ds-nahogara 2022-04-04 22:42
This is a very funny entry, i've been whacking the mole more than anything cause i suck a math during stressful events haha! The art is awesome too, great job :v:
Foon → Ludum Dare Explorer → LD50 → Bodge Job
By alexio-games
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 646 | 3.56 | 27 | |
| Fun | 481 | 3.58 | 27 | |
| Innovation | 566 | 3.44 | 27 | |
| Theme | 80 | 4.28 | 27 | |
| Graphics | 997 | 3.24 | 27 | |
| Audio | 843 | 2.80 | 27 | |
| Humor | 660 | 2.97 | 25 | |
| Mood | 858 | 3.34 | 24 |
This is a very funny entry, i've been whacking the mole more than anything cause i suck a math during stressful events haha! The art is awesome too, great job :v:
Pretty fun entry! I found the whack-a-mole to be the easier out of the 3 :D
This was a fun one! It reminded me of the challenges from Keep Talking and Nobody Explodes, except single player. Nice use of the theme too!
It's a lot of fun, I enjoyed playing it, although there is no such variety as in "Please, Don't Touch Anything"
Nice game, I like the concept. Though it's possible to play indefinitely, I gave up after 5+ minutes. It would be a good idea to make minigames harder as time goes on.
A cute game with a fun concept! Like others, I mostly whacked the mole. The art suited the game well!
What a stressful game (in a good way), there so much going on and using just mouse makes it a bit more difficult. I was thinking that maybe having all the buttons have a hotkey would turn this up a notch. But overall nice entry, but the alarm gets annoying pretty quick.
I made it 111 seconds! This is a fun concept and it definitely kept me busy :)
Super solid foundation, I think it could be improved by having all the simon says steps displayed at once and having countdowns on certain tasks so you have to complete them every so often. As is, I felt I could just ignore certain tasks. And how simon says worked, I had to devote full attention on it as opposed to bouncing back and forth.
Those are super minor though, really good entry
Multitasking beyond it's limits! It is fun! And yeah the wackamole was by far the easiest. Math was tough!
Multitasking beyond it's limits! It is fun!
Fun idea for a game! Practicing math my whole youth was worth it for this moment. Had me really stressed out under those sirens. I'd adjust the seconds given for each activity though, maybe make it add less time if you consequently do the same one? I found the math easier than the rest, so I could just stick to that one. If it would add less time each time I do it, I'd have to resort to the rest. Although it was still fun, nice submission!
I love this game! I've always loved these multitasking type games, so this is really fun! Though with everything set as it is, it's a bit too easy, though other people have already spoken thoughts of how to make it more challenging. Well made!
Interesting concept, easy to grasp, difficult to master
Thank you for a great experience! Everything is perfectly drawn and works. The author is clever!
Yes, the siren is hitting the brain right... it's better not to constantly make such annoying sounds on the background! I wish you creative development!
Interesting concept, nice aesthetic.
Oh my haha this is awesome! Alyhough I suck at math when under presure :laughing: This was fun and chaotic, love it haha! Graphics are great and the music just made me laugh right away. Well done! The gameplay is a bit fast, but I think that was your intention
Screenshot 2022-04-10 at 11.46.30 PM.png
The trick I went with is only dealing with calculator on a need basis. While doing whack a mole, I try to remember the simon say. I really enjoy this one, but I don't enjoy the sound effects tho
Congratulations for your work, it's looks really well done!
The mechanics are really cool and I hope you enjoyed making because I enjoyed a lot playing it :D
It ended up getting really interesting - I was engaged in it the whole time. It felt I could cheese the maths one a bit, by writing the answer but not submitting it. The whackamole one felt like I just needed to press it once when it went yellow. The simon says was more tricky. All together felt good and hectic, so I think you achieved what you hoped! Perhaps a "its about to blow" warning colour light (after yellow) would have been good too!