Foon → Ludum Dare Explorer → Users → headchant
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2014 | 29 | Beneath the Surface | Kinetectonic | compo | Innovation | 4.51 | |
| 🥈 | 2011 | 22 | Alone | Book Of Hyperion | compo | Audio | 4.18 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 57 | Depths | Depthninja | compo | 3.07 | 3.14 | 2.78 | 3.00 | 3.28 | 3.07 | 1.92 | 2.85 | ||||
| 2023 | 52 | Harvest | Scholle | compo | 3.62 | 3.25 | 2.62 | 3.50 | 3.40 | 3.62 | 2.87 | 3.12 | ||||
| 2022 | 51 | Every 10 seconds | Run Right | jam | 3.00 | 3.00 | 2.50 | 2.50 | 3.00 | 2.00 | ||||||
| 2022 | 50 | Delay the inevitable | Captain Beardy | compo | 3.33 | 3.20 | 3.33 | 3.16 | 3.23 | 3.70 | 2.81 | 2.83 | ||||
| 2021 | 48 | Deeper and deeper | Theodores Tumble | compo | 58 | 4.07 | 3.73 | 3.23 | 4.18 | 4.00 | 4.08 | 3.29 | 3.81 | |||
| 2020 | 46 | Keep it alive | Tiger Zoo | compo | 604 | 3.35 | 3.17 | 3.40 | 3.29 | 3.25 | 1.73 | 3.33 | 3.00 | |||
| 2017 | 40 | The more you have, the worse it is | Moubal | compo | 108 | 3.78 | 3.75 | 3.55 | 4.01 | 3.43 | 3.30 | 2.81 | 3.04 | |||
| 2017 | 39 | Running out of Power | Powdrip | compo | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | 3.00 | ||||
| 2017 | 38 | A Small World | Circle Worlds | compo | 3.00 | 3.00 | 3.00 | 3.00 | ||||||||
| 2016 | 37 | One room | RoomRunner | compo | 265 | 3.38 | 3.43 | 2.68 | 2.59 | 3.25 | 3.83 | 1.84 | 3.10 | 53 | ||
| 2016 | 36 | Ancient Technology | Garden Of Sleeping Rocks | compo | ||||||||||||
| 2016 | 35 | Shapeshift | Shiftshapes | compo | 802 | 2.77 | 2.72 | 2.72 | 2.57 | 1.89 | 2.27 | 2.24 | 2.35 | 59 | ||
| 2015 | 34 | Two Button Controls / Growing | Jack | compo | 591 | 3.11 | 2.37 | 2.78 | 3.56 | 3.86 | 3.85 | 2.24 | 3.86 | 54 | ||
| 2015 | 33 | You are the Monster | HOMUNCULUS | compo | 85 | 3.79 | 3.57 | 4.22 | 2.80 | 3.81 | 4.00 | 2.13 | 3.95 | 81 | ||
| 2015 | 32 | An Unconventional Weapon | SFW | compo | 204 | 3.59 | 3.33 | 3.89 | 3.53 | 3.09 | 3.02 | 2.82 | 3.14 | 84 | ||
| 2014 | 31 | Entire Game on One Screen | Starside Takeover | compo | 113 | 3.72 | 3.81 | 2.83 | 3.44 | 3.93 | 3.89 | 2.38 | 3.44 | 100 | ||
| 2014 | 30 | Connected Worlds | Annex Kharon | compo | 25 | 4.07 | 3.79 | 3.67 | 3.85 | 3.88 | 3.80 | 2.76 | 3.89 | 100 | ||
| 2014 | 29 | Beneath the Surface | Kinetectonic | compo | 9 | 4.31 | 4.23 | 4.51 | 4.05 | 3.85 | 3.72 | 2.42 | 3.84 | 98 | ||
| 2013 | 28 | You Only Get One | You only get 1-1 | compo | 192 | 3.42 | 3.35 | 2.46 | 2.66 | 3.19 | 3.46 | 1.96 | 3.74 | 100 | ||
| 2013 | 27 | 10 Seconds | Grind | compo | 224 | 3.43 | 3.05 | 2.93 | 3.51 | 3.50 | 3.27 | 2.37 | 3.49 | 81 | ||
| 2013 | 26 | Minimalism | Cage's Ghost | compo | 352 | 3.38 | 3.30 | 3.19 | 2.74 | 3.68 | 3.70 | 2.19 | 3.46 | 88 | ||
| 2012 | 25 | You are the Villain | Dream Chamber | compo | 212 | 3.28 | 3.51 | 2.62 | 1.84 | 2.98 | 3.52 | 2.06 | 2.93 | 89 | ||
| 2012 | 24 | Evolution | Evolwar | compo | 61 | 3.67 | 3.50 | 3.31 | 3.52 | 3.63 | 3.38 | 2.37 | 2.95 | 85 | ||
| 2012 | 23 | Tiny World | Tiny Oblique World | compo | 549 | 2.78 | 2.30 | 3.73 | 3.27 | 2.84 | 3.00 | 2.73 | 2.74 | 66 | ||
| 2011 | 22 | Alone | Book Of Hyperion | compo | 153 | 3.11 | 2.56 | 2.39 | 2.17 | 3.67 | 4.18 | 2.29 | 3.00 | 2.67 | 53 | |
| 2011 | 21 | Escape | Don't Let 'Em... | compo | 152 | 3.18 | 3.25 | 3.25 | 2.92 | 2.42 | 3.18 | 2.22 | 2.00 | |||
| 2011 | 20 | It's Dangerous to Go Alone! Take This! | SkyFall | compo | 140 | 2.95 | 2.79 | 3.32 | 2.42 | 3.58 | 2.71 | 2.67 | 1.93 | 1 |
@rogberth: what kind of bugs? what platform you on?
