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MagmaFortress

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
201842Running out of spaceSuper Tetronjam9883.003.082.533.113.052.21
201841Combine 2 Incompatible GenresArithmetrisjam6953.352.824.264.603.28
201740The more you have, the worse it isFleet Commanderjam1173.933.773.644.392.823.11

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by MagmaFortress

MagmaFortress leaves an average of 16.3 feedback comments each event.

LD42 — Running out of space (11)

Space Escape by paulhocker 2018-08-19T03:49:44Z ♥ 0

As others have said, I didn't really look at the spaceship half of the screen after a few seconds into the game. Maybe if matching needed to be timed to action in the top half, ie. matching shields gives a shields that only lasts a few seconds so would need to be timed to when missiles are coming at you?

Polygon Bash by josehzz 2018-08-19T02:57:53Z ♥ 1

I like it. I seemed to do best when I just kept my back up against the edge. Maybe being able to bounce off the walls would add some extra level of tactics? The sounds and music seem to go so well together.

Tight Space by Alex_LemminG 2018-08-19T02:31:49Z ♥ 0

Great game. I was surprised how much fun I had with this one. Spent a while trying to figure out the optimal number of blocks to spawn. Then I see these screenshots that put my score to shame :)

StopLitterSpace by andreymust19 2018-08-18T11:27:54Z ♥ 0

I'm also struggling with the controls. I can't seem to avoid going into a spin after leaving the ship

Running Out Of Spice by Raivk 2018-08-18T11:08:49Z ♥ 2

Nice. I absolutely love the look of this game. I did find the rocks fairly hard to see although I suppose it adds to the challenge

Overwrite by stevenjmiller 2018-08-18T10:58:20Z ♥ 1

I really enjoyed this one. The mechanics were taught very well.

A Blob's Life by pkenney 2018-08-16T11:34:34Z ♥ 0

Yeah, I didn't figure out I could trap/eat the small ones until it told me. Nice game!

TINY TOWNS by BearishMushroom 2018-08-16T11:02:34Z ♥ 0

Fantastic game. Really enjoyed playing this one. Thanks.

Cybatron by Flaterectomy 2018-08-15T09:28:22Z ♥ 2

I was also having the alignment issue mentioned above. Running in a fullscreen window at 1080p. I seemed to need to have the mouse cursor a couple of tile widths higher than where I wanted to click

Spaced Out by Roidz 2018-08-15T09:20:42Z ♥ 1

Very nice! Well polished and fun game. I also wish I was able to rotate the ship faster

Garbage Gods by Inquisit 2018-08-15T09:05:18Z ♥ 1

I wasn't really sure what I was doing. I see a number going up and down but wasn't sure what was causing that. It looks lovely though!

LD41 — Combine 2 Incompatible Genres (18)

Honest Dan's Trout by Honest Dan 2018-05-02T07:23:02Z ♥ 1

Fantastic! This is my top pick for LD41. I'm amazed how well these two classic games fit - mostly, I believe, due to how well you've put this all together.

Sword And Plow by frankiesmileshow 2018-05-02T01:32:35Z ♥ 1

Great game. I'd love a bit more variety in the combat/weapons - it seemed a little spammy.

Tempo Quest by Pixel-boy 2018-05-02T01:13:25Z ♥ 0

Great game. I just wish I didn't have to stand still while performing attacks.

YOU LEFT ME. by Angela He 2018-05-02T00:27:07Z ♥ 1

This is awesome. Thanks

Legend of Zoom by pkenney 2018-04-28T10:20:40Z ♥ 1

Nice! One of my favourites so far. The controls feel great and just great polish overall.

LD41 - Infiltrat3 by Quarter Up Studios 2018-04-28T10:08:59Z ♥ 1

I was about to make the same comment about shadows as above then realised I wasn't seeing them as graphics had defaulted to "low". Maybe some alternate way to show "safe" vs "unsafe" zones would work better?

Zenmaku by Gregor 2018-04-28T09:57:53Z ♥ 2

Great atmosphere/vibe. I played with a keyboard and found myself wishing I was using an analogue stick instead. Seems I just couldn't get the right angle for some of them.

Crescendo by VivianMochi 2018-04-28T09:51:29Z ♥ 1

I really liked this one. Great execution of a neat idea.

Piloteer by Evil Brain 2018-04-28T09:43:54Z ♥ 1

Solid game. I found the controls a little difficult to figure out/cumbersome.

Pancake Topper by xUMR 2018-04-26T10:08:40Z ♥ 1

I had fun with this one. I think it'd work slightly better if the hints were just displayed permanently.

60 seconds to Mars by RocketRaccoons 2018-04-26T09:41:40Z ♥ 1

Some more feedback in the fights would be great to let me know if I'm choosing abilities "wisely." Hard to tell if my strategy of spamming heavy was good or bad.

Froggy Froschy by Likirus 2018-04-26T09:16:09Z ♥ 1

Interesting how starting with turn based performer ends up being a fairly well established genre of its own: golf.

Putt-Kill by JezPez 2018-04-25T09:50:09Z ♥ 1

I had fun. The ball's back story really brings it all together

Litur Teningur by Vinterskog 2018-04-25T09:37:30Z ♥ 1

Great one. The music is perfect. It reminds me of playing Antichamber.

IDLE CLIMBER - Love Platformers but need your Idle Clicker Mania? Look no more. by HomoLudens 2018-04-25T05:53:56Z ♥ 1

Neat game. Figuring out how the fidget devices influence the world was the fun part for me. I think it's fine not explaining all that to the player.

