had loads of ideas.... next time (3rd time) will be the charm (I hope)

@jlv The UI was also "interesting" to do.. some of us used 4k screens, others 16:10 (1920x1200).. so the resolution varied a lot :laughing: But yeah, time was the limiting factor (as usual)

D.A.D Logistics ltd. by Xparker 2021-10-06T18:32:59Z

@praccen As mentioned above: Ideas where there, time was not enough :smile:

D.A.D Logistics ltd. by Xparker 2021-10-06T20:57:50Z

@elmismopancho hmm having a min value might actually be a very simple idea that would make it a lot more engaging.

D.A.D Logistics ltd. by Xparker 2021-10-07T06:16:46Z

@garett There are 6 designed levels and 2 test levels by mistake, so a total of 8.

D.A.D Logistics ltd. by Xparker 2021-10-07T09:48:05Z

@barrier @max-s Thanks for playing. Yeah, the value was supposed to haven an effect.. but time constraints :sweat_smile:

D.A.D Logistics ltd. by Xparker 2021-10-07T19:53:52Z

@erikengineengineer Thanks. As mentioned in credits, we had the luck of a professional musician... actually learning to play the accordion (or at least the skill required).

@almost Correct, no input works during sailing. Some testers actually mentioned the same thing as well, even going as far as suggesting the usage of mobile phone level sensors to actually counter the tilting angle.

D.A.D Logistics ltd. by Xparker 2021-10-09T09:51:30Z

@joel-davis nice idea with the moving containers.. never thought of that!

Having the random weight and color makes it way more difficult to actually balance the load. You can only rely on the ship movement to go for a best guess, thats why we went for that :wink:

D.A.D Logistics ltd. by Xparker 2021-10-10T07:22:29Z

@forik @picknucker thanks for playing.

@0x-void-x0 it is. We chose to do this due to the fact that the player has to stack the containers.

@simon-rahnasto Thanks for playing on stream and the great feedback. Sadly we didnt have the time to make the hreed worth it :wink:

D.A.D Logistics ltd. by Xparker 2021-10-10T21:52:08Z

@maxkyckling Thanks a lot for playing. We are always interested in feedback, as it helps us improve. We were already very limited on time and thus almost didn't finish... and had to cut a lot of features. For example the usage of the value for each container, a leader-board and influence over the ship whilst traveling.

Nonetheless we are happy with the result.

@sestren Thanks for playing. Yeah, the value was added at time that we thought that we could use it. We also planned to have a feature where you had to buy the information e.g. Weight or Value etc.

D.A.D Logistics ltd. by Xparker 2021-10-11T18:10:12Z

@axelrinaldo Thanks a lot. Yeah, greed always gets the better of us :wink:

D.A.D Logistics ltd. by Xparker 2021-10-12T18:18:56Z

@monninen Thanks for playing :heart:

Ropy Woply Doo by Jackaljk 2021-10-09T20:19:36Z

Awesome soundtraack :laughing: nice physics

BiblioMania by Raffez 2021-10-06T18:15:39Z

Love the design and audio, but I'm not a huge fan of platformers.

easy to understand what you have to do once you get the gang of it. no criticism come to mind.

Wobbly Penguins by bqq 2021-10-09T19:16:13Z

Great game having 2D and 3D elements.

Un-stabled by Shaggy 2021-10-06T17:35:37Z

Quite an interesting, simple platformer. You get quite far by simply keeping "w" down and occasionally dash if you fall in between 2 pieces of ground. Is there a reason as to why you can destroy tiles if you dash into them? As mentioned in our game, text was scaled for 1920x1080, I am assuming, as the instructional text in the beginning was rather small on 4k.

Un-stabled by Shaggy 2021-10-06T18:04:04Z

@shaggy @praccen We have the same issue (resolution) if played on a "not" 16:9 screen, for example, on mobile... you can actually see the end of the sprites used :laughing:

I though as much in relation to the destruction mechanism, quite like it in fact. hope you had fun developing the game :wink:

The Mental Wheel by T1h4n 2021-10-09T19:46:16Z

Was fun while it lasted, driving physics takes some getting used to.

the background audio made it worth wile though :slight_smile:

RoughTrain by Dogez 2021-10-09T20:48:16Z

Very impressive graphics. a few minor things that I noticed, that strike me as odd considering the visuals, is the ladder and the coal cart animation they seem comparably unpolished.

but hey, that's a very high level anyways, therefore it's nitpicking.

Life on Cards by Lumbigui 2021-10-06T17:47:08Z

I'm having issues starting the game, I'm only getting a black screen. I'll try a bit more.. If I cant start it, I will not rate, of course.

EDIT: Had to resort to Edge :frowning2: .. at least I could run it. I enjoyed the art (though occasionally hard to read the cards) but Card games are not my thing.

Life on Cards by Lumbigui 2021-10-06T18:09:34Z

@lumbigui I'm assuming the issue is on my end with FF and plugins, so dont worry about it

The Leaning Tower Of Pizza by erikengineengineer 2021-10-07T20:12:58Z

Like the slow-mo effect when the tower inevitably falls. only got to 38k..

would have liked to have a variety of pizzas. at first only visual, maybe later on even in shape.

Tick Away by jackiex9527 2021-10-09T19:24:14Z

Easy to describe:

Right in the feels :frowning:

Great game.

LD50 — Delay the inevitable

Flood Runner by MKnooihuisen 2022-04-11T20:38:03Z

I skipped rating mood as I did not hear any audio. The mouse was a bit oversensitive on my end, is that configurable?

Glide'r Die by adamk33n3r 2022-04-05T19:58:43Z

Love the SFX and the "simpleness" of the game as a whole.

I have no issues believing that the physics were a nightmare :wink: We did a physics (calculation) based game last LDJam49.

And never forget: Compo... respect

Evacuate Immediately by agentparsec 2022-04-15T08:12:21Z

A Compo: Respect.

Also a very solid entry :thumbsup:

Rude Bear Restart by alexrose 2022-04-11T20:52:54Z

Haunting and fast paced audio, perfect for puzzles, not stressing at all :wink:

Battle of the Alamo by frosty 2022-04-10T18:05:48Z

Surprisingly addictive, nice Mexican flag at the end. I had a lot of rounds, where I couldn't shoot at the side where the most enemies were.

Baking Simulator 2022 by Sarah 2022-04-10T18:44:00Z

I really liked the intro texts.

Had a lot of issues getting a hang of the game but ready the hints actually helps :smile:

Ludum Distractio by PhilStrahl 2022-04-05T11:30:04Z

there is never enough polish in a game with @philstrahl.

As mentioned above, hover detection seems a bit wonky, but neat game nonetheless. I got stuck on the game over screen, but that's not really important.

Cant wait for the post mortem.

Earworm Jam by ursagames 2022-04-05T19:38:27Z

Two words: the song

Don't Let Them Sit There by MrEvilGuy 2022-04-07T10:52:12Z

Definitely a unique style to it. Audio is also very amusing.

Keep Me Alive by Xenation 2022-04-06T21:35:57Z

Well made, fun little game.

The text, telling you what to do, is a bit too fast. And there is a lot of reading involved.

Fuse Lit! by pdotjpg 2022-04-11T19:48:40Z

Got stuck in the level displayed above.

I like that the blocks regenerate on restart, so it feels different every time

fireme.club by velvetlobster 2022-04-05T10:22:11Z

Really like the idea and art style. Add matching audio to it all and you have this game.

My issue with it: I'm not a "Card game" player at all.

Farm Dog by Trypants 2022-04-10T18:32:35Z

It didn't load on my FF, had to resort to Edge :cold_sweat:

Fun entry tho

Farm Dog by Trypants 2022-04-11T04:55:23Z

@chris-mcknight Yeah, same for us.. it's more convenient to have the WebGL ready. Funny enough that some work, some dont. I'd say it works of FF about 80+% of times, overall.

The Last Days of RIPLEY 9000 by Human Writes Code 2022-04-05T11:09:04Z

Wow for how much is possible in the set time. ambience audio is a bit lacking IMHO, but all in all, great entry.

OBRUTA by Dmitry Kaidash 2022-04-05T11:36:35Z

I had trouble loading the game in Firefox... so I had to do something evil - boot up Edge :cold_sweat:

Very stunning visuals but I somehow didn't manage to "play" it.. walking, rolling and hitting was all possible, but no cursor and I didn't get how to aim.

Tin Can by Hiku 2022-04-11T19:24:39Z

Surprisingly fun to play, though audio gets repetitive after a while. Also didn't get to the game over screen, but only played for about 10min.

The one thing I notices very early on and that I kept on noticing:

when you are facing left and move up or down, the facing turns to the right. thus you either have to face left again or move so that the right facing side is ok to hit something.

