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HappyHour

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202455SummoningONMYOBUSTERjam1234.074.043.334.134.563.98
201842Running out of spaceElevator Maximumjam4613.513.383.103.344.383.76
201533You are the MonsterMadbossjam4813.263.073.494.073.583.893.2682

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by HappyHour

HappyHour leaves an average of 35.7 feedback comments each event.

LD55 — Summoning (13)

Pictomancer by RobLaro 2024-04-18T17:43:05Z ♥ 0

Chill af.

The Evil Eye by Timur_Bahadir 2024-04-18T01:49:00Z ♥ 1

having mouse sensitivity control sealed the deal for me. easy to understand gameplay + both weapons felt meaningful and felt naturally distinctive on when they were useful. i had fun with this one.

LuciFare by Aaron Hart 2024-04-18T01:33:42Z ♥ 1

congrats on your first entry and good on you for sticking through with it. i think you came up with conceptually something very amusing. hope you stick with it and good luck to your future projects!

Tao by leorean 2024-04-17T22:09:52Z ♥ 3

came for the pico art / stayed till the end for the clever level design. thanks for this little gem tao.png

Summoning Grid by Liam 2024-04-17T21:05:26Z ♥ 1

I'm a fan of picross so I was delighted to see an entry that used nonograms for the summoning theme. While there was no sense of urgency, that is what I enjoyed about it. I think it'd be great to see this developed further into a fleshed out puzzle game.

Bean and Brew by RunicPixels 2024-04-17T20:10:55Z ♥ 3

Love the overall vibe. Great aesthetics and tunes.

FRIED AWAY by Kyrios 2024-04-17T05:34:49Z ♥ 4

Glitchiness aside, I feel like this idea has a lot potential. Also thank you for that amazing game over screen.

Sinful Scoops by Blue Pin Studio 2024-04-17T05:23:17Z ♥ 4

Well executed. The scoop with the kiss mark is def my favorite thing.

Star Seed: Apocalypse by paloobi 2024-04-17T05:17:09Z ♥ 2

Digging the bold palette and spritework.

Mob Farm by Codeman1010 2024-04-17T00:33:11Z ♥ 0

Nice take on the theme. The song with the vocals kind of owns honestly lmao.

Bounce Bounce Goblin by Doonutsaur 2024-04-17T00:28:48Z ♥ 2

Cute and consistent visuals/audio. Was pretty fun once it got going.

Ballad of Lead Shroud by KrummSakura 2024-04-17T00:20:18Z ♥ 3

Cool choice to go with something narrative focused. Def got the mood down.

The Wave Summoner by OnlinE_Play 2024-04-17T00:09:07Z ♥ 1

Congrats on your first godot game. Good on you for going through with it.

LD42 — Running out of space (33)

Ice Interstice by tcstyle 2018-08-23T15:07:22Z ♥ 1

Clever level designs and I love how much you get accomplished with minimal assets. The sound effects when you step on the ice panels are super cute!

cargOS by tigerj 2018-08-19T15:48:16Z ♥ 1

Despite the time constraints and the bugs, I think this turned out well and I had an enjoyable time. It's a simple but elegant concept. I love the snappy 2-step process of moving around the shipments, and the sense of urgency when the line piles up near the end zone. I found it all appropriately stressful, going well with the setting and the gameplay style. For purposes of speedy box transferring, my preferred control scheme was to use WSAD and the control key. One graphic-related feature I think I would find pretty convenient is to be able to see the color of the box you're currently holding a bit more distinctly. (Maybe the crane changes color?) Looking forward to future projects!

Clot! by Ghoster 2018-08-19T14:57:16Z ♥ 1

Enjoyed the puzzle + shooter combination to interpret the theme. The way that the space taken up doubled up as cover for the shooter aspect was a nice touch.

Protocol: 47 - Superstar Appeal by Poffle 2018-08-19T14:21:04Z ♥ 1

That chorus was gold. Wasn't familiar with your previous entries, so I had no idea what I was getting into but this was an enjoyable visual novel style experience. Encountered a minor bug(?) where the game froze on me at the "please mother nature" part of the lyrics.

Judged! by LarrySeinfeld 2018-08-17T06:06:53Z ♥ 1

Incredibly unique take on the theme, both in subject matter and in gameplay style. Don't get to see too many menu-driven games like this, so this one was a welcome addition. It was strangely addictive and I ended up playing it for a while. All the flavor text was super-charming. Would love to see more approaches like this.

