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Andrew Shouldice

Overall Medals

YearLDThemeGameDivisionOverall
🥇 2013 27 10 Seconds PROBE TEAM compo 4.55

Category Medals

YearLDThemeGameDivisionCategoryScore
🥇 2014 30 Connected Worlds What Could Possibly Go Wrong? compo Fun 4.35
🥇 2014 29 Beneath the Surface our god lives underground compo Mood 4.79
🥉 2014 29 Beneath the Surface our god lives underground compo Graphics 4.63
🥇 2013 27 10 Seconds PROBE TEAM compo Mood 4.43
🥉 2013 27 10 Seconds PROBE TEAM compo Graphics 4.67

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsWhat Could Possibly Go Wrong?compo154.174.352.793.314.443.723.464.0642
201429Beneath the Surfaceour god lives undergroundcompo244.092.963.464.134.634.232.104.7951
20132710 SecondsPROBE TEAMcompo14.554.204.094.444.674.163.434.4384
201326MinimalismGallerycompo84.223.854.154.264.053.953.304.2891

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Andrew Shouldice

LD26 — Minimalism

HELPME_ by Sestren 2013-05-01T23:21:00

This is an interpretation of "minimalism" I haven't seen much of. Nice work!

The Only Winning Move Is Not To Play by csanyk 2013-05-18T20:22:00

I lost the first couple times, but I'm trying a different strategy now. So far so good!

F*** This Job by Casino Jack 2013-05-03T21:51:00

This totally surprised me with how gripping it is. I'm now late for dinner. Gotta go! Great job!

Abstract by PTSnoop 2013-04-30T03:02:00

This is both hilarious and touching. There's a real feeling of runaway regret when screwing up what had moments ago been a great work.

The Creation by netgrind 2013-04-29T23:27:00

Bravo. This feels like a set of interactive art pieces.

... by Dir3kt 2013-05-02T01:17:00

One of my favourites so far! Very clever; well done!

People by BenW 2013-04-30T02:21:00

This is truly beautiful. The instruments coming in and out, and the ending are especially good. Way to go!

Timit by TheSnide 2013-04-29T14:46:00

This is surprisingly compelling.

The Gallery by TehSkull 2013-05-19T15:36:00

This was really fun. I would have loved to see more levels.

Minimalistic PotatoPeople by goerp 2013-05-18T20:19:00

This is a great idea. I find myself wishing I understood the mechanics more so I can make good decisions. This is a great candidate for expansion!

climbing 208 feet up the ruin wall by Porpentine 2013-05-06T13:50:00

Great work. I was enthralled.

I DIED. by NateNaterson 2013-05-01T01:15:00

I, too, get the Binding of Isaac vibe. Challenging!

Brian's School of Minimalism by DustyStylus 2013-04-29T15:05:00

Brian is my favourite art teacher.

10 Second Language by Loren 2013-05-02T11:59:00

Cool! I find myself trying to suss out the system underlying system, but maybe that's missing the point.

(Follow the) Line by Chman 2013-04-29T20:55:00

For as simple as this is, it's quite beautiful. It really could have benefited from some sound effects, but nice job!

Oh yeah, the short-cut prevention is pretty funny. :)

beTween by Benn 2013-04-29T16:22:00

This is really great. Do you have plans on expanding the idea?

Dragon Drop by Tom 7 2013-05-05T18:17:00

9999 out of 5 for Innovation and Theme.

Occam's Razor by Hayawi 2013-05-01T23:28:00

Hello to you too.

Home by Jonapulse 2013-05-11T23:33:00

The void of space terrifies me. I managed to get home, but it was kind of a fluke. I worry that if I ever was put in this situation I would not be so lucky. 5/5 for instilling deep worry.

Colors Pursuit by Nambew 2013-05-01T00:55:00

Challenging!

Drop it and RUN by Jackamikaz 2013-04-29T23:40:00

Yes, it's easy. Yes, the tiniest movement makes the bag spaz out. I still played it like 5 times because it's hilarious. Good work.

Milton by ZYXer 2013-05-05T16:21:00

This worked out quite well! I ended up only having a single torch for the final level, but lucked out somehow. Great idea. Perhaps with some extra polish and some sound, this could be expanded further.

