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UndergroundRescue
UndergroundRescue
By hackingroelz
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 273 | 3.22 | | |
| Innovation | 375 | 3.33 | | |
| Graphics | 504 | 3.24 | | |
| Fun | 558 | 3.00 | | |
| Overall | 614 | 3.13 | | |
| Theme | 649 | 3.16 | | |
| Mood | 852 | 2.65 | | |
| Coolness | 1460 | 46 | | |
Comments
djdduty
2014-04-28 02:43
I am not sure if you multiply translations by deltaTime, or if it is supposed to do this, but My guys just fly across the screen to each side with each press, so I cannot control them in the slightest. I figured it was supposed to be a sort of puzzle where you have to figure out a way to do it while not being able to stop properly, but I am not sure.
Sorry, it should be fixed now.
Like the idea! Only main complaint is I find the transition between the two's a bit too slow.
mat1er
2014-04-28 08:17
Nice!
Nice job, good puzzle designs, some nice visual effects, and soothing music. I will have to agree that switching between the characters is a bit slow though. Overall good game!
Nice to see some 3D graphics in Ludum Dare!
Hi, I couldn't run it. I tried both the jar and debug.bat, but it crashes on me during initialization. I can't rate it :(
Here's the complete log: http://textuploader.com/rdj8
I think I fixed it, at least l can run it when I switch to integrated graphics on my own laptop now. All computers where it didn't work before will now switch to a different shader (without shadows). I might try to make a better fix (with shadows) later.
hexagore
2014-04-28 11:10
I quite liked this but I think I would have killed to have both scenes on the screen at the same time. Really nice concept though!
lrnk
2014-04-28 11:13
I'm sorry to report that all i get is some lovely dramatic music and a blank screen. Log looks fine though (http://pastebin.com/raw.php?i=XwAVQezs)
Running Java 1.7.0_55
Maybe it's just taking long to load the Lua code. Did you try waiting for about 10 seconds?
gikdew
2014-04-28 11:54
Hahaha 'the blue guy', your game is good and has a good mood, but it feels a little laggy in my computer.
sam101
2014-04-28 12:01
You didn't think at people with azerty keyboards (but we can't blame you :) ).
I liked the idea, but the transitions were really too long ! The music was nice. It's a good game overall :)
It didn't work for me, http://pastebin.com/bZwfkgzE
got stuck in the level with the companion cube - is there a way to interact with it?
@hirngespinst, Walk against the cube and press e. (You might have to keep walking against it and then press e)
(I think) I fixed the mipmaps bug, I added options for disabling normal maps and shadows to the top of main.lua and I added rebindable keys (also at the top of main.lua, in the init function)
Now I have some other errors , http://pastebin.com/cWrWZm8Y.
All I see is a blank window and then it diseappers.
ccglp
2014-05-01 16:06
Music is so epic, and sets very well the atmosphere, overall is a good puzzle game!
I was really into playing the game but I can't run it :/
It doesnt work for me neither, black screen, music and controls seems to work, but blind playing is... you know.
bob_fish
2014-05-04 04:16
Very nice! I think the time between switching people should be a bit quicker but apart from that it is really cool and has a nice unique idea!
dookie
2014-05-05 21:22
Sweet little puzzle game, and good use of the theme :)
Nice audio and approach to the design of puzzles. as others have mentioned, sluggish changing characters :) good work though!