FoonLudum Dare ExplorerUsers → lazyeels

lazyeels

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
20132710 SecondsCyber Sh*tty 10Secscompo10112.542.432.263.032.321.732.612.2264

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by lazyeels

LD27 — 10 Seconds

Universe Decade Tycoon by Evilion 2013-08-26T09:43:00

Love it! Really original.

No Time to Stop by Alink 2013-08-28T16:06:00

Wow, peewwww... I'm sooo fast! Cool puzzle-like game, love the feeling of speed in this game and the graphics!

Gas and Air! by tripleVisionGames 2013-08-26T17:54:00

Nice, I really love the pace of the game and the hand drawn artwork. I got 822ft, but that's only 'cause there are so many to rate, will come back later. :-)

Mocap Guy by lekochen 2013-08-27T17:12:00

KIAAA!! Cool, cool, cool. Really original take on the theme yet so nostalgic of my old Spectrum games, nice work. My fingers feel all warmed up ready for the next lot of rating! ;-)

Legend of Troll by Christina Antoinette Neofotistou 2013-08-29T13:06:00

Very polished indeed, great job on the visuals, audio and overall mood!

10 Second Defense by tomsik68 2013-08-26T18:24:00

I enjoyed playing, but man those beasties are tough, they just keep on coming. I like the fact you had time to build shop, nice touch!

The Saddest Landscape by BradleySmith 2013-08-27T17:08:00

*Sniff* Why do I feel soooo sad? Well done on the mood, it was a bit limbo-esque, but there is nothing wrong with that. I wanted to learn more as I went along, so points on the fact you made me want to keep on trucking till the end.

Tower Infinity by esayitch 2013-08-27T17:24:00

I felt very nostalgic and wanted to pull out my Amiga. Cool concept and graphics and sound.

Cyber Sh*tty 10Secs by lazyeels 2013-08-26T14:24:00

Thanks for your feedback guys. You're right, i kind of got distracted by sakura particle part rather than concentrating on the main mechanic.

When judging is done i'll polish it up.

By the way, one thing i got stuck on was how to scroll the camera properly, especially the y-axis. Does anyone know where i went wrong? The bit of code is in the update method of the world.js file. I wanted to keep the character centered o the y-axis.

Thanks again for feedback, really appreciated.

Cyber Sh*tty 10Secs by lazyeels 2013-08-26T18:10:00

OK, so I just wrote a some spawner code and now the bad guys are randomly placed each go, and sorted out the shooting through walls bit, thought it was going to be harder than it was, and just wanted to flesh out the rest of the game with title screen and info etc.

I'm guessing you can't upload changes any more right? It's not polished enough for the 72 hour Jam, though. Something to learn for next time. ;-)

Cyber Sh*tty 10Secs by lazyeels 2013-08-26T19:12:00

Yeah, is it too late to call the shooting through walls bit a feature? ;-)

Cyber Sh*tty 10Secs by lazyeels 2013-08-27T17:21:00

Thanks guys, I hope the final version will have more AI in there and some mobs to help protect the bad guy. Also want to add glass so you can jump through windows and stuff. And some new levels. ;-)

Anybody got any tips for collision detection with platformers? That was my biggest issue and time killer.

Cyber Sh*tty 10Secs by lazyeels 2013-08-28T14:02:00

I hope to polish it off when the comp is over, would be nice to take this prototype as far as it can go, rather than becoming another unfinished piece in my Gamedev folder).

Thanks for your feedback!

Quartz by Vavassor 2013-08-27T17:48:00

Wait, what's this? Looks and feels interesting and moody! I enjoyed the ambience and overall experience, perhaps tool many keys. You could just use one for the specials and cycle through your abilities? Brilliant work for such a short development time.

Tsuri by jcvsmc 2013-08-27T16:12:00

Cool idea, and I liked collecting the little ame's. I did find though after a while I was going round round with the mouse and getting a high score, so perhaps make the rain kanjis sparser.

