FoonLudum Dare ExplorerLD51 → PARALLAND

PARALLAND

By unidaystudio

View on ldjam.com

CategoryRankScoreCount
Overall9003.1923
Fun8273.1022
Innovation5873.3123
Theme7773.4522
Graphics7173.4222
Audio5303.2222
Humor3293.3121
Mood6053.4222

Comments

siria-games 2022-10-03 22:08

Cara que jogo ti acompanho faz 1 ano, parabéns mesmo essa jam foi tensa de mais !

hora-timer 2022-10-03 22:53

I liked the sound effects, and it matched the theme. I can't attack npcs by visualizing the sword. The animation was funny, slowing down the race a little in a short space he falls easily. Missed checkpoint I had to go back from the beginning.So the player is blocked on the bridge, a tip; would be to remove the collision from the bridge and put a plane on top of it. Awesome game, congratulations!!

foulkes-art 2022-10-04 00:43

Love the oldschool vibe. Sort of reminds me of psychonauts.

dgspitzer 2022-10-10 17:10

Self-made engine is the most coolest thing in game design!

durkagames 2022-10-10 21:44

Should be a little more visual feedback from the game. First minute was hard to understand, what changes every 10 seconds. Looks like we can't take a coins, possibly decision is add some animations. Nice try to make an AI. Great work for the solo project!

psv-games-studio 2022-10-19 20:43

Your game looks pretty cool! It's amazing that you used your own engine to make the game, I tried to play it but unfortunately it doesn't open on my pc.

curtis-pelissier 2022-10-21 14:48

I have some troubles by playing the game: the time is slowing down when I'm not moving. So, I was waiting on the coin directly, without moving and it took me ~30 seconds to switch to the other world.

rateddfordegenerate 2022-10-21 15:01

Like the old school vibe, the combat didn't really suit though. Feel like instead of fighting you should get a dash or something. Also found myself getting stuck in rocks a lot though. Apart from that, I feel like you've got a really cool start to a game!

heiden-bzr 2022-10-21 16:40

I guess I do something wrong... that's all the game I have PARALLAND.png

madbarron 2022-10-21 16:44

Not sure I understand why it flips every ten seconds. When I can't collect the orbs, I am just waiting for the world to flip. Cool game engine though!

oliver-richmeier 2022-10-21 17:05

The sound design is good and general mood is established well, however I don't think the core mechanic was used in a very engaging way, felt I was mostly just waiting around

b3b0 2022-10-21 18:29

I think someone else mentioned it - this reminds me of "Psychonauts". Very cool look, and it's very impressive that you made your own engine for this. It seemed like I had periods of time where there was no gameplay to engage in, but understandable since you were working on engine stuff for part of the jam. Great work!

fedora 2022-10-21 19:46

Short but nice game. The enemies don't seem to be working too well, since I bumped into then a few times but they didn't do any damage. Really cool to see you have developed your own engine!

tricky-fat-cat 2022-10-21 19:59

Small funny game, well done

aune 2022-10-21 20:01

Very great reverence for the game engine :clap: !

I'm impressed that the game runs smoothly on my old (11 years old) PC (except for the dash which looks like a teleportation)

I think the attack could be more dynamic with a little more feedback (screen shake in particular). I really like the textures painted like this, the heads of the enemies are perfect!

Once again a custum game engine :astonished: ...