Foon → Ludum Dare Explorer → Users → orbitantlers

orbitantlers

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldswrldDIVISIONjam653.843.524.333.864.093.931.883.6073
201328You Only Get OneTethercompo6972.772.192.982.793.543.341.983.5457

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by orbitantlers

orbitantlers leaves an average of 9.5 feedback comments each event.

LD30 — Connected Worlds (13)

Afterlife Dance Party by Wertle 2014-09-09T07:06:00

Loved the theme/humour/animations.
I couldn't quite get into the dancing groove I wanted because of unavoidable(seemingly) spirits. Like someone else said, perhaps it's down to the size of the hitboxes.

Pogo the Universe by Nick Weihs 2014-09-09T06:47:00

Amusing :)
Figuring out the controls at first made navigation difficult, but when I had them figured out it became a bit too easy.
Perhaps what threw me off at first was the way the navigation arrow "jittered"; made it seem like my input wasn't working when it actually was.

Our World by loren 2014-08-30T06:13:00

Rather neat :)
At some point it seemed like slices were either too hard, or too easy to cross. Not much in between.

ORBII by Lars Faust 2014-08-29T08:00:00

Beautiful work. How the planets combined with each other wasn't immediately apparent.

Wallrun Dot Love by leafo 2014-08-27T22:29:00

I died so many times :0
Controls felt nice. Combat was a bit finicky.

Northlonde by Martins 2014-08-27T06:45:00

Got stuck playing this for a while. Would live to try a more involved version. Wonderful aesthetic.

CyberSwap by _Rilem 2014-08-27T06:17:00

Despite that the audio seemed to be lagging for me, this is one of my favourites this LD.

Elyseus by Crocanti de Pollo 2014-08-27T00:44:00

I really like the cyclical death idea.

APOLLO by graebor 2014-08-26T18:09:00

Pretty enjoyable, nice work!

I would like to see a version with more graphic elements in place of text in the GUI. The sheer amount of text on screen at once makes navigation much less intuitive than it could be.

orbit by JRPGKING 2014-08-26T17:09:00

Nicely done.
(For some reason it took me a bit to figure out that you can create planets anywhere, not just by clicking and dragging out from the center point. Obviously this led to planets not orbiting at all. Clearly a problem with my brain, not the game, but I thought you might want to know.)

Scrunch by mcc 2014-08-26T04:51:00

Love how difficult it is to get something to look like something you were trying to get it to look like, because then you get things you didn't even know you were trying to get.

Back and 4th by mclewis 2014-08-26T02:47:00

Nice work! I made something with some similar ideas, except in 3D. I like that yours is tile based movement, it makes for some interesting situations.

NOODLE FEELING by Magdev 2014-08-26T02:34:00

nod all noddalls

LD28 — You Only Get One (6)

ONE AT A TIME. PICK WISELY TO PROSPER. by Sean Hogan (anodyne/even the ocean) 2013-12-18T03:51:00

Interesting subject matter to explore in a game. Made me think a bit about my own relationships and monogamous society(serial monogamy really). Especially in terms of time limits, and depth of relationships.

TITAN SOULS by Claw 2013-12-18T03:25:00

Stuck on the Brain at the moment, but loving it so far.

XenoSerf by My Sweet Whomp 2013-12-18T02:39:00

I really like the world you have created...
I didn't get very far into the game though, my wrist couldn't handle all the clicking.

SUPERBLADE by folmerkelly 2013-12-16T03:43:00

Loving the visuals/audio/polish!

Shine by AdventureIslands 2013-12-16T03:02:00

Nice use of theme/mechanics. The light source hitbox felt a bit big at times.

A Girl & Her Cat by little_polygon 2013-12-16T02:46:00

The cat interactions feel pretty satisfying. Nice polishing.