One Man Army by TheGreenTie 2014-01-05T14:13:00
Thanks everyone for your comments, these mean too much for me :)
Foon → Ludum Dare Explorer → Users → TheGreenTie
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2014 | 31 | Entire Game on One Screen | Blockade | jam | Humor | 4.45 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | Pik & Pok: Star Team | jam | |||||||||||
| 2015 | 33 | You are the Monster | Pik & Pok | jam | 413 | 3.35 | 3.69 | 2.88 | 3.82 | 3.71 | 2.40 | 3.22 | 100 | ||
| 2015 | 32 | An Unconventional Weapon | Sidekick | jam | 181 | 3.63 | 3.56 | 3.30 | 3.08 | 3.98 | 3.52 | 3.56 | 3.37 | 100 | |
| 2014 | 31 | Entire Game on One Screen | Blockade | jam | 157 | 3.68 | 3.84 | 3.59 | 4.16 | 3.43 | 3.70 | 4.45 | 3.62 | 100 | |
| 2014 | 30 | Connected Worlds | Gargantuan | compo | 192 | 3.61 | 3.44 | 3.04 | 2.50 | 3.50 | 3.69 | 2.48 | 3.59 | 100 | |
| 2014 | 29 | Beneath the Surface | Hell Hole | jam | 44 | 3.88 | 4.09 | 3.02 | 3.67 | 4.33 | 3.98 | 3.84 | 3.63 | 77 | |
| 2013 | 28 | You Only Get One | One Man Army | compo | |||||||||||
| 2013 | 26 | Minimalism | Perspective | compo |
Thanks everyone for your comments, these mean too much for me :)
Oh my God that was amazing!
At first I was like: "Uhh... not another water game..." but then I went through... well, I'm not gonna spoil.
The game is innovative in the way you control the character, oh, and pretty good storytelling!
Too bad that the game had a bug that made me definitely stuck RIGHT BEFORE THE END! Oh my... I REALLY wanted to see the ending... the story was just SO good!
Anyways, good job. This is on my top 5 from LD48. Congratz!
This is pure innovation.
Possibly my best LD29 find yet!
Good. Job. Mate.
This was absolutely beautiful... I actually laughed twice during the game. I finished the game, absolute feels.
Good work y'all! Top 5!
What is this magic?! Just wow...
Played it all...
Oh man... I was really trying to get out, calling for help but then staying on the surface was becomming difficult. After seeing that the boat was getting away, I gave up and let myself drown. Then I saw that "Don't give up!", I got my hopes up of... maybe I could save myself, y'know...? But it was way too hard so inevitably I got to the bottom and drowned.
Pretty good story, and well told. Top 5 for sure!
Well... That was... IMMERSIVE!
Ahahahah...!
Holy crap! Not spoiling but I really did not see that comming!
Maybe there are some collision problems and the bone permanence, but man, the concept, art and music are just great! Good work guys!
Pretty nice idea! Really fun to play!
Nice idea! The gameplay was simple and straight to the point.
I liked it. It's like a 1v1 boss fight :)
I guess someone saw Vlambeer's "30 Tricks To Make Your Action Game Feel Better" ;)
Nice game.
If you scrolled the comments just to see if this is actually creepy: nah
Good game though!
That was hilarious! Great job :D
Those were some gooood 'n' smooooth animations.
I was really into playing the game but I can't run it :/
Very original and innovative! But I don't really think this is easy to understand.
Very original and innovative! But I don't really think this is easy to understand.... Oh my God, those sounds... "TRESHUUR!"
Pretty good art! I would have liked a death screen instead of just restarting the game. But it's overall good :)
Those were some good graphics, music, particles and screenshakes!
Just excluding the fact that I died so many times for things I couldn't see like: that tree that kills you if you don't jump over or the villager that just explodes or the blocks that explode... Yes, I used the Truth vision.
But overall it was really good mates! Good job!
Took me a while to figure out how to open the door.
Pretty fun idea! Controls are a bit off but the models and music paid off! :)
Exploitable and repetitive but you had a very good idea.
Fits the theme properly.
Couldn't load it, sorry :/
Pretty good! It kinda bugs me that whenever you die your restart all over again. But eitherwise it was pretty nice! :)
Pretty fun, reminds me of one of my games.
I really don't get why I would receive damage for changing surfaces or why I can't jump with the same button on both surfaces. But overall it's pretty nice!
Holy crap! That was close!
http://puu.sh/8tq62/346655098c.png
Very interesting. I see you used some different kind of setting, I guess you get that movement in games should be controlled with the left hand! The only thing in the controls that bugged me was the "Shift" to sprint. Otherwise, pretty nice game! :)
The graphics were perfect!
I don't feel like the controls responded too well for me, but God, I loved the art on this game, and I see you used some interesting programmer art too! Good job guys!
I liked the digging mechanics but I think it would be better if it didn't require the mouse.
I liked those shuffled music themes!
