Lake Monster by SimianLogic 2014-05-11T08:31:00
5 out of 5 for innovation
Foon → Ludum Dare Explorer → Users → rezoner
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥈 | 2013 | 27 | 10 Seconds | Potato Lagoon | compo | Audio | 4.51 | ||
| 🥉 | 2013 | 26 | Minimalism | QbQbQb | compo | Audio | 4.39 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Blend and Bobble | jam | 217 | 3.44 | 3.19 | 3.86 | 3.28 | 3.83 | 4.06 | 2.26 | 3.31 | |||
| 2014 | 29 | Beneath the Surface | Hostile Planet | compo | 129 | 3.73 | 3.43 | 3.54 | 3.54 | 4.20 | 4.07 | 2.96 | 3.56 | 50 | ||
| 2013 | 28 | You Only Get One | Jameson The Pilot | compo | 6 | 4.15 | 3.82 | 3.60 | 2.82 | 3.86 | 3.55 | 2.87 | 3.80 | 63 | ||
| 2013 | 27 | 10 Seconds | Potato Lagoon | compo | 5 | 4.22 | 4.04 | 3.71 | 3.31 | 4.34 | 4.51 | 4.01 | 3.89 | 84 | ||
| 2013 | 26 | Minimalism | QbQbQb | compo | 7 | 4.23 | 3.90 | 3.63 | 3.84 | 4.31 | 4.39 | 2.09 | 3.98 | 75 |
rezoner leaves an average of 27.0 feedback comments each event.
5 out of 5 for innovation
Outstanding set of skills. The music sounds really OPL/Adlib. My only concern would be that the help layer could move by per grid basis instead of fluently moving with player. 5 stars nevertheless.
I hope people will have patience to understand the mechanics as it is totally worth it! Great visuals and voiceover - I would replace music with something ... more like music :)
Uh, WINE is crashing and the title screen looks so seducing.
Oh, that's a touching story :) Pretty artstyle
Very well executed. I am also getting curious about this goo-engine.
Man - all stars for the innovation. If this is original idea it is material for a hit - you just need a better execution and marketing.
Wow mate, the art style - so adorable. Now I am also curious about the Playcanvas thing.
Good physics - if it is javascript I would consider porting it to Android/IOS (cocoonjs) since it is a good material for touch/tap game.
I am a Dilbert! Very moody
Oh bugger, doesn't want to work under WINE. Looks like a reverse Limbo with triceratops. Totally alluring.
I have noticed the very cute tail animation!
Yay. So many games with Phaser this LD. Shot guide lines would be useful - and persistent rotation state.
I can sense a new Canabalt
The art looks so lovely. Wish Linux could into Unity Web Player
I wonder how to write AI that calculates the best shot.
In my Amiga days - I didn't cared what the game was about - if it had shop - it was a good game already. Cheerful prod, especially pixels.
Linux cannot into Unity Web Player :\
Linux please o/
Oh this is the most cheerful village ever.
The voice acting - so nice! The controls - so bad. The visuals - brilliant. If that had Frontier or Privateer mechanics - I would love it.
I didn't liked the gameplay too much - but couldn't stop playing because the music and visuals! Cool physics and very moody prod.
Hello winning content
One of these games where I had to finally read the instructions after randomly clicking everything on the screen :)
I liked hands mechanics.... and the.... niam niam niam niam
Seriously - one of the coolest idea in platformers.
Very well executed in forms of aesthetics. A bit confusing - but patient people will like it.
Enjoy your humor points :)
This game has everything. Really my second favorite so far.
Love the dynamics
Top notch graphics as always. I believe it can turn into a good puzzle game if you manage to made some riddles.
I've recognized your art. Came to give it some love. Great game.
Once you understand what id does - it becomes a pretty cool game!
Once you understand what id does - it becomes a pretty cool game!
Great art and arcade machine concept. Pretty confusing and actually you could fix that sword button (:
I love the artistic approach of this entry<3
Every time I beat the level I was like -- WTF just happened? Brilliant dynamics!
This is adorable. The gameplay is not so well yet but I think the idea has potential.
WSAD + Mouse. I really enjoyed the atmosphere - felt like Sanitarium... and of course lovely graphics. Disturbing - didn't zen this time (:
Wish I made THIS game.
Oh brilliant. I am actually clicking everything that is related. Amazing gamedeveloper you are.
Awesome low-poly, great ideas - daytime/night and being forced to play one or the other character. Very professional execution level.
Not very clear at first time but after a while it turns out to be a great idea fun!