Wait for it... NOW! by visibleatom 2013-04-29T14:43:00

It took me a little while to understand what to do, but it's quite neat!

Invertigo! by unusualcadence 2013-04-30T02:37:00

Nice tunes! I get kind of a Cave Story vibe from this.

Formless Reliquary by PsenFilip 2013-04-29T15:18:00

Great music.

Dream Min by Argembarger 2013-04-29T13:43:00

This has the best music. I heard a cat and a potato and The Lion Sleeps Tonight.

Velocibox by invi 2013-05-05T13:11:00

Wow, very fun. The sense of speed is quite good. Perhaps the image curvature helps convey that.

Tetriminodes by chowdy 2013-05-11T23:42:00

This is quite a neat little thing. The movement and shape of the obstacles make for a unique avoidance game.

Hatchet by mackthehobbit 2013-04-29T04:09:00

The web link appears to be broken. (403 error)

Exciting Game Experience Unit Shifter by cfloydtweets 2013-05-18T20:34:00

It's a good joke. :)

Ghost Garden by ceMelusine 2013-05-18T20:42:00

Of course it's a game.

Tinge by Tater_hater 2013-05-18T20:31:00

A pleasant little experience!

Tendril by Greg Power 2013-04-29T23:15:00

Very neat! I wasn't able to pick up on what determined the duration of each note in the victory lap. Beautiful little emergent tunes.

100% Safe Download by 3.14 2013-04-29T04:16:00

This looks great, but there are no download links.

100% Safe Download by 3.14 2013-04-29T13:21:00

I laughed. Nice work!

Gallery by Andrew Shouldice 2013-04-29T11:48:00

Greg Power: Thanks for playing! To answer your question, I have some other games up on my website. www.andrewshouldice.com

ITTEN by Avrec 2013-04-29T20:47:00

I enjoyed this. Discovering small hops was a good moment. The music is good too! Also: Thank you thank you thank you for the liberal checkpoints.

Solace by kazukishida 2013-05-01T02:38:00

This feels so nice, and it leaves me wanting more.

Radius minigolf by NicoSaraintaris 2013-05-02T01:01:00

This has a nice progression from "hmm?" to "oh neat" to "hrrmm" to "ah-ha!".

Canon by sparkleswirl 2013-04-30T02:45:00

Hypnotic and charming! A clever twist on rhythm games.

The Choices We Make by Dezzles 2013-05-01T02:04:00

Love that bass line.

Squeezed Out by HybridMind 2013-05-01T01:46:00

This is a great example of how super simple graphics, if animated well, can look really sharp.

Flingler by Folis 2013-04-30T13:57:00

Neat idea! Rope cutting was indeed tricky, but I actually really enjoyed having to interpret the level to discover where the goal was.

Floating Point by 7Soul 2013-05-05T17:09:00

Haunting entry. I'd love to see more adventure games from you in this style. (Not necessarily in two browser windows, but the dreamlike aesthetic and surreal gameplay.)

Min by peaveyj 2013-05-01T01:33:00

A moving story.

Dream Fishing by Sophie Houlden 2013-04-29T14:25:00

YOLO

A Game of Numbers by JoeDev_net 2013-05-01T17:54:00

This is exceptionally clever, and surprisingly fun! You should totally expand on it with some polish and audio. Way to go!

<Insert Title Here> by hannardynamite 2013-05-11T23:26:00

It could use some increased difficulty in later levels, but it's surprisingly good! I think the music makes it. Nice work.

Press Z by netguy204 2013-05-01T02:10:00

I am astounded at how satisfying this is. Screen shake and particle effects!

crush. by oatsbarley 2013-05-03T12:00:00

Wow! My computer's sound wasn't working, but I tried this again after fixing it. I'm glad I did. It's already a great idea with tasteful execution, and the piano rounds it out perfectly. Well done!

Essense by Jorjon 2013-05-01T01:10:00

Super serene.

hunter hungry by Jonathan Whiting 2013-04-30T01:19:00

You've got a really distinctive style, Jonathan. Nice work!

Where is my Bone? by Uhfgood 2013-05-01T23:00:00

Game of Show.

esfiera by jukimv1986 2013-04-30T23:09:00

Really nice work. It plays with the player's expectations in innovative ways.

Treasure! by Mach60KAS 2013-05-05T16:25:00

I like the look of this one! Perhaps you could try some random level generation and take it further.

