jp-design 2023-05-03 05:25
Simple and fun concept, wish I could see it developed further, perhaps some enemies or other obstacles. Controls have a nice arcadey feel.
Foon → Ludum Dare Explorer → LD53 → Astro-Web Deliveries
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1053 | 3.04 | 23 | |
| Fun | 860 | 3.11 | 23 | |
| Innovation | 902 | 2.97 | 23 | |
| Theme | 763 | 3.73 | 23 | |
| Graphics | 916 | 3.09 | 23 | |
| Mood | 1046 | 2.86 | 20 |
Simple and fun concept, wish I could see it developed further, perhaps some enemies or other obstacles. Controls have a nice arcadey feel.
love the art. wish it had some music. but otherwise simple and fun
The controls were smooth but I had trouble understanding where I was supposed to take the packages. Do the exclamations point towards drop off points or just packages?
@johnsensei exclamations are pickups, arrows point to drop offs. thank you for playing!
I'd play an entire franchise with this art haha!
controls as smooth as butter, i loved doing loop-de-loops around the planets :3 wish there was a bit more to do though, like shoot/dodge bullets? this kinda space arcade game just begs for more explosions!
took me a while to figure out how to find pickups and drop-offs until i read your comment above ^^;
A great start, the movement and animations felt really smooth just needs a bit more depth or progression to keep me playing
That was pretty neat! I think some audio cues for packages spawning/being delivered would have helped a lot with feel, but the actual gameplay was fairly straight forward. It was a little hard to tell which planet I needed to drop a package off at however, especially if the top part of it was off screen. My first thought is instead of a single arrow at the top, maybe a square sort of bracket shape around the planet? Or, the drop-off arrow rotates around the planet with the player? Just my thoughts, nice work!!! :smile:
quick, fluent and silent game.. movement was nice and smooth.. correct speed to keep it challenging
This is incredibly compelling! Arcade-style game with multiple packages and delivery points. Should I detour to pick up another package? Drop off one of the ones I'm carrying now while I'm in the neighborhood? I wished for a minimap or stronger distance-tracking for the offscreen indicators, so I could plan my routes a little better.
I've played a number of similar "pick up a package and drop it off" games on LD; this game convinces me that all of those other games would have been more fun with multiple simultaneous packages and destinations.
Loved the aesthetics of your "start of play" icon, like the planets in game too, but they're small. I'd have expected some differences between planets? Gameplay smooth. Green pointing arrow hard to see. I was disappointed in the timer, I'd have played it longer, but on subsequent playtroughs the wait time before you get into action (i know, it is just seconds), got me out of the "one more" loop. Good job! 12 hours? Wuut!
The visual is nice. It would be nice to add main menu. The start is too fast) And i had troubles to understand what i am supposed to do(
Simple and fun, although, if your mouse cursor is close to the ship, it feels like its going too fast.
What it lacks in mood - it makes up in fluid controls and nice flow - and matching the theme.
Great entry! Especially for 12 hours! I flew around a lot longer than i thought, that movement trail is very satisfying
Nice game! I hadn't seen the arrows at first because I assumed that they would be as noticeable as the exclamation marks. But my bad, they were there! ^^ After that it went really well :D The controls are fun, the reaction to the mouse is smooth. As an improvement I think a small mini-map or a distance indicator to estimate approximately how far away the pickups and drop offs are could be helpful to plan the route. But nevertheless, the game is already really fun!
Fun concept! It took me a minute to figure out what was I was supposed to do, and a bit to figure out the arrows and exclamation marks. I felt at times that the exclamation marks were too big and got in the way. I really enjoyed the art
Good little arcadey game, really impressive for just 12 hours!