@helloserve @Benjamin @BBIV
I fixed those bugs and extended the dungeons. I will link to the improved version shortly
The music is absolutely insane = i loved it.
Nicely done. Sadly, the music stopped after loosing one round.
Suprisingly had fun with this one :)
really a nice concept and the difficulty is about right!
can get a bit slow(performance) in fullscreen, but still great game!
I like the concept but it's requires some more work I think. Damn hard also.
Bach?
fullscreen upscaling didn't look so good. Huge game, saw the devil!
fixed(?) resolution made it hard to see everything, movement ist awkward. Great graphics and gameplay!
Love it! Great game.
The graphics remind me of monochrome atari games. A bit too easy maybe.
Those damn aliens again :)
crashes on lion too
Almost shat my pants when I hit the first rock...that sound effect...
The graphics are great!
It said 2 left, but I did not see any...might need a fix?
This crashed on me, after a few minutes of playing(on windows), used the .love file.
both links are dead. 404 not found.
Also got the error that MSVCP100.dll is missing on my system.
The music is great!
The graphics and controls are amazing. It also runs very fast, even on my laptop. Great game, how, on earth, did you make all this content in 48 hours?
Great graphics! Solid game.
@jeremias: thank, yes the random level generator can create unsolvable levels...just restart the level it if does that. You are from Karlsruhe? Great! We should organize a local indie stammtisch sometime.
@BMacintosh
That might be true for level 1-3. After that group attacking should be the way to go. And yes, the AI is pretty stupid. It still is challenging in later levels, I think.
Great concept! I agree that the grinding might be necessary, but different levels might solve that. Nice to see a good canvas/js game.
5/5 really good.
The 64 bit version crashed on me also. The x86 did work.
Slick graphics, very 'designery' and polished! Love the statistics and the mating sounds.
Wow :D Really a funny entry. Good job.
I like the gameplay but it is hard. Nice one!
Nice game idea. The audio was a bit annoying.
Woah. This one has it all. Amazing game!
Epicly funny :D Real nice sandbox game.
Nice graphics I really like it. Why can't the units go past other units of the same side?
Couldn't get this to run on MacOS :( Blank Window with music playing but no graphics.
I laughed. A lot :) There should be a button to progress or something.
I don't know why but it fun :)
Really fun little game.
I see great potential with this one.
Great idea! A bit hard but very good.
5/5 would play again ;)
I'm so bad at this :(
Reminds me of supercratebox :) Nice one.
Cool idea. The movement really was an issue. But still good for 48 hours!
Weird controls, but it is funny
It feels like the final boss was the easiest. Fun stuff.
Very good idea and execution. Found the movement of the ship a bit fiddly but I really liked the concept.
Those graphics!
The big stones are really unfair :(
Had a similar concept in mind when I first heard the LD theme. Your execution is quite good! A more deterministic way of telling what items come next and where they go could make the game more complex (maybe). Nonetheless a fun little game.
Not a fan of the controls/physics in this one. Great graphics and ambience though.
I played this one through, and I really like the idea. A countdown in the beginning of the round would be good and I think I used some bugs to win. For example: Will full upgrades the last level was quite easy because you could just walk through the enemies.
Wow, that was hard. But a nice little fun game!
I like the idea and the music is great. The combat is a problem but I like the graphics.
Liked the music! With some more levels this could be great.
simple but fun little game!
66446 points. Pretty nice game and the music fits fell with the graphics.
Very chess-y game - I like it. An indicator to see if a piece can be moved or already was moved this round would be nice. Thumbs up strong idea.
Links seem to be broken.
That's a lot of vomit. (great game!)
It's quite hard (and probably not meant to play with trackpad) but the concept is great! You should keep working on it!