Chtonic Arhipelago by GreenRadiation 2022-04-05T19:29:41Z

Very moody game with a nice, haunting, soundtrack to it. Design is great.. and generated map? awesome. Shut up and take my ratings.

Salvos by magus77 2022-04-15T07:46:37Z

Solid entry with quite a lot of things to do.

a bit of a shame that, in the web version at least, the tilemap has a bit of a gap next to a small stone heap.

Horde! by Fear Games 2022-04-05T10:39:01Z

Controls feel a bit sluggish, game is too easy (except of course, if that is by design).

Overall, a solid entry :thumbsup:

Update: I **really** love the game over screen :smile: LDJam-Horde-GameOver.png

Quota Qrunch by macs 2022-04-07T10:58:59Z

Quite funny, but only managed to get to Wednesday before I had to resume working :laughing: .

Die higher. by Spitzy 2022-04-05T10:56:39Z

nothing "new" and "exiting" per-se, but solid entry nonetheless. Collision detection somethings felt a bit wonky on web.

Managed to get to 85m on web.

On Desktop: LDJam-DieHigher.png

Keep It Steaming by Jvdwijk 2022-04-05T20:08:41Z

28 days is all I managed.. but somehow it was stuck the first time I tried (couldn't move etc). a reload fixed that.

Solid entry regardless :smirk_cat: Especially the SFX.

Stone Sabbath by Caladrius 2022-04-10T18:18:08Z

- "I refuse" :laughing: - Awesome soundtrack, really like it.

a bit too pixelated for my taste, but awesome what you achieved in 72h. very solid entry

Terra Defensio by MrchickenBoy 2022-04-10T18:52:37Z

Nice work on the game, REALLY additive audio.

non-game related: Give and you shall receive, at least IHMO.

Free Gas (Save gas put car in Neutral) by Collin Visser 2022-04-10T18:25:30Z

neat entry, audio for handbrake a bit interesting when standing still.

did you do it by yourself? Nonetheless a solid entry.

Bodge Job by Alexio Games 2022-04-06T21:16:53Z

Interesting concept, easy to grasp, difficult to master

Ejected! by Spaint 2022-04-06T21:58:27Z

Very solid entry

ENDURACE - Drift Or Die by Phillip Scott 2022-04-06T21:07:06Z

I dont know how you managed to pull it off, but awesome entry.

ENDURACE - Drift Or Die by Phillip Scott 2022-04-06T22:34:50Z

@craig-aspell :coffee: Good choice :thumbsup:

Reactor Meltdown (The Simpsons) by AdamJN 2022-04-06T21:53:02Z

Nice job creating the puzzles. Very stressful to play. Somehow I didn't get to see it in full screen, but might be resolution related (4k).

Desert trip by Dreamerflow 2022-04-17T21:19:40Z

I've tried the game, sadly it wont start. Therefore no rating as of yet.

Let me know if you update it, I'd like to give it a try. Sadly, Windows doesn't provide a error log, simply "AppCrash" for blenderplayer.exe (Version 3)

Desert trip by Dreamerflow 2022-04-18T20:20:23Z

@dreamerflow Yeah, I assumed as much, but still failed in blender player. Ran on a different machine now.

Slip or Trip by erikengineengineer 2022-04-05T19:43:53Z

Quite fun for a while I have to admit. Got some 20k and a few broken... BONES that is :sweat_smile:

Outrun the Darkness by FlyingKaida 2022-04-11T19:12:32Z

Awesome and very solid entry. has the old mario feel to it.

Chase by alight 2022-04-11T19:34:26Z

First of: a Compo, you have my respect.

the game itself is quite easy, but I got to an impasse, where the 2 slots were both occupied by police. very fun, but the siren gets a bit tedious after a while. Nonetheless, good entry.

Playing Dave! by Bdiaztobarra 2022-04-05T11:19:40Z

- Awesome credits - cats - spelling mistake in scene 2 :wink: "maintain" (at the devs table where the door was in scene 1) - more cats - THE SOCKS

love it :heart:

Kessler by EagleV 2022-04-05T19:47:31Z

A compo entry... you have my respect. Fun little game, reminds me of an old satellite game that used to be available on old SUSE linux distros where you had to control a satellite and not crash...

Mr. Psychologist by Arthemy 2022-04-06T21:29:37Z

The entitlement of the caller... telling me to go burn in hell when I am understanding that they'd rather have a bottle of wine than coming in for a session with me... I don't understand...

Why Sailors Drink by N.Y.R 2022-04-05T19:33:41Z

matching music, but took me one..."swimming lesson" to figure out that I also have to move the ship.

Are the leak locations random or predefined?

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-05T08:00:18Z

@velvetlobster The have about 7 different spawn sounds, ranging from "It's a trap" to "The earth is a cube".

@miguel-fernandez-tormos Thanks for playing

I will be sure to play yours as well.

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-05T10:30:39Z

@krunk Thanks for playing :slight_smile: I don't see a game when I look at your profile, is that correct?

@human-writes-code Thanks a lot, will try out yours just now.

Selection is also possible with [Tab] to loop through the available troops.. I forgot to mention it in the description :laughing:

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-06T20:25:13Z

@daniel-username @phillip-scott @sega23333 @narffy @adamjn @greenradiation @ryan-wine

Thanks a lot for playing.

@otterfaelure

You're very welcome :smirk_cat:

@alexio-games

Barricades can only be moved once. There might be an issue that prevents you from sending a unit to the same position though.. I will look into this. There is always the possibility to use [Q] to send troops back to their home base.

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-06T21:55:04Z

@mibehu Thanks for playing. There is also a Monty Python reference in there. did you spot it?

@spaint Thanks for playing. We noted that some sounds are unaffected / ignore the sound settings. Will check.

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-06T22:31:39Z

@the-neon-shark Thanks for playing :blush:

1. The currently selected unit has a slightly different color. it's barely noticable, but there. Ran out of time to actually balance it properly. 2. you can select using either [Tab] (in order of purchase, Shift + Tab for reverse) or [1-0]. "Control groups" (Ctrl + # to set, # to select) 3. ran out of time to do the animations :frowning:

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-06T22:32:18Z

@denhette wow... not bad

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-07T05:46:15Z

@mrevilguy @lvl99chicken Thanks a lot for playing. I'll give yours a go later on.

M.A.D - Maintain A Dictatorship by Pentaworks 2022-04-11T20:41:18Z

@frosty @marc-antoine-girard @flyingkaida Thanks for playing

@kastaff Thanks. If you dont mind, please list them, so that we can fix them.

@moddingmachine Thanks a lot for the input.

I Sink Not by eeldam 2022-04-06T21:01:51Z

Awesome little game. Nice building mechanic.

Old Run by AlgeBRUH 2022-04-06T21:49:51Z

neat game, poor gramps must have had a hell of a day.

RING, RING !!! by Miguel FernΓ‘ndez Tormos 2022-04-05T10:27:42Z

neat graphics, simple yet effective loop.

I only lasted 120sec because I wanted to see how it ends... also.. I don't fancy card games :smile:

Time's... Up! by Waysneighborgo2 2022-04-05T19:52:00Z

Failed to load on Firefox for some reason... but neat game nonetheless, solid entry. especially if it should have been a compo....

I Am Coward by poontangular 2022-04-11T20:01:07Z

Very fun entry where you can let stuff drop on babies :laughing: Quite tricky to get the hang off.

LD51 — Every 10 seconds

Alarm Clock Arcade by blinry 2022-10-11T20:11:32Z

Very underrated game.. Solid entry that is very enjoyable to play. Random stuff is also always good :smile: Love it.

Gelato Drift by thomz12 2022-10-06T06:06:00Z

Nice work :smile:

Cursed world of Hex by denvil 2022-10-11T19:39:48Z

Really enjoyed the graphics and the level design.

Missing a bit of moody background audio, otherwise one of the best entries I've played so far.

If I had to point out one... "flaw"?, it'd be the attacking towards the top or bottom. I thought it was a bit difficult.

Forest of the Lost by MartensCedric 2022-10-11T05:35:37Z

Quite moody, but the audio is a but lacking imho (not the sfx). A mood-matching tune would go a long way.

Nonetheless, good entry.

Ever Shifting by PhilStrahl 2022-10-04T16:30:11Z

Managed to escape :slight_smile: well made for the short time available.

Sonar by erikiene 2022-10-05T17:40:24Z

Very polished entry, nice idea. IMO missing a moody audio track, but great job.

EX SOMNIUM by GuitarBro 2022-10-06T06:01:20Z

Nice moody and visually stunning entry. cant say I managed to finish it, but it was a lot of fun trying. I think I somehow managed to get stuck, but I dont know how.

SheepControl by saikai 2022-10-04T09:49:12Z

Neat art and good idea; missing a bit of a mood audio. But 48h is no simple thing to achieve.