PuzzleBot by minism 2013-04-30T01:58:00

This is a really fantastic idea, and well executed! You should expand on this concept if you get a chance.

Nod by Rose 2013-04-29T22:55:00

Cute! The emphatic nodding option is a nice touch.

RogueOut by badlydrawnrod 2013-05-01T20:00:00

"I have the power."

Flee: The Daily Adventures of a Springtail by Goodlookinguy 2013-05-18T20:10:00

Nice music!

Leaf Me Alone by Claw 2013-05-21T14:41:00

This is delightful! Well done and congratulations!

Everyone Together by aeveis 2013-05-01T11:50:00

Well done! This surprised me partway through with a real feeling of "no-one left behind." Quite tricky, but super charming.

Zmore by mrspeaker 2013-04-29T15:35:00

The piano vs synth is really effective! Nice work.

LD27 — 10 Seconds

Sausage Gobbler by Entity2D 2013-08-26T23:37:00

Classic! Brutally hard. Catchy tune. I too did not realize that you didn't need to get all the sausages. Still: hard! Nice work.

Certain Defeat by L 2013-08-28T00:51:00

Your art is amazing. Reminds me of old Mac Classic games. Your take on game input is revolutionary.

Dungen Dogan's Cursed Crew by Deconstructeam 2013-09-02T19:40:00

Wow! I really like the look and sound of this one. Time to check out your other stuff as well.

Duke Dashington by AdventureIslands 2013-08-26T22:13:00

Delightful! It took me reading your note about dashing while falling to clear the second screen, but after that it was smooth sailing. Neat mechanic; great graphics!

NXTWPN10 by graebor 2013-08-27T02:38:00

Super nice. So many weapon types. Such good music. Splendid. Some more congratulatory sentences that start with S. :)

Amulet in Ten by mtrc 2013-08-27T01:36:00

Great execution on a clever idea. It reminds me of Nethack, which also made me miss the "wait" command. I got stuck on the "don't get surrounded" Beholder level as well, but all this talk about character switching makes me think I should revisit this one. Nice work!

Ludum Dare by Dir3kt 2013-08-29T19:19:00

Amaaaaazing.

The presentation getting better is a great touch.

Detective Awesomepants by xel 2013-08-26T22:58:00

Fantastic. This is a really great game idea. I only wish there was more!

Launch_0xa by CarbonCoder 2013-08-26T23:19:00

Stressful, but surprisingly fun. I think I saved the world.

Clockwork Cat by patrickgh3 2013-08-27T00:27:00

Brilliant! Incredibly cute, wonderful music, and great puzzle design. Well done!

10SecTD by joekinglake 2013-08-26T22:32:00

Nice! Challenging and satisfying. The blue turrets didn't seem shoot anything, but I still had fun.

The Saddest Landscape by BradleySmith 2013-08-27T00:59:00

There is no landscape that is sadder than this one. Beautiful music -- well done.

TIME SHIFTER by Split82 2013-08-27T01:08:00

This is a really neat idea. I could totally see this being expanded into a larger experience. Looking forward to the post compo version.

TIME SHIFTER by Split82 2013-08-27T01:13:00

Oh yeah: for the post compo version, it'd be cool if you had some sort of audio feedback for time moving forward and backwards, especially with a little pitch ramp up/down. (Your music is beautiful though, so you probably wouldn't want to interrupt that.) The third area (World 4?) in Braid had a sort of music-box track that played forwards and backwards when time was moving, and a wonderful "sound of 0-time" rumble when time was stopped.

Scraith by lambomang 2013-08-27T02:25:00

Eek, this is spooky. Being unable to move and having your fate sealed as doom approaches...

Nice work.

Royal Decree by darkshadow 2013-09-02T19:18:00

More arbitrary standards!

Actually I just played again and saw the bit about the King's weight. I am satisfied.

Bug Buster by ConflictiveLabs 2013-08-28T00:37:00

Before I read about the "matrix-esque powers" button, I was going to skip this one because it was just too fast for my feeble human eyes. Now I can say I beat it with a score of -880. Nice tunes!

Clocked In by rylgh 2013-08-28T00:30:00

This is beautiful. Such a pure, great idea. Congratulations on a brilliant concept executed superbly.

