acrimiens 2013-08-25 22:53
This game is awesome, dont let him see you!
Foon → Ludum Dare Explorer → LD27 → Demon Infiltration
By zekyon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 84 | ||
| Mood | 54 | 3.73 | ||
| Graphics | 120 | 3.81 | ||
| Audio | 135 | 3.35 | ||
| Overall | 142 | 3.57 | ||
| Fun | 296 | 3.26 | ||
| Innovation | 403 | 3.17 | ||
| Theme | 593 | 3.14 | ||
| Humor | 668 | 2.05 |
This game is awesome, dont let him see you!
All in all, a good game. It was a bit frustrating at first how difficult it was, and I didn't really understand the first puzzle, but not bad. I also was unable to progress past the second zone due to some sort of a glitch that occurred, causing the key to disappear from the map and my stealth to stop working.
Acrimiens - Thanks :)!
Falcon - About the key, are you sure you didn't picked it up?(for pick up the keys you should press the enter button)
And about the stealth, may be because your energy bar (over your head) was empty. You can only use the stealth five times.
However, thanks for the feedback and I'm going to check the bugs right now!
Sorry for my bad english :).
Interesting game. Couldn't understand the first tip about the 'poster'.
Great presentation and atmosphere. Quite daunting. Regarding the gameplay however - for some reason I could not deactivate invisibility again, so once I was invisible I basically had 10 seconds to finish the level. Is it meant to be this way?
Also, I'm not a very patient person. Having to wait for this almost 10 second long fade-out-and-in-again sequence after dying is like torture to me. Sometimes I died after the first or second jump in a level, it's really frustrating to have to wait for 10 seconds each time until you can try again. But, even though this had a major impact on my mood when playing, it doesn't make the game any worse. As I said: great concept, presentation and atmosphere. Well done!
Red Mike - Keep thinking, is easy! (sorry for the in-game typos :|)
ShellfishGames - Ok, piecemeal.
When you push space you have ten seconds of invisibility, and when the ten seconds finish you come back to the normal state and can activate the stealth again.
On the Game Over menu you can push Z for revive instant and in the same level you died :).
Thank both for the feedbacks!
Ah about my other commentary, I'm wrong; for pick up the keys you should push the Z key (instead of enter key), sorry for the inconveniences!
Nice entry. I love your pixel art.
Oh, I think I've found a bug: when you restart the level, the "invisibility-bar" doesn't refill.
Any chance you can compile for mac? Look's really interesting - i want to try :D
Nice art!
Really fun and with lovely pixel art. The biggest issue (at least for me) is that it takes too long to start again once you die, that breaks the game pace, I'd like to be able to die and start playing the next second.
Great game! A must play.
Nice game :) Lovley pixelart, stuck at first puzzle :P
Cool game :)
The fade-out when you die is a little to long...
Nice music !
Very awesome :) Really enjoyed the concept and the difficulty.
Added web version, enjoy!
Nice
Love the haunting music and great use of the theme. Well done :)
Quite a fun challenging game, would have been nicer to have more time to read text, but then I think that's part of the challenge!
Good Job! :)
Awesome game!
Really good atmosphere and nice soundtrack. Love the graphics too!
I don't know how to get through the second level :C I picked up both keys, but i don't know what door to open with them.
Very interesting, but quite buggy.. I couldn't get past the second zone.
Zccc - Can you describe the bug of the second level?, to me it works well :/
Finished! Hints:
Level 1: numbers of trees & enemies
Level 2: get the key and reach the light colored door
Level 3: symbols of level 1, 2 & 3
Lekochen - Spoilers make baby jesus cry :'(
Very very neat game, just really difficult.
Nice graphics and good controls.
Death didn't reset the stealth bar so I ended up stuck in an infinite loop of death D:
Loved the music, set the mood well, the speed platforming mechanic from the 10 second stealth was a great idea and pulled off really well.
good job
I really like the atmosphere of the game. Also sometimes things happens & I don't know if it's a bug or a feature, wich is nice. Like how death can be useful (was a final round theme right?) or the 2nd door didn't open even when I had the key (had to restart).
Only real bad bug was the randomy spawning area which make the hero spawn outside of the level. Really liked the game overall.
You set a wonderful mood and the audio and graphics are superb! Unfortunately I couldn't complete the second level because the keys would disappear on discovery and I couldn't use the hide skill anymore, but this is definitely something worth expanding upon.