Ten 'em up by Matoux42 2022-10-11T20:01:39Z

the newly uploaded exe works just fine.

I didn't manage to unlock the winning strategy tho.. Enjoyable game overall :slight_smile:

THE SUMMON by evgenimp 2022-10-04T09:44:59Z

I agree, not much relation to theme, but all in all neat.

"Sadly" no bad ending encountered, which I would have added.

Drift Boom Boom by sonictimm 2022-10-04T15:23:03Z

Funny entry, but I managed to bug out slightly. Respawn doesn't work if you are under a bridge.

Screeen.png

10 Second Painter by sebastianscaini 2022-10-06T10:04:38Z

Very nice idea, love the "artistic" audio as well

[WebGL/HTML5] Music Demon by leorid 2022-10-07T06:31:56Z

Short version: **Brutal** :laughing:

Long Version: Awesome idea with the game mechanics, the level design and the checkpoints. Took me a while to figure out, but loved the experience, especially the music :heart:

Cubical Mayhem by pepnou 2022-10-04T13:45:13Z

I quite enjoyed the game, but didnt play for too long; i'd say ~5min. Really enjoyed the graphic style and animations.

Solar Flare by Hannah Kequom 2022-10-05T18:13:31Z

Nice entry with good models sky.

What I didn't fancy was the mouse sensitivity and that it couldn't be moved up / down (or I didn't figure it out).

All in all, well done.

Ticktock Tactics by Cral 2022-10-08T18:55:01Z

Nice entry with matching music.

Not my kind of game, still very enjoyable.

10 Seconds Spell Book by Corporation 2022-10-13T19:45:35Z

Nice Compo entry with solid and unique mechanics. Audio is a bit on the tedious side after playing for a while.

CatBlocker Plus by Sheol 2022-10-11T05:23:44Z

Underrated, especially the kitty.

A Handy Job by 0X_VOID_X0 2022-10-05T17:45:45Z

Very good Idea :laughing: quite hard too.

Sweet Seconds by Jag 2022-10-08T19:01:13Z

So sweet, it causes diabetes.

Time Invaders by MelekTaus 2022-10-08T18:40:14Z

I failed to save humanity.. but is that even so bad? :wink: Anyways, the game is quite neat with retro feels.

(Not taken into consideration, but MusicDemon is also very, very awesome)=

Airport by grilladroid 2022-10-04T14:07:33Z

Fun game, but hard to start.. at least it took me a while to get started. Too bad about the audio, but hey, it's a compo :slight_smile:

Run Grandma!Run! by Coye 2022-10-05T18:27:32Z

Spoookeyyyy. Managed 33s :laughing:

Dodgex by chingle 2022-10-04T14:16:58Z

Managed 52.something :wink: Solid entry.

For a few seconds I thought that the player on the belt moves slightly faster to the left than the boxes (if player is idle).

But must have been me...

10 Seconds by Ippon 2022-10-05T17:03:41Z

Nice and simple, neat and clean visuals.

It seemed to me that the aim was a little below the mouse, but that might just be my PC.

T&T - Trips & Ticks by Pentaworks 2022-10-04T14:30:51Z

@grilladroid @chingle @evgenimp

Thanks a lot for the feedback and playing. Yes, it's not very intuitive. Updated version soon available with tutorial :wink:

Movement audio could get a bit too much; Noted nonetheless.

@asbjorn Have you tried the other game modes? Also; the default 9x9 field gets more items on it the more you proceed. Also: You can try making it harder on yourself by editing the modes (under Modes => Edit => change the json file).

@pepnou As mentioned, the tutorial version should be available on itch; will add the link to it when I get around.

We tried to add more boards.. but lets say... "The game doesn't like it" for now - stay tuned :slight_smile:

Can't say the amount of time used on the menu as I didn't do it myself - but I guess it was about 1 day all in all?

@stingby12 I know that you can get out of bounds under 2 circumstances 1. by tapping REALLY fast against a fence 2. by being out of bounds (the collision test) when the timer is up

how did you manage it?

I never notices the non-movement. is it reproducible? if you I'd try to fix it.

Ahh yes, the cover image :smile: It's the player character running away with the stopwatch, as you can see (compared to the player character):laughing:

T&T - Trips & Ticks by Pentaworks 2022-10-04T17:36:35Z

@stingby12 If you manage to go out of bounds, the offset is also wrong - but fear not. We already fixed this issue in our dev-version.

T&T - Trips & Ticks by Pentaworks 2022-10-05T11:15:46Z

@sagiii

Thanks for trying;

How to play: 1. Analyze the left field on how to move (Controls are locked at this stage) 2. After 10seconds, the left field gets covered and the right field is unveiled. Now the controls are available with W/A/S/D or Arrow keys (or the buttons on the UI). 3. Move the character that is not visible (left field) 4. After 10 seconds, the right field gets covered, the left field unveiled. 5. Move the character on the covered, right field 6. Rinse and repeat.

T&T - Trips & Ticks by Pentaworks 2022-10-06T05:35:58Z

@riphitter Thanks. We actually had a "lot" of issues finding an idea.. took us about 12h to flesh out the one we rolled with.

@0x-void-x0 I agree, especially after reading the feedback above. We are thinking of adding step effects so that the player has some feedback. Never even thought of the "Go" effect either, thanks for that.

T&T - Trips & Ticks by Pentaworks 2022-10-07T06:21:32Z

@heine-hohenhart Thanks for playing and enjoying it.

T&T - Trips & Ticks by Pentaworks 2022-10-08T18:28:46Z

@sonictimm Thanks for the feedback, and of course, for playing.

- Moving sound is planned for a newer version as it is fairly simple to add.

- The chests were added as an asset to walk against due to time constraints (already available).

- I can see the "quick countdown" function in effect, though it would some what break the theme (as do some of the other game modes). This will certainly be taken into consideration though.

T&T - Trips & Ticks by Pentaworks 2022-10-09T10:27:29Z

@furano We added it as quite a lot of our testers rather use mobile than PCs (a shame, I know :wink:). We will try to improve the tutorial.

@melektaus Acoustic feedback is in planning and will most likely make it to the next iteration. We are also testing visual feedback.

oh and.. Thanks for the feedback and playing.

T&T - Trips & Ticks by Pentaworks 2022-10-10T18:04:26Z

@enderswype Thanks for playing.

Cow movement is random, no patterns as of yet - not even hunting the player.

T&T - Trips & Ticks by Pentaworks 2022-10-17T19:44:03Z

@sheol Thanks for playing. I think the generation of levels is not 100% save. We tried to add a pathfinder to stop the game from displaying impossible levels... it might need some improvement :wink:

Squirrel Time by Finn Pickart 2022-10-05T18:02:10Z

Neat little platformer, though I am no good at them.

UMBRELLA REVENGE by SAGIII 2022-10-05T17:00:55Z

Loved the "Y U D Y" Truck label :rofl: also the blood splatter on the spikes..

But man am I bad at platformers :sweat_smile:

Nice moody audio and cool art style.

Woolly Fire by Arthur Sorignet--Gautrot 2022-10-05T18:21:27Z

Decent little game; Got the truck-stuck bug

10-sec pause mania by Stingby12 2022-10-04T13:54:27Z

Very nice puzzle game with an interessting spin on "10 Seconds". Like it a lot :thumbsup:

Peekaboo by VictorFinger 2022-10-06T11:07:01Z

Ooof... I'll have to give it a try tonight...Peakaboo.png

Didn't move at all. Will try again on a decent PC.

Peekaboo by VictorFinger 2022-10-06T17:20:47Z

@maxkyckling Understandable... seems like quite a bit of work. I tried again now, different PC, works way better.

A bit sad I didn't get to see the spooky skeletons :smile:

unbeLEAFable by MYTHRILSMITHS 2022-10-06T05:41:12Z

Neat entry with the eye of sauron looking at you :slight_smile:.

I especially enjoyed the moody audio, good fit.

10 Second Testing by Triangle Point 2022-10-06T05:55:28Z

Very solid entry where I managed an IQ of -90 :smile:

Seemed a bit laggy on one level but might be PC that is causing the issue.

CART CRASHERS by screenshake 2022-10-06T05:50:52Z

Funny entry with N64 Bond - Golden Eye style music :laughing:

Really enjoyed it, though I only managed 100sec or so.

Timeslime by asbjorn 2022-10-04T14:12:43Z

Quite well polished game with a neat logic behind it.

It's Snake, But Every 10 Seconds The Food Turns Into Walls by Aristurtle 2022-10-05T18:31:25Z

Neat spin on a legendary game - thoroughly solid entry.

LD52 — Harvest

Scholle by headchant 2023-01-12T20:08:00Z

Nice entry that is ruined by the use of autoclicker.exe :laughing:

Scholle.png

EDIT: @fusionnist seems like the ratings are now open

Kingdom's Logistics by Hadik 2023-01-14T21:20:32Z

Very nice entry. IMO missing the audio effects to be a great game, then again, it's opted out so not taken into consideration. A fairly slow start to get things moving but picks up a lot more later on.