Solitude by rxi 2013-08-29T22:40:00

Very atmospheric! The music provides just the right mood. Great art and lighting effects, too.

rxi: You requested a Linux build of my game. It's available now! Let me know if it works for you.

Spacecrap by celeron55 2013-08-26T22:46:00

I had a hard time figuring out what was going on, but I love the look, and the music is spot on.

Enemy Inbound by Canobie 2013-08-27T00:45:00

Robotron! Getting cash faster would have been nice, but maybe I'm just bad at it. :)

Stay Alive by Jools64 2013-08-28T00:20:00

Wow, hectic! It took me a couple tries to notice the A/K alternation message, but nice job on a solid execution.

10 by Benn 2013-08-28T00:04:00

This is a really neat idea. I'm surprised at how well it works. The game is quite tricky, but I really enjoyed it.

Bragmor the Barbarian by Codexus 2013-08-29T02:00:00

I really like the music, and the meaty little smack of hitting a monster. Good job!

Trapped by svenardo 2013-08-29T02:05:00

I, too, fell prey to the treasures behind the leftmost door.

I'm still in here.

Please, send food.

10 Seconds Quest by Nora Shishi 2013-08-28T00:13:00

Once I discovered that you can hold the mouse down, this went from incredibly difficult down to really really difficult. I made it to the third level, but monitoring health and time is surprisingly hard. Neat idea, nice art, great execution!

Lawrence Dare Starring In- 10 Second Psychic by Beardbotnik 2013-08-29T21:56:00

What a neat idea! Nicely done on the art as well.

My inner monologue sounds exactly like this.

Demon Infiltration by Zekyon 2013-09-02T19:48:00

Nice look and audio. I, too, found the game a bit difficult. I ran out of health trying to collect keys for the door in the second area and wasn't sure what to do. I'd love to play a stealth game with this look and feel, so perhaps keep at it to work out the kinks.

Sands of Chime - Troll Games by hemlocksoames 2013-08-27T22:58:00

I really like your music, nice work! I wasn't able to find the hourglass but I had a good time.

Frantic by Joritan Cety 2013-08-29T02:22:00

Fun! The collisions were a bit off, but it was really satisfying to get a feel for the timing of your attack. I found it was sometimes a better idea to avoid enemies instead of engaging a big group. The front-end menu is a really nice touch, too. Good work!

Cyanocide by nicotuason 2013-08-26T12:56:00

Cool! It's a lot of fun when you're chasing targets and then fly through their explosion. Great music choice!

10 Second Topple by Travis Irby 2013-08-29T02:44:00

I thought I had a winning strategy until I saw your other levels. Tricky! A neat idea, executed well. Nice work!

PROBE TEAM by Andrew Shouldice 2013-09-17T12:34:00

iczubak: If there are way too many inactive probes, you may want to start over. I didn't have time to test -- and plan a contingency for -- too many inactive probes. Sorry about that. :( It's a flaw.

PYRAM1D by CogentInvalid 2013-08-29T01:51:00

I really really like the look of this. I think single-colour tiles on black reminds me of ZZT or something.

The sideways pyramid on the cliff face is an awesome idea.

Ten Seconds by Adjotur 2013-08-27T00:49:00

10 2nds, very nice. I jumped over a goal a couple times and wasn't able to restart, which was annoying, but that music made up for it. :)

10 Seconds of Love and Anger by kcpunk666 2013-08-26T23:33:00

Counting to ten as a mechanic is a great idea. I like your music!

Bubble or Nothing by Yoni 2013-09-02T19:26:00

Best music. I especially like how the pause track works.

Coeus IV by dungeonsoffear 2013-08-26T23:51:00

Wow! This deserves more time than I can give it right now, but I'm looking forward to figuring it out. So far, I'm intrigued.

Crazy Teleporter: Zombie Edition by internetpaulicy 2013-08-27T02:02:00

Your voxel work is nice! Especially the teleport effect.

QuickHunt by MvdLaar 2013-08-29T02:36:00

Beautiful!

Kitty Force 10 by Raiyumi 2013-08-29T02:29:00

This is great platforming! It's quite tricky, especially those fast-moving traps. Nice work on the backgrounds too!