Nice game and very nice graphics! Only one thing: The gems looked like underpants to me:D
Those black things are stuff of nightmares. Good game but I got stuck without resources a few times.
Somehow a really cool idea. Needs more different gameplay elements but it is fun. Keep at it!
Good one! Had lots of fun. The whole design and idea is very well executed.
I did not win.
So juicy, it drips.
It seemed like I couldn't go right? Or am I missing something?
Almost the perfect LD game: fast and fun! Nice music, great graphics and the mechanic is simple but fun. Only cons: the movement might almost be a bit too fast and the levels are quite hard. Still: great game!
Perfect execution of a very good idea!
Very interesting concept, but it might be a bit harmful for the left mousebutton ;)
Couldn't move the mouse (on OSX Mavericks). Any Idea?
Loved the music!
Screen stays gray on OSX? Any ideas why?
I'm a huge sucker for the art and the feel, also the feel. Curvature in lazershots = nice!
@Katamori: which love version are you using?
@Infraviolet: Your GPU probably does not support canvas :( sorry... you can update your drivers and test if it works?
@hissssssss: try to update your graphics card driver
@WhiteWolf: I'm trying to make a iOS/Android version!
Excellent execution. Simple but powerful! I like.
Really liked this one. Two minor complaints:
- the triangles in another color to better distinguish them from the rectangles maybe?
- Highscore keeping would be nice so I can beat my own
Other than that I think this has a very nice level of polish und the design is excellent.
Nice game. A way to look at my highscores would be nice.
I really dig the music! Amazing work for a compo entry. The game is hard but fun.
I also get a lot of graphical glitches on OSX.
Quality entry - as always. Sounds, music and feel are perfect. Especially the controls feel tight and balanced. The graphical effects like the bubbles look very very good.
But I'm just really bad at this game, so I might never see the end :(
I really like the level design in this one. More levels please.
loved the music and the idea of soundzones
Love the idea! Always wanted to do something similar.
A small problem: I don't know why but it runs choppy but without any resource pressure.
Crashed on me (mountain lion) when I pressed a.
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x00000001cb0aadec
I like it, the controls felt great and the idea was good.
The art is great and the music is sooo good! Where can I download the ost? :)
If you provide a .love file, Linux and OSX folks could try your game too!
Awesome game, I really liked the combination of film and text. The sounds were perfectly attuned to the story. Loved the hedgehog!
I was pasta.
Very hard but I liked the idea. It is a bit frustrating that you have to start from the beginning if you die.
@zorfmorf: I will upload a linux version soon. (the source version left out the keys)
@kikito: depends on what the ships are up to. example: patrolling ships only attack you if you cross their path
@HuvaaKoodia: The problem with the astroid fields is fixed in the post-compo version
Great the idea! Some of them were very hard. It may be me but the learning curve might be a bit steep.
the provided .love does not work and seems to be have changed after the deadline?
Awesome idea! I love the graphics and the concept. The audio fits the game idea well.
Had fun with kamehameha
Love the concept! Had to die once until I found the editor, but that's not a problem :) Great idea
hosting seems to be down
It is quite hard. Mainly because of the jumping but I love the graphics! Great music and sound effects.
@K.Chplr: Haha, didn't think about that!
@TeamEagle: Sorry. Löve does not seem to be supported for yosemite at this time. Or maybe I'm bundling wrong, sorry!
I love it! Great sound and great concept. Feels so good.
Very tight gameplay, liked it a lot! Great entry!
Controls and feedback when hitting space bar would be nice. I could not figure out if there is a goal to this?
I love everything about this!
Excellent game! Reminded me of cook, serve, delicious. Hard but good!
sadly it crashes on osx shortly after start
One of the best LD entries I played so far. The concept was great and I played for about an hour. Any chance for a OSX verson?
The idea was good and the controls were feelling nice. I hoped it would be longer but this fits the theme. Did not have any problems playing on OSX.
Any chance for a OSX version?
Great game had lots of fun and it fits the theme really well. More levels and a progression would have been nice. Some of the levels were too easy and one was really hard. But thats ok because the concept is great.
Btw. Your osx app seems to be incorrectly packaged.
I'm pretty bad at this. My highscore was 37 :(
Is it me or does Bill sound like Morty from Rick and Morty?
Concept and execution is great. Love the music! Short and sweet.
Very nice idea. I'm still trying to win against the AI but it's hard! Like the music and pixel graphics. Well done.
Hey, this looks amazing. Love the long pier and the bird. Combat is hard but that's ok. Thick athmosphere and really nice sounds as well.
Amazing and well designed game! I would love to have this with more level on my phone! Played through all the levels and they progression is really good. Had this "I'll just try it just once more" feeling and the frustration of super meat boy(which I mean as a good thing). Love it! Please more!