Reminds me of the good old Settlers 1 - 4 games. 1/2 graphics combined with 3/4 logistics.

EDIT: One thing that I found: the Storehouse UI doesnt update when carriers place things in it whilst the window is open.

Avian Reaper by MaximBegunov 2023-01-14T12:29:05Z

Awesome art style, good moody music.

Descriptions are also very funny.

Farmed and Dangerous by Roitchie 2023-01-18T19:56:50Z

Liked the "I'm an ant" effect :smile:

Simple and easy, but don't care much for the invisible wall - although I shouldn't say anything as we dont have a wall in our game (for the camera).

The Ballad of Eric Hernandez, Cattle Rancher by GeraldFIngBurke 2023-01-18T19:23:36Z

moognificent :rofl:

Horsepower by Sharks 2023-01-20T19:51:46Z

I enjoyed reading the texts very much. Even after activating "papers please" :smile: .

Very fun entry.

Dead Earnest by PoshDan 2023-01-22T18:15:51Z

3 people made this in 72 hours? color me surprised... Very nicely executed. Very enjoyable to play and naming the minions - though - whilst naming the minion, the movement input is not locked.

Path Of Combine by mira 2023-01-18T19:46:19Z

Neat, slightly underrated entry. I couldn't get around Level 4, the bottom bunch. Missing a moody music, but otherwise all is fine.

The Onion Quest by Dekajoo 2023-01-23T19:33:01Z

Missing the audio for a real good mood. other than that, the veggies are nicely done, the battle is logical.

Settlement by Corporation 2023-01-12T21:05:14Z

I derped a bit in the first run, building along useless tiles.. so had to wait ~30 turns to actually proceed :sweat_smile: But hey, nice game... really brings back the old catan days.

Harvest "Harvest Simulator" Simulator by spyranteros 2023-01-14T22:04:17Z

"unusual" is the most fitting IMO. Couldn't really get a hang of the controls, be it web or windows.

Plantenstein by Morphman DeClaun 2023-01-14T21:49:28Z

*sigh* genetics - we had the same idea, but to a lesser degree. I like the "simplicity" of the game combined with a very complex theory behind it.

DatenKraken by ToSMaster 2023-01-12T20:27:07Z

Very cool entry. nice control of the Kraken with th ads windows.

Projekt Harvest by webDrag0n 2023-01-14T21:35:09Z

Very good looking game - I am amazed. Sadly my harvster(s) got stuck after trying to upgrade it.. so no more harvesting. Also.. for some reason I was able to print money.. or was that a "loan"?

BROCOMAN by arturogcdev 2023-01-24T13:18:06Z

first comment sums it up VERY PRECISELY :laughing:

Things I personally didn't like: - Inverted controls (mouse up / down) - Motion blur (almost made me puke :sweat_smile: )

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-10T03:53:42Z

@schlock Thanks for playing. "As Jimmy Eat World" sing in "The Middle".. "it just takes some time" :wink:

On a serious note: A good start is to buy only the farm, 1 tile and a plant from the store. the maize is not all that great.

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-10T20:26:17Z

@ghastlymicrowave off-hand I dont know the max value of the plants, I can look it up if desired. But there are a few plants that are.. "better".. than others. Hotkey to close some menus is "Esc".

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-12T06:44:49Z

@pulni Thanks for the feedback. The Harvest & Replant button is available in our updated test version. It will not automatically harvest and replant, but it makes it a lot easier nonetheless by just being able to one-click harvest and replant the same crops.

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-13T08:39:50Z

@tiseno It is quite slow, that is for sure. But if you get the right plant / biome combination, it really takes off.. some plants are broken :wink:

@tosmaster Thanks for playing. the D&N-Cycle was a late night thing that I implemented when I actually should have gone to bed :smile: But really helps setting the mood.

@picttarge Hotkeys are on the ToDo list.. but.. the damn time, it's always the time.

@icalm Thanks for playing.

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-13T20:06:40Z

@hayricakir thanks.

True. I usually use WASD or Arrow keys.

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-14T21:03:35Z

@hadik Thanks for the feedback. Any specific area that you disliked about the audio (ambience, background or effects)?

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-18T12:01:40Z

@mira thanks for your feedback. Growth speed is dependant on biome / plant matchup as well as the tile's values (random in range of biome). E.g. maize does really well on the very light green (grasslands) biome.

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-20T19:41:58Z

@sharks Thanks for the very, very detailed feedback.

Zoom is about to be changed to height rather than fov, of course, that should never be taken into rating-considerations.

Displaying, or rather not to, was on purpose. I do understand where you come from though, as I also would prefer to see it at all stages.

I think I mentioned this before, the lighting was a "rather late addition" (not towards the end, just late at night). Improving it was not within the time limits, sadly.

H.I.V.E - Highly Involuntary Vain Effort by Pentaworks 2023-01-26T22:52:24Z

@shiny-elster

Thanks for playing.

The plant you can sell in the shop. As of now, the seeds cannot be sold though..

Harvest kingdoms by ApolloWales 2023-01-14T21:40:41Z

Tactical game where you have to think on how to spend (or waste :slight_smile: ) your time. Didn't manage to pass the first night, though I quit before the game was actually over.

30 Days With Thiiis Guy by Beeb GameCodeCompany 2023-01-14T21:57:33Z

I liked the turd that I found over the river :smile:

good idea for the game, reminding me a lot of "the annoying orange" on YT.

EDIT: I didn't rate Audio as I played on browser and no audio came through

Harvest Pen by Roroto Sic 2023-01-12T19:51:04Z

Good ol' LineRider :smile: love it :hearts:

FPS dropped quite a bit sometimes, but not sure why.

The Neighbour's Peanuts by Alec Cunningham 2023-01-12T20:15:25Z

Shrektacular :metal:

Harvest Doom by Sparrowson 2023-01-10T20:24:36Z

Very innovative with the Multiplayer, though I didn't see anyone. Really need to read the description to get the hang of the game.

Jumping Bean Harvester by therealjtgill 2023-01-14T22:13:53Z

Nice entry - never really got the hang of collecting the beans. But managed to hang off a platform on 2 wheels.. and then the camera glitched :smirk: in simple terms: I enjoyed it

Shred-A-Bunch! by HayriCakir 2023-01-12T20:39:41Z

Very solid entry :smile:

One "issue" I had... don't these huge front harvester usually have rear wheel steering? Love it nonetheless, of course... I mean, who doesn't.

Adorable Armageddon by deppong 2023-01-10T20:20:26Z

Enjoyable game, though I thought it was quite easy. Love it though

LD53 — Delivery

Foxcrate by agentparsec 2023-05-14T18:42:46Z

Great entry with a neat packing system. Fairly slow, but audio does keep it enjoyable.

Beep Boop by Iluvatar 2023-05-08T18:21:14Z

Love the audio / effects :heart:

Though I think I found a bug where you can give your "wife" flowers in spite of already having delivered them to the Ms Jojo-sister. but that might just b eme.

Beep Boop by Iluvatar 2023-05-09T13:34:08Z

@iluvatar I only bought flowers once - for the quest next to the store (and delivered them). Then went home and could gain the effects of the flowers.

Cerberus by Veralos 2023-05-07T15:24:17Z

Sadly lacking background audio - other than that, a very good entry.

The Final Delivery by Ranzor 2023-05-07T11:51:55Z

I don't know how - but I managed to bug out the create route menu. I couldn't add any routes anymore - the menu would simply close.

Other than that, the idea is very solid that provides a lot of potential for refinement.

Sadly the game appears to be set to 1920x1080p - on a 4k screen, the window was rather small.

IT'S ALIVE by Fear Games 2023-05-07T11:17:16Z

Nice entry with strange throwing mechanics. Nice way to place the hints in the sky though it makes it a bit more difficult to read if you are on the opposite edge of the screen.

_F*CK Consumerism_ by MnemosyneVL 2023-05-07T16:45:01Z

Neat entry. All my feedback has already been said before - such as hit indication and a weee bit of ambience / background music.

Maybe even enemy spawn effect or similar.

DE-LIVER THEM by Fishy_F1shy 2023-05-08T18:56:40Z

Enjoyable game with a nice pun :smile:. managed to get to lvl 16 or so but had to stop due to lack of time. really enjoyable though

Eyes of Odin by Rocket and Blanky 2023-05-07T11:27:14Z

Rather easy to play game that almost makes you feel like a bird. Liked it.

Cradle Courier: Stork 17 by mushgunAX 2023-05-19T19:28:50Z

Liked it as it differs quite a bit from the other entries I played. Getting stuck (extremely slowed) along the wall was a bit "meh", other than that, not bad. Missed "save points" along the way.

