Candy Quest by Lautaro Q 2024-10-12T11:01:57Z ♥ 5
Why the fullscreen button is locked :( it's so hard to get invested in a tiny square something in the middle of my screen. Even if pixels would be my palm size, i'd still prefered it to be fullscreen... A nice use of halloween theme. I can't say it was particularly fun to play though, mostly, I think, because of the controls, and all these "there's nothing in this grave" lines that kept appearing, required another click and didn't bring anything useful. But in general, also, can't give much in innovation for "find items" kind of gameplay. Nice art work though, kudos for having so many artists and yet having them on the same page.
LD57 — Depths (10)
Loot Mine by gamescodedogs 2025-04-09T20:48:20Z ♥ 2
Level and player progression makes it pretty addictive. I have played for pretty long and could play some more. But the enemy mechanics stays a bit unclear for me. For a long time I wasn't even noticing that there's any damage (some sound could be useful), and then, well, the 'fighting' just doesn't feel right in general. Great job anyway
A Soggy Situation by SvenErik 2025-04-09T20:29:46Z ♥ 2
Do I get it right, it's a clicking game? Well, I guess there are different genres.
Hoard by Talif Moor 2025-04-09T20:21:33Z ♥ 1
The controls are awful, I was clicking way to much to just move, and rotating seemed just an obstacle. Controls must be rethought in general. It was very much not obvious how do the new items appear, and it doesn't fit too much with the concept. Also couldn't catch depth feeling at all. However, giving much time and thinking, this could become something interesting.
Towards the Light by MikeMikeMakes 2025-04-09T20:13:24Z ♥ 1
Great mechanics with switching bodies, but it was a horrible idea to rotate with arrows, and the mechanics wasn't explored well enough. Well, or I just haven't made it far enough.
Decima's Treasure by InfinateFalcon 2025-04-09T20:00:11Z ♥ 0
Probably cound be interesting, but guess you didn't have time to finish it. Shift/space doesn't work, I cannot dive; can't do anything with the treasure, with the fish and with the cave. Also the settings screen is broken.
This Blasted Mine by Pincushion 2025-04-08T21:02:53Z ♥ 1
Like reversed minesweeper, cool! A very nice puzzle, the gameplay feels great. Can't rate visual and audio too high, but for the jam it's very nice.
Depth of Dreads by Heitor Augusto 2025-04-08T20:50:50Z ♥ 0
Hello! You really should translate this text to english, even if with an AI or something. Also I cannot download the game, says 'not found'
Gold Digger by Kekyr 2025-04-08T20:45:20Z ♥ 1
Fits the theme well, but personally I think it's too unforgivable. I would make it a bit slower, and gave like several attempts, possibly with ability to heal. Instant death is just too frustrating :( and doesn't fit the funny mood given by the music
Out of Nothing by xhuriken 2025-04-08T20:40:46Z ♥ 0
The audio and the general visual style was nice, but I haven't actually managed to play. I can spawn new balls and... nothing else? the camera and the shop buttons are not working, score is always zero, can't get it.
Where I belong by un_kirik 2025-04-08T15:20:20Z ♥ 3
First of all! I really liked the atmosphere, music and visual solutions. Good use of different water creatures and garbage as gameplay mechanics. The comic in the intro was very nice. The parallax effect is amazing. But: 1. The blob does not want to swim up / north, and visually it is not clear at all, I tried for some time to understand what was wrong with the controls. The area where you can not swim should be somehow visually marked. 2. It is not clear where to swim. It feels like I swam all over three times and did not find anything. At the same time, I poked in all directions, which is generally bad, there should be some kind of clear goal or direction at least. 3. As part of the previous point, I still do not understand whether this is a top view or a side view. At first it seemed that this is a top view, because of the blob and because of the background. But it is not clear why it cannot swim "north", and where to move at all. Then I remembered the jam theme, and thought that probably it was a side view, and then the goal would be to swim down, but it looks like you can swim "down" for a rather short time. In general, it is not very clear where we are, how we are and where we are.
Anyway, great job!