Block Bros by HeuGamer 2012-04-26T20:16:00
I really like the idea, but as you can only go left or right, it becomes a task of how long you're willing to hold down the arrow button. Congrats on your first finished game!
Foon → Ludum Dare Explorer → Users → divillysausages
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | You are the Monster | jam | 843 | 2.85 | 2.54 | 3.23 | 3.26 | 3.19 | 2.88 | 2.50 | 48 | ||
| 2014 | 30 | Connected Worlds | Intergalacticnet | compo | 73 | 3.83 | 3.94 | 3.53 | 3.94 | 3.91 | 3.37 | 4.15 | 3.62 | 41 | |
| 2013 | 27 | 10 Seconds | 10 Second Sprint | compo | |||||||||||
| 2012 | 23 | Tiny World | Tiny Trader | compo | 265 | 3.25 | 3.00 | 3.29 | 2.86 | 3.25 | 3.11 | 2.17 | 3.04 | 46 |
I really like the idea, but as you can only go left or right, it becomes a task of how long you're willing to hold down the arrow button. Congrats on your first finished game!
Quite liked the controls in this one. simple, but addictive
111 seconds on hard mode!
haha, loving the controls. nowhere near making a profit, but fun all the same
ha, clicky awesomeness :D the vaporise is ridiculously overpowered tho
Great concept! Although my humans multiplied and ate everything on the planet. Is there no way to win?
really good jumping controls, and the mood was great
Got to the level where everybody moves when you do and they all go off in different directions. my eyes hurt now :D
Wow, this is really in-depth! The only problem I had was keeping enough plants to grow the planet so I could get back off it after cutting down all the trees :)
Can't seem to find a way to edit this post, but the source can be found here: http://divillysausages.com/files/tinyTrader/TinyTrader_src.zip
Thanks for all the feedback! I agree the main problems are feedback and depth - I was trying to keep it minimalist and simple, to just play with flow, but it definitely could do with more time spent on polish :)
man, that boss battle is visious
pretty touching, excellent work
really excellent, well done! minor let-down with the controls, but i loved it
ha, that actually gets quite hard after a while :) think you might have a bug where if you get 2 guys close to each other, when you turn the planet they collide, so it's taken as a hit and they're both removed?
Great game! Quite fun to jump up and loop around a planet before landing, though sometimes I got caught in a perfect orbit. Then the planet I was on blew up and I couldn't go any further :(
Ha, that was great fun to play
The white flash makes it pretty hard to figure out which direction to go in to not die :)
nice game
really like the mood of this game, though i'm not quite sure if i won or lost :)
also, when going back for the key for the first door, is it just me or is there something else in the corridor, just on the edge of your vision?
Great music! I played longer just so I could hear more of it :)
Ha, that's pretty excellent - very well polished! I'd love to have control over the sucking up of enemies, and I'm afraid I spat a few of my guys over the cliff :( Nice effect on the portal btw
Interesting idea - I'd make the controls more responsive and less inertia, but each world was nicely handled. Really great audio as well
Holy hell that's difficult :D Great idea! Trying to read tower details while dodging enemies on the left is stressful!
Nice job! I kept expecting some Mario-style secret worlds that you could only get to as a cloud :)
Nice humour, and the puzzles get hard very quickly, well done :) Also, "22 levels, I believe" - sleep deprivation getting the better of you? :)
Properly made me laugh out loud :D I liked the mechanic for moving between worlds - great job!
That's a pretty nice wee game! It's a bit hard to figure out which planet has which resource, so I ended up cancelling out a few times, but I got there in the end :)
Took me a while to figure out what was going on - some animations when moving blocks might help :) Nice puzzler though
Pretty confusing game at first - I thought all the text were 3 options that you had to choose from :) Nice aesthetic and sfx though
Super nice controls! Really fluid game, and I like the way you connect the different worlds
I'm ashamed to find that pretty challenging; my platforming skills aren't what they used to :) Love the graphics
This was pretty fun. Was a bit confusing after I moved the camera and found I couldn't shoot anymore, but I quite liked it. You should get bonus points for missing a planet, but hitting it on the way back :)
The fog and music add up to make it pretty atmospheric, but I was at a loss of where to go and what to do :( I made it to heaven though :D
Catching sharks and octopuses is pretty hard! They're going a bit too quick for comfort.
Nice take on the game
Great idea! Would be nicer to switch between views using the mouse wheel, as 1,2,3 are awkward to get to when using WASD.
BTW, seems like your web link is bugged? The first time I got a page which I assume would be what a unity3d file looks like as text, while the second time crashed my browser
Very short, and the collisions seemed to be off - I'd get stuck on the side of a building, or in mid-air? Trying to bounce from building to building without hitting the ground is pretty amusing
Love the graphics! +1 for the score and the health meter, though not taking any damage does allow for gathering up about 100 little cavemen to stomp all at once...
Nice take on the theme! Also, that's a pretty aggressive VO :D
Seems like a pretty polished game, but unfortunately it doesn't look like my computer's able to handle it properly :(
Very polished game, and great job on the level layouts!
Amusingly, the machine gun makes it harder to get a streak going :D
Nice physics going on, though it would be nice if the dolls moved more as at the minute, it lacks a challenge. Good job!
Excellent game, really love the idea! You should add the ability to teleport in mid-air - could make for some nice combos, as well as some frantic last-minute saves when you mis-time a jump. Great work!
Reminds me of a horror film called Cube (https://en.wikipedia.org/wiki/Cube_(film)) :D
How do I tell which room is the end room? I ended up in one with a green light on the floor, but no console to enter a key and all the doors were locked. I guess that was it?
Excellent music and a lovely mood overall! The only thing I can say against it is the time it took to actually get into the game (obligatory 30s ad, followed by unskippable warning)
Really nice idea, though I kept dropping down because of that huge gap in the middle :)
Not sure if it was my computer, but I found the controls to be lagging slightly, making timing difficult (I was playing the full screen version, as the in-line version would move the page every time I jumped)
Great work!
Gorgeous game, though I got caught in the gravity well of an enormous planet and couldn't move :(
Super hard! First time, I was straight up against the big snake guy, the next he spawned on top of me :D
Favourite part: setting up loads of fire whirlwinds then blasting into them to have a mega chain reaction
Really nice graphics and music, though the mini-games were surprisingly difficult. Are you meant to be able to escape the lady on the dancefloor after she catches you? Great work!
This is actually a pretty fun game; very strategic - excellent work!
Took me a while to figure out what was going on, but this is a pretty good idea! The controls were a bit twitchy for me to be confident in moving around though. Congrats on your 3rd kid btw
Really well polished game! Well done!
Really nice graphics and audio! Would love for it to be a bit quicker though
Very hard game! By the time the minotaur swung the enemy was already away, or I was dead. Nice music though
The rate of fire in relation to the amount of enemies you face is insane :) Also, it made my computer sad, then the lights went out, then my computer cried :(