Apocalypse Prime by ADerpyChickenStudios 2023-05-07T11:04:19Z

Neat entry with solid driving mechanics. A handbrake would have been nice to try an slide around the corners.

Liked the humor and ending but found the pauses a bit.. flow breaking.

EDIT: Forgot to mention that on a 4k screen, the UI-scaling is a bit sub-optimal.

Commutator by Sodoj 2023-05-07T12:04:39Z

Not sure if screen or PC issue - but Win10 with 4k at 150% gives odd results.

I did use the precompiled jam version though.

Communicator-1.png

Communicator-2.png

Commutator by Sodoj 2023-05-07T16:48:02Z

@sodoj Sorry for the late reply. With 100% it works as intended - though barely visible for my eyes. :smile:

EDIT: 125% causes same issue as 150% (duh)

Communicator-3.png

O.W.L. - Owls with luggage by Pentaworks 2023-05-07T10:48:36Z

@felin Thanks for playing. The buttons are mainly as a help (for mobile devices). for PC-players (or others that use a keyboard) there is a long list of available keys to use. They work way better.

There should be audio feedback if placement is not possible - that is - unless Effects audio is turned down in settings.

O.W.L. - Owls with luggage by Pentaworks 2023-05-07T12:10:36Z

@kanity Thanks for playing - and guess who also tested the game a lot - my mom :smile:

@codexzier @mnemosynevl Thanks for playing and the feedback.

O.W.L. - Owls with luggage by Pentaworks 2023-05-08T18:12:31Z

The harry potter theme is on purpose and the audio was designed as such - combined with elements from Tetris.

@veralos Thanks for your feedback. We are working on a slight variation of the controls for Mobile (or on-screen controls) - though that should not be rated.

@iluvatar Thanks for still playing our game :blush:

@od-wreckz @ryder-the-first Thanks for your feedback

@wrong-timeline The text is indeed small - what resolution are you using (and in fullscreen?).

O.W.L. - Owls with luggage by Pentaworks 2023-05-09T13:31:00Z

@mahc Thanks - the audio is done by a musician :slight_smile:

@tom-oak Thanks a lot :heart: There is an owl on the edge of the table :wink: There is also a companion cube somewhere.

@scum Thanks for the feedback - we will consider it.

@shane-gadsby thanks for playing

O.W.L. - Owls with luggage by Pentaworks 2023-05-14T18:34:54Z

@sodoj Thanks for playing. The menu should be flashing greyish, just very slighlty.

Space Alien Cow Milk by Beeb GameCodeCompany 2023-05-07T11:33:32Z

difficult to control the jugs, but good concept. Liked the art style :wink:

HUEBER by Wrong Timeline 2023-05-08T18:39:48Z

Awesome idea, nicely done. well made tutorial.

Astro-Web Deliveries by Ryder the First 2023-05-08T18:43:58Z

What it lacks in mood - it makes up in fluid controls and nice flow - and matching the theme.

Deerlivery by jackboz 2023-05-08T18:26:13Z

Really enjoyed the nice ambience (music - theme matchup). Easy to play, semi-hard to master.

Magical Domain by kanity 2023-05-07T15:33:18Z

The web link at the end seems to be dead - at least I get a 404.

To the game:

+ Very relaxing background music and nice ambience. + good story - Clunky controls - at least changing directions sometimes feels like it.

Space Postal Service by bad_fetus 2023-05-07T10:46:18Z

Solid entry that keeps you entertained for a good while.

I missed the hot key to restart a level. Also the background music faded (or stopped) after a while, leaving the game with no audio what so ever.

nonetheless a good entry.

Sermon Delivery Simulator by nczmoo 2023-05-14T19:07:45Z

Special take on the theme - very different. Wont rate Audio as I heard nothing on my end, but might just be my browser.

LD54 — Limited Space

Harvest Saturn by Taldius 2023-10-03T10:13:58Z

Most levels were quite easy, except nr3. screw nr3 :wink: took me a while to figure out the depth logic..

neat entry overall.

Rim Runner by pinkemma 2023-10-04T17:23:36Z

Awesome game... and a compo to boot. Great Job.

Floppy Drive Lemonade Stand by Jayjader 2023-10-04T17:36:21Z

I find the controls a bit difficult at the begining and I cant really see a way how to "sell" the disks. it did work somehow, but hinderd my enjoyment quite a bit. Sadly I am just barely old enough to remember the floppy, though I never really worked with them.

Also, I noticed no audio, so no rating there.

Threshold by Diralf 2023-10-03T15:17:37Z

too bad about the sounds, otherwise a very nice game. love the warp mechanic.

Threshold by Diralf 2023-10-04T09:07:59Z

@diralf Changing the Jam-Version would be a bit much IMHO (i.e. the rating should be done with the original release). Adding a new, additional, Link to a post-jam version is OK, as long as it is clearly stated that it's post jam (not to be rated).

My take on things though...

Midnight Racers by LoicLeGrosFrere 2023-10-04T18:00:37Z

I liked the cars but the controls are hard. managed to win by ramming the AI :wink:

Sticktron 2077 by Stefan B. 2023-10-03T14:16:28Z

Very moody game with well done movement. very enjoyable. I somehow managed to either get the ship (core) stuck or crashed the game once (I couldn't move anymore), but afer a restart, all was well.

Bitter Retirement by Chaineddreamer 2023-10-03T15:24:30Z

Nice entry. sadly no audio, which would have improved it a lot.

one "issue" i had... why lift and throw, when you can just push? really made it easy...

S.P.A.C.E. by Pentaworks 2023-10-03T15:57:33Z

@infinitye @chaineddreamer @diralf @golovco-adelina @don-fouts Thanks for playing and your feedback

@mindhijacker Thanks as well :smile: Don't be dishearten.

Single Circle by kanity 2023-10-09T18:55:40Z

Very easy to describe:

:heart:

No other comment.

Red Zone by TheCaptainBuster 2023-10-03T15:31:21Z

Does the red zone ever close fully? maybe I waited not long enough to see it, but I decided to go for a walk on the red side.

too bad that there is no background music, would have helped a lot in the mood department.

Cursed Shadows by Wonkanese 2023-10-04T17:54:31Z

I liked the lighting with the mouse effect. Not my kind of game, but keeps you engaged anyways.

Avoid Evil Space by soup and sandwich games 2023-10-09T18:46:08Z

Very enjoyable - really liked the faces of the planets. Tricky to get the hang of though :slight_smile:

Fantasy Haven by Arti Dev 2023-10-09T18:42:55Z

I really liked the game - maanged to save 28 creatures.

Audio made it really enjoyable.

Nice Park! by Barbabulle 2023-10-03T09:02:51Z

Liked it very much :)

CloseEnough.png

Limited Sanity by kenevil1 2023-10-03T15:52:36Z

Liked the graphics a lot :slight_smile: must have taken quite some time..

He needs some [SPACE] by EllioAce 2023-10-03T08:37:53Z

I really struggled to get the hang of the controls. once I managed though, it was fairly easy.

Nice use of the theme!

LD56 — Tiny Creatures

Tiny Rampage by LandoSystems 2024-10-10T19:43:26Z

frighteningly funny :laughing: Very good voice over.

smolHunt by ping78 2024-10-16T17:43:16Z

Meowvellous game. one of very may Compo entries, you have my respect.

a bit of music or ambience would have made it even better.

Yeet them all ! by zoglu 2024-10-12T21:19:29Z

Compo; you have my respect.

The game looks and feels rather polished. What didnt suit me is the aiming direction... but that's due to mouse input rather than touch (therefore understandable).

Yeet them all ! by zoglu 2024-10-13T09:57:16Z

@zoglu ohh.. I didnt notice, thanks for the input. I'll check it out again :sweat_smile:

Edit: Wwayy better on PC :laughing:

Tiny Boids by OccamsLaser 2024-10-08T13:10:11Z

Very good entry with a special take on how to play. I like it.

Bean There, Done That by PhilStrahl 2024-10-13T10:56:57Z

I managed to pet the beans 21 times with about 121 turns.

Loved the book names with all your LDJam game references (amongst others).

Bean There, Done That by PhilStrahl 2024-10-14T09:31:05Z

@philstrahl remembering the names comes from watching your Post-mortems.

As a matter of fact we joined LDJam due to you and Quill18 showcasing ldjam (first being LDJam48).

Revenge of the Fly by Vodzik 2024-10-22T20:31:14Z

Very nice graphics. with a humerous touch to it. For some reason, my mouse wasnt captured at some stages, making it hard to control the fly.

Love the sound effects by the way.

gottaBEEthere by Hengen 2024-10-25T21:16:39Z

very "different" controls. Takes a lot of getting used to... but looks great and works.

