Foon → Ludum Dare Explorer → Users → Creamsicle42
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Wrath of the Harvestmen | jam | 528 | 3.31 | 3.16 | 3.04 | 2.89 | 3.58 | 2.41 | 2.56 | 3.50 |
11/10 game. Absolutely unhinged.
Very neat idea, I'm sad that you didn't get the time to finish your orriginal vision, this flowchart centered kind of logistics game seems neat
Great game idea, The sand worm started to come just as I hit a massive spice pool, and the carrier got me out literally a quarter second before it showed up, leading to a very suspenseful game.
Sadly the game automatically resized it's-self to twice the size of my screen, making it unplayable :( It sounds like you have a neat concept though!
Very cute game, I loved the art. The game did feel a little pointless without an end goal, but the core mechanic is an interesting idea!
The only accurate representation of what it's like to work a customer service job in the world of gaming.
Very interesting concept, but the game was a bit to hard for me.
Great game! The ranged enemies can be a bit frustrating to fight though, since their attacks are hard to doge, and I got a huge lag spike whenever I went near the tree. The art is very pretty, and the game had a good sense of progression.
The game started off full screen, with half the game off screen, and I couldn't find any way to fix it. With that in mind, I was unable to figure out what to do in the game.
Creepy atmosphere, and interesting core mechanic.
Very fun, but the jump felt floaty and hard to control. Also I loved the art direction, it's very polished looking.
Very fun game play! During my first "crows attack" wave, I didn't know that I was supposed to follow the truck and felt like I died for no reason, also the enemies were very tanky, and I felt that they took a bit too long to heal. Also, I loved the art style and all the animations.
I love the core concept, but the combination of the fixed jump arc, and the enemy attack speed made it way to hard for me to get past the second level.