kaelaholme 2014-08-25 06:03
Really like the way the evaporation cloud transformation looks.
Foon → Ludum Dare Explorer → LD30 → Little Drop
By masterhyjinx
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Fun | 334 | 3.30 | ||
| Humor | 400 | 2.57 | ||
| Overall | 586 | 3.18 | ||
| Graphics | 598 | 3.04 | ||
| Innovation | 625 | 3.07 | ||
| Audio | 636 | 2.56 | ||
| Mood | 707 | 2.81 | ||
| Theme | 864 | 2.75 |
Really like the way the evaporation cloud transformation looks.
Haha very cute. Not sure if the delay in jumping is an intentional design decision, but it helps build character for the little guy.
I like the mechanic of evaporation!
Nice idea to have a warter drop searching for water as it's home. Like the way it turns into a cloud. Nice work... jumoing should feel a little bit more dynamic... Nice entry
Hi there. A charming game. Love the sounds, the pixel art, the movement, the cloud moments. All great!
Wow! Great job, loved that! Great art and level design. Was surprised by the additional mechanic introduced in the second level. Very fun!
I loved the evaporation mechanic. Would have also liked to see it turn to ice to complete the trifecta: liquid, gas, solid.
Cute little game! It would have helped to have had some music to give you the feel of things too, as well as maybe a less abrupt level transition (I was confused at the beginning when the menu screen didn't just let me start playing, and instead plopped me down at a level beginning without fanfare). I would have also liked the little droplet to feel heavier as it splats around, rather than being so floaty--to contrast with the feel of the cloud mechanic, which should be really freeing. I really liked the water cycle mechanic and the cheerful little level-end sting.
Thanks!
I really liked this one! Great job on the different states of water as a creative new mechanic! Nice work.
Not bad. Not bad at all. After Ludum Dare, you could definitely refine/polish and create a pretty neat platformer from this. Great job and concept.
Nice job! I kept expecting some Mario-style secret worlds that you could only get to as a cloud :)
Good graphics and sounds that work well with each other.
The jumping felt a bit clunky because it jumps a second after you press the button and can’t choose how high you go.
The level design can use some work to feel like a more natural.
This has great potential, with more time I can see this on many web sites.