Sky Rats by JemSmith 2024-10-08T10:49:49Z

Take a dump on everything :laughing: Awesome entry!

Puddle Pirates by Julester 2024-10-08T10:37:36Z

Just how.... this seems so well polished. Where did you find the time?

Awesome by the way, love it. Tried Controller and keyboard multiplayer.

Survive The Night by Dan Davis 2024-10-10T17:20:55Z

I wanted to give the game a try, sadly neither embedded nor desktop worked.

Desktop version just wouldn't agree with my PC (and crash my graphics driver).

Is there any change of Itch (or similar) upload?

Breeding Pixels by Hugo kieffer 2024-10-08T08:31:06Z

Played it in mobile. Was a wee bit hard to hit these thing. In the end, I managed though.

I enjoyed it.

Metamorph by Renier 2024-10-13T10:34:49Z

One word: Cute

It's A Bees World by Trusty 2024-10-08T13:47:32Z

I liked it quite a bit though it's very easy to deadlock it seems. Tried a few times but didn't get very far.

There's no place for us by Dinorex 2024-10-08T09:30:14Z

Awesome! Very good entry.

One minor grievance: the shuttles fly through the sun. I also would have liked the Harvest button to be accessable like the "Show crew" to make life easier, but then it would be very simple.

Succession by ditam 2024-10-16T17:50:57Z

I quite liked the game. somehow reminds me of the game Warzone 2100 (with people coming out of the bunkers).

Audio helper the somber mood.

Rat Dead Redemption by GreenPig 2024-10-14T18:57:17Z

Is it just me or is the world randomly generated?

In any regards, quite well done. Controls seems a bit clunky on WebGL.

Rat Dead Redemption.png

Zanymen: Tiny Town by Brainloaf Studio 2024-10-14T18:42:45Z

Very refined game. Therefire it's rather a bit disappointing that the page is so desolate.

Rummaging Raccoon by LucaVazz 2024-10-08T11:01:05Z

Love it :heart:

Trash.png

Nootopia by Haoro 2024-10-08T13:02:23Z

noot!

Small hope for a tiny sea creature by Enad96 2024-10-10T20:39:02Z

Lovely game. hard to figrue out :cold_sweat: but enjoyable

tiny sea creature.png

Yuri Seller by AlexTagtal 2024-10-08T09:53:26Z

Very solid game, beautiful to look at. maanaged to sell some stuff and buy some upgrades.

I would have prefered the deceleration, when off the gas but not breaking, effect to be a bit stronger.

Bug Warz by hotaloca 2024-10-08T09:02:20Z

Very hard to understand due to, in my opinion, unlcear intructions as to what the fields mean. Yet somehow I managed to "complete" a world.

A very promising idea and concept for sure!

Need For Snail:midnight by AegisFate 2024-10-08T19:32:31Z

What @multiplexor said.

EDIT: Sorry, forgot to give my feedback...

Enjoyable game though I didnt manage to duck at all :laughing: Still won though :grin:

B.E.E - Brave Explorer Evangeline by Pentaworks 2024-10-08T10:42:08Z

@zbrogdom @oliver-day @iaroslavik @dressorc Thanks for playing :heart:

@occamslaser We didn't look into it to be honest.. but im certain it does. We mostly used keyboard.

@kanagg @cheeks We'll try to improve. We usually have an updated version on itch (though we feel the original JamVersion should be rated).

B.E.E - Brave Explorer Evangeline by Pentaworks 2024-10-08T11:05:04Z

@daniellochner Thanks for playing. Yours seems to be a bit more refined though :wink:

@haoro *taking notes* What a silly idea :wink: *added to ToDo*

B.E.E - Brave Explorer Evangeline by Pentaworks 2024-10-08T19:57:51Z

@custodi Thanks for your feedback. There are various sets if input that are available. The most used (from our view) is the keyboard though.

@jack12342 Thanks for playing and enjoying the game :blush:

@kirass Sadly no feedback other than a link to a game that you didnt compete with? Thanks anyways for writing a comment.

B.E.E - Brave Explorer Evangeline by Pentaworks 2024-10-09T18:06:09Z

@kristirose88 much appreciated :blush:

@daria-toni True, especially the mouse in the Jam version (due to not being captured). The Post-Jam version has now captured the mouse for easier playing. We have an ever exanding (like the world) ToDo-list of things that would be great.

We are aware of the menu issue but it's unreliable to reproduce. might be related to screen resolution vs available area (of itch.io).

B.E.E - Brave Explorer Evangeline by Pentaworks 2024-10-16T11:25:10Z

First of - Thanks for playing :blush:

@master-yeet Yep - Time... we lost over 24h on terrain generation and (even worse) 6+h on IL2CPP linker :expressionless: Though the terrain was worth it, the linker certainly not. A chasing enemy is noted in our ToDos.

@wl64 @greenpig We planned on having Evangeline being able to land thus stopping the buzzing. Alas, it was not (yet) to be :slight_frown:.

@ditam Inverted Y-Axis is done - hopefully in the post-jam version by the end of the week.

B.E.E - Brave Explorer Evangeline by Pentaworks 2024-10-22T20:30:02Z

@ping78 No, they were not. And the horrible thing is.. the fix was one line of code... And thanks for your kind words.

@vodzik True, the controls are more like an aircraft in general. But we figured that more players are used to this layout.

Produce, Sell and... Goblins? by Obidiix-MinusInfinity 2024-10-10T20:55:23Z

Reminds me of good ol' Dungeon keeper.

Personality test by kanity 2024-10-10T17:14:23Z

Love the voice acting. Got "Stingsting" as a result.

Love it :smiley:

Laverino by Kirass 2024-10-08T19:41:38Z

Quite an enjoyable game imho.

As the game has a slight rotation when moving, I would have found it way more interessting if the rotation would be towards (and also looking at) the creep in the window.

It also seemed to have some Qick time events, at least it felt like it...

Bee Happy by KANAGG 2024-10-08T13:18:48Z

Had me confused with the black screen until I read the description :laughing:.

Promising design with tiiiiny bees :)

Sting Operation by Master-YEET 2024-10-13T17:44:24Z

Well crafted shooter. hitting is a bit difficult at times, where the needle hits an edge instead of the target.

But overall a very good entry.

Chicken Run by Jack12342 2024-10-08T19:55:25Z

Enjoyable by all means. Too bad that you can glitch the camera through walls to have more vision.

Tiny Trails by Custodi 2024-10-08T12:32:53Z

Excellent game - though I had no audio (didnt rate therefore).

Tricky but rewarding once you get the hang of it.

Spermies: The Tiniest of Creatures by hotdog 2024-10-11T21:20:14Z

Loved the "aww shucks" and "nooo" sounds. pretty hillarious :laughing:

Fly does not sit by zbrogdom 2024-10-08T09:06:59Z

A very simple game loop that is enjoyable and brings with it replayability.

Maze Bat by oliver_day 2024-10-08T10:01:25Z

lovely art style and mazes. would have liked to also be able to collect other things than the Os.

Somehow I managed to get stuck twice on start of a new (second) level (after completing the first).

Rat Game by Pachino55 2024-10-11T21:03:37Z

Really good Idea for the jump and run.

personally, i found the edge-hanging a bit unpleasant.

Other than that I was a bit disheartened that the sound effects on space weren't played at the end.

Veil of the Forgotten by Akuma016 2024-10-12T20:41:25Z

Love the atmosphere with the ambience / background music. occasionally i had issues where jumping didn't work, but that could very well be me due to W and Space mashing :laughing:

TinyWar by Iaroslavik 2024-10-08T10:17:41Z

Love it! Especially the ending text after you defeat the bad boy.

I'd love some of it :wink:

Spoiled Harvest: Defend your plants from tiny critters by FrontiersEnd 2024-10-10T20:03:53Z

Good first entry, congrats on finishing.

As others have already mentioned, the levels are too easy (IMO). I would also disallow the user to place multiple towers on top of each other. for instance: I placed all my towers at the spawn point, using tower 2, and just spammed it until I ran out of money (impossible, I would have to use an autoclicker fo that).

Strange New Tides by Indie Game Academy 2024-10-09T18:30:00Z

I liked the audio and mood.. soothing. However I was unable to figure the game out ( the mentioned upgrades?). But must have something to do with the fact that I fast read most of the dialog :sweat_smile:

LD57 — Depths

Depths Space 9 by Wisch 2025-04-11T21:10:40Z

First thought - before playing - looks like a classic "X" game

After playing: Look and feel of X combined with the FTL setting and a classic puzzle game. Very enjoyable :blush:

Clock In by leparlon 2025-04-15T17:38:51Z

Papers please mixed with ORWELL. Love it.

Especially the fact, that the train slowly turns to gray / loses color.

Deepest Canyon by muriel 2025-04-23T16:42:08Z

Unconventional way to play and partially infuriating as I got stuck a few times.

