FoonLudum Dare ExplorerLD27 → PYRAM1D

PYRAM1D

By cogentinvalid

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CategoryRankScoreCount
Coolness366
Humor1073.36
Audio1433.32
Mood1603.36
Overall1653.53
Fun2133.38
Graphics3973.16
Innovation4123.16
Theme8162.87

Comments

martze 2013-08-26 02:24

The game won't go past the first level for me. I get to the green square and then nothing happens. Am I missing something?

cogentinvalid 2013-08-26 02:30

You can move down through doors by holding down S while you stand on them. I think that's where you got stuck.

waave 2013-08-26 02:46

I think one of the links may be incorrect. The downloaded folder reads minimalize (like last compo's theme?) and the gameplay does not match the screenshots. I was playing the Windows version.

cogentinvalid 2013-08-26 02:48

Whoops, accidentally submitted last LD's game. That's embarrassing. Fixed.

eggplant891 2013-08-26 02:52

The games linked don't look like the one in the screenshot. I got a game called Minimalize; rather than this pyramid game. :(

l 2013-08-26 03:37

I think it crashed after the tutorial...

rodrigo-robles 2013-08-26 04:02

I felt happy because I found a game with a Linux version, but I got the error "main.lua:55 attempt to call field 'newPixelEffect (a nil value)'". Some tips?

cogentinvalid 2013-08-26 04:07

Seems like a problem with the shaders, which I removed from the game but not the code. It should be fixed now.

Man, has anyone even been able to play my game yet?

shohs 2013-08-26 04:10

I enjoyed your humor in the level introduction, especially the jokes about the low resolution joke and the thematic relevance. I liked the gameplay, too.
Just a heads up: after I died, I tried to play again and it crashed after the tutorial.

martze 2013-08-26 04:15

Ahaha, OK. Now that I've actually played the game, it's quite fun. You got a nice retro-computer vibe to this game.

Exploring was a little tedious because you have to clear out the room each time in order to leave, making backtracking a bit of a pain. Pretty good apart from that, though!

spiralcodestudio 2013-08-26 04:28

Nice oldschool game!

rhinoceros 2013-08-26 04:36

Worked all the way through on the first try for me.

Only suggestions I could make is adding something to the doors while they're impassable, and adding pausing. The doors thing confused me for a bit, and having the game slowly kill you while you're away is a little annoying.

Fortunately, the game wasn't really long enough to have no pausing be an issue.

Definitely one of the better submissions I've seen.

olafurw 2013-08-27 00:27

Game crashes after tutorial. Good concept though. Allows for a lot of modularity. The music and graphics invoke the nes geek in me <3

joxno 2013-08-27 00:38

Really awesome, I love that the music changes depending on what coloured room you're in.

mental-atrophy 2013-08-27 00:56

I really liked how the music blended from room to room.

pickensincorporated 2013-08-27 23:17

Love the humour, nice art style, combat is a little confusing, but adequate :)

tifu 2013-08-28 14:09

Good job, would have been nice if some rooms had power ups - my weapon seemed to go a very short distance, and it would have been nice to upgrade it, and this would also make exploring a little more interesting maybe - of course, maybe there was power ups and I just didn't find any!?

legacycrono 2013-08-29 01:40

Interesting game, but it gets kinda repetitive. Some variation would've been nice. I like the graphic style, very oldschool. :)

andrewshouldice 2013-08-29 01:51

I really really like the look of this. I think single-colour tiles on black reminds me of ZZT or something.

The sideways pyramid on the cliff face is an awesome idea.

andwhatnot 2013-08-30 03:40

Love the graphics! And solid game play, and good tutorial - i like how how you show two Ws to show how to double jump. I agree that it does get slightly repetitive.

flarb 2013-08-31 04:48

The graphics remind me of old Spectrum games, I dig it!

headchant 2013-08-31 11:45

I like the idea and the music is great. The combat is a problem but I like the graphics.

m-gryko85 2013-09-03 19:56

Game have cool zx spectrum feeling thanks to graphic and art I like that, also funny story between levels. Nice job!

x-or 2013-09-09 14:24

Randomized levelgeneration? Just great ^_^ The minimap is quite pointless, especially since your timer continues and the only "safe" area are gates themselves.
Liked the different music styles depending on room-colors.
If you add more traps, it could be a bit like the movie "cube"^^

kirbytails7 2013-09-11 03:55

Simple, solid, and very fun!

dalbinblue 2013-09-12 01:33

Fun platformer, and I really like how you represented the health of the player. I did find it really difficult to attack enemies without getting hurt if I had to jump to attack and the theme was a bit weak, but otherwise a solid entry.

jwolf 2013-09-15 23:36

Pretty fun! The player sprite taking damage was a neat effect.

I think the game needs a larger variety of challenges (just shooting things gets a bit tedious), but that seems too much to ask for in a compo. If you're thinking of extending your entry past the compo, definitely consider that.