Dance Masters of the Universe by EmptyButton 2018-04-25T05:43:10Z ♥ 1

Nice. I feel like it'd be a lot more fun if I could move and attack at the same time - maybe with mouse aiming?

Card 'Em Up by stderr 2018-04-25T05:35:07Z ♥ 0

Cool game. The controls felt a bit cumbersome to me. I think I'd prefer if a mouse click wasn't required and you just move in the direction of the cursor. Love the graphic style.

Rasteroids by treybc 2018-04-25T05:24:30Z ♥ 0

Fun game. The boss seems a bit "unfair" to me in that it seems to be able to kill me without me even seeing the bullets coming (or I don't see them until it's too late.)

LD40 — The more you have, the worse it is (20)

Splotch 2 by Sebastian Lague 2017-12-23T23:28:40Z ♥ 2

Amazing work! I found this game super satisfying to play. I love the minimalist graphics and interface. I found the behind the scenes video really interesting too.

Shall they up? by LeReveur 2017-12-17T03:55:25Z ♥ 1

I like it. Weapon switching felt a little cumbersome to me. Maybe having a set number of weapon slots I could switch immediately to would help there instead of having to scroll through them all?

The Beforlorne Wander by pvtroswold 2017-12-17T03:49:03Z ♥ 1

I may just be no good at these types of games but I found the enemy projectiles super hard to dodge due to how fast they went and possibly lack of warning before they fire?

LD 40 - Aliena Raptum by masterkrepta 2017-12-17T03:40:58Z ♥ 0

That was fun. Part way through I was suddenly able to fly at ground level and scoop up humans way faster. This resulted in the sky being filled with 1000's of helicopters all of a sudden and everything grinding to a halt. Had to ctrl+alt+del to kill it...

Prepesterous! by icecoldsombrero 2017-12-17T03:34:45Z ♥ 1

Nicely done. The balance seemed just right to me. I could get to six fairly easily and seem to be always on the verge of getting my seventh when the bunnies won. I had a bunny spawn under me at one point that I couldn't wack and had to reload the page to continue.

Financial Burden by FalseIncarnate 2017-12-17T03:25:31Z ♥ 0

I seemed to spend the vast majority of my time wandering around through fairly similar rooms. I'd try to consolidate things - less rooms, more stuff in them, etc. Alternatively, maybe some kind of fast travel/auto-explore?

CHARLES DE GAULLE - 2122 - by Aerios 2017-12-09T23:10:33Z ♥ 1

It was fun while figuring out what I needed to do and how everything worked then became repetitive fairly quickly.

ESCAPE KEY by Empyrean 2017-12-09T22:58:29Z ♥ 1

I like it. Far more challenging than I was expecting it would be to move around.

Greedy Merchants by jlreymendez 2017-12-09T22:40:23Z ♥ 2

Nice work implementing the AI. I think it'd be nice if the game was a little more forgiving when turning corners - I found myself stopping quite often due to turning slighting too early or late.

Greed is a $in by Linky439 2017-12-09T22:34:23Z ♥ 1

Fun little game. My character seemed to bug out a bit during greed mode. He'd run down into the wall and glitch out while taking a bunch of monster damage.

Dungeon Hands by eri0o 2017-12-09T11:19:50Z ♥ 1

Very nicely polished and presented. Unfortunately, I didn't have anyone around to play against.

Genus Perditum by Baconinvader 2017-12-09T10:32:31Z ♥ 0

7zip gives an error trying to unzip the file. I found I could get it to work be renaming it to a .rar though.

The controls felt very unresponsive to me making it a bit hard to get into.

Caravan by iovorobiev 2017-12-09T10:23:12Z ♥ 1

It feels brutally hard to me but clearly that seems like the intent. Still fun to experiment with different strategies but I've given up after only managing to make it around half way to the city

Crowd Control by PolyHatSteve 2017-12-09T10:00:35Z ♥ 1

Nicely polished little game. I thought the simple/clean graphics worked really well for this. I can't seem to beat it on easy.

Catch the bomb by Poroh 2017-12-09T09:42:10Z ♥ 1

Just beat the game. This has got to be my favourite so far of LD40. Nice work!

Having multiple items really adds an extra layer to minesweeper. I didn't realise at first how I could make extra deductions based on this information. Even after figuring that out, it still felt a little luck based though. I took a fair few 50/50 risks but it seems I was playing far too conservatively with my items as I finished with plenty to spare. I lost my medic to a single bomb which felt a bit unfair.

I think it'd be nice if there was some way to tell how close to the edge you were. It would have let me make more educated decisions about when to use items and when to take a risk.

Techno Fever by detectiveLosos 2017-12-06T09:52:01Z ♥ 2

Nice! I loved the art style in this one.

Witches' Brew by Likirus 2017-12-06T09:36:27Z ♥ 1

Not quite such what I'm doing wrong here. After throwing in the HCl, the temp jumps way up and I have too much toxic gas shortly after.

Puzzle Progress Prototype by saucygames 2017-12-06T09:04:23Z ♥ 1

I feel it'd be better if the blue blocks moved in some deterministic way. Their random motion seemed to limit how much I could really plan/think about my moves.

Bo Jackson in The Temple of Ming by Nodine 2017-12-06T08:51:50Z ♥ 1

The balancing mechanic is neat. Figuring out what was going on there and trying different strategies to control it was fun.

Candisorter by epb9000 2017-12-06T08:39:32Z ♥ 1

I found the sounds a little confusing. Maybe it was the "changing" sound that was throwing me off when I thought I'd grabbed the best candy?

I feel like less text on the screen could be better too. I found I just didn't have any time to read it but wanted to just because it was there...