Nevertheless a unique game. Wished there was a bit more music to improve the mood even more.

Wrinkles by OadT 2025-04-15T17:53:35Z

Very unique game :laughing: Delightfully so. Though I dont know if the "A" key binding was left in intentionally...

Loop Dungeon by retrome 2025-04-12T08:18:22Z

Certainly matched the theme very well. rather easy the get the grips of it but steep curve to figure out what to place when.

A Final Deed by 0X_VOID_X0 2025-04-23T16:54:47Z

verry moody, lovely.

Depthshift by Snotax 2025-04-23T16:30:04Z

Awesome game style. never really seen it so far, huge plus from my side.

Difficult to get the hang of IMO, as I have no experiance with cameras etc.

Used To Be by Heiden.BZR 2025-04-23T17:08:56Z

Nice puzzle, really like the rotation mechanics, especially that it does not effect everything in the same way.

MS Drowning by Anton Florey 2025-04-12T07:02:16Z

I really enjoyed it. great game.

Even found an interesting elevator (image below). It went to nowhere at sea level.

MS Drowning_1080.png

MS Drowning by Anton Florey 2025-04-13T20:00:13Z

@anton-florey I did not. Might need to give it another go... I only managed a rather deep cave, direction wise about straight downwards (access from a bit right tough). But I think it was not really special.

M.I.N.E - Massive Indifferent Neverending Exploitation by Pentaworks 2025-04-11T20:55:40Z

@ All Thanks for playing and your feedback.

@anton-florey True, when relocating, the popup is rather annoying. issue is, we tried to keep it also playable on mobile devices, making key combinations hard. Tough, while writing this reply, I thought of 2 alternative ways of handling the issue (1 being touch and hold, the other a "remove" tool).

@siilicac The "bag" is a left over idea to have miners carry bags on their back (as in Settlers 2 - if you know the game). We converted it to the cheap transportation version for simplicity's sake. Think of them like factorio belts (working in only one direction).

@odronin @jamesgames1000 so do we - it really pays to have a professional musician do the music :laughing:

@cmaks as mentioned above, think of them like factorio belts. transport from one tile to another, in one direction.

@kuboi Objective of the game is to dig, no more, no less. in regards to bleeding money: yes.. upkeep is expensive, depending on what you place. And thanks a lot for the kind words in regards to keep working on it.. we will, certainly for now.

@nonumbersgames @scoobysnacks Improvements to follow (post-jam of course).

M.I.N.E - Massive Indifferent Neverending Exploitation by Pentaworks 2025-04-13T20:08:25Z

@leparlon Thanks you for the very deep going comment. Pretty much sums up the entire game logic.

The missing part would be, that you -can- mine sideways. but to do that, you have to stop the downward digger and place a new one, facing the desired direction.

Also thanks for the hints.

We are currently expanding and partially reworking the game (Post-Jam) to house minor improvements.

Animations will most likely not make the cut (for now?), but a few gameplay improvements for certain.

And no, there is no end to it :rofl: at least in regards to the mine depth. The background has a fixed height, sadly.

@oadt Thanks for playing - true, we are also not that happy with the balancing. tough it does somehow work.

M.I.N.E - Massive Indifferent Neverending Exploitation by Pentaworks 2025-04-16T16:53:30Z

@eugenik Thanks a lot for playing and commenting.

@alexis-brochec Unlocking stuff was planned and even partially implemented (the model at least contains a bit of code for it)... But as per usual, time constraints.

@dancingimp Yeah, balancing is a "bit" lacking :wink: Although I cannot wholly agree with the "feature-first" approach as I'd personally rather have a solid game loop and the add features on top. The minerals, for example, were a very simple thing to implement as the "map" is procedurally generated based on json configuration (min. depth).

@beardywombat Thanks. As mentioned before, music is done professionally. In regards to the windows, you are talking about the popup of the mineral depositories, correct?

@blushingcrow Thanks for your feedback :blush:

Treasure Down Under by cmaks 2025-04-15T17:09:23Z

Neat little entry. Liked the rope swinging bit.

Deep Dive by Matt Giuca 2025-04-23T16:45:54Z

Nice and solid entry. very enjoyable with the beat to it.

Depths of Space by Ali Yagmur 2025-04-23T17:28:19Z

Like it very much. I assume the maps is not random generated, is it?

Devour by ScoobySnacks 2025-04-15T17:25:07Z

Very moody game. All hail Cthulhu!

MESSIER 104 CBH by kuboi 2025-04-15T17:17:07Z

Cool game entry. Similar concept to what we built in [LDJam 54](https://ldjam.com/events/ludum-dare/54/s-p-a-c-e-ships-projectiles-and-collisions-everywhere).

My hightscore:

Spaghetti.png

Noesis by Jamie3721 2025-04-23T17:20:39Z

very cool art style. Had a few issues with the movement, always hitting the walls etc. Might just be me not understanding the game though.

I wish the player could skip the intro after first attempt.

LD58 — Collector

Goomba Simulator 2025 by LandoSystems 2025-10-11T20:03:50Z

Funny story and good Mario like music.

Home Sweet Island by Archimagus 2025-10-12T11:23:22Z

I walked around a bit, grabbed all I could from the lighthouse, walked back to the tent, went for a swim and all went black... or pink at the bottom :)

Dropseed by azahara 2025-10-11T19:44:29Z

Simple yet very nice. Love the ambience with the rain :heart: .

Astrocracy by slay a stone 2025-10-08T19:02:54Z

Visually very satisfying. Sadly lower on ambience due to only effect sounds. Overall, a very stunning entry.

I Hath Slain the Dragon! by BryceLTaylor 2025-10-08T18:03:29Z

very enjoyable text and music. the text seemed to very "denglish" :laughing:

le Collectionneur Britannique atteint de Syphilis by mackain 2025-10-08T16:38:49Z

*nomnomnomnom* Very enjoyable. At least the count is "buying" the artefacts and not.. "borrowing" them :laughing:

Cave Packer by Tommeh 2025-10-08T19:38:15Z

Very addicting :frowning: Awesome entry therefore. ohh and... minor error in iron pickaxe text.

pickaxe text.png

Twin Suns - Full Co-op by WobbleBlocks 2025-10-12T10:45:29Z

Nice entry with Multiplayer lobbies. tried it out with a friend and it worked surprisingly good. missing audio for ambience / mood is a bit unfortunate, but we all know that it's only 72 hours anyways.

Premise is missing two skeletons at the entrance to the house :wink:

A Matter of Slime by MelissaL 2025-10-08T20:02:57Z

Missing audio for an even greater mood. Good physics with the jump and swing feature.

Bit of an issue is, that the text did overlap and too may voices were talking at the same time.

Also you can move during the cutscene.

Very enjoyable for a while. I managed to find 8 beans (i think.. the number was partily of-screen).

Cold Side by Thierry 2025-10-08T16:57:05Z

Interessting idea. Alien with enemies. I collected way more money than needed escape (130k or so) and thus was only second to the choper.

Potion for the Final Boss by Rol 2025-10-08T18:27:56Z

Good thing that you can throw attack potions on your companions and heal the boss. That is very necessary and a noble deed indeed.

Can you give me a hand gesture? by She Wrote 2025-10-12T11:10:46Z

is it me or is the British middle finger missing?

Neat idea in any case

Can you give me a hand gesture? by She Wrote 2025-10-13T15:49:46Z

@she-wrote It is almost identical. But playing again I noticed that it's impossible to achieve, as the Palm needs to be rotated the other way. E.g. the V- or Peace-Sign are Palm to the recipient, while the british "salute" is with the back towards the recipient.

F.L.O.P by Pentaworks 2025-10-08T16:30:35Z

@mackain try again, the penguin might just get annoyed :wink:

@raysplaceinspace There are 8 levels in total. the first two are testing levels.. afterwads it gets interessting. The trick with those steps is to use little force once you are against it.

And thanks for playing :blush:

F.L.O.P by Pentaworks 2025-10-08T17:28:00Z

@gbt13 true, the borders are a bit "difficult". We are working on them as a post-jam update (not to be rated!).

@tommeh Thanks :blush: The lives would in theory be variable and we planned to have a food that increases the lives. but Jam gonna jam :laughing:

F.L.O.P by Pentaworks 2025-10-08T17:46:34Z

@bryceltaylor Thanks for your feedback. yeah, the close button is a bit hidden, but escape does the job. The second level is not impossible, but I admit that it is a bit tricky to get the gist of it. There shouldn't be any walls what so ever.. but might be terrain stitching that casues the issue.

@rol Thank you too. congrats on level 3. 5 more to go :wink: Personally, I managed to get to level 6 on the jam version, but i had a bit of practice :laughing: We had the issue with passing through steep slopes in the begining, but haven't had any of late. What version were you playing? LDJam or the first post-release? Sounds like a bug tbh...