Lost in the Darkness by TobiasW 2013-09-02T16:50:00

A sweet story of friendship. I found the experience nail-biting, as it took me several tries to complete. More than once, I was so happy to have saved a pal that I found myself deep in darkness without enough time to escape.

Although subtle, I especially like the sound of the little critters latching on to you.

In an expanded version, I would love to see varied environments to explore, and perhaps some details about who these characters are. Are the creatures in the darkness more fallen friends?

Nice work!

Back for Seconds by RobotParking 2013-09-02T17:40:00

Auuuuug guugh guugh 5/5

Party Time by JayProg 2013-08-27T00:03:00

This is super hard, especially on my laptop trackpad.

Regardless: Such a good idea, so awesome.

party party party

Party Time by JayProg 2013-08-27T00:06:00

Also, I daresay that any party with a banana and a robot *cannot* be a failure.

Time Labyrinth by mochalematazi 2013-08-27T23:17:00

That's a neat twist you have in there!

Celly by JimmyDelaney19 2013-08-27T23:22:00

Nice work. It feels good to move around and I love the pickup sound effect.

10 Seconds in Hell by AmyDee 2013-08-28T01:02:00

This is chilling. It's very powerful, considering how abstract the presentation is. Great work!

Time Slime Arena by TomCooper3D 2013-08-27T22:37:00

This game told me I was good at it, which made me feel good about myself. 10/10.

Dr. Jekyll and Mr. Hyde by Kulomin 2013-08-27T01:53:00

Beautiful! Your character design and animation really sell the two characters. I wasn't sure where to find the cure, if it exists. Really great music, too.

Lost Pixel by unitycoder_com 2013-09-02T19:04:00

Simple but addictive. I did find that I did much better when I got a good run of bright colours.

Decem Libros by Hitonagashi 2013-08-26T23:27:00

I agree that having some keyboard controls would be nice, but I do like the idea of the finite "mystery arsenal".

Mechanical Madness by Thermite 2013-08-29T23:27:00

I had fun! Nice use of powerup combinations for interesting puzzles.

Proletarian Ninja X by deepnight 2013-08-27T12:24:00

Awesome! Love that additive glow. This is a great candidate for post-compo expansion. Maybe a level editor?

Popping Bubbles by Fififox 2013-08-29T21:59:00

This is a great idea. Excellent candidate for a post-compo expansion. iOS app store!

Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-08-29T02:50:00

It's astounding how much more invested I am in getting to a goal when the goal has a name and is a kitten.

Also that music is great.

Taquito Tower by Magnus 2013-09-02T17:17:00

Another significant entry in the ever-growing pile of evidence that one should never go anywhere with only one burrito.

Your art is the best.

Flameout by quadtree 2013-08-27T00:35:00

This is a neat concept. I liked the intro slideshow graphics as well. :)

Boyfriend Simulator: Feed My Boyfriend by leafo 2013-08-27T23:44:00

This is a kooky, nutty game. Great job! That music is great too.

10sShmup by rzfmzn 2013-08-26T13:04:00

That face!

Barricade by AdamHarte 2013-08-29T02:13:00

Screen shake! Particles! :)

A polished little entry with charm. There's something satisfying about wasting a whole bunch of robots in a line when they're sleeping.

Thorvald by FunByJohn 2013-09-07T14:17:00

Gorgeous! I want to spend more time in this world. Your art style is really attractive.

You can't kill the Devil. But your baby can by onzephyr 2013-08-27T23:53:00

The miracle of childbirth has never before been conveyed so accurately.

The only one by JaJ 2013-09-06T03:22:00

This is a beautifully grim premise, executed with mechanics that mirror the game's underlying theme. Nice work!

Also, your palette choice reinforces the character's depression nicely.

(I just played the web version; is Daisy still in her hard-to-find spot in that version? I needed to read your comment to find her.)

Mr Moore's Last Seconds by Tainted_Code 2013-08-27T23:29:00

Cool game! I quite like the idea of exploring a moment in time. The platforming in the wedding scene especially.

Hyper Furball by DDRKirby(ISQ) 2013-08-29T21:20:00

Hyper furball mode is my jam. I am envious of your musical skills! Great work on all parts of this.

Boxen! by davidwparker 2013-08-26T23:13:00

Neat! Yeah, this would be neat on a touch device. Reminds me a bit of the Molyneux curiosity cube.