TOROID by Yetman 2018-08-16T23:02:27Z ♥ 1

Super dope aesthetics. I'm personally not a fan of tank/plane controls with an overhead view but the sense of speed you get from this one feels pretty natural and comfortable. Really wondering where you were going with this because the 2D to 3D mechanic seems like it could lead to some entertaining results. Would love to see a follow up to this concept someday.

Placeholder by Maroovan 2018-08-16T22:15:16Z ♥ 1

This is a pretty sick entry. Flat bitmaps + minimalistic visuals/palettes in a 3d space is an aesthetic I really dig, so visually this one had me pretty hooked off the bat. The speedy and simple ruleset complimented the graphics well.

Shooting felt really satisfying with the accompanying sound + visual effects. The floor rebuild effect looked especially cool. One sequence of actions I couldn't stop doing was: jumping up, looking straight down, and hitting space to watch the square blue wave rebuild the floor.

The mouse leaving focus from the screen was a bit of a nuisance, but I was having enough to fun to deal with it and keep playing. (I'd definitely upload the fix!) Would love to see a post-jam version or future projects like this. :D

LOÜJ by Thomas Lean 2018-08-16T20:27:13Z ♥ 2

Super solid monochrome visuals + snappy mechanics!

Void by LatchGameDev 2018-08-16T17:44:08Z ♥ 0

It's a direct and to the point interpretation of the theme, but it's well-executed and very easy to understand overall. It took me a few tries to realize I needed to activate the ship and take off, but the core mechanics of the shrinking/destructible space were easy to comprehend. Good work to everyone involved!

Hell's Janitor by Happy 2018-08-15T23:30:02Z ♥ 0

I dig the bold visuals as well as the character designs. Great spritework + color palette! Being able to use the corpses as an additional weapon is also a nice touch and the mechanic I found the most fun personally.

Running Out Of Spice by Raivk 2018-08-15T21:23:24Z ♥ 2

Super cool visuals. Really digging the color scheme, the in-your-face UI, and the sense of speed when you get things going. The sounds and music are a great fit with the visual elements. I share similar sentiments about not being to see things directly in front of the ship or slowing down too much at low spice, but as a whole it didn't bother much. Good work all!

CATSITTER by PureGarlic 2018-08-15T21:03:40Z ♥ 1

Simple but solid concept paired with appropriately cute visuals. The bed upgrades are scaled nicely too; always available just around the right increments. Dealing with the physics and the shapes of the cats are definitely the charm points.

CrumbleDungeon by Celdur 2018-08-15T19:47:52Z ♥ 1

I think the idea has a lot of potential and I think it turned out pretty good for the time you had available. The destructible floors handled the limitation of space pretty well. The inventory slots and the weapon use limit was a good compliment to the floors, but I found having to drag the weapon multiple times was maybe too inconvenient.

7:30 am by matzetoni 2018-08-15T19:37:19Z ♥ 2

It may be short but in context to the jam you guys got your idea across incredibly well. The subject matter is super relatable to boot. Watching the angry faces zoom by from inside the train as it departs is a pretty good feeling..

AL - A Choose Your Own Adventure by starvingindie 2018-08-15T17:15:55Z ♥ 2

Killer artwork and a cute narrative. Personally I've never seen an adventure game presented in this type of web format, so it was a fresh take for me. Wondering if there's more like this? Being able to scroll back on the previous choices and the checkpoint restarts were also very handy. Great work to everyone involved!

DWN by MicDoes 2018-08-15T17:02:43Z ♥ 1

Great work! I enjoyed the slow pace of the address checking and I found it complimented the setting effectively. The only place I would've liked more speed was with the box shipping. I think it could have been nice to have an option to drop the boxes quicker.

No disk space by rayriver 2018-08-15T16:48:00Z ♥ 0

I love this interpretation. The execution is clever and the threat of running out of disk space is very relatable. :D Really digging the minimal look of the cute faux OS.

Scrap Yard by CandleBird 2018-08-15T15:01:07Z ♥ 1

Thumbs up! Great FPS take on the theme. The idea is well-executed and you can understand the rules without any difficulty. I love the enemy designs and how each one looks distinctly different from each other. The small pushback adds a good deal of oomph to your attacks. I found it a little difficult to tell when I was taking damage. I think some screen/hit effects on impact would feel pretty good with the rest of the mechanics.