Could see this as a cool way to learn Kanji.

Feeding Time by TimBeaudet 2013-08-27T17:18:00

It's so pretty! Good work, it was really hard though, or I'm a bit rubbish at games that require any sort of immediate reaction. I enjoyed it though. :-)

Samsara - Humanities Rebirt by DangerPenguin 2013-08-27T17:36:00

Old-skool! Really liked the idea and the take on shooters with the shadow-self. Music and graphics and very fitting to the genre, would really really like to see a score, as I think I lasted quite a long time considering the hail of bullets!! ;-)

Endless Run by gmaker 2013-08-31T14:02:00

The graphics are really well done. The game play and feel is very nostalgic, reminds me a bit of Moonstone for the Amiga, a solid contribution to the comp, nice work guys.

Stellar Countdown by Khopa 2013-08-27T16:30:00

My score: 21815

Like the strategic element, i.e. trying to line the shots up so you can take out more than one. The evolving background graphics are a cool touch too.

Demon Infiltration by Zekyon 2013-08-28T17:55:00

Really cool atmosphere aided by the graphics and sound - where did you find the time? Did you actually sleep!? I was really impressed and although I didn't even get through the door and the invisibility bug issue, I can see this game going somewhere, make sure you complete it. :-D

Hallucivian by Hypnohustla 2013-09-01T20:00:00

Wooooooo, far out! I like what you've done here, a really solid contribution to Ludum dare #27. This would work well on mobile I suspect as well.

The only issue I have is that the flash game window is way too big for my screen. My screen is 1600 X 900, but for some reason I can't get the game to scale to fit so I can see the whole playing field, so I keep dying ;-) That is the only problem, probably not related to the game itself. I'm using Google Chrome if that helps?

10013 milliseconds by mortus 2013-09-11T11:47:00

Nice! Feels strangely nostalgic (Another World), overall it appears very polished and both audio and graphics evoke a nice mood and general feel, hope you expand it further to a series of rooms or "Another World"-esq type adventure. Great work!

Its always red by Szedouu 2013-08-27T16:35:00

Nice work on the graphics, not sure how you could provide the player with clues on which one to cut, but nice idea.

I tried the blue one first as I think that's what they did in the movie Speed, after that, I pretty much blew up the city every time.

Hiccup 2 by tiffi 2013-08-27T16:55:00

I like the overall feel of the game, and also the fact that it has a story! Almost made to the fire level like 10 times, but yeah I died a lot. I see you had zero issues with making a platformer. Any tips for preventing the player from falling through ground tiles?

Potato Lagoon by rezoner 2013-08-27T10:53:00

Very polished, nice work!! Might need to adjust the controls for android slightly, so your fingers do not obscure the player.

Leveling on borrowed time by Xatulu 2013-08-26T18:04:00

Nice work, I enjoyed playing, loved the 8-bit graphic style.

The Survivalist, Dave by Audun42 2013-08-27T16:40:00

Hi, not sure what happened, I got to round 10 without firing a shot, heard the zombies, but didn't see them, I think they're dying off screen somewhere. Nice mood though!

Step Out by bitserum 2013-08-29T11:38:00

Really enjoyed playing this, you should definitely spend time developing in to a final version for release to the masses! :-D

So glad to play a Unity game that actually runs on Linux too.

Run, Panda, Run! by Erkberg 2013-08-28T13:26:00

Good work, big cat fan though, so cringed every time I put a cap in one. I like the extra touches like the shop and check points, as well as the interesting facts sprinkled here and there. Awesome job for 48 hours!

Run with the Revolution by local minimum 2013-08-26T18:19:00

I died so many times! But, once you get in to it, it was fun, reminded me of Monkey Ball on the Wii (if you don't mind me saying). Good effort for a first 3D game, I'm still stuck doing 2D (and not that well).

Bubble or Nothing by Yoni 2013-08-28T11:36:00

Hilarious! Nice work with the humour and overall polish!

