donan 2013-08-26 07:25
A bit confusing at first, but its a really original gameplay :D
Good work!
Foon → Ludum Dare Explorer → LD27 → Tower Infinity
By esayitch
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 88 | ||
| Innovation | 197 | 3.52 | ||
| Audio | 247 | 3.10 | ||
| Overall | 332 | 3.29 | ||
| Mood | 351 | 3.00 | ||
| Graphics | 407 | 3.13 | ||
| Fun | 439 | 3.06 | ||
| Theme | 578 | 3.16 | ||
| Humor | 617 | 2.14 |
A bit confusing at first, but its a really original gameplay :D
Good work!
I like the art style and the sound effects. The gameplay is pretty simple and doesn't offer a whole lot of depth. It's not really what I would call tower defense, despite the fact that you are defending a tower.
Also, I believe that using a music asset that you did not create is in violation of the rules of the 48 hour compo.
Dig the overall aesthetic. I was a little overwhelmed when first booting it up but once I parsed through all the text it started clicking. Good job!
It's kind of confusing but the music is good and i liked the art too.
Pretty good game, might look a bit complicated at first but fun once you get the hang of controls. I liked the art style, too.
Good and innovative. Needs some tweaking as of now it seems like a real long drag to finish a match. This has HUUUGE multiplayer potential =)
Awesome entry, it was pretty tough, but I really liked the game, excellent graphics and audio!
Really fun once you get used to the controls. Well done!
Not easy to learn but after that it's a funny game !
The game is tough, but the method of executing commands is extremely unique. Nice thinking!
Didn't really know what was going on, pressed some buttons and then lost. Not very satisfying...
Anyway, you shouldn't use music you downloaded somewhere in the competition, it's against the rules!!!
super fun. My favorite game so far. I was about to skip it because I thought it would take too long to learn, but it's very intuitive in my opinion, even with such a minimal tutorial. I admit that I kinda suck at the game (I didn't hurt the enemy tower at all), but it's still really fun and unique.
In regards to music (I've seen two comments regarding that), I was going by the following (in the rules):
Fonts, drum loops, drum samples, and sampled instruments are allowed IF you have the legal right to use them.
And if you check the site I got the track from, it's free to use and to publish in games :P
On other news, thanks al ot for the feedback, it is really appreciated :D
I think you need to choose your colors more carefully : some parts of the screen are hardly lisible; and there is an overall "what the f*** is going on ?!" feeling at the beginning that will probably make some people quit before they understand how the game is supposed to be played.
I'll have to admit, I really wanted to get into it but the controls were a bit confusing. If there was an easier way to pick commands, it would be a lot of fun. Otherwise the concept (mouse-free rts), graphics and music are pretty cool.
I LOVE THE GRAPHICS, Retro.
I felt very nostalgic and wanted to pull out my Amiga. Cool concept and graphics and sound.
Brilliant game once you get the hang of it! My favourite strategy was to build three boosters and two generators then just sit back till I have around 150 power. Then delete one booster and one generator, build two factories and flood the place with slaughterers. Instant win!
Wow, it tooks me sometimes to understand the control, but i really appreciate that mechanic!
MAGICKAL TOWER PIXEL WAR. I DIG WHAT IT INVOKES.
Great entry, prolly my favorite so far!
Lacks maybe of a rock paper scissor effect of some sort, spamming slaughterer can beat all the rest alone.
Towers have too much HP, less HP with maybe a number of rounds to win. That is of course if you plan to go further with this game :)
Nice graphics, a theme of 10 seconds is lost on me here but never the less, it is awesome and it is fun tweaking around. AI is challenging enough. Great job.
The mechanic was very good and the gameplay was great. The music and art fit very well. Good job!
Interesting game. The amount of hp the base have is way too high.
Neat little game. Graphics are nice but could be clearer. Love the deliberately arcane control mechanic.
Good tower offense! This game is fun to play but I feel the slaughter is a bit too strong. Nice game overall :)
Pretty cool trimmed down RTS.
original and complex.
Took me a minute to catch on but quickly able to hold my own and advance, congrats on a great first entry! Controls took the game to a new fun level. :-)
-thatwhichis, team RoyBatty
clever use of 10 seconds! I didn't feel like I was getting anywhere, though. Is it winnable, or genuinely infinite as the title implies? Spamming behemoths wasn't as effective as I thought it might be... Only criticism, there's somehow too much text and it's a bit fiddly getting started.
I really don't get what's happening out there, you need to clearify the graphics IMHO
Didn't get it at the start but it's pretty interesting, 999hp might be a bit long though :D
Really smart design, just needs tuning for each match to finish a bit faster. . Good job!
@acro: Game is winnable, easiest strat is play defensive until you got about 200 Power, then make mega Slaughterer push :)
@all: Thanks for the feedback, making games accessible is something I generally struggle in, but now I know on what to work!
This is kinda hard. I really liked the controls, they made this much more interesting.
Nice game, and the graphics are also good!
But as for the music I found the reminder-of-rules post for the previous LD, I think it explains a lot (link: http://www.ludumdare.com/compo/2012/04/16/a-quick-reminder-read-the-rules/ ).
"The most important restriction some weren’t aware of: ALL content must be created within 48 hours! This means you are NOT allowed to use graphics, sounds or music previously created by you or others. You are NOT allowed to use downloaded graphics, sounds or music, even if they are free and even if you modify them heavily! The only graphical third-party content you are allowed to use in your project are Fonts. The only third-party audio elements you are allowed to use are drum loops, drum samples and sampled instruments used for music creation.
You are, however, allowed to use Content generators that create graphics, sounds or even music on-the-fly based on parameters given as input. sfxr is a popular example."
So I think you cannot use downloaded music from Internet in compo. You can use drum loops/samples to make your own music, but not use a whole music track.
Ah damn :( Didn't know that... well... will be wiser for next LD I guess :P
Really good gameplay. It's interesting how many things you can do with only 3 keys :)
It's kinda hard to control with non-english keyboards since Z is on the place of Y.
Nice job. Seems like Flixel offers plenty of possibilities for the non-coders. Must check it out!
Wrote about 2000 lines of code (in flixel) to make this :P