F.L.O.P by Pentaworks 2025-10-08T17:55:27Z

@bjornstenlund Thanks for the very long feedback. the game modes are not mentioned without a reason, as we planned the game with them from the begining. The latest post-jam version actually has it in place though the second game mode is basically the same as the first, with all food being placed randomly. EDIT: [Post-Jam Verison](https://pentaworks.itch.io/flop)

In regards to the save system - solid point with the menuing being annoying. a quick save would indeed be a good idea to implement. And the base implementation is fairly simple as we keep a game state at all times that can simply be serialized and stored.

Obsticales were planned, the basic model is in place (visible in source) but we didn't manage to model and render them. should also be a fairly somple addition.

F.L.O.P by Pentaworks 2025-10-12T09:50:37Z

@grummelchen @eugenik Thanks for playing

@azahara @kitira Thanks for your feedback. The levels are getting harder as you progress. though level 1 and 2 were our development levels. all after these were crafted by hand using the in-game editor, available as an easter egg in the post-jam version (though you have to find it).

@pete-valeo Thanks a lot for your feedback

@marudziik You are right, it is the steepness of the of the incline causing the issues. the terrain stitching is far from optimal. the trick is to get to the slope and use mid-or-less power to get up it.

F.L.O.P by Pentaworks 2025-10-12T19:08:09Z

@ynnon Thanks for playing. We had mobile in mind while creating it, but I guess it's the same with Mouse. Current record is 6, to my knowledge.

F.L.O.P by Pentaworks 2025-10-13T18:54:52Z

@lima-victor Thanks for your feedback

F.L.O.P by Pentaworks 2025-10-13T20:44:26Z

@ausstein There are a few bugs, yes. Didn't check on resolution, good point. Will do one of these days.

@oller125 @phoenix-fireflower The trick is to be slow at the steep parts. Limit the power, and you will get over the ledge. It's more of a "Improvement requried" than a bug :slight_frown:

Reapurr by Emily C 2025-10-08T18:47:53Z

Simply awesome entry. (and the best tutorial so far :wink: )

The Witch Chef by dumchevdev 2025-10-13T17:30:49Z

Awesome entry. Well cone entry. Managed all but 2.

Spider's Meal by Pancu 2025-10-08T19:46:41Z

"Warning: this game's mechanics could ragebait you" yes. so true :laughing:

Very unexpected gameplay. but enjoyable to be honest.

Banchy by Blaizi 2025-10-12T10:07:54Z

Odd but loving entry. being a compo, I see why there is no other sound than fire burning. Great job with the compo in any way.

The Grande Concoction by Artificer 2025-10-08T17:40:13Z

good graphics and effects IMO (yummy), but I had no music, which would have greatly increased the mood of it all. always hat-off for a compo entry though.

Beelines by raysplaceinspace 2025-10-08T16:46:10Z

Very enjoable game reminding me of our LDJam 56 entry.

LD59 — Signal

Happiness by OddballDave 2026-04-26T11:48:30Z

What an unusual entry. love it.

Radio Galaxy by Skyeward 2026-04-26T13:24:07Z

Awesome puzzle game. I couldn't figure out one planet in about the 4th batch. Are they randomly generated or fixed "levels"?

Red Rat by pragmascript 2026-04-24T21:22:22Z

Labrat simulator :smile: Very enjoyable. takes a fair bit of time to load though.

I love the negative reenforcement :thumbsup: :grin:

Parasignal by HagamosVideojuegos 2026-04-27T17:57:03Z

Awesome beat once you find the correct frequency :thumbsup:

neat way to embedded a game in a game (Gameception?)

Edit: I wanted to upload a screenshot of the "Thank you" screen.. but it wouldn't let me.

Parasignal.png

the_Core by remusnomos 2026-04-26T11:30:22Z

Awesome use of Signal. Love how it marks points in cone shape. one of the best entries I have tried!

I Had No Signal! by fabelay 2026-04-27T17:51:09Z

I don't do horror games. But when I do, they scare the crap out of me :laughing: Solid entry that discomfortably moody.

Radio Free Earth by ditam 2026-04-25T20:30:03Z

I really enjoyed this one. loved the music and how the game is played. I had issues reaching 100%, but I managed in the end.

bob2.png

Space Operator by MtWhateverest 2026-04-27T17:28:37Z

The secret is awsome :thumbsup:

Also liked the game, smooth panning. though sending a ship takes a bit getting used to.

S.L.O.P. - Signals lost on planets by Pentaworks 2026-04-24T21:05:18Z

@indiepanda @matt2728

Thanks a lot for playing and your feedback.

@krakadushka

In the pause menu you can switch between level, so there is no real "final" level, though a last one. It does looks like it is.

@kanity

We tried tuning up the speed. Level 3 for example is ever so slightly faster than the others. Spamming works, as the signals do not have an expiry (though we thought about it). Though it does not guarantee success.

S.L.O.P. - Signals lost on planets by Pentaworks 2026-04-25T20:03:26Z

@ditam Thanks for your feedback. Absolutely, planets are just junk :grin: that block broadcasts. We actually have code in place for signal (link; audio and visual) distortion. sadly, we couldn't finish it in time for multi-signals. The scrolling text in credits also has a variety of issues, depending on screen resolution and zoom.

@xaklor Understandable. though we have a variable for the speed(factor) at which the signals are launched, the current scaling of the playable area didn't properly support it. I tried playing with a launch-speed-factor of 5 (default is 2), and that was absolutely unusable. Scaling would have improved that (greater distances over all) but damn man.. time sucks sometimes :wink: Marking the traveled path would indeed be a very neat feature. One could even combine it with a decay to hide it again after some time. In any case, thanks for playing and you feedback.

@adam-gallina We discussed a signal cap or similar, causing a Game-over, but decided against it. there is another game mode planned that does indeed need a bit more strategy. I'll see when I can come around to implement it.

@kapitstick Correct. Planet size has no correlation to gravitational pull. In our case, the smallest one is the strongest. But that is mostly due to setting it as such during testing and never deviating from it (due to the lack of actual time playing it). Additional junk is prepared, as well as small moons for planets. but, due to being a jam, time didn't allow it.

S.L.O.P. - Signals lost on planets by Pentaworks 2026-04-27T16:41:17Z

@coro-yy @transkuja @jamesgames1000 Thank you all for playing and your feedback :heart:

S.L.O.P. - Signals lost on planets by Pentaworks 2026-04-28T15:45:18Z

@nidjo123 It is - due to time constraints, we have to limit scope, as did flash games.

@fabelay Yes, that is absolutely true. Though gravity is set by variable, not size. IIRC the smallest pla.. Space junk... is the one with the strongest pull. Level design limitation is due to time constraints, sadly. We are able, in theory, change color and the sprite used per layer (3 layers per space junk) along with a variaty of other parameters. Just didn't get around to make use of it.

@dontgiveupboy Thanks for your feedback <3 and dont forget: "He who controls the spice, controls the universe".

Landslide by Coro_yy 2026-04-26T12:01:17Z

Awesome entry. maybe some ticking for the timer would have caused a bit more urgency. but very solid!

Searching for Signal by BalimaarTheBassFish 2026-04-24T21:12:57Z

This is a very moody (in a good way) game with nice, matching audio. Personally, not the greatest fan of jump&run, but very enjoyable nonetheless.

Absolutely solid entry!

Searching for Signal by BalimaarTheBassFish 2026-04-25T19:44:34Z

@balimaarthebassfish Absolutley. Phil must have really polished the heck out of it :laughing:

Message Received? by Ydindamin 2026-04-27T17:43:16Z

Unique idea with the signals and art style. Couldn't get to the source though. Also, is it just me or is there almost no audio? I mean, some effects, but no background music or similar? (I know - in space no one can hear you screem and whatnot :smirk: )

Panik Medik by RoxxorXx 2026-04-26T11:53:34Z

~~Sadly, I cant run it properly on my current machine. I have to try again on another system~~

Edit: Ran it on another System now. Very nice graphics, but bit janky physics sometimes. Really enjoyable though.

SIGNUM by fkjaha 2026-04-26T11:23:27Z

Very moody and enjoyable. incredibly polished and awesome graphics!

Mom, I'm In Space - MIIS by Eden_Zorro 2026-04-26T11:41:13Z

Cool game - unusual control pattern. Takes quite a bit getting used to.

Video Signal Lost by Xaklor 2026-04-25T20:37:24Z

We had a very similar idea, but decided against it because we couldn't get the idea for the loop (with enemies). Glad to see someone found a way to implement the "sonar" like vision. Very enjoyable!

Five Nights With Kitty by DontGiveUpBoy 2026-04-27T17:09:36Z

FEED ME!!!!

Lovely :heart: