FoonLudum Dare ExplorerUsers → jordan ajlouni

jordan ajlouni

Games

YearLDThemeGameDivisionRankOvFuInThHuMo
201842Running out of spaceThe Whole Universe and There's Not Enough Spacejam3.603.603.704.202.373.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by jordan ajlouni

LD42 — Running out of space

Super Tetron by MagmaFortress 2018-08-19T03:22:04Z

Nice little simple and clean puzzle game. Had a simple but sharp look that I enjoyed. The flip vertical/horizontal keys were kind of wonky to me, but I got the hang of them. Good stuff!

Alive by Darylsteak 2018-08-19T03:36:05Z

I liked the presentation and the atmosphere in the beginning. I like there was a built in tutorial in the train station and the whole presentation set the mood. The came kind of tapered off for me and got repetitive once I started digging. Having to manually dump the dirt, though helping the mood, killed the pacing for me, especially since the effect of where I dumped the dirt seemed to have little impact. In the end it was a bit to grindy for me.

Evil Forest Battle by devharts 2018-08-19T03:26:43Z

I like the feeling as the trees get out of hand and overwhelm the screen, though that only happens if I'm losing. Since they tend to snowball out of control, I felt like I hit a point of no return where I had already lost thus losing all tension of the screen filling up. I did like the flow otherwise and was a pleasant experience. The thing I was most confused about is I couldn't anticipate the spawning of the trees. Having some predictability to allow some strategy to cut off their growth would be cool.

Fyrewall by Makbeard 2018-08-19T03:14:29Z

I like the atmosphere of the viruses filling up the space. With some more fine tuning on how they spawn and how you interact with them, you can get a really intense, almost horror movie feel. Fun stuff!

Claustrophobic Typist by Willyb321 2018-08-19T03:39:00Z

The room shrinking was a simple but cool effect. I like the tone and humor. It was consistent and well delivered even for a small game.

CrumbleDungeon by Celdur 2018-08-19T03:08:28Z

I got some desktop dungeon vibes. I like that the theme hit on two fronts: the inventory and the ground spaces running out. The limited times over a tile was a cool mix up to the puzzle element. Overall I enjoyed it!