Fun game with pretty nice graphics! Do the guys you throw up ever come down again? ;)
Animations and art style are really nice. The controls feel really snappy and good especially together with the sounds. Kind of a nuclear throne vibe to it and I like it. Are the levels procedural? It gets quite hard. Some upgrades or health regeneration would be nice :)
This is amazing! Love the writing and the overall tone of the game. Really good.
Amazing graphics and art! Really nice controls, too. The gameplay is a bit slow maybe but solid. First I thought this was dota with sheep :) Still a good game.
10/10 would shake again
Highscore: 83. would shake again
I like the idea! Had fun with it. Played it for at least 15 minutes. Took some time for me to figure out the wall climbing mechanic.
Things (or questions) that could make it even better: 1) Combos of headjumps give more points? 2) Pacing could be made faster with earlier aggression towards the player? 3) Wall jumping instead of wall climbing to gain height?
bad kitty!
I see what you did there
Awesome game! The warlock crushed me, every time. Impossible to win when he has >50 ATK ;) But loosing is fun and it is a nice alternative to streetfighter/fighting games for which I lack the reflexes.
A list of possible moves while you are inputting them could make it a bit more transparent. But still: great job! Love the game.
Quite hard at first, but after I 'understood' the controls it was getting easier. Beautiful graphics for a LD game. The idea of matching shape and orbit is implemented in an interesting way. Only thing I would think about is capping the orbitalspeed to something more manageable so that you at least have the chance to match each new shape. If the speed gets too high matching becomes very difficult. Very nice LD game!
Music: 5/5, Gamedesign: 5/5, Gfx: 5/5. Some really interesting puzzles and a lot of athmosphere here. Love it.
Lovely entry. It had replay value. Was curious enough to play it for some time to see what I ranks I could get.
Nice to see you using Löve! Awesome idea, the rotating things could have been a little bit bigger but that's just me and my bad eyes. The descriptions were great - really inventive and cryptic. Had a lot of fun with this one. My highscore is only 206...
Awesome idea. After 'getting' the solution of a puzzle here there is always the execution part...where I fail miserably. Very interesting levels and I like the flying mechanic.
Loved every minute of it. The level design is really good and the enemies are also really interesting. Also exactly the right length for a LD game. Will recommend this as a superb example of a LD game. Probably in my Top 5 games of this LD. 5/5 Stars
Nice game. Hard as nails. I tried multiple times and failed. Got to the second screen and was killed through the hole every time. Checkpoints would be a nice convenience. Had a lot of fun with this one!
PS: You should still be able to change to compo on the entry page!
Hey Mvieira! Nice jumping game. I really liked the graphics. Is the background image made with minecraft? One small problem: Sometimes I get stuck on the edge of the platforms. Anyway, a solid entry!
Wow. Found this while looking for games made with Löve. Amazing graphics and amazing use of the theme.
Such a good game. Probably my favorite right now. Very interesting core mechanic. Throwing the axes is so satisfying. Great entry!
Love the photo feature on the accident report. Great game!
As a fellow LÖVE user I must write a comment: I know how hard it is to write a side-scrolling platformer game from scratch in 48 hours. Great efford! The jumping is still a bit floaty and it was hard for me get up the ledges sometimes. I had to slam myself into the wall and press jump to get up. Nice entry and good work. Keep it up!
Awesome 3D. I love it! The controls feel so nice and the gameplay loop is also tight. The aesthetics reminded me a bit of yeti hunter by vlambeer.
Hard but a lot of fun. I like the idea of free moving beams.
Very nice and interesting game. My highscore was 370.
I like the idea of collecting and feeding to keep the flame alive. The first stage is easy but then the difficulty spikes on stages two already. The sprites are nice pixel art and I like the graphics of the darkness appearing. The audio is a bit loud but gives good feedback to your actions. Great job on your (first?) compo entry!
Great atmosphere. There is a lot of content for an LD game and the writing was very good.
@mduo13 Thank you. Fixed the links and they should work now.
I love the story. Damn I would be f--n pissed too. The gameplay was simple but well executed. I had some trouble getting the batteries. Played it a couple of times to get the optimum path. A fun game.
Nice idea and well executed. I love the background art - gives it a kind of grunge aesthetic. Played this for almost my whole lunchbreak. Having those little texts really gives it depth. And they are well written too.
Thank you for the hint. I fixed the error and it should now be playable.
@boc-dev I have updated it now and it does work on windows. You can re-download and try again if you like.
I love these kinds of games. Well done! What I didn't completely understand: what does it mean that I used 0.08% of the last star?
Hey @coderaurus I wish I had more time to flesh it out. The stack is Picotron and yes it is a single script. I added a link to the HTML5 version. I tried to embed it here but that still seems to be not really working well with picotron. Maybe in the next version of it.
Infuriating! I love it.