Ephemeral by Delca 2013-08-28T11:04:00

Hi, it seems that both links are broken, dropbox reports:

"Nothing Here - The file you're looking for has been deleted or moved."

Ephemeral by Delca 2013-08-28T15:20:00

Nice, I see you had zero problems with platformers and collision detection! ;-)

It's really polished and I like your choice of palette - feels airy!

Switching Trap by Kimidori 2013-08-27T17:00:00

Brilliant first Jam game. I like the minimal style and the idea, adds a bit of strategy. You also have a lot of variety in there for such a short development time. Would be good to have a more responsive character - unless it's my computer which is slow? Good work!

Hurry UP! by Sense 2013-08-27T15:57:00

Nice work on the graphics and the audio, created a really cool mood!

t.i.m.e by Asar Dhandala 2013-08-27T17:40:00

Works fine in Chromium (on Linux). I did feel quite chuffed with myself once I worked out the riddle to the clocks, although I might just be a bit slow on the uptake. Nice painterly graphics and overall mood. :-)

Campfire by BloodJohn 2013-08-29T21:39:00

Really cool idea, or should i say ice cold ;-p
I like the style, really hard with all the multi-tasking but that's what life is all about. I played it on my Samsung S3 Android phone and it worked really well in terms of performance and controls. Good work.

The 10 (other) Seconds Journey by PaperBlurt 2013-08-31T14:31:00

Interesting idea and one of the first twine games i've played ever.

Drone Ring by mychairhasalooin 2013-08-27T16:21:00

Cracked me up! Cool little ditty and explosion audio! I love the explosions actually. Reminds me of Trex Warrior on the Amiga.

Houston, we have a problem by levsha128 2013-08-26T09:34:00

Hi, I couldn't run it in Chrome, but works in Firefox.

LABYRINTH10 by Nizan 2013-08-28T15:28:00

Cool idea. I would like a 'try again' button so I can get straight back in the action. I only want to submit my score when I have something to be proud of. ;-)

Very minor change: perhaps just amend the text to 'Navigate the maze with your *mouse* cursor', I'm a bit slow and it took me a while to figure out why the game was ending - it was due to collisions caused by me moving the mouse out of the window - just my first instinct really.

Nice procedurally created levels by the way! :-D

0x0A Seconds by D-e-X 2013-08-28T15:54:00

Hi D-e-X,

Just had a go at running it and also had a problem, tried JRE6 and JRE7, here's the error message, perhaps it'll help?

ERROR:
---------------------------------------------
Exception in thread "main" java.lang.UnsupportedClassVersionError: ld27/tenseconds/Game : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:634)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:277)
at java.net.URLClassLoader.access$000(URLClassLoader.java:73)
at java.net.URLClassLoader$1.run(URLClassLoader.java:212)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:266)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:56)
----------------------------------------
Let us know when it's working.

Harvest in 10 Seconds by Atridas 2013-08-28T12:01:00

Nice little game, I could see this being developed further after the Jam. I found some formulae, yay! \(^_^)/

Super Box Boy Flies by Jesse Freeman 2013-08-26T19:09:00

This was fun, I just wanted to get higher and higher, managed to play it to the end.

The mechanic reminds me of those waggle joystick games (http://www.exotica.org.uk/wiki/Waggle-O-Mania_2), and the main character fills me full of nostalgia for Horace from Horace goes skiing, ahhh, those were the days. ;-)

Power For 10 by orunbot 2013-08-31T13:56:00

I like it, nice and simple but with the core mechanic nailed down. Was a bit confused as to what to do, you might need to add a bit about using the mouse to spawn entities, but otherwise a good idea and take on the theme.

Starlit Shoot-Out by NiallM 2013-08-28T11:30:00

I couldn't install it on Linux from your instructions, could you provide clearer commands as I wanna play it! :-)

Rainbow Cube Guy by Pavel M. DlouhĂ˝ 2013-08-27T17:27:00

Love the 8-bit style graphics, you have a good palette worked out. Nice little game.