Really great, very moody. I found the second level a little tricky, I liked the mechanic. A little difficult at first but the atmosphere really won me over.
At first I did not know the stealth button and was just timing and jumping, with the stealth it was almost too easy. ;)
Nice color scheme!
Great game! I love the graphics
LOVE the art! Really cool. Also a cool concept, though i found myself using the power up really quickly, forgetting a little about the theme towards the end.
Could also be really nice with some more levels (but 48 hours isn't that long, i get it) - it ended kinda quick. And i never really figured out what that combination lock in the end was for? :D found a couple of the symbols, but just ended jumping over the pillar to the gate.
Happy i played, and thanks for making a web version :)
Thanks all for the feedbacks!
I'm now fixing bugs.
About the "bug" of the stealth bar, it not reset because the game's difficult come of the management of it and if it reset when you dead, you can kill yourself and make the game very easy. Ok is hard to explain but is not a bug, you must believe me!
Great art, but very hard to play.
Good game with some nice ideas. The puzzles were surprising hard to figure out. I think the player should be forced to use the rocks. I found out about it only at my second run and it made the game better.
Very nice. Didn't realise you could press space at first due to not reading the instructions, that made it hard...
I did end up in an endless loop of death at one point.
For all, where's produced the death loop? that information would help me to fix it
I would have liked an indicator for how far enemies could see, like a cone of vision.
Perhaps you could try 10 uses of 1 second stealth each. It's less powerful, so you could possibly be more lenient about refilling it (such as with collectables).
I love this art style it remembers me the knytt stories. Continue please!
I really liked the style of this game. It looks very interesting and had nice game-play. It was a tad bit short but all the same I really enjoyed it! The music was nice and gave the game a good atmosphere.
Great job!
Love the pixel art and the music!
The game had interesting concept, but the puzzles were really obnoxious. it wasn't clear in anyway you can enter the white door that's high in air and the game never hinted anything about the symbols. Not a bad game, but it should be bit more clear how to proceed.
once i figured it out, i had a good time. good job.
Stealth? Check. Nice little puzzles? Check. Demons? Check. I like it!
I would've probably prefered if I could switch my invisibility on/off and had a certain total time on it, instead of a certain amount of charges.
The character design looks well, and so does the environment, even though it is a bit on the minimalistic side.
Overall, good job!
PS: DANCE PARTY!
Really nice game!
Although I wish there were some way to regain some of your energy reserve.
Other than that I really liked the atmosphere and the puzzles! Good job!
Thanks all! I'll keep your feedbacks in mind for the post-compo version :)!
Really cool atmosphere aided by the graphics and sound - where did you find the time? Did you actually sleep!? I was really impressed and although I didn't even get through the door and the invisibility bug issue, I can see this game going somewhere, make sure you complete it. :-D
this is pretty awesome:3
Very stylish!
Good music and gameplay mechanics
The graphics and audio really complement each other, it gives a nice mood to your game. Great work.
I like the mood and the graphics a lot! The puzzles are very simple and the game is very short, but I enjoyed playing it nonetheless.
I couldn't relate it too much to the theme, though. I ended up using all my energy mid-game and had to beat the rest without the invisibility power... which kind of made it useless to me. =(
Interesting experience, overall. =D
Was really nice trying this out. Was to incompetent, will try again later :) Great work!
Nice entry, keep on!
Solid mechanics, fun game!
Stylish and moody. I encountered a bug with the door between the second and third levels where I'd keep going backwards and forwards between them even though I wasn't pushing up.
This one has great mood. Liked the music and the overall stealth mechanic. Solid entry :)
Pretty interesting. I didn't like how the stealth ran out, I think you should have implemented a recharge to the stealth rather than run out completely. I still had fun playing this though, interesting concept. Good work.
Nice look and audio. I, too, found the game a bit difficult. I ran out of health trying to collect keys for the door in the second area and wasn't sure what to do. I'd love to play a stealth game with this look and feel, so perhaps keep at it to work out the kinks.
Awesome! Love the graphics! :)
Good entry. Mechanics looking interesting. Good atmosphere too.
I just liked it so much! the graphics are simple but good!
Hi Zekyon! Can you please help me with controls? I am able to enter 60 (as two digits) but not 06. '0' seems not to working (playing web version).
I really liked this. Great music and art.
Good job!
Nice game! Just one problem: I was able to enter codes from 10 to 99 only. '0' seems to be not working on the first digit (tried web version in Firefox and Chrome on Mac). I was not able to finish first level because of this.