alec-cunningham 2023-01-09 16:46
Was fun! Stones need to drop more frequently, I was stuck carrying so much wood and gold, but no stones! Nice to look at, music was nice, good game!
Foon → Ludum Dare Explorer → LD52 → Scholle
By headchant
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.62 | 6 | ||
| Fun | 3.25 | 6 | ||
| Innovation | 2.62 | 6 | ||
| Theme | 3.50 | 6 | ||
| Graphics | 3.40 | 7 | ||
| Audio | 3.62 | 6 | ||
| Humor | 2.87 | 6 | ||
| Mood | 3.12 | 6 |
Was fun! Stones need to drop more frequently, I was stuck carrying so much wood and gold, but no stones! Nice to look at, music was nice, good game!
Very cute game! The stones are a bit too rare though, I very frequently ran out of durability on my stone pickax before I got enough stone to make another one.
Cute art and responsive gameplay. Nice!
Simple but fun game! I like the art and music loop. I feel it works well as an idle game due to the rarity of some resources- nice work!
While the game's good, you really need to activate the ratings for your game.
It starts out fun, with cool game feel. Then I had to click a lot and downloaded an auto clicker. That made the game fun again (and funny!). But it's not always very balanced in terms of drops, so end-game didn't really feel different. I lost my iron pick before even mining 6 more iron with it :/ Balance aside, a complete and cool game loop! Good work :^)
More importantly: your ratings are turned off :( If you ever turn them back on, reply to me so I know to come back and give you one! ;)
Yeah as others have said, takes way too long to mine stuff. I think you use an entire iron pick axe mining the ingredients for an iron pickaxe 😅
Veeeery cute though, love the style
very nice music and graphics, feels nice to move around and click, would love to play further but too much clicking is really RSI inducing, no joke, some automatic mining or just less clicks requires with decent tools (and more stone spawns) would've done wonders, well done for finishing!
Nice entry that is ruined by the use of autoclicker.exe :laughing:
Scholle.png
EDIT: @fusionnist seems like the ratings are now open
Needing to use autoclicker isn't ideal, expanding the area felt pointless as it just increased the distance to walk when new resources spawn.
Originally I thought it will be a defense game if things keep respqwn faster, but it turned to be not that. Anyway, a cute game with lovely music. Thanks!
P.S. How many wood picks an iron pick take? You find the answer in this game!