RUN: TEN MORE SECONDS by DeadlyFugu 2013-08-29T21:47:00

This surprised me with its polish. Varied terrain, birds, fish, score logging. Great work!

I really like your "godawful" music. :)

DeadlyFugu: You requested a Linux build of my game. It's now available!

ROBOT PLANET by GeorgeBroussard 2013-08-29T01:00:00

Noooo! I was literally two steps from the exit of level 20 when I was murdered by robots.

Great game. I was mentally in puzzle game mode because of the turn based movement until I realized the clock was ticking. It's an interesting combination that works surprisingly well. The audio is quite good too; it really communicates urgency. Nice work!

Concave 8 by Taugeshtu 2013-08-26T21:58:00

Very cool looking. Hard to navigate, but it has a neat bouncy feel.

Time Flies Straight by mrspeaker 2013-08-26T23:08:00

yes yes yes yes yes yes yes

(Carl would have approved, I'm sure.)

LD29 — Beneath the Surface

The world beneath by Spotline 2014-05-02T01:22:00

Love that crunchy walk sound! Great work all around.

This might help you with your cursor problems:

https://docs.unity3d.com/Documentation/ScriptReference/Screen-lockCursor.html

The Valley Rule by Raiyumi 2014-05-01T11:25:00

It looks and sounds good, and there's quality level design. Amazing job.

It Came from Beneath the Surface: Wormgun by BoneDaddy 2014-04-29T00:15:00

I really just want to eat every single bit.

I am a Mole by graebor 2014-04-29T00:06:00

I did a little bit of research after playing your game and I don't think you understand the eating habits and growth rates of moles.

I am a Mole by graebor 2014-04-29T00:07:00

But seriously, great work. :) "Bite sized", and quite fun.

Temple of Ra by Split82 2014-05-01T01:31:00

B&W, represent.

Awesome work. Great puzzle design!

Beachcomber by Mase 2014-04-29T11:28:00

Wow, wow, wow. Wonderful.

Are those treated photos of modelling clay?

QP : Fix the leak! by ElStevo 2014-04-30T02:15:00

Nice work! The physics are pretty unforgiving, but the music and countdown give a sense of grim purpose.

Exile by elliottd 2014-04-30T01:53:00

how u do that tho?

Where Gods Sleep by Lissar 2014-04-29T01:27:00

This is strange and confusing and beautiful. I read your note about the player appearing in the wrong spot after I played — honestly, it added to the surreal atmosphere. I didn't know where I was going, why I was here... Nice work. :)

Epilepsy by tchem 2014-04-29T00:39:00

Beautiful. I like the desperate feeling of frantically trying to catch words close to your body, even though it's only making it harder to see.

Very well done.

Under the loch by jackolondon 2014-04-29T01:04:00

This is really endearing! It was even a bit spooky, not knowing how big those creatures are... Nice work.

Bitmite Blitz by Coin Flip Games 2014-04-29T01:20:00

This is a lot of fun! The best part is your termite dancing to the music. (I assume it is dancing to the music.)

Deep Calls To Deep by Romko Pidstryhach 2014-04-30T12:00:00

Great work. I like your palette choice. Is there an ending? Is there a deepest point? I want to know, but it's hard. :)

Surface Tension by twistedshield 2014-05-02T11:40:00

This is a great one button game idea! Nice work. The difficulty curve feels just right for me.

Hair Spirit Adventure by messthem team 2014-04-30T02:03:00

I enjoyed the intro text quite a bit. Looking forward to some music!

Avenge Them! by BoTreats 2014-04-28T23:59:00

I respect that senselessly murdering an innocent is not explicitly identified as as a failure.

NOPE by shadow64 2014-05-01T01:39:00

That first section is addictive and challenging. You should package that as a stand-alone mobile game.

Beneath The Surface by adamwoolridge 2014-04-28T02:37:00

It was very satisfying to discover I could hold down the laser button. Destroy whole shells was also fun. I wasn't really sure what was draining my shields, though.

Hi It's Julian by baboum 2014-04-29T00:32:00

Julian and I got to know each other after that. We actually had a lot of common interests, and -- most importantly -- values. Over the years, we moved apart. I'm not really sure why. Julian and I haven't talked in a very long time.

Thank you for this experience.