Space(bar)Invaders by Carraka 2018-08-15T05:25:11Z ♥ 2

I really enjoyed this one. It's an unexpected but very clever take on the theme. Taking mundane real life work and turning it into frantic micro-managing situations in games is the type of stress I love. Having to leave the home position with my left hand to fix certain errors definitely made it challenging. As a side note, I'd love to hear the transcript of the story turned into some overly serious radio drama/audio book reading.

Kudos to everyone involved!

Eventful Horizon by bitdecay 2018-08-15T04:03:32Z ♥ 4

Insane polish levels. Love the mechanic and the Out of This World-esque cutscene visuals.

Ice Blocked by Nerobius 2018-08-15T03:38:03Z ♥ 1

Digging the ice mechanic for the sense of space control. The warp mechanic plays nicely with the rest of the controls. Could totally see this being expanded with more stages/powerups and such.

Bloody Hooligans by Natwomb 2018-08-15T03:26:25Z ♥ 3

This is the kind of scientist I want to become when I grow up.

Little Planet by PlanetGames 2018-08-15T03:14:12Z ♥ 1

This one was really well done and I couldn't stop playing it. The music went really well with the outer space motif. I got pretty close to 5 turrets but I ran into an unfortunate bug where I couldn't exit out of a turret. I'll have to give another go after I try out some other entries. Nonetheless, great work to everyone involved.

Words Dancer by Ango 2018-08-15T02:16:07Z ♥ 1

Pretty unique in that, outside of dodging them, I'm usually never looking at what the bullets look like quite this closely when playing a normal shmup. I think this idea has a lot of potential.

TCGD AntiVirus '98 by Allen Oliver 2018-08-15T01:53:47Z ♥ 2

If only dealing with malware was nearly as this interesting. Love the overall motif. Great work y'all.

A Blob's Life by pkenney 2018-08-15T01:45:45Z ♥ 1

This one could have felt too straight to the point with the theme but the appropriate uncontrollable blobbiness of the controls really adds to the uniqueness. Personally for me the smothering happened naturally as the blob got bigger, so I think the message vs mystery levels check out. The shark fin on the pink blob is a cute touch.

BoilerMan by Wekaj 2018-08-15T01:19:58Z ♥ 2

This is my favorite one I've run into so far. The cryptic nature of the directions made it hard to pick up initially, but it was enjoyable once it clicked. This kind of constant franticness and upkeep is the type of stress I enjoy!

Space Slugs from Planet X by disco 2018-08-15T00:42:38Z ♥ 0

Love the character designs and the art style. The top down perspective works well with the blocky look. The cardinal aiming controls felt a bit stiff but the mop attack's big range made up for it.

We are running out of Space Janitors by DUandI 2018-08-15T00:33:24Z ♥ 2

Love the main character's look and color palette. I love 2-step game patterns like the 'kill then sweep' your team implemented in here. This idea would be cool to see expanded into a bigger thing.

Storage Overflow by Andreas Roschal 2018-08-14T23:43:17Z ♥ 2

All around solid work. Fits the theme well, easily understandable gameflow, and responsive controls. I expected the thin objects would've been difficult to grab but wasn't the case at all.

The pedestal by wisselstem 2018-08-14T23:23:37Z ♥ 1

Loved the dream-like visual touches, especially the day/night cycle. The npc dialogue and narrative was unexpected but welcome. Great work.

Last Days on Mars by snails84 2018-08-14T23:07:30Z ♥ 1

This one took a bunch of tries to wrap my head around but in the end I enjoyed it. Good turn-based take on the theme as well.

Too Many Hats by geometrywars64 2018-08-14T22:49:29Z ♥ 1

Great work with the inventory system. The auto-equip on pickup is a nice touch and fits the theme well.

LD33 — You are the Monster (61)

Werewolf Quest by Yrr 2015-09-02T03:53:00

I dig this one a lot. I think you did a fine job integrating the werewolf theme into your mechanics and the combat is simple but satisfying. I spent a good while beating up that training dummy in the beginning before progressing.

The Devil's Daughter by SinclairStrange 2015-09-02T03:47:00

Incredible level of polish on this one!

noodle ramen by rubna 2015-09-02T03:37:00

I am the ramen monster...!
Very bizarre but entertaining entry. I dig.

