oranebeast 2014-08-25 05:45
Innovative and fun game.
Foon → Ludum Dare Explorer → LD30 → ORBII
By lars-faust
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 22 | 4.39 | ||
| Coolness | 1 | 100 | ||
| Innovation | 164 | 3.72 | ||
| Mood | 229 | 3.41 | ||
| Overall | 288 | 3.48 | ||
| Theme | 316 | 3.57 | ||
| Audio | 336 | 3.09 | ||
| Fun | 699 | 2.88 | ||
| Humor | 906 | 1.70 |
Innovative and fun game.
Fun game, great style, music is neat but could be little longer :)
Impressive art direction, I like the simplicity :)
Beautifully presented, and surprisingly tricky! I love the clean aesthetic. Was initially having trouble determining what the brown icon corresponded to on the planets (didn't pay close attention to the instructions, haha). I get it now, though.. :)
Neatly designed. Very well done.
Game description could be shown a bit longer. Or loose it and explain the game alongside the first playthrough.
so creative and fun, with beautiful polish!
love it!
more detailed rules explanation might be nice, though.
Really original and beautiful!
Looks and sounds fantastic.
Genius in its simplicity. Perfect audio-visual mood.
Excellent presentation.
I really like the graphics, but I didn't get how to win. When I thought I had all the elements, the end result showed just an empty planet with 0 score. But still a great entry. ^^
@Kinta: When you have two planets completely neutralizing each other in the last turn, you will of course, as a result, end up with an empty planet. You do not need to combine all elements until the very last moment.
Nice graphics and gameplay :)
Graphic style is superb, very nice game. The concept of the game very good too.
REALLY liked this one. Took me a few playthroughs to figure out the strategy but felt very rewarding. Nice graphics. Great job overall :)
Really relaxing game, and the art style is stunning! Love the flatshading and great color palette!
Wasn't entirely sure what was going on until I played through it a few times, but really nice aesthetic!
Lovely graphics!
Stunningly beautiful!
Very innovative and well polished game. I love the graphics and the overall feel of the game.
This is awesome, yet so simple. Highest rating I've given a game yet.
Absolutely incredible polish for a game made in 48 hours. It's hard to know what moves are going to do, especially the first time playing, however I did manage to win, so...
That was a really neat premise. Really makes you think about what each planet is getting. I was never able to win, maybe it's because I don't understand it, but I was only ever able to hit 3 elements.
Also I'm really interested in how you generated each subsequent world, really cool.
One of my favourite so far. Great game!
Hi there. Lovely graphics and world generation. That snippet of music is now going around my head... Got 2/4 on third try
Lovely visuals. Don't really understand the gameplay, but the execution was great!
Nice game, I must have lost mountains in one of the steps, but the result was fine. Great visuals and graphics.
Love how it looks and feels. Got 4/4. Cool puzzle idea!
Aaww!! Beauty!
Really nice game
4/4 yay ! By the way the graphics are gorgeous !
I liked this one a log. Really cool visual style and mechanic.
Peaceful little logic game. Nice job.
As always.
Gameplay is perfect and the graphics are mindblowing.
Nice design and style!
Beautiful work. How the planets combined with each other wasn't immediately apparent.
The 3d graphics were really good but I found the icons somewhat confusing.
However, the mechanics were good and it takes some thought to get it right. Short but good.
Also it reminded me of genetics ^^.
That's a pretty nice wee game! It's a bit hard to figure out which planet has which resource, so I ended up cancelling out a few times, but I got there in the end :)
Nice graphics, and enjoyable concept. Nice job. :)
That was fun. :D It took me a few rounds to understand and then it took me a few more rounds to get the hang of it. I think it took about 8-9 rounds to score 4 out of 4. Fun game, well made. :)
Nice graphics. Like the style. Could use some more variety though.
It took me a while to understand the mechanics.
For future readers, choosing an element adds it to that planet and the lines show how the planets will be created for the next level - if a planet on the next level has 1 incoming line, it will just be "copied", but if it has two incoming lines (source planets) then the combination rules apply (two of the same element cancel each other out, one of an element will get transferred through).
Graphics were amazing!
I realized my description is incomplete - choosing the element next to the planet decides which of the two planets spawning off gets the element...
Hey vividhelix, good explanation, cheers, but your addition only applies to the very first choice, to turn number one. After that every planet affecting two following planets will affect both equally.
I realized that small inconsistency after i submitted, but it actually helps the gameplay to not have the player confronted with two exactly same looking planets in turn two already.
Lol, that's what I was thinking but then I was like "wait, what about the first turn?" :)
Very beautiful game! I'm a sucker for games with this kind of visual and artistic polish, and I think you made it just as fun as it was beautiful! My one comment would be to adjust the kerning on your instructions, as they're a bit hard to read. :P