Sun Fusion by NoorStudios 2014-04-29T00:50:00

This is a neat idea but I found it a bit frustrating to control. I'd love to try a version with those unpredictable sun fusion sphere physics sorted out! ;)

The Dead rest Beneath Us by flrn 2014-05-02T11:35:00

This is powerfully evocative. Even when I knew what was happening, I could not stop myself from trying.

Normally Humour and Mood are kind of mutually exclusive, but this manages both.

Really fantastic work.

Kill or Kill by GreatBigJerk 2014-04-28T02:29:00

I'm just going to leave this saxophone riff playing forever, thanks.

Relica by Kino333 2014-04-28T12:07:00

Your level design is quite good! The difficulty ramps up just right for me.

Scary Ugly Face by Jonochrome 2014-04-30T11:20:00

Delightful! My favourite part was the sound effect of the face flying away at the end.

Dive by quickfingers 2014-04-28T11:45:00

Really really beautiful. Sorrowful and solitary. Well done!

Thank you for the standalone builds; the webplayer was running really badly on my computer.

LD30 — Connected Worlds

Arrow Rain by Maxium 2014-08-26T02:15:00

This reminds me in spirit of Titan Souls, or Shadow of the Colossus: just bosses. Neat! Maybe an idea worth expanding into a larger project.

byepolar by bentog 2014-08-30T19:44:00

Max innovation. A bit of a mind bender; definitely something that could be developed into a larger project. Nice work!

Circular Logic by Benn 2014-08-25T02:31:00

Love that music. I found this really hard, but I kept trying and got to the end, so I guess it's got a good difficulty curve. Nice work!

What Could Possibly Go Wrong? by Andrew Shouldice 2014-08-25T12:40:00

Thanks for the feedback, Crowbeak. I've added a warning about the flashing; good call. You're right about holding the mouse too: post compo version maybe! :)

Arktrail by DaanVanYperen 2014-08-25T02:52:00

It took me a little while to figure this one out, but I'm glad I took the time. (After giving up, I saw your screenshot of the giant ship and I loaded it back up to try again.) This is neat! I could see it turning into a larger project. Nice work.

see you at the graveyard! by internetpaulicy 2014-08-26T01:33:00

voxxxxelsssss!

Cloud Connected by elliottd 2014-08-28T12:02:00

Serene, surreal. Best character work there is in LD.

The rules of this world intrigue me; I want to hang out here more! Post-compo version please!

A Cold Night by geoisgame 2014-08-31T14:13:00

An RTS: ambitious! It took me quite a while to figure out what was going on; even just reiterating in-game that you're possessing other units would be helpful. Nice job on the music.

Quantum Leap by jayhof 2014-08-26T01:50:00

Nice work! You've got a whole game here, complete with final boss.

Planetary Nunchuks by Evil Scotsman 2014-08-26T01:38:00

Aaaah, this is so great. I love the meaty little sound effects. Excellent theme adherence.

Spacecat Marines by matthias_zarzecki 2014-08-31T14:40:00

I really like the look and feel of this one. With some more work to differentiate and vary the gameplay, you'll really have something. Nice music too!

NOODLE FEELING by Magnus 2014-08-28T12:12:00

Masterful.

I feel the noodle feeling.

Planets by kaa 2014-08-30T19:34:00

Solid entry! I liked the sprinkling of story and the the ambient music is really moody.

Hold My Beer by imdigitaljim 2014-08-26T01:58:00

Surreal!

Bob the Slob by anssipe 2014-08-31T14:26:00

This a great idea. It's super challenging: maybe smoothing out the difficulty curve would be good to get people hooked. Solid entry!

A Frog's Task of Life by V_V 2014-08-31T13:51:00

This is really good. The frustration of the road, and the catharsis of getting past it is well done. Great job on your first project!

1 * 5 by eyeofbri 2014-08-31T13:46:00

It's a cool trip! An explanation would be nice, but it was also rewarding to discover the next world naturally. I think this would really benefit from some audio. Audacity is free and powerful (http://audacity.sourceforge.net/). Nice work!

Brake by zzzapt 2014-08-31T14:02:00

Nice puzzle design. To expand this idea, you could try adding new twists on the old formula, like squares you can only move over once, one-directional blocks, blocks that become empty spaces after hitting them a few times... lots of possibilities. Good work!