I am Death and Fire by derr 2015-09-01T15:25:00

Fire and dragon yessssss.
It is very satisfying to fly around with these controls.

Monstaaaaar! by ilikescifi 2015-09-01T13:30:00

I love the sprites and the monster design. He looks so frantic!

Soul Eater by Almax27 2015-09-01T13:25:00

That is one bored monster.

Felt pretty smooth to play and gradually getting more abilities from the powerups was satisfying. Kudos for 2.5! :)

Fear me! by NidzaKornjaca 2015-09-01T13:14:00

Well-executed and consistent. What a cute little monster! :)

U no take Loot! by Orni 2015-09-01T13:05:00

A fun little survival-style entry. I definitely can see potential for this to become a full title. :)

Oko Furia by Tselmek 2015-09-01T12:57:00

Straight forward and satisfying to play! Great looking background sprites. That is one strong eyeball.

Monday Night Monsters by spotco 2015-09-01T12:53:00

I love the monster designs. It's welcoming to see an entry with a completely unexpected genre.

The Troll's Toll by baykush_figtree 2015-09-01T12:44:00

A fresh narrative take on the theme. :)

Serious Business by superjoebob 2015-09-01T05:20:00

The playstyle wasn't what I was expecting initially, but I was pleasantly surprised. Gradually building up money and watching your ship grow is pretty fulfilling. Had fun with this one!

Inokan by gillenew 2015-09-01T05:02:00

Dodging around and using the large shot is pretty fun. Good lookin' sprites too.

Sunset Monster by dregamr 2015-09-01T04:52:00

I'm getting a very dreamcast-y vibe from the visuals and I really dig it. Fun little shmup entry. :)

Motherflipin' T-Rex! by mantis 2015-09-01T04:42:00

Chaotic, but hilariously satisfying. I always welcome more entries like these.

Chompy by GeorgeBroussard 2015-09-01T04:39:00

Simple, challenging, and sweet!

Primary objective by Aurel Bílý 2015-09-01T04:36:00

Pretty sweet. Wasn't expecting to play a traditional adventure game for this theme.

UFO by Polyganz 2015-09-01T04:28:00

What an adorable little ufo! Rolling him around is way more entertaining than it should be. I dig the minimalistic visuals.

The Monster Files by Literal Games 2015-09-01T02:24:00

Definitely one of the funniest ones I've played so far. The sudden boss fight completely caught me off guard. Great work!

Lil' Drake by bombjack 2015-09-01T02:13:00

Deceptively challenging! The corpses piling up is a fun little touch.

Mobs, Inc. by Pietro Ferrantelli 2015-09-01T01:57:00

Very stylish! The game itself is easy to pick up and hard to put down. It's also welcome to see a different take on the Monster Boss/CEO. Great job!

Pik & Pok by TheGreenTie 2015-09-01T01:49:00

The design of the player character is very cute. Digging the music; it's pretty catchy.

A Shadow In The Night by tripleVisionGames 2015-09-01T01:39:00

Pleasantly surprised by this one. Unique and responsive control scheme + nicely fitting audio and visuals.

Hitogochi by OnionBlaze 2015-08-30T12:54:00

I ate her! Cute visuals and audio :)

Greetings, Human by boardtobits 2015-08-29T07:48:00

Charming designs for the numerous alien races. This kind of genre isn't my forte, but I definitely see potential for the title to be expanded post-jam.

Unsolicited by dukope 2015-08-29T07:40:00

Compelling take on what is considered a mundane/unwanted/evil job in real life. Totally digging the visual design and layouts.

The Bear Hunter by Devark 2015-08-29T07:10:00

The simple but super solid controls made for a satisfying playthrough. Digging the design of the player character.

Sewer Monster City by bitslap_ 2015-08-29T06:53:00

Stylin'!

Separated by rxi 2015-08-29T06:51:00

You get all the points for atmosphere. Poor monster guy!

Grave by uheartbeast 2015-08-29T06:43:00

Really diggin' the visuals. :)
I think the game could feel a little more fluid if you could cancel your attacks into the roll, but that's just a personal taste. Solid entry, overall.

The Red Planet by Zccc 2015-08-29T06:37:00

I love the aesthetics on this one! I normally don't gravitate to FPS-style games so the simple controls were very welcoming. I think if the movement was a little faster, it'd be pretty exciting.