Oh my cuteness. Very nice idea for the gameplay involving time stopping.
Great voice acting and assets. Have a spare handkerchief?
Fancy explosion effect. All it needs are powerups and difficulty curve.
Doodle doodle doodle.... Love.
Oh my!... I want to make music for this. Poke me. Graphics 6/5
Adorable. Would be fun with some night creatures trying to get you when the lights are off.
Great use of.... everything
Beautiful! Looks totally like some grimm fairytale... also I like how the bear dies in mid-air
Brilliant palette!
Fantastic execution. Very chilling experience
CUTE!
I liked the atmosphere of constantly being in danger of suffocation... or some other kind of evil unpleasant presence.... + for sounds
This. Yes.
Destructible terrain. Awesome. I would really play [buy] full version of this.
I am not a fan of watching cutscenes before I am bound to the game but other than that - brilliant!
I am in love. Again.
I like the shaking and glowing effect on main character. Try to make everything faster - add sinusoidal paths to enemies - bind mouse Y position to the ship Y position - and see how your game improves in a minute.
So artsy!
Oh wow, great doodling skills.
Funny idea. Could use some better informative layer
what did I just played =0
Brilliant mate. You have improved in both quality and gameplay design since last LD
Great assets. Kewl interlace in menu. Stardust meets Dark Colony.
Brilliant.
[Mark of approval]
I am giving this 5 stars for innovation.
Ahhhh, so these are clones! I thought it is multiplayer. Also... W S A D
Very nice graphics, by the thumbnail I thought it might be Cellusious or Mrmo Tarius
We need Frustration category in LD. Awesome graphics.
I hope this mutated things won't get out of my screen. Looks like ... really mutated after a while.
Oh, a true chiptune. Love the music.
That's nonsense. I love it.
Nice execution... and dithering :) Could use some better color palette - try Dawnbringer 16.
So violent! I like.
Great music really gets you in a mood for being focused. Like the idea - some graphics and it could be an android game.
There is a nice idea behind these not really appealing aesthetics. With help of a musician and an artist it could be actually pretty fun.
Github 404
Great aesthetics
It screams - Shadow Warrior
Quite innovative idea here. Really feels like an early windows game - which is great for the mood. I find the dynamics and easings too sluggish.
[Mark of approval]
White is my favorite color so u get 5 in graphics.
Hello jam winner! I am sure this will be a hit if you decide to finish it.
Hey cool idea and execution! I really like how your coding skills are improving. Your code architecture is really close to my preferences.
Hey this is actually a fun game when you realize it's 3d and read the instructions! Good job.
Pretty cool. Would be nice if there was "just peek into another dimension" feature
With 10 people it is getting actually fun.
Could be easily improved if the balls had acceleration and collisions instead of instant movement.
Then you can easily tell who should get the point by comparing velocity and direction vectors http://cssdeck.com/labs/i2yncyr8
Psychadelic soundtrack :P
Wow, this is really fancy idea - the ruleset should be simplified in both complexity and visual design so it would be more appealing for average players. Also I am Polish so you kind of bought me with vodka (:
Kinda way too hard even with instructions. Top notch sound experience!
Superb. I quickly identified with the crew. Would love to see their further adventures.
Love the assets. Very well polished and executed however lacks some engaging elements.
Because of these spikes you could literally remove character movement anyways because all you want to do is stay in the middle for the whole time.
Great base for improvements.
Great idea! Feels like Cannon Fodder mixed with Armor Alley. Hope to see it improving.
Of course when I got spell 3 I immediately went to destroy the village (: Capable engine, well executed graphics but lacks some idea for gameplay.
Speed up both player movement and windows pop-outs. Think about something more engaging to use this (very cool!) cube terrain.
Epic graphics, I kind of don't like making jumps of faith, but great entry overall.
Great social experiment! Yet I am a bit sad that people don't agree with my colors :)
That's interesting game. It really reminds me of some early puristic space sims. Good base for some space trading game.
I love the ... polygon animal, feels like Salvador Dali. The assets could be more consequent, overall quite a well established entry for a 48h
Trivia: my cat sat on "space" and beat the game
despite of that very cheerful entry :)
LD31 — Entire Game on One Screen (2)
Law Breaker by deepnight 2014-12-08T08:34:00
Since everyone will be praising the assets I must point out how important (and good) decision it was to pick that particular control scheme.
Orion by feiss 2014-12-08T08:20:00
The moment when you start the engines makes the game - literally. It would be a sin not to add some adventures now.