10/10 Swimming seagulls.
I can't believe how much quality this had, and best of all, the controls were actually good! I would have loved the target pointer to be above the enemies but overall it was pretty good and fun!
"Stage 1 completed" .__.
Fun.
Holy crap! That was fun! Probably one of my top 5!
Just a reminder, don't make mouse-based games without a fullscreen option, I found myself clicking outside the game while fighting spiders...
When I first saw it at the #LDParis I didn't like it that much but it is indeed more fun to play it than watching it. Good work mate!
Oh maaan, this was so good. This feels like playing Fire 'N Ice.
I actually cleared it, good job!
This was a pretty nice work. Original gameplay too and also nice-looking graphics and controls.
Amazing! This is the kind of games I look forward! Action and good-feel controls!
Great job!
That "try again" sound creeped me out.
This one is really good. I liked the use of the theme and the feel of the animations of gameplay.
Nice idea. The I personally didn't find the transition mechanics quite responsive but the puzzles were fair and really fun!
Also, get a PC.
Controls were kinda odd to get used to. Music and art are perfect.
Small, yet fun. I liked the idea since you took the jam's theme to the literal.
I liked that meteor shower part you added to spice up the game.
I just think it is a little weird that the Sun is defending itself with planets. Isn't the Sun stronger that the planets in real life?
Deepest plot twist... really.
God, finish this.
.....in a sense that this is reeeaaaally good.
This was pretty good. It's pretty odd how just a few people actually tried to combine two genres (in this case, cowboys and dinosaurs) to make a theme-related entry. This one turned pretty well.
I loved the graphics, and the song is gorgeous... even though I don't quite think it suits the game.
The game is overall good, but I think it's way too slow. The time needed to find an enemy is just too much. I liked that you can still shoot dinosaurs after you kill them, nice detail.
Wow. The atmosphere in this game is just amazing. I liked the use of the theme.
My score is 38 :)
Woah, I seriously can't believe how good that was.
After seeing that this was a maze game I tought this was going to be pretty bad.... but it wasn't!
The story feels really great and the use of the two worlds is really good. I won't spoil here in the comments, but the game was really good :)
I've wanted to play this since I saw your trailer. I never quite got how to evade the enemies but it was hilarious :)
Best so far.
My favorite game so far.
I loved the open world.
@arhpositive I'm sorry to hear that. I just updated the game and now you can have an actual pause screen by pressing "Esc" or "P".
You can also press "B" and "R" at the same time at the menu screen to go directly to the second boss if you'd like to try again ;)
Also, thanks everyone for playing the game :)
@Yasho @andrewkennedy I tweaked a couple, simple variables. Now the character moves faster, and it does feel better now. Thanks for the suggestion.
@elkiwydev I bet my game is not the first game at Ludum Dare that Google Chrome blocks by thinking it is a virus.
To stop this, go to Settings > Advanced Options > Privacy > And then uncheck the "Block malware" or something.
If not, try downloading the games using another web browser, Internet Explorer for instance...
This is all I can do to help.
That was weird.
Pretty well made. I loved the grid-based action.
Controls felt awkward though, I felt like playing The Binding of Isaac with inverted controls.
It lives!
http://puu.sh/dqIyr/37f69e1b1b.jpg
Neat. Sort of like AVGM but explained.
I really liked how the fly chants to the song.
Oh golly. How long is this? I played 'till stage 11. Pretty, pretty fun.
The barks are oddly amazing.
Cleared the game. Pretty fun while it lasted.
Bread is OP.
The link is dead :/
@Erfeo
Not really, the idea was more oriented on the stuff you throw.
@bobismijnnaam
Good to know! I'll check that.
@Artylo try disabling your antivirus for a while
Could have fitted one of the "Game & Watch"-themed jams.
@Jelinib
@adsilcott
Fixed it.
@Jelinib
It works for me at least, dunno why you can't open the link.
@Jelinib
Ooh, I see what your problem was. I'm sure it's fixed by now. Thanks a lot for being persistent on my game, enjoy!
@block97
Are you sure that was the reason? I've played it on both Type A and Type B with both characters and nothing happens.
@metalchouchen
This was planned from the beginning but I tought we didn't have enough time to implement that. I'm glad you liked the game.
@Zephyr Raine
When/doing what?
@Jacob123
There was indeed an error on level 2-2, there were some enemies walking off stage so it looked like you killed everything but you actually didn't. Sorry for the inconvenience, the bug is all fixed now. Hopefully you'll try a second run.
@tentacode Thanks man! The reason why I didn't make the buttons "pushable" is because virtual keys don't really work that well on touch screens, so I wanted to make something that feels more natural on a touch screen.
Yeah, a lot is missing from the original concept because I only had like 16 hours to work on the whole thing, so I focused on wrapping up as much as I could.
@strife47 That's probably because you reached the non-main levels/test rooms. In other words you cleared the game. Hooray.
Also, thanks a lot!