Terra Incognita : Dusk of Primitive Technology by SoKette 2019-10-29T17:01:15Z ♥ 0
Very nice game. I think it might work better if you actually have to place the buildings on the map. You could probably expand this into a full clicker/city builder sort of game.
Also, the audio does some nasty things if you gather too much stuff at once.
LD46 — Keep it alive (13)
Turkey's Plant Emporium by Turkey 2020-04-29T08:50:47Z ♥ 1
I am very impressed how many different systems you managed to cram in here in such short time. There honestly isn't much of a game here yet, but there's a very solid foundation for one. If you put some more time into you can make something really nice here.
Oogy's Saviour by dingotime 2020-04-25T01:20:11Z ♥ 1
Really impressive for a one man project, you even put in difficulty levels. Wondering what Oogy would become kept me playing until the end, simple but effective.
Abiogenesis by radmars 2020-04-25T01:14:15Z ♥ 1
Really cool concept although one complain I have is that the vines are very hard to control since they don't seem to respond until a few 'steps' later.
Brainstorm by Shakedimus 2020-04-25T01:06:38Z ♥ 1
This is a really good idea, even though it doesn't fit the theme too well.
I had an issue with connecting things though. Didn't matter what I connected, it wouldn't get pushed or pulled not would it give me any points or cost any lives. They just stuck together and that's it.
RushBomb by Gelgavish 2020-04-23T22:00:58Z ♥ 1
Impressive work making this from scratch. Going with a hacking theme works very well with the limitations too. One complaint though, is that you can just hold the L button and you won't have to worry about enemies at all.
Keep it (Alfred) Alive by DrkDavis 2020-04-23T21:43:48Z ♥ 1
Fun game. It wasn't immediately obvious that the lasers could only hit you though, and the black holes or whatever are a bit hard to see. Laser sound effects also get a bit grating. Other than that though, it's a fun little time waster.
Locked'goshi by StabAlarash 2020-04-22T19:16:44Z ♥ 0
Fun game, it's like a hyper focused sims. This guy is lucky enough to work from home at least.
GhostVac by christina-antoinette-neofotistou 2020-04-22T19:11:21Z ♥ 1
Absolutely love the art, especially the little screen in the back. Enjoyed it enough to play it twice too. Though, the second time through the time kept going even when I scored all the ghosts, not sure what happened there. Overall one of the better games I've played this jam, but I'm not sure how it relates to the theme.
Tree Tender LD46 by AmbaDev 2020-04-22T19:04:56Z ♥ 0
The main character is cute. The ground textures were a bit repetitive though, kind of hypnotic in a weird way. I really like how the monsters just stun you instead of killing you, it keeps things focused on the main point of the game.
PROTECTOBOTANY by ctran13 2020-04-22T18:56:10Z ♥ 0
Fun idea, you could expand on it easily by adding more stages to the plant's attacks. Love the art too, what's there anyway.
Fordhill by Ethan Losten 2020-04-21T20:40:53Z ♥ 2
One of the more fun games I've played. I kind of expected you'd be able to lure the enemies into your traps with barricades, but I guess that kind of pathfinding is a bit too much to ask in such short time.
Zealotry by TevasLiutauras 2020-04-21T20:23:51Z ♥ 2
Really nice game loop you got here. Though I do feel that the difficulty scales a bit too quickly. Also had a few issues with pathfinding. One wave all the enemies got stuck, and I had to go over there to beat them up.
DataHunter by A_ColtZz 2020-04-21T20:12:02Z ♥ 1
Art is really great. Platforming is alright but a bit floaty. got a bit confused by the ladders though, I guess you don't really need them but it seemed like you could climb them. Not sure how this fits the theme, but I had fun with it, as short as it was.