Jenkaiu by PeYMaN 2015-08-29T06:28:00

A charming take on a tried-and-true monster rivalry. :)

Lady Bug by dickpoelen 2015-08-29T06:13:00

So stylish! I really dig the presentation and the design of the player character.

KaijuKrush by Sparrow 2015-08-29T06:04:00

Finally got a chance to sit down and try this out. The spritework is very charming. I dig the simplicity and I would love to see this expanded with more levels. :D

Massacre Monday by wg_phancock 2015-08-29T05:59:00

That charged shockwave move is way too fun. I admittedly have a soft spot for overhead view games and this one's a keeper.

Don't Crawl by NikB 2015-08-29T05:52:00

Loved the responsive controls and the music. Haven't had a chance to try out the online mode, but hope to soon.

Monster Disco by Four Quarters 2015-08-29T05:46:00

Excellent sprite work. Pretty addicting once you get into the groove and the rules/enemy patterns are intuitive enough to learn as you play. Great work!

Young Bicycler Adventurer by CAT_IN_THE_DARK_WOOD 2015-08-29T05:38:00

Difficult but pretty enjoyable once you get the pedal rhythm down!

The Monster In Me by echokain 2015-08-29T05:21:00

The awkward tension that builds up between the characters is presented well. Great narrative-based submission.

B(L)OB by Nikteddy92 2015-08-28T13:32:00

That is one pissed off slime! It feels great to dash into and break everything. :D

TOMB SOLDIERS by MechanicMoon 2015-08-28T13:19:00

The pacing is pretty relaxing and it works nicely for the style of game. The puzzle elements involving the different units is a good touch as well.

Coconuts by congusbongus 2015-08-28T12:43:00

The animations are cute! Very bouncy. It certainly feels good to hit multiple tourists with a single coconut.

KAIJU TYCOON by NoWandStudios 2015-08-28T12:39:00

Mixing and matching the kaiju's appearance is a lot of fun. I could see this being a pretty intricate game if you guys continue to work on it.

Impassioned Fowl by Nebulaic Toaster 2015-08-27T13:55:00

Geese are evil! They are the real monsters.
Amusing little game!

Necromorph by Supernaught 2015-08-27T13:52:00

Great color palette and pixel art. :)

Betty the Yeti by grywhttl 2015-08-27T12:55:00

Lovin' the visuals and the design of the yeti. Skating around feels great!

Nice Monster by walaber 2015-08-27T12:44:00

Very challenging and a good take on the normal platforming controls.

I HATE HALLOWEEN by Vaida 2015-08-27T05:55:00

The mask swapping is a fun little touch. Digging the aesthetics.

No Credit, No Problem! by Razoric 2015-08-27T05:34:00

Unique take on the theme and a successful derivative of an existing game. I enjoyed this one.

Skeleton Gardens by nka 2015-08-27T05:07:00

The controls are very satisfying. Couldn't get enough of hacking away and planting death seeds. :)

How cookies ruined my life. by Suese 2015-08-27T04:55:00

Roundhouse-kicking virtual children as cookie monster made my evening.

Monster Date by Lady Beardo 2015-08-27T04:41:00

Medusa is my kind of lady. An amusing take on the theme!

Frankengirl Free-For-All by Frump 2015-08-27T04:34:00

Always a fan of overhead view games. Would love to see a fully fleshed out version of this. :)

Sucker Punch by Shaw 2015-08-27T03:07:00

Super satisfying to play!

Excremonsters! by Ninja Garage 2015-08-27T02:50:00

That's a lot of poop! Hilarious take on the theme.

Bite In Tandem: Euphoria by Vem 2015-08-25T10:47:00

Pretty challenging but I love the concept. Sick beats.

Yeti Trial by JoJoX 2015-08-25T10:30:00

Definitely liking the turn-based controls and the stealth element goes well with it. The "No Yeti" doormat gave me a good chuckle.

Monsters always finish last by Reyn 2015-08-25T10:20:00

I got caught off-guard by the build up. I feel like the interpretive visuals work well with your theme. Good work!

You are the Hero by rotpar 2015-08-25T10:01:00

Nice job on your first game!

Unhero by oxediusfex 2015-08-25T09:54:00

The character is a bit difficult to control but this one has potential. :)

Tentacles by crafteverywhere 2015-08-25T09:29:00

This is pretty fun once you get used to